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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | Notes | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.18.0.0.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. # - No tabs are present: YAML only allows spaces
  13. # - Indents are correct: YAML hierarchy is based entirely on indentation
  14. # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. # - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.cf/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # | Essentials (Global) | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: ''
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: ''
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 20
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: false
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # When this option is enabled, the (tab) player list will be updated with the displayname.
  53. # The value of change-displayname (above) has to be true.
  54. #change-playerlist: true
  55.  
  56. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  57. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  58. # The value of change-displayname (above) has to be true.
  59. # Do not edit this setting unless you know what you are doing!
  60. #add-prefix-suffix: true
  61.  
  62. # When this option is enabled, player prefixes will be shown in the playerlist.
  63. # This feature only works for Minecraft version 1.8 and higher.
  64. # This value of change-playerlist has to be true
  65. #add-prefix-in-playerlist: true
  66.  
  67. # When this option is enabled, player suffixes will be shown in the playerlist.
  68. # This feature only works for Minecraft version 1.8 and higher.
  69. # This value of change-playerlist has to be true
  70. #add-suffix-in-playerlist: false
  71.  
  72. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  73. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  74. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  75. teleport-safety: true
  76.  
  77. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  78. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  79. force-disable-teleport-safety: false
  80.  
  81. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  82. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  83. force-safe-teleport-location: false
  84.  
  85. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  86. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  87. # If this is set to false, attempted teleports will be canceled with a warning.
  88. teleport-passenger-dismount: true
  89.  
  90. # The delay, in seconds, required between /home, /tp, etc.
  91. teleport-cooldown: 1
  92.  
  93. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  94. teleport-delay: 3
  95.  
  96. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  97. # This will also prevent the player attacking other players.
  98. teleport-invulnerability: 0
  99.  
  100. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  101. teleport-to-center: true
  102.  
  103. # The delay, in seconds, required between /heal or /feed attempts.
  104. heal-cooldown: 60
  105.  
  106. # Do you want to remove potion effects when healing a player?
  107. remove-effects-on-heal: true
  108.  
  109. # Near Radius
  110. # The default radius with /near
  111. # Used to use chat radius but we are going to make it separate.
  112. near-radius: 200
  113.  
  114. # What to prevent from /item and /give.
  115. # e.g item-spawn-blacklist: 10,11,46
  116. item-spawn-blacklist:
  117.  
  118. # Set this to true if you want permission based item spawn rules.
  119. # Note: The blacklist above will be ignored then.
  120. # Example permissions (these go in your permissions manager):
  121. # - essentials.itemspawn.item-all
  122. # - essentials.itemspawn.item-[itemname]
  123. # - essentials.itemspawn.item-[itemid]
  124. # - essentials.give.item-all
  125. # - essentials.give.item-[itemname]
  126. # - essentials.give.item-[itemid]
  127. # - essentials.unlimited.item-all
  128. # - essentials.unlimited.item-[itemname]
  129. # - essentials.unlimited.item-[itemid]
  130. # - essentials.unlimited.item-bucket # Unlimited liquid placing
  131. #
  132. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  133. permission-based-item-spawn: false
  134.  
  135. # Mob limit on the /spawnmob command per execution.
  136. spawnmob-limit: 5
  137.  
  138. # Shall we notify users when using /lightning?
  139. warn-on-smite: false
  140.  
  141. # Shall we drop items instead of adding to inventory if the target inventory is full?
  142. drop-items-if-full: false
  143.  
  144. # Essentials Mail Notification
  145. # Should we notify players if they have no new mail?
  146. notify-no-new-mail: true
  147.  
  148. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  149. # Useful for servers with a lot of mail traffic.
  150. notify-player-of-mail-cooldown: 60
  151.  
  152. # The motd and rules are now configured in the files motd.txt and rules.txt.
  153.  
  154. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  155. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  156. # In this state, which plugin 'wins' appears to be almost random.
  157. #
  158. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  159. # To force essentials to take 'god' alias 'god' to 'egod'.
  160. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  161.  
  162. overridden-commands:
  163. # - god
  164. # - info
  165.  
  166. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  167. # You should not have to disable commands used in other plugins, they will automatically get priority.
  168. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  169. disabled-commands:
  170. # - nick
  171. # - clear
  172.  
