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- //Player TextDraws:
- //UKRASI PO GRADU(Stavljas previewmodel od ukrasa) -> https://pastebin.com/qNyeHuQh
- new PlayerText:TDEditor_PTD[MAX_PLAYERS][10];
- //JELKA
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 40.458827, 285.703125, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 96.000000, 46.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][0], 657);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);
- //JELKA
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 49.662994, 244.335952, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 77.000000, 91.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][1], 657);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);
- //OVO DOLE U SVE UKRASI STAVI IH U CRNU BOJU DOK NE SAKUPI U GRADU I ONDA SAMO DA MU SE TA BOJA STAVI NA NORMALNO (BELO)
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 73.696388, 232.453689, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 28.000000, 26.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -471662337);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][2], 1247);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 87.840019, 313.868225, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 21.000000, 21.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][3], 19054);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][3], -25.000000, 0.000000, 33.000000, 1.000000);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 66.270957, 314.748321, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 21.000000, 21.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 19057);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], -25.000000, 0.000000, -33.000000, 1.000000);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 63.442226, 300.225830, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 20.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 19059);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], -25.000000, 0.000000, -33.000000, 1.000000);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 86.072074, 259.298736, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 20.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][6], 19060);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][6], -25.000000, 0.000000, -33.000000, 1.000000);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 75.464332, 285.703369, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 20.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][7], 19061);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][7], -25.000000, 0.000000, -33.000000, 1.000000);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 90.668762, 294.944854, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 20.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][8], 19062);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][8], -25.000000, 0.000000, -33.000000, 1.000000);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 68.338890, 267.969757, "");
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 20.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][9], 19063);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][9], -25.000000, 0.000000, -33.000000, 1.000000);
- //Total textdraws exported: 10 (0 global textdraws / 10 player textdraws) ~ 30/12/2020 ~ 16:0:39
- TDEditor V1.18 BY ADRI1
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