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- <Power name="Ranged Basic Attack" >
- <specific name="Power Usage" > At-Will </specific>
- <specific name="Action Type" > Standard Action </specific>
- <Weapon name="Bloodiron Hand Crossbow +4" >
- <RulesElement name="Hand Crossbow" type="Weapon" internal-id="ID_FMP_WEAPON_36" url="http://www.wizards.com/dndinsider/compendium/item.aspx?fid=36&ftype=3" charelem="1aab45b8" legality="rules-legal" />
- <RulesElement name="Bloodiron Weapon +4" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_1971" url="http://www.wizards.com/dndinsider/compendium/item.aspx?fid=1971&ftype=1" charelem="1aab47e8" legality="rules-legal" />
- <AttackBonus> 28 </AttackBonus>
- <Damage> 2d8+17 </Damage>
- <AttackStat> Dexterity </AttackStat>
- <Defense> AC </Defense>
- <HitComponents> +9 Dexterity modifier.
- +10 half your level.
- +2 proficiency bonus.
- +4 enhancement bonus.
- +3 Feat bonus - Master at Arms
- </HitComponents>
- <DamageComponents> +9 Dexterity modifier.
- +4 enhancement bonus.
- +4 item bonus - Bracers of Archery (paragon tier)
- </DamageComponents>
- <Conditions> +3d8 to damage rolls once per turn (Attack Finesse).
- +5 to damage rolls against bloodied foes who are granting combat advantage to you - Merciless Killer. </Conditions>
- </Weapon>
- <Weapon name="Rhythm Blade Dagger +1" >
- <RulesElement name="Dagger" type="Weapon" internal-id="ID_FMP_WEAPON_3" url="http://www.wizards.com/dndinsider/compendium/item.aspx?fid=3&ftype=3" charelem="1aab4248" legality="rules-legal" >
- <RulesElement name="WearingOffHandLightBlade" type="Category" internal-id="ID_INTERNAL_WOG_WEARING_OFF_HAND_LIGHT_BLADE" charelem="1aab44c8" legality="rules-legal" />
- </RulesElement>
- <RulesElement name="Rhythm Blade +1" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6985" url="http://www.wizards.com/dndinsider/compendium/item.aspx?fid=6985&ftype=1" charelem="1aab4298" legality="rules-legal" />
- <AttackBonus> 26 </AttackBonus>
- <Damage> 2d4+10 </Damage>
- <AttackStat> Dexterity </AttackStat>
- <Defense> AC </Defense>
- <HitComponents> +9 Dexterity modifier.
- +10 half your level.
- +3 proficiency bonus.
- +1 enhancement bonus.
- +3 Feat bonus - Master at Arms
- </HitComponents>
- <DamageComponents> +9 Dexterity modifier.
- +1 enhancement bonus.
- </DamageComponents>
- <Conditions> +3d8 to damage rolls once per turn (Attack Finesse).
- +5 to damage rolls against bloodied foes who are granting combat advantage to you - Merciless Killer. </Conditions>
- </Weapon>
- <Weapon name="Unarmed" >
- <AttackBonus> 22 </AttackBonus>
- <Damage> 2d4+9 </Damage>
- <AttackStat> Dexterity </AttackStat>
- <Defense> AC </Defense>
- <HitComponents> +9 Dexterity modifier.
- +10 half your level.
- +3 Feat bonus - Master at Arms
- </HitComponents>
- <DamageComponents> +9 Dexterity modifier.
- </DamageComponents>
- <Conditions> +5 to damage rolls against bloodied foes who are granting combat advantage to you - Merciless Killer. </Conditions>
- </Weapon>
- </Power>
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