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- Log file open, 03/04/15 05:21:54
- LogInit:Display: Running engine for game: Assembler
- LogInit: Version: 4.6.1-2386410+++depot+UE4-Releases+4.6
- LogInit: API Version: 2369412
- LogInit: Compiled (64-bit): Dec 11 2014 21:31:39
- LogInit: Compiled with Visual C++: 18.00.21005.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++depot+UE4-Releases+4.6
- LogInit: Command line:
- LogInit: Base directory: E:/Program Files/Epic Games/4.6/Engine/Binaries/Win64/
- LogInit: Rocket: 1
- [2015.03.04-04.21.54:992][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- [2015.03.04-04.21.55:110][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
- [2015.03.04-04.21.55:292][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2015.03.04-04.21.55:390][ 0]LogInit: Object subsystem initialized
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'r.TranslucentSortPolicy = 0'
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
- [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.03.04-04.21.55:610][ 0]LogInit: Selected Device Profile: [Windows]
- [2015.03.04-04.21.55:610][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2015.03.04-04.21.55:681][ 0]LogInit: Computer: AZARUS
- [2015.03.04-04.21.55:681][ 0]LogInit: User: Denes
- [2015.03.04-04.21.55:681][ 0]LogInit: CPU Page size=4096, Cores=4
- [2015.03.04-04.21.55:681][ 0]LogInit: High frequency timer resolution =2.347767 MHz
- [2015.03.04-04.21.55:699][ 0]LogMemory: Memory total: Physical=6.0GB (6GB approx) Virtual=131072.0GB
- [2015.03.04-04.21.55:699][ 0]LogMemory: Platform Memory Stats for Windows
- [2015.03.04-04.21.55:699][ 0]LogMemory: Process Physical Memory: 47.56 MB used, 47.56 MB peak
- [2015.03.04-04.21.55:699][ 0]LogMemory: Process Virtual Memory: 24.94 MB used, 27.11 MB peak
- [2015.03.04-04.21.55:699][ 0]LogMemory: Physical Memory: 998.48 MB used, 6143.11 MB total
- [2015.03.04-04.21.55:699][ 0]LogMemory: Virtual Memory: 287.06 MB used, 134217728.00 MB total
- [2015.03.04-04.21.55:780][ 0]LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon HD 6670 (Feature Level 11_0)
- [2015.03.04-04.21.55:780][ 0]LogD3D11RHI: Adapter has 1013MB of dedicated video memory, 0MB of dedicated system memory, and 2816MB of shared system memory, 2 output[s]
- [2015.03.04-04.21.55:788][ 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
- [2015.03.04-04.21.55:788][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
- [2015.03.04-04.21.55:788][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- [2015.03.04-04.21.55:824][ 0]LogRHI: Texture pool is 709 MB (70% of 1013 MB)
- [2015.03.04-04.21.55:834][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
- [2015.03.04-04.21.57:510][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
- [2015.03.04-04.21.57:858][ 0]LogContentStreaming: Texture pool size is 0.000000MB
- [2015.03.04-04.22.11:205][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.03.04-04.22.12:470][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.03.04-04.22.12:682][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache: Loaded boot cache 1.28s 39MB C:/Users/Denes/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
- [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Denes/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc
- [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/Denes/Documents/Unreal Projects/Assembler/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2015.03.04-04.22.14:132][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
- [2015.03.04-04.22.14:193][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Denes/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2015.03.04-04.22.19:101][ 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'Weapon' hasn't been found
- [2015.03.04-04.22.20:394][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2015.03.04-04.22.20:394][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2015.03.04-04.22.24:417][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2015.03.04-04.22.24:753][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
- [2015.03.04-04.22.40:051][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2015.03.04-04.22.41:139][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for C:/Users/Denes/Documents/Unreal Projects/Assembler/Binaries/Win64. Error: 0
- [2015.03.04-04.22.42:200][ 0]SourceControl: Info Source control is disabled
- [2015.03.04-04.22.42:200][ 0]SourceControl: Info Source control is disabled
- [2015.03.04-04.22.42:210][ 0]SourceControl: Info Source control is disabled
- [2015.03.04-04.22.42:970][ 0]LogObj: 23754 objects as part of root set at end of initial load.
- [2015.03.04-04.22.42:970][ 0]LogUObjectAllocator: 5168136 out of 0 bytes used by permanent object pool.
- [2015.03.04-04.22.43:503][ 0]LogEngine: Initializing Engine...
- [2015.03.04-04.22.44:158][ 0]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
- [2015.03.04-04.22.44:192][ 0]LogInit: FAudioDevice initialized.
