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- local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
- local Window = Rayfield:CreateWindow({
- Name = "Bob UI",
- LoadingTitle = "Loading Bob UI",
- LoadingSubtitle = "by Bob YT",
- ConfigurationSaving = {
- Enabled = true,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "Bob Hub"
- },
- Discord = {
- Enabled = false,
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = false, -- Set this to true to use our key system
- KeySettings = {
- Title = "Untitled",
- Subtitle = "Key System",
- Note = "No method of obtaining the key is provided",
- FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local OtherTab = Window:CreateTab("🗿 Other 🗿", nil) -- Title, Image
- local OtherSection = OtherTab:CreateSection("🗿 Other 🗿")
- local Button = OtherTab:CreateButton({
- Name = "Reset/Enable Walk 👍",
- Callback = function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end,
- })
- local Button = OtherTab:CreateButton({
- Name = "Reset/Enable Jump 👍",
- Callback = function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end,
- })
- local Slider = OtherTab:CreateSlider({
- Name = "Walk Speed",
- Range = {0, 500},
- Increment = 1,
- Suffix = "Speed",
- CurrentValue = 16,
- Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
- end,
- })
- local Slider = OtherTab:CreateSlider({
- Name = "Jump Power",
- Range = {0, 1000},
- Increment = 1,
- Suffix = "Jump",
- CurrentValue = 50,
- Flag = "Slider2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
- end,
- })
- local Button = OtherTab:CreateButton({
- Name = "Lines Esp 👍",
- Callback = function()
- loadstring(game:HttpGet('https://pastebin.com/raw/JPsrp7L6'))()
- end,
- })
- local Button = OtherTab:CreateButton({
- Name = "ScreenGUI Esp 👍",
- Callback = function()
- loadstring(game:HttpGet('https://pastebin.com/raw/GWtaZFLF'))()
- end,
- })
- -- WWWWWWWWWWWWWWWWWWWWWW
- local Button = OtherTab:CreateButton({
- Name = "Esp Hitboxes 👍",
- Callback = function()
- loadstring(game:HttpGet('https://pastebin.com/raw/JNk5ueqB'))()
- end,
- })
- local Button = OtherTab:CreateButton({
- Name = "Aimbot (Right Click Use) 👍",
- Callback = function()
- loadstring(game:HttpGet('https://pastebin.com/raw/XYMgJX7r'))()
- end,
- })
- local Button = OtherTab:CreateButton({
- Name = "Fly (F To Use) 👍",
- Callback = function()
- loadstring(game:HttpGet('https://pastebin.com/raw/XYMgJX7r'))()
- end,
- })
- local Button = OtherTab:CreateButton({
- Name = "Noclip (Hold R To Use) 👍",
- Callback = function()
- loadstring(game:HttpGet('https://pastebin.com/raw/XYMgJX7r'))()
- end,
- })
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