  173. # These commands will be shown to players with socialSpy enabled.
  174. # You can add commands from other plugins you may want to track or
  175. # remove commands that are used for something you dont want to spy on.
  176. # Set - '*' in order to listen on all possible commands.
  177. socialspy-commands:
  178. - msg
  179. - w
  180. - r
  181. - mail
  182. - m
  183. - t
  184. - whisper
  185. - emsg
  186. - tell
  187. - er
  188. - reply
  189. - ereply
  190. - email
  191. - action
  192. - describe
  193. - eme
  194. - eaction
  195. - edescribe
  196. - etell
  197. - ewhisper
  198. - pm
  199.  
  200. # Whether the private and public messages from muted players should appear in the social spy.
  201. # If so, they will be differentiated from those sent by normal players.
  202. socialspy-listen-muted-players: true
  203.  
  204. # The following settings listen for when a player changes worlds.
  205. # If you use another plugin to control speed and flight, you should change these to false.
  206.  
  207. # When a player changes world, should EssentialsX reset their flight?
  208. # This will disable flight if the player does not have essentials.fly.
  209. world-change-fly-reset: true
  210.  
  211. # When a player changes world, should we reset their speed according to their permissions?
  212. # This resets the player's speed to the default if they don't have essentials.speed.
  213. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  214. world-change-speed-reset: true
  215.  
  216. # Mute Commands
  217. # These commands will be disabled when a player is muted.
  218. # Use '*' to disable every command.
  219. # Essentials already disabled Essentials messaging commands by default.
  220. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  221. mute-commands:
  222. - f
  223. - kittycannon
  224. # - '*'
  225.  
  226. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  227. # This list has no effect if you are using a supported permissions system.
  228. # If you are using an unsupported permissions system, simply delete this section.
  229. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  230. # These are the permissions without the "essentials." part.
  231. #
  232. # To enable this feature, please set use-bukkit-permissions to false.
  233. player-commands:
  234. - afk
  235. - afk.auto
  236. - back
  237. - back.ondeath
  238. - balance
  239. - balance.others
  240. - balancetop
  241. - build
  242. - chat.color
  243. - chat.format
  244. - chat.shout
  245. - chat.question
  246. - clearinventory
  247. - compass
  248. - depth
  249. - delhome
  250. - getpos
  251. - geoip.show
  252. - help
  253. - helpop
  254. - home
  255. - home.others
  256. - ignore
  257. - info
  258. - itemdb
  259. - kit
  260. - kits.tools
  261. - list
  262. - mail
  263. - mail.send
  264. - me
  265. - motd
  266. - msg
  267. - msg.color
  268. - nick
  269. - near
  270. - pay
  271. - ping
  272. - protect
  273. - r
  274. - rules
  275. - realname
  276. - seen
  277. - sell
  278. - sethome
  279. - setxmpp
  280. - signs.create.protection
  281. - signs.create.trade
  282. - signs.break.protection
  283. - signs.break.trade
  284. - signs.use.balance
  285. - signs.use.buy
  286. - signs.use.disposal
  287. - signs.use.enchant
  288. - signs.use.free
  289. - signs.use.gamemode
  290. - signs.use.heal
  291. - signs.use.info
  292. - signs.use.kit
  293. - signs.use.mail
  294. - signs.use.protection
  295. - signs.use.repair
  296. - signs.use.sell
  297. - signs.use.time
  298. - signs.use.trade
  299. - signs.use.warp
  300. - signs.use.weather
  301. - spawn
  302. - suicide
  303. - time
  304. - tpa
  305. - tpaccept
  306. - tpahere
  307. - tpdeny
  308. - warp
  309. - warp.list
  310. - world
  311. - worth
  312. - xmpp
  313.  
  314. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  315. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  316. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  317. # Default is true.
  318. use-bukkit-permissions: true
  319.  
  320. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  321. # removed from the /kit list when a player can no longer use it
  322. skip-used-one-time-kits-from-kit-list: false
  323.  
  324. # Determines the functionality of the /createkit command.
  325. # If this is true, /createkit will give the user a link with the kit code.
  326. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  327. #
  328. pastebin-createkit: false
  329.  
  330. # Essentials Sign Control
  331. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  332. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  333. # Essentials colored sign support will be enabled when any sign types are enabled.
