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Paper Mario: Final Bowser Practice Codes

Jul 18th, 2018
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  1. Last updated: 7/25/18
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  3. The following sets of codes are designed to help with practicing fighting Bowser. Due to the lengthy cutscenes and randomness of the fight itself, it can be difficult to efficiently practice. There are two sets of codes here. The first will let you efficiently practice blocking Bowser's attacks by selecting which move he'll do each turn. The second lets you skip straight to the second phase of the fight without having to do the lengthy Twink/Kammy Koopa fight.
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  5. Note that these codes only work for the Japanese version of the game, though I have plans to create an English version as well.
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  7. Codes created by me. Memory addresses found by Rain and myself. Final Bowser AI discovered by jdaster64.
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  9. --------------------------------------------------------------------------------
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  11. These codes will allow you to pick Final Bowser's next move, not lose health, and prevent Bowser from using Star Shield, all in Phase 1. This allows for much more efficient Bowser block practice. For Claw/Stomp/Wave, simply press the specified button at some point before Bowser's attack starts. For Fire/Lightning, press the specified button once, then hold R until Bowsers attack begins. You can also just not press any of these buttons, and Bowser will cycle through a normal attack pattern, minus Star Shield.
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  13. Pressing the used buttons (C-Left, C-Right, C-Down, R) in non-mentioned combinations has not been tested. Outcomes in those cases are not guaranteed (will probably just select a random move).
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  15. Known Bugs: Sometimes Bowser decides to randomly use Star Shield anyway.
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  17. Controls:
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  19. Claw: C-Left
  20. Stomp: C-Right
  21. Fire: C-Left or C-Right, then hold R
  22. Wave: C-Down
  23. Lightning: C-Down, then hold R
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  25. --------------------
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  27. DE025C00 0000 Key Code (Must be on for other codes to work)
  28. F106C690 2400
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  30. 8010F452 000A Unlimited Health
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  32. 810743F0 4459 Freeze RNG
  33. 810743F2 8F5E
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  35. 803DE387 0000 Shield Freeze
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  37. D03DE37B 0001 Skip scripted Star Shield
  38. 803DE37B 0002
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  40. D1074006 0002 (C-Left) Claw
  41. 803DE38B 0001
  42. D1074006 0002
  43. 803DE37B 0000
  44. D1074006 0002
  45. 803DE38F 0000
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  47. D1074006 0001 (C-Right) Stomp
  48. 803DE38F 0001
  49. D1074006 0001
  50. 803DE37B 0000
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  52. D1074006 0004 (C-Down) Wave
  53. 803DE37B 0004
  54. D1074006 0004
  55. 803DE383 0006
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  57. D1074006 0010 (Hold R) RNG Manip - Press C-Left or C-Right first for Fire, C-Down for Lightning
  58. 810743F2 0001
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  60. --------------------------------------------------------------------------------
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  62. This second set of codes is designed to allow you to warp straight to the cutscene after defeating Kammy Koopa with Twink, skipping straight to the second phase of Final Bowser. You're also able to set Bowser's starting HP to simulate damage done in the first phase. To use these codes, prepare Mario for how he would normally be in battle (correct level, partner selected, badges, items, etc.). Then, walk through any loading zone while holding L. The cutscene that plays after defeating Kammy will begin. When you enter battle, you'll be at full HP and FP and can play through the fight as normal.
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  64. Bowser's starting HP can also be configured by editing the Bowser starting HP code below. By default it's 66 (0x42 in hex), as this is the starting HP in phase 2 for all current Glitchless routes with a 4 and 3 cap in phase 1. You can change it to whatever you want, but below are some common values:
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  66. Any% (all routes): 004C
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  68. Any% No PW (all routes): 0040
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  70. All Cards (non-optimal, 3/3 cap): 0045
  71. All Cards (non-optimal, 4/3 cap): 0042
  72. All Cards (expert, 4/4 cap): 003F
  73. All Cards (expert, 5/4 cap): 003D
  74. All Cards (optimal, fire/4cap): 003A
  75. All Cards (optimal, fire/3cap): 003D
  76. All Cards (optimal, no fire): 003D
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  78. Glitchless (all routes, 3/3 cap): 0045
  79. Glitchless (all routes, 4/3 cap): 0042
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  81. --------------------
  82.  
  83. DE025C00 0000 Key Code (Must be on for other codes to work)
  84. F106C690 2400
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  86. 800DBEDA 0042 Set Bowser's starting HP (default 66)
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  88. D1074006 0020 (Hold L) Warp to Phase 2 of Final Bowser
  89. 8007408B 0004
  90. D1074006 0020
  91. 81074090 0013
  92. D1074006 0020
  93. 80074093 0001
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