- [2015.03.04-04.22.44:717][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2015.03.04-04.22.46:682][ 0]LogDerivedDataCache: Saved boot cache 1.85s 39MB C:/Users/Denes/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
- [2015.03.04-04.22.46:795][ 0]LogInit: Texture streaming: Enabled
- [2015.03.04-04.22.46:899][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
- [2015.03.04-04.22.46:899][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.6.1-2386410+++depot+UE4-Releases+4.6
- [2015.03.04-04.22.46:900][ 0]LogAnalytics: SetUserId 72843d9877177534486b1a8076d6b901
- [2015.03.04-04.22.46:900][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
- [2015.03.04-04.22.47:131][ 0]LogInit: Transaction tracking system initialized
- [2015.03.04-04.22.48:698][ 0]BlueprintLog: New page: Editor Load
- [2015.03.04-04.22.49:445][ 0]LogAssetRegistry: FAssetRegistry took 0.0903 seconds to start up
- [2015.03.04-04.22.49:446][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
- [2015.03.04-04.22.55:185][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.03.04-04.22.55:840][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.03.04-04.23.00:411][ 0]LogConsoleResponse:Display:
- [2015.03.04-04.23.01:681][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2015.03.04-04.23.06:092][ 0]SourceControl: Info Source control is disabled
- [2015.03.04-04.23.06:309][ 0]Cmd: MAP LOAD FILE="C:/Users/Denes/Documents/Unreal Projects/Assembler/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1
- [2015.03.04-04.23.15:045][ 0]LightingResults: New page: Lighting Build
- [2015.03.04-04.23.15:155][ 0]MapCheck: New page: Map Check
- [2015.03.04-04.23.15:155][ 0]LightingResults: New page: Lighting Build
- [2015.03.04-04.23.15:328][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000958F300F40
- [2015.03.04-04.23.15:456][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2015.03.04-04.23.15:513][ 0]LoadErrors: New page: New Map
- [2015.03.04-04.23.16:916][ 0]LogCollectionManager: Loaded 0 collections in 0.003044 seconds
- [2015.03.04-04.23.18:048][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2015.03.04-04.23.18:220][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- [2015.03.04-04.23.18:915][ 0]LogFileManager:Warning: ReadFile failed: Count=0 Length=1381982024 Error=The operation completed successfully. for file C:/Users/Denes/Documents/Unreal Projects/Assembler/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset
- [2015.03.04-04.23.18:975][ 0]LogLoad: Full Startup: 94.27 seconds (BP compile: 0.33 seconds)
- [2015.03.04-04.23.19:004][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/FirstPersonBP'
- [2015.03.04-04.23.19:999][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1136x880.
- [2015.03.04-04.28.03:254][666]LogCrashTracker:
- [2015.03.04-04.28.13:834][681]LogThreadingWindows:Error: Runnable thread FAssetDataGatherer crashed.
- [2015.03.04-04.28.13:845][681]LogCrashTracker:
- [2015.03.04-04.28.13:846][681]LogWindows: === Critical error: ===
- Fatal error!
- Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0xa4100000
- MSVCR120.dll!UnknownFunction (0x00007ffe079ac4f7) + 0 bytes [UnknownFile:0]
- UE4Editor-Core.dll!UnknownFunction (0x00007ffdff771274) + 0 bytes [UnknownFile:0]
- UE4Editor-Core.dll!UnknownFunction (0x00007ffdff7923d0) + 0 bytes [UnknownFile:0]
- UE4Editor-Core.dll!UnknownFunction (0x00007ffdff8fc06c) + 0 bytes [UnknownFile:0]
- UE4Editor-Core.dll!UnknownFunction (0x00007ffdff8fc481) + 0 bytes [UnknownFile:0]
- UE4Editor-Core.dll!UnknownFunction (0x00007ffdff94f514) + 0 bytes [UnknownFile:0]
- UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe04b4481a) + 0 bytes [UnknownFile:0]
- UE4Editor-AssetRegistry.dll!UnknownFunction (0x00007ffde8b44f41) + 0 bytes [UnknownFile:0]
- UE4Editor-AssetRegistry.dll!UnknownFunction (0x00007ffde8b471f6) + 0 bytes [UnknownFile:0]
- UE4Editor-AssetRegistry.dll!UnknownFunction (0x00007ffde8b4e5af) + 0 bytes [UnknownFile:0]
- UE4Editor-Core.dll!UnknownFunction (0x00007ffdffa22286) + 0 bytes [UnknownFile:0]
- UE4Editor-Core.dll!UnknownFunction (0x00007ffdffa1adbd) + 0 bytes [UnknownFile:0]
- KERNEL32.DLL!UnknownFunction (0x00007ffe1f7616ad) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffe21f34409) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffe21f34409) + 0 bytes [UnknownFile:0]
- Crash in runnable thread FAssetDataGatherer
- [2015.03.04-04.28.14:684][684]LogExit: Executing StaticShutdownAfterError
- [2015.03.04-04.28.19:600][698]LogWindows:Error: Error reentered: Runnable thread FAssetDataGatherer crashed.
- [2015.03.04-04.28.19:600][698]LogWindows:Error: HandleError re-entered.
- [2015.03.04-04.28.19:600][698]LogWindows: FPlatformMisc::RequestExit(1)
- [2015.03.04-04.28.19:605][698]Log file closed, 03/04/15 05:28:19
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