  334. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  335.  
  336. enabledSigns:
  337. - color
  338. - balance
  339. - buy
  340. - sell
  341. - trade
  342. - free
  343. - disposal
  344. - warp
  345. - kit
  346. - mail
  347. - enchant
  348. - gamemode
  349. - heal
  350. - info
  351. - spawnmob
  352. - repair
  353. - time
  354. - weather
  355.  
  356. # How many times per second can Essentials signs be interacted with per player.
  357. # Values should be between 1-20, 20 being virtually no lag protection.
  358. # Lower numbers will reduce the possibility of lag, but may annoy players.
  359. sign-use-per-second: 4
  360.  
  361. # Allow item IDs on pre-existing signs on 1.13 and above.
  362. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  363. # were placed before 1.13.
  364. allow-old-id-signs: false
  365.  
  366. # List of sign names Essentials should not protect. This feature is especially useful when
  367. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  368. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  369. # Essentials's, then simply add kit below and Essentials will not protect it.
  370. #
  371. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  372. unprotected-sign-names:
  373. #- kit
  374.  
  375. # Backup runs a batch/bash command while saving is disabled.
  376. backup:
  377. # Interval in minutes.
  378. interval: 30
  379. # If true, the backup task will run even if there are no players online.
  380. always-run: false
  381. # Unless you add a valid backup command or script here, this feature will be useless.
  382. # Use 'save-all' to simply force regular world saving without backup.
  383. #command: 'rdiff-backup World1 backups/World1'
  384.  
  385. # Set this true to enable permission per warp.
  386. per-warp-permission: false
  387.  
  388. # Sort output of /list command by groups.
  389. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  390. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  391. list:
  392. # To merge groups, list the groups you wish to merge
  393. #Staff: owner admin moderator
  394. Admins: admin
  395. # To limit groups, set a max user limit
  396. #builder: 20
  397. # To hide groups, set the group as hidden
  398. #default: hidden
  399. # Uncomment the line below to simply list all players with no grouping
  400. #Players: '*'
  401.  
  402. # Displays real names in /list next to players who are using a nickname.
  403. real-names-on-list: false
  404.  
  405. # More output to the console.
  406. debug: false
  407.  
  408. # Set the locale for all messages.
  409. # If you don't set this, the default locale of the server will be used.
  410. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  411. # Don't forget to remove the # in front of the line.
  412. # For more information, visit http://wiki.ess3.net/wiki/Locale
  413. #locale: en
  414.  
  415. # Turn off god mode when people leave the server.
  416. remove-god-on-disconnect: true
  417.  
  418. # Auto-AFK
  419. # After this timeout in seconds, the user will be set as AFK.
  420. # This feature requires the player to have essentials.afk.auto node.
  421. # Set to -1 for no timeout.
  422. auto-afk: -1
  423.  
  424. # Auto-AFK Kick
  425. # After this timeout in seconds, the user will be kicked from the server.
  426. # essentials.afk.kickexempt node overrides this feature.
  427. # Set to -1 for no timeout.
  428. auto-afk-kick: -1
  429.  
  430. # Set this to true, if you want to freeze the player, if the player is AFK.
  431. # Other players or monsters can't push the player out of AFK mode then.
  432. # This will also enable temporary god mode for the AFK player.
  433. # The player has to use the command /afk to leave the AFK mode.
  434. freeze-afk-players: false
  435.  
  436. # When the player is AFK, should he be able to pickup items?
  437. # Enable this, when you don't want people idling in mob traps.
  438. disable-item-pickup-while-afk: false
  439.  
  440. # This setting controls if a player is marked as active on interaction.
  441. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  442. cancel-afk-on-interact: true
  443.  
  444. # Should we automatically remove afk status when a player moves?
  445. # Player will be removed from AFK on chat/command regardless of this setting.
  446. # Disable this to reduce server lag.
  447. cancel-afk-on-move: true
  448.  
  449. # Should AFK players be ignored when other players are trying to sleep?
  450. # When this setting is false, players won't be able to skip the night if some players are AFK.
  451. # Users with the permission node essentials.sleepingignored will always be ignored.
  452. sleep-ignores-afk-players: true
  453.  
  454. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  455. # should not interfere with the AFK player's list name.
