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  1. Log file open, 03/04/15 05:21:54
  2. LogInit:Display: Running engine for game: Assembler
  3. LogInit: Version: 4.6.1-2386410+++depot+UE4-Releases+4.6
  4. LogInit: API Version: 2369412
  5. LogInit: Compiled (64-bit): Dec 11 2014 21:31:39
  6. LogInit: Compiled with Visual C++: 18.00.21005.01
  7. LogInit: Build Configuration: Development
  8. LogInit: Branch Name: ++depot+UE4-Releases+4.6
  9. LogInit: Command line:
  10. LogInit: Base directory: E:/Program Files/Epic Games/4.6/Engine/Binaries/Win64/
  11. LogInit: Rocket: 1
  12. [2015.03.04-04.21.54:992][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  13. [2015.03.04-04.21.55:110][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
  14. [2015.03.04-04.21.55:292][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  15. [2015.03.04-04.21.55:390][ 0]LogInit: Object subsystem initialized
  16. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'r.TranslucentSortPolicy = 0'
  17. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  18. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'
  19. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  20. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
  21. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  22. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
  23. [2015.03.04-04.21.55:523][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/Denes/Documents/Unreal Projects/Assembler/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  24. [2015.03.04-04.21.55:610][ 0]LogInit: Selected Device Profile: [Windows]
  25. [2015.03.04-04.21.55:610][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  26. [2015.03.04-04.21.55:681][ 0]LogInit: Computer: AZARUS
  27. [2015.03.04-04.21.55:681][ 0]LogInit: User: Denes
  28. [2015.03.04-04.21.55:681][ 0]LogInit: CPU Page size=4096, Cores=4
  29. [2015.03.04-04.21.55:681][ 0]LogInit: High frequency timer resolution =2.347767 MHz
  30. [2015.03.04-04.21.55:699][ 0]LogMemory: Memory total: Physical=6.0GB (6GB approx) Virtual=131072.0GB
  31. [2015.03.04-04.21.55:699][ 0]LogMemory: Platform Memory Stats for Windows
  32. [2015.03.04-04.21.55:699][ 0]LogMemory: Process Physical Memory: 47.56 MB used, 47.56 MB peak
  33. [2015.03.04-04.21.55:699][ 0]LogMemory: Process Virtual Memory: 24.94 MB used, 27.11 MB peak
  34. [2015.03.04-04.21.55:699][ 0]LogMemory: Physical Memory: 998.48 MB used, 6143.11 MB total
  35. [2015.03.04-04.21.55:699][ 0]LogMemory: Virtual Memory: 287.06 MB used, 134217728.00 MB total
  36. [2015.03.04-04.21.55:780][ 0]LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon HD 6670 (Feature Level 11_0)
  37. [2015.03.04-04.21.55:780][ 0]LogD3D11RHI: Adapter has 1013MB of dedicated video memory, 0MB of dedicated system memory, and 2816MB of shared system memory, 2 output[s]
  38. [2015.03.04-04.21.55:788][ 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
  39. [2015.03.04-04.21.55:788][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
  40. [2015.03.04-04.21.55:788][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
  41. [2015.03.04-04.21.55:824][ 0]LogRHI: Texture pool is 709 MB (70% of 1013 MB)
  42. [2015.03.04-04.21.55:834][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
  43. [2015.03.04-04.21.57:510][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
  44. [2015.03.04-04.21.57:858][ 0]LogContentStreaming: Texture pool size is 0.000000MB
  45. [2015.03.04-04.22.11:205][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  46. [2015.03.04-04.22.12:470][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  47. [2015.03.04-04.22.12:682][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  48. [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache: Loaded boot cache 1.28s 39MB C:/Users/Denes/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
  49. [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Denes/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc
  50. [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/Denes/Documents/Unreal Projects/Assembler/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  51. [2015.03.04-04.22.13:970][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  52. [2015.03.04-04.22.14:132][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
  53. [2015.03.04-04.22.14:193][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Denes/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  54. [2015.03.04-04.22.19:101][ 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'Weapon' hasn't been found
  55. [2015.03.04-04.22.20:394][ 0]LogMeshUtilities: No automatic mesh reduction module available
  56. [2015.03.04-04.22.20:394][ 0]LogMeshUtilities: No automatic mesh merging module available
  57. [2015.03.04-04.22.24:417][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  58. [2015.03.04-04.22.24:753][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
  59. [2015.03.04-04.22.40:051][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  60. [2015.03.04-04.22.41:139][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for C:/Users/Denes/Documents/Unreal Projects/Assembler/Binaries/Win64. Error: 0
  61. [2015.03.04-04.22.42:200][ 0]SourceControl: Info Source control is disabled
  62. [2015.03.04-04.22.42:200][ 0]SourceControl: Info Source control is disabled
  63. [2015.03.04-04.22.42:210][ 0]SourceControl: Info Source control is disabled
  64. [2015.03.04-04.22.42:970][ 0]LogObj: 23754 objects as part of root set at end of initial load.
  65. [2015.03.04-04.22.42:970][ 0]LogUObjectAllocator: 5168136 out of 0 bytes used by permanent object pool.
  66. [2015.03.04-04.22.43:503][ 0]LogEngine: Initializing Engine...
  67. [2015.03.04-04.22.44:158][ 0]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
  68. [2015.03.04-04.22.44:192][ 0]LogInit: FAudioDevice initialized.
