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2dos

DK64 No Levels Early Speedrun FAQ

Sep 25th, 2014
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  1. Q: What is No Levels Early?
  2. A: This is the medium length category of DK64 speedruns. This category requires you to beat the game as fast as possible without going into any levels early. It is comparable to Ocarina of Time's All Dungeons run and Super Mario 64's 70 star run.
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  4. Q: What is banned?
  5. A: You cannot glitch past the B Lockers (which means you need to get 100 golden bananas throughout the run), you cannot glitch into level lobbies (which means you need to get the boss keys), and you cannot duplicate golden bananas.
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  7. Q: But didn't you skip the boss room door?
  8. A: The boss isn't a separate level.
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  10. Q: How did you clip into the stairs?
  11. A: There is a very thin, pixel-thick plane I can fall through on some ledges in the game. By using C-Up to buffer my movement, I can find this plane relatively quickly.
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  13. Q: How are you getting into all these walls?
  14. A: What walls? Actually, the game speeds your character up when the game lags to make it look like it isn't lagging. The walls have a hard time with sped-up characters, and you can pass through virtually any wall in the game if it's laggy enough. Most of the time, I throw oranges to cause lag.
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  16. Q: I want to learn this! Is there a route I can see?
  17. A: A relatively easy route is here: http://pastebin.com/Ptgp6vp3. You can start adding things in from the fastest route (http://pastebin.com/YHVvcAuy) once you start getting used to the run. However, I recommend learning the old Any% route first to get used to the tricks.
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