  456. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  457. afk-list-name: "&cAFK &f{USERNAME}"
  458.  
  459. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  460. # to the entire server, or just to the player?
  461. # When this setting is false, only the player will be notified upon changing their AFK state.
  462. broadcast-afk-message: true
  463.  
  464. # You can disable the death messages of Minecraft here.
  465. death-messages: true
  466.  
  467. # How should essentials handle players with the essentials.keepinv permission who have items with
  468. # curse of vanishing when they die?
  469. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  470. # Defaults to "keep"
  471. vanishing-items-policy: keep
  472.  
  473. # How should essentials handle players with the essentials.keepinv permission who have items with
  474. # curse of binding when they die?
  475. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  476. # Defaults to "keep"
  477. binding-items-policy: keep
  478.  
  479. # When players die, should they receive the coordinates they died at?
  480. send-info-after-death: false
  481.  
  482. # Should players with permissions be able to join and part silently?
  483. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  484. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  485. allow-silent-join-quit: false
  486.  
  487. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  488. # or set this to "" to hide the message entirely.
  489. # You may use color codes, {USERNAME} for the player's name, and {PLAYER} for the player's displayname.
  490. custom-join-message: "[+] {PLAYER}"
  491. custom-quit-message: "[-] {PLAYER}"
  492.  
  493. # You can disable join and quit messages when the player count reaches a certain limit.
  494. # When the player count is below this number, join/quit messages will always be shown.
  495. # Set this to -1 to always show join and quit messages regardless of player count.
  496. hide-join-quit-messages-above: -1
  497.  
  498. # Add worlds to this list, if you want to automatically disable god mode there.
  499. no-god-in-worlds:
  500. # - world_nether
  501.  
  502. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  503. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  504. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  505. # This does not affect the /home command, there is a separate toggle below for this.
  506. world-teleport-permissions: false
  507.  
  508. # The number of items given if the quantity parameter is left out in /item or /give.
  509. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  510. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  511. default-stack-size: -1
  512.  
  513. # Over-sized stacks are stacks that ignore the normal max stack size.
  514. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  515. # How many items should be in an over-sized stack?
  516. oversized-stacksize: 64
  517.  
  518. # Allow repair of enchanted weapons and armor.
  519. # If you set this to false, you can still allow it for certain players using the permission.
  520. # essentials.repair.enchanted
  521. repair-enchanted: true
  522.  
  523. # Allow 'unsafe' enchantments in kits and item spawning.
  524. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  525. unsafe-enchantments: true
  526.  
  527. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  528. #If you set this to true any plugin that uses teleport will have the previous location registered.
  529. register-back-in-listener: false
  530.  
  531. #Delay to wait before people can cause attack damage after logging in.
  532. login-attack-delay: -1
  533.  
  534. #Set the max fly speed, values range from 0.1 to 1.0
  535. max-fly-speed: 0.8
  536.  
  537. #Set the max walk speed, values range from 0.1 to 1.0
  538. max-walk-speed: 0.8
  539.  
  540. #Set the maximum amount of mail that can be sent within a minute.
  541. mails-per-minute: 1000
  542.  
  543. # Set the maximum time /mute can be used for in seconds.
  544. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  545. max-mute-time: -1
  546.  
  547. # Set the maximum time /tempban can be used for in seconds.
  548. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  549. max-tempban-time: -1
  550.  
  551. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  552. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  553. # If false, /r goes to the last person that messaged you.
  554. last-message-reply-recipient: true
  555.  
  556. # If last-message-reply-recipient is enabled for a particular player,
  557. # this specifies the duration, in seconds, that would need to elapse for the
  558. # reply-recipient to update when receiving a message.
  559. # Default is 180 (3 minutes)
  560. last-message-reply-recipient-timeout: 180
  561.  
  562. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  563. milk-bucket-easter-egg: true
  564.  
  565. # Toggles whether or not the fly status message should be sent to players on join
  566. send-fly-enable-on-join: true
  567.  
  568. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  569. # This applies to /time, /day, /eday, /night, /enight, /etime.
  570. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  571. world-time-permissions: false
  572.  
  573. # Specify cooldown for both Essentials commands and external commands as well.
  574. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  575. #
  576. # Wildcards are supported. E.g.
