PonyVanzemljanac

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Dec 31st, 2020
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  1. //Player TextDraws:
  2.  
  3.  
  4. //UKRASI PO GRADU(Stavljas previewmodel od ukrasa) -> https://pastebin.com/qNyeHuQh
  5.  
  6. new PlayerText:TDEditor_PTD[MAX_PLAYERS][10];
  7.  
  8. //JELKA
  9. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 40.458827, 285.703125, "");
  10. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 96.000000, 46.000000);
  11. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 5);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][0], 657);
  17. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);
  18.  
  19. //JELKA
  20. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 49.662994, 244.335952, "");
  21. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 77.000000, 91.000000);
  22. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  23. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  24. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 5);
  26. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  27. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][1], 657);
  28. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);
  29.  
  30. //OVO DOLE U SVE UKRASI STAVI IH U CRNU BOJU DOK NE SAKUPI U GRADU I ONDA SAMO DA MU SE TA BOJA STAVI NA NORMALNO (BELO)
  31.  
  32. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 73.696388, 232.453689, "");
  33. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 28.000000, 26.000000);
  34. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  35. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -471662337);
  36. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 5);
  38. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][2], 1247);
  40. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000, 0.000000, 1.000000);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 87.840019, 313.868225, "");
  43. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 21.000000, 21.000000);
  44. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  45. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  47. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 5);
  48. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][3], 19054);
  50. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][3], -25.000000, 0.000000, 33.000000, 1.000000);
  51.  
  52. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 66.270957, 314.748321, "");
  53. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 21.000000, 21.000000);
  54. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  55. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  56. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  57. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
  58. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 19057);
  60. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], -25.000000, 0.000000, -33.000000, 1.000000);
  61.  
  62. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 63.442226, 300.225830, "");
  63. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 20.000000, 17.000000);
  64. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  65. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  67. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
  68. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  69. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 19059);
  70. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], -25.000000, 0.000000, -33.000000, 1.000000);
  71.  
  72. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 86.072074, 259.298736, "");
  73. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 20.000000, 17.000000);
  74. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  75. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  76. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  77. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 5);
  78. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  79. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][6], 19060);
  80. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][6], -25.000000, 0.000000, -33.000000, 1.000000);
  81.  
  82. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 75.464332, 285.703369, "");
  83. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 20.000000, 17.000000);
  84. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  85. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  87. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 5);
  88. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  89. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][7], 19061);
  90. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][7], -25.000000, 0.000000, -33.000000, 1.000000);
  91.  
  92. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 90.668762, 294.944854, "");
  93. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 20.000000, 17.000000);
  94. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  95. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  96. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  97. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 5);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  99. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][8], 19062);
  100. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][8], -25.000000, 0.000000, -33.000000, 1.000000);
  101.  
  102. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 68.338890, 267.969757, "");
  103. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 20.000000, 17.000000);
  104. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  105. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  106. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  107. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 5);
  108. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  109. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][9], 19063);
  110. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][9], -25.000000, 0.000000, -33.000000, 1.000000);
  111.  
  112.  
  113.  
  114.  
  115. //Total textdraws exported: 10 (0 global textdraws / 10 player textdraws) ~ 30/12/2020 ~ 16:0:39
  116. TDEditor V1.18 BY ADRI1
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