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- # ----------------------------------------------------------------------------- #
- # This header is used by images.dat entries:
- # 393 Young Chrysalis (neutral\KerrEgg.grp)
- .headerstart
- IsId 220
- Type 12
- Init YoungChrysalisInit
- Death YoungChrysalisDeath
- GndAttkInit YoungChrysalisGndAttkInit
- AirAttkInit YoungChrysalisAirAttkInit
- Unused1 [NONE]
- GndAttkRpt YoungChrysalisGndAttkInit
- AirAttkRpt YoungChrysalisAirAttkInit
- CastSpell [NONE]
- GndAttkToIdle YoungChrysalisInit
- AirAttkToIdle YoungChrysalisInit
- Unused2 [NONE]
- Walking YoungChrysalisWalking
- WalkingToIdle YoungChrysalisInit
- SpecialState1 [NONE]
- .headerend
- # ----------------------------------------------------------------------------- #
- YoungChrysalisInit:
- playfram 0x77 # Frame set 7
- goto YoungChrysalisLocal00
- YoungChrysalisLocal00:
- wait 125
- goto YoungChrysalisLocal00
- YoungChrysalisDeath:
- wait 1
- end
- YoungChrysalisGndAttkInit:
- playfram 0xaa # Frame set 10
- playsnd 70 # Bullet\TGoFir00.wav
- attackwith 1
- wait 1
- playfram 0x77 # Frame set 7
- wait 1
- playfram 0xaa # Frame set 10
- wait 1
- playfram 0x77 # Frame set 7
- wait 1
- playfram 0xaa # Frame set 10
- wait 1
- gotorepeatattk
- goto YoungChrysalisInit
- YoungChrysalisAirAttkInit:
- wait 1
- attackwith 2
- gotorepeatattk
- goto YoungChrysalisInit
- YoungChrysalisWalking:
- move 0
- wait 1
- playfram 0x88 # Frame set 8
- move 0
- wait 1
- playfram 0x99 # Frame set 9
- move 0
- wait 1
- playfram 0x00 # Frame set 0
- move 0
- wait 1
- playfram 0x11 # Frame set 1
- move 0
- wait 1
- playfram 0x22 # Frame set 2
- move 0
- wait 1
- playfram 0x33 # Frame set 3
- move 0
- wait 1
- playfram 0x44 # Frame set 4
- move 0
- wait 1
- playfram 0x55 # Frame set 5
- move 0
- wait 1
- playfram 0x66 # Frame set 6
- move 0
- wait 1
- playfram 0x77 # Frame set 7
- goto YoungChrysalisWalking
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