  577. # - '*i*': 50
  578. # adds a 50 second cooldown to all commands that include the letter i
  579. #
  580. # EssentialsX supports regex by starting the command with a caret ^
  581. # For example, to target commands starting with ban and not banip the following would be used:
  582. # '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  583. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  584. command-cooldowns:
  585. # feed: 100 # 100 second cooldown on /feed command
  586. # '*': 5 # 5 Second cooldown on all commands
  587.  
  588. # Whether command cooldowns should be persistent past server shutdowns
  589. command-cooldown-persistence: true
  590.  
  591. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  592. # NPC balances can include features like factions from FactionsUUID plugin.
  593. npcs-in-balance-ranking: false
  594.  
  595. # Allow bulk buying and selling signs when the player is sneaking.
  596. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  597. allow-bulk-buy-sell: true
  598.  
  599. # Allow selling of items with custom names with the /sell command.
  600. # This may be useful to prevent players accidentally selling named items.
  601. allow-selling-named-items: false
  602.  
  603. # Delay for the MOTD display for players on join, in milliseconds.
  604. # This has no effect if the MOTD command or permission are disabled.
  605. delay-motd: 0
  606.  
  607. # A list of commands that should have their complementary confirm commands enabled by default.
  608. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  609. default-enabled-confirm-commands:
  610. #- pay
  611. #- clearinventory
  612.  
  613. # Whether or not to teleport a player back to their previous position after they have been freed from jail.
  614. teleport-back-when-freed-from-jail: true
  615.  
  616. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  617. # Set to 0 for no timeout.
  618. tpa-accept-cancellation: 120
  619.  
  620. # Allow players to set hats by clicking on their helmet slot.
  621. allow-direct-hat: true
  622.  
  623. # Allow in-game players to specify a world when running /broadcastworld.
  624. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  625. # This doesn't affect running the command from the console, where a world is always required.
  626. allow-world-in-broadcastworld: true
  627.  
  628. # Consider water blocks as "safe," therefore allowing players to teleport
  629. # using commands such as /home or /spawn to a location that is occupied
  630. # by water blocks
  631. is-water-safe: false
  632.  
  633. # Should the usermap try to sanitise usernames before saving them?
  634. # You should only change this to false if you use Minecraft China.
  635. safe-usermap-names: true
  636.  
  637. # Should Essentials output logs when a command block executes a command?
  638. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  639. log-command-block-commands: true
  640.  
  641. # Set the maximum speed for projectiles spawned with /fireball.
  642. max-projectile-speed: 8
  643.  
  644. ############################################################
  645. # +------------------------------------------------------+ #
  646. # | Homes | #
  647. # +------------------------------------------------------+ #
  648. ############################################################
  649.  
  650. # Allows people to set their bed during the day.
  651. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  652. update-bed-at-daytime: true
  653.  
  654. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  655. # This applies to the /home command only.
  656. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  657. world-home-permissions: false
  658.  
  659. # Allow players to have multiple homes.
  660. # Players need essentials.sethome.multiple before they can have more than 1 home.
  661. # You can set the default number of multiple homes using the 'default' rank below.
  662. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  663. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  664. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  665. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  666. sethome-multiple:
  667. default: 1
  668. vip: 2
  669. vip+: 3
  670. mvp: 4
  671.  
  672. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  673. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  674.  
  675. # Controls whether players need the permission "essentials.home.compass" in order to point
  676. # the player's compass at their first home.
  677. #
  678. # Leaving this as false will retain Essentials' original behaviour, which is to always
  679. # change the compass' direction to point towards their first home.
  680. compass-towards-home-perm: false
  681.  
  682. # If no home is set, would you like to send the player to spawn?
  683. # If set to false, players will not be teleported when they run /home without setting a home first.
  684. spawn-if-no-home: true
  685.  
  686. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  687. confirm-home-overwrite: false
  688.  
  689. ############################################################
  690. # +------------------------------------------------------+ #
  691. # | Economy | #
  692. # +------------------------------------------------------+ #
  693. ############################################################
  694.  
  695. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  696.  
  697. # You can control the values of items that are sold to the server by using the /setworth command.
  698.  
  699. # Defines the balance with which new players begin. Defaults to 0.
  700. starting-balance: 0
  701.  
  702. # Defines the cost to use the given commands PER USE.