  69. [2015.03.04-04.22.44:717][ 0]LogAIModule: Creating AISystem for world NewWorld
  70. [2015.03.04-04.22.46:682][ 0]LogDerivedDataCache: Saved boot cache 1.85s 39MB C:/Users/Denes/AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
  71. [2015.03.04-04.22.46:795][ 0]LogInit: Texture streaming: Enabled
  72. [2015.03.04-04.22.46:899][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
  73. [2015.03.04-04.22.46:899][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.6.1-2386410+++depot+UE4-Releases+4.6
  74. [2015.03.04-04.22.46:900][ 0]LogAnalytics: SetUserId 72843d9877177534486b1a8076d6b901
  75. [2015.03.04-04.22.46:900][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
  76. [2015.03.04-04.22.47:131][ 0]LogInit: Transaction tracking system initialized
  77. [2015.03.04-04.22.48:698][ 0]BlueprintLog: New page: Editor Load
  78. [2015.03.04-04.22.49:445][ 0]LogAssetRegistry: FAssetRegistry took 0.0903 seconds to start up
  79. [2015.03.04-04.22.49:446][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
  80. [2015.03.04-04.22.55:185][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  81. [2015.03.04-04.22.55:840][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  82. [2015.03.04-04.23.00:411][ 0]LogConsoleResponse:Display:
  83. [2015.03.04-04.23.01:681][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  84. [2015.03.04-04.23.06:092][ 0]SourceControl: Info Source control is disabled
  85. [2015.03.04-04.23.06:309][ 0]Cmd: MAP LOAD FILE="C:/Users/Denes/Documents/Unreal Projects/Assembler/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1
  86. [2015.03.04-04.23.15:045][ 0]LightingResults: New page: Lighting Build
  87. [2015.03.04-04.23.15:155][ 0]MapCheck: New page: Map Check
  88. [2015.03.04-04.23.15:155][ 0]LightingResults: New page: Lighting Build
  89. [2015.03.04-04.23.15:328][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000958F300F40
  90. [2015.03.04-04.23.15:456][ 0]LogAIModule: Creating AISystem for world NewWorld
  91. [2015.03.04-04.23.15:513][ 0]LoadErrors: New page: New Map
  92. [2015.03.04-04.23.16:916][ 0]LogCollectionManager: Loaded 0 collections in 0.003044 seconds
  93. [2015.03.04-04.23.18:048][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  94. [2015.03.04-04.23.18:220][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  95. [2015.03.04-04.23.18:915][ 0]LogFileManager:Warning: ReadFile failed: Count=0 Length=1381982024 Error=The operation completed successfully. for file C:/Users/Denes/Documents/Unreal Projects/Assembler/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset
  96. [2015.03.04-04.23.18:975][ 0]LogLoad: Full Startup: 94.27 seconds (BP compile: 0.33 seconds)
  97. [2015.03.04-04.23.19:004][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/FirstPersonBP'
  98. [2015.03.04-04.23.19:999][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1136x880.
  99. [2015.03.04-04.28.03:254][666]LogCrashTracker:
  100.  
  101.  
  102. [2015.03.04-04.28.13:834][681]LogThreadingWindows:Error: Runnable thread FAssetDataGatherer crashed.
  103. [2015.03.04-04.28.13:845][681]LogCrashTracker:
  104.  
  105.  
  106. [2015.03.04-04.28.13:846][681]LogWindows: === Critical error: ===
  107. Fatal error!
  108.  
  109. Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0xa4100000
  110.  
  111. MSVCR120.dll!UnknownFunction (0x00007ffe079ac4f7) + 0 bytes [UnknownFile:0]
  112. UE4Editor-Core.dll!UnknownFunction (0x00007ffdff771274) + 0 bytes [UnknownFile:0]
  113. UE4Editor-Core.dll!UnknownFunction (0x00007ffdff7923d0) + 0 bytes [UnknownFile:0]
  114. UE4Editor-Core.dll!UnknownFunction (0x00007ffdff8fc06c) + 0 bytes [UnknownFile:0]
  115. UE4Editor-Core.dll!UnknownFunction (0x00007ffdff8fc481) + 0 bytes [UnknownFile:0]
  116. UE4Editor-Core.dll!UnknownFunction (0x00007ffdff94f514) + 0 bytes [UnknownFile:0]
  117. UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe04b4481a) + 0 bytes [UnknownFile:0]
  118. UE4Editor-AssetRegistry.dll!UnknownFunction (0x00007ffde8b44f41) + 0 bytes [UnknownFile:0]
  119. UE4Editor-AssetRegistry.dll!UnknownFunction (0x00007ffde8b471f6) + 0 bytes [UnknownFile:0]
  120. UE4Editor-AssetRegistry.dll!UnknownFunction (0x00007ffde8b4e5af) + 0 bytes [UnknownFile:0]
  121. UE4Editor-Core.dll!UnknownFunction (0x00007ffdffa22286) + 0 bytes [UnknownFile:0]
  122. UE4Editor-Core.dll!UnknownFunction (0x00007ffdffa1adbd) + 0 bytes [UnknownFile:0]
  123. KERNEL32.DLL!UnknownFunction (0x00007ffe1f7616ad) + 0 bytes [UnknownFile:0]
  124. ntdll.dll!UnknownFunction (0x00007ffe21f34409) + 0 bytes [UnknownFile:0]
  125. ntdll.dll!UnknownFunction (0x00007ffe21f34409) + 0 bytes [UnknownFile:0]
  126.  
  127. Crash in runnable thread FAssetDataGatherer
  128.  
  129. [2015.03.04-04.28.14:684][684]LogExit: Executing StaticShutdownAfterError
  130. [2015.03.04-04.28.19:600][698]LogWindows:Error: Error reentered: Runnable thread FAssetDataGatherer crashed.
  131. [2015.03.04-04.28.19:600][698]LogWindows:Error: HandleError re-entered.
  132. [2015.03.04-04.28.19:600][698]LogWindows: FPlatformMisc::RequestExit(1)
  133. [2015.03.04-04.28.19:605][698]Log file closed, 03/04/15 05:28:19
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