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- MP Weapons List (Call of Duty: Black Ops II)
- Game Version: 1.17 // works on 1.19
- ChangeWeapon1 = 0x17811E3 { WeaponByte }
- ChangeWeapon2 = 0x17811FF { WeaponByte }
- ChangeLethal = 0x178121B { WeaponByte }
- ChangeTactical = 0x1781237 { WeaponByte }
- Weapon1Ammo: 0x01781362 { 0xFF, 0xFF, 0xFF } // Unlimited
- Weapon2Ammo: 0x01781326 { 0xFF, 0xFF, 0xFF } // Unlimited
- TacticalAmmo: 0x0178136E { 0xFF, 0xFF, 0xFF } // Unlimited
- LethalAmmo: 0x0178136A { 0xFF, 0xFF, 0xFF } // Unlimited
- { WeaponBytes }
- 0x01 WEAPON_DEFAULTWEAPON (Freeze?)
- 0x02 MP7
- 0x04 PDW-57
- 0x06 Vector K10
- 0x08 MSMC
- 0x0A Chicom CQB
- 0x0C Skorpion EVO
- 0x0E Peacekeeper
- 0x10 MTAR
- 0x14 Type 25
- 0x18 SWAT-556
- 0x1C FAL DSW
- 0x20 M27
- 0x24 SCAR-H
- 0x28 SMR
- 0x2C M8A1
- 0x30 AN-94
- 0x34 R870 MCS
- 0x35 S12
- 0x36 KSG
- 0x37 M1216
- 0x38 Mk 48
- 0x3A QBB LSW
- 0x3C LSAT
- 0x3E HAMR
- 0x40 SVU-AS
- 0x41 DSR 50
- 0x42 Ballista
- 0x43 XPR-50
- 0x44 KAP-40 Dual Wield
- 0x46 Tac-45 Dual Wield
- 0x48 Five-seven Dual Wield
- 0x4A Executioner Dual Wield
- 0x4C B23R Dual Wield
- 0x4E Five-seven
- 0x4F Tac-45
- 0x50 B23R
- 0x51 Executioner
- 0x52 KAP-40
- 0x54 SMAW
- 0x55 FHJ-18 AA
- 0x56 RPG
- 0x57 Combat Knife
- 0x59 Assault Shield
- 0x5A Crossbow
- 0x5B Ballistic Knife
- 0x5C Grenade
- 0x5D Concussion
- 0x5E Semtex
- 0x5F Smoke Grenade
- 0x60 Combat Axe
- 0x61 Sensor Grenade
- 0x62 Bouncing Betty
- 0x63 EMP Grenade
- 0x64 C4
- 0x65 Shock Charge
- 0x66 Claymore
- 0x67 Black Hat
- 0x68 Flashbang
- 0x69 Trophy System
- 0x6A Tactical Insertion
- 0x6B Throwable RC-XD???
- 0x6C Throwable War Machine Explosive???
- Note: All testing was done on Nuketown 2025
- Credits:
- Kappa :)
- Mango_Knife (Addresses: 0x01781362, 0x01781326, 0x0178136E, 0x0178136A)
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