  703. # Some commands like /repair have sub-costs, check the wiki for more information.
  704. command-costs:
  705. # /example costs $1000 PER USE
  706. #example: 1000
  707. # /kit tools costs $1500 PER USE
  708. #kit-tools: 1500
  709.  
  710. # Set this to a currency symbol you want to use.
  711. # Remember, if you want to use special characters in this document,
  712. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  713. currency-symbol: '$'
  714.  
  715. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  716. # For example, the euro symbol typically appears after the current amount.
  717. currency-symbol-suffix: false
  718.  
  719. # Set the maximum amount of money a player can have.
  720. # The amount is always limited to 10 trillion because of the limitations of a java double.
  721. max-money: 9999999999999999
  722.  
  723. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  724. # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
  725. min-money: -1000
  726.  
  727. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  728. economy-log-enabled: false
  729.  
  730. # Enable this to also log all transactions from other plugins through Vault.
  731. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  732. economy-log-update-enabled: false
  733.  
  734. # Minimum acceptable amount to be used in /pay.
  735. minimum-pay-amount: 0.001
  736.  
  737. # Enable this to block users who try to /pay another user which ignore them.
  738. pay-excludes-ignore-list: false
  739.  
  740. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  741. #
  742. # "#,##0.00" is how the majority of countries display currency.
  743. #currency-format: "#,##0.00"
  744.  
  745. # Format currency symbols. Some locales use , and . interchangeably.
  746. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  747. #
  748. # For 1.234,50 use de-DE
  749. # For 1,234.50 use en-US
  750. # For 1'234,50 use fr-ch
  751. #currency-symbol-format-locale: en-US
  752.  
  753. ############################################################
  754. # +------------------------------------------------------+ #
  755. # | Help | #
  756. # +------------------------------------------------------+ #
  757. ############################################################
  758.  
  759. # Show other plugins commands in help.
  760. non-ess-in-help: false
  761.  
  762. # Hide plugins which do not give a permission.
  763. # You can override a true value here for a single plugin by adding a permission to a user/group.
  764. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  765. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  766. hide-permissionless-help: true
  767.  
  768. ############################################################
  769. # +------------------------------------------------------+ #
  770. # | EssentialsX Chat | #
  771. # +------------------------------------------------------+ #
  772. ############################################################
  773.  
  774. # You need to install EssentialsX Chat for this section to work.
  775. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  776.  
  777. chat:
  778.  
  779. # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  780. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  781. # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  782. # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  783. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  784. radius: 0
  785.  
  786. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  787. # Or you can give a group specific chat format, to give some extra variation.
  788. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  789.  
  790. format: '{DISPLAYNAME} {MESSAGE}'
  791. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  792. #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  793.  
  794. group-formats:
  795. # default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  796. # admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  797.  
  798. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  799. # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  800.  
  801. # You can use permissions to control whether players can use formatting codes in their chat messages.
  802. # See https://essentialsx.cf/wiki/Color-Permissions.html for more information.
  803.  
  804. ############################################################
  805. # +------------------------------------------------------+ #
  806. # | EssentialsX Protect | #
  807. # +------------------------------------------------------+ #
  808. ############################################################
  809.  
  810. # You need to install EssentialsX Protect for this section to work.
  811. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  812.  
  813. protect:
  814.  
  815. # General physics/behavior modifications. Set these to true to disable behaviours.
  816. prevent:
  817. lava-flow: false
  818. water-flow: false
  819. water-bucket-flow: false
  820. fire-spread: true
  821. lava-fire-spread: true
  822. lava-itemdamage: false
  823. flint-fire: false
  824. lightning-fire-spread: true
  825. portal-creation: false
  826. tnt-explosion: false
  827. tnt-playerdamage: false
  828. tnt-itemdamage: false
  829. tnt-minecart-explosion: false
  830. tnt-minecart-playerdamage: false
  831. tnt-minecart-itemdamage: false
  832. fireball-explosion: false
  833. fireball-fire: false
  834. fireball-playerdamage: false
  835. fireball-itemdamage: false
  836. witherskull-explosion: false
  837. witherskull-playerdamage: false
  838. witherskull-itemdamage: false
  839. wither-spawnexplosion: false
  840. wither-blockreplace: false
  841. creeper-explosion: false
  842. creeper-playerdamage: false
  843. creeper-itemdamage: false
  844. creeper-blockdamage: false
  845. ender-crystal-explosion: false
  846. enderdragon-blockdamage: true
  847. enderman-pickup: false
  848. villager-death: false
  849. bed-explosion: false
  850. respawn-anchor-explosion: false
  851. # Monsters won't follow players.
