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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class Controller : MonoBehaviour {
  6.     public Transform prefab;
  7.  
  8.     // Use this for initialization
  9.     void Start () {
  10.         for (int i = 0; i < 300; i++)
  11.         {
  12.             float x = Random.value - 0.5f;
  13.             float y = Random.value - 0.5f;
  14.             float z = Random.value - 0.5f;
  15.             Vector3 thisPos = new Vector3(x, y, z);
  16.             thisPos *= 5.0f;
  17.             thisPos.x += -15;
  18.             thisPos.y += -15;
  19.             thisPos.z += -15;
  20.             Transform temp = Instantiate(prefab, thisPos, prefab.rotation);
  21.         }
  22.        
  23.     }
  24.    
  25.     // Update is called once per frame
  26.     void Update () {
  27.        
  28.     }
  29. }
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