  852. # permission essentials.protect.entitytarget.bypass disables this.
  853. entitytarget: false
  854. # Prevents zombies from breaking down doors
  855. zombie-door-break: false
  856. # Prevents Ravagers from stealing blocks
  857. ravager-thief: false
  858. # Prevents sheep from turning grass to dirt
  859. sheep-eat-grass: false
  860. # Prevent certain transformations.
  861. transformation:
  862. # Prevent creepers becoming charged when struck by lightning.
  863. charged-creeper: false
  864. # Prevent villagers becoming zombie villagers.
  865. zombie-villager: false
  866. # Prevent zombie villagers being cured.
  867. villager: false
  868. # Prevent villagers becoming witches when struck by lightning.
  869. witch: false
  870. # Prevent pigs becoming zombie pigmen when struck by lightning.
  871. zombie-pigman: false
  872. # Prevent zombies turning into drowneds, and husks turning into zombies.
  873. drowned: false
  874. # Prevent mooshrooms changing colour when struck by lightning.
  875. mooshroom: false
  876. # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  877. spawn:
  878. creeper: false
  879. skeleton: false
  880. spider: false
  881. giant: false
  882. zombie: false
  883. slime: false
  884. ghast: false
  885. pig_zombie: false
  886. enderman: false
  887. cave_spider: false
  888. silverfish: false
  889. blaze: false
  890. magma_cube: false
  891. ender_dragon: false
  892. pig: false
  893. sheep: false
  894. cow: false
  895. chicken: false
  896. squid: false
  897. wolf: false
  898. mushroom_cow: false
  899. snowman: false
  900. ocelot: false
  901. iron_golem: false
  902. villager: false
  903. wither: false
  904. bat: false
  905. witch: false
  906. horse: false
  907. phantom: false
  908.  
  909. # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  910. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  911. creeper:
  912. max-height: -1
  913.  
  914. # Disable various default physics and behaviors.
  915. disable:
  916. # Should fall damage be disabled?
  917. fall: false
  918.  
  919. # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  920. # They will be unable to attack users without that same permission node.
  921. pvp: false
  922.  
  923. # Should drowning damage be disabled?
  924. # (Split into two behaviors; generally, you want both set to the same value.)
  925. drown: false
  926. suffocate: false
  927.  
  928. # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
  929. lavadmg: false
  930.  
  931. # Should arrow damage be disabled?
  932. projectiles: false
  933.  
  934. # This will disable damage from touching cacti.
  935. contactdmg: false
  936.  
  937. # Burn, baby, burn! Should fire damage be disabled?
  938. firedmg: false
  939.  
  940. # Should the damage after hit by a lightning be disabled?
  941. lightning: false
  942.  
  943. # Should Wither damage be disabled?
  944. wither: false
  945.  
  946. # Disable weather options?
  947. weather:
  948. storm: false
  949. thunder: false
  950. lightning: false
  951.  
  952. ############################################################
  953. # +------------------------------------------------------+ #
  954. # | EssentialsX AntiBuild | #
  955. # +------------------------------------------------------+ #
  956. ############################################################
  957.  
  958. # You need to install EssentialsX AntiBuild for this section to work.
  959. # See https://essentialsx.cf/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  960.  
  961. # Should people without the essentials.build permission be allowed to build?
  962. # Set true to disable building for those people.
  963. # Setting to false means EssentialsAntiBuild will never prevent you from building.
  964. build: true
  965.  
  966. # Should people without the essentials.build permission be allowed to use items?
  967. # Set true to disable using for those people.
  968. # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  969. use: true
  970.  
  971. # Should we warn people when they are not allowed to build?
  972. warn-on-build-disallow: true
  973.  
  974. # For which block types would you like to be alerted?
  975. # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  976. alert:
  977. on-placement: LAVA,TNT,LAVA_BUCKET
  978. on-use: LAVA_BUCKET
  979. on-break:
  980.  
  981. blacklist:
  982.  
  983. # Which blocks should people be prevented from placing?
  984. placement: LAVA,TNT,LAVA_BUCKET
  985.  
  986. # Which items should people be prevented from using?
  987. usage: LAVA_BUCKET
  988.  
  989. # Which blocks should people be prevented from breaking?
  990. break:
  991.  
  992. # Which blocks should not be pushed by pistons?
  993. piston:
  994.  
  995. # Which blocks should not be dispensed by dispensers
  996. dispenser:
  997.  
  998. ############################################################
  999. # +------------------------------------------------------+ #
  1000. # | EssentialsX Spawn + New Players | #
  1001. # +------------------------------------------------------+ #
  1002. ############################################################
  1003.  
  1004. # You need to install EssentialsX Spawn for this section to work.
  1005. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  1006.  
  1007. newbies:
  1008. # Should we announce to the server when someone logs in for the first time?
  1009. # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1010. # If not, set to ''
  1011. #announce-format: ''
  1012. announce-format: '&dWelcome {DISPLAYNAME}&d to McVRHangout!!'
  1013.  
  1014. # When we spawn for the first time, which spawnpoint do we use?
  1015. # Set to "none" if you want to use the spawn point of the world.
  1016. spawnpoint: newbies
  1017.  
  1018. # Do we want to give users anything on first join? Set to '' to disable
  1019. # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1020. #kit: ''
  1021. kit: ''
  1022.  
  1023. # What priority should we use for handling respawns?
  1024. # Set this to none, if you want vanilla respawning behaviour.
  1025. # Set this to lowest, if you want Multiverse to handle the respawning.
  1026. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1027. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1028. respawn-listener-priority: high
  1029.  
  1030. # What priority should we use for handling spawning on joining the server?
  1031. # See respawn-listener-priority for possible values.
  1032. # Note: changing this may impact or break spawn-on-join functionality.
  1033. spawn-join-listener-priority: high
  1034.  
  1035. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1036. respawn-at-home: false
  1037.  
  1038. # Teleport all joining players to the spawnpoint
  1039. spawn-on-join: false
  1040. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1041. #spawn-on-join: guests
  1042. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1043. #spawn-on-join:
  1044. #- guests
  1045. #- admin
  1046.  
  1047. # End of file <-- No seriously, you're done with configuration.
  1048.  
  1049. super vanish config:
  1050.  
  1051.  
  1052. # SuperVanish v6.1.8 - Configuration
  1053.  
  1054. ############# Invisibility Features ##############
  1055. InvisibilityFeatures:
  1056. # Should invisible players get night vision? (client-side; Requires ProtocolLib)
  1057. NightVisionEffect: true
  1058. # Should SV disable damage for invisible players?
  1059. DisableDamage: true
  1060. # Should SV disable hunger for invisible players?
  1061. DisableHunger: true
  1062. # Should SV prevent mobs from targeting invisible players?
  1063. DisableMobTarget: true
  1064. # Should invisible players open chests and shulker boxes without the animation and sound?
  1065. # (This makes them go into spectator mode temporarily; Requires ProtocolLib)
  1066. OpenChestsSilently: true
  1067. # Should invisible players not be able to trigger pressure plates and tripwire?
  1068. # If this feature is enabled invisible players can't trigger pressure plates and tripwire.
  1069. DisablePressurePlates: true
  1070. # Should invisible players not be able to push other players or be able to be pushed?
  1071. # WARNING: Uses the scoreboard and may conflict with other plugins!
  1072. DisablePush: false
  1073. # Should vanished players pick up items by default? This can be changed individually with /sv tipu
  1074. DefaultPickUpItemsOption: false
  1075.  
  1076. Fly:
  1077. # Should invisible players be able to fly even if they aren't in creative/spectator mode?
  1078. Enable: true
  1079. # Should invisible players WITHOUT the permission 'sv.keepfly' lose the ability to fly on reappear?
  1080. DisableOnReappear: true
  1081.  
  1082. ############# Vanish State Features ##############
  1083. VanishStateFeatures:
  1084. # Should players with the permission 'sv.joinvanished' join vanished all the time?
  1085. # Doesn't work if you use GroupManager for permissions
  1086. AutoVanishOnJoin: false
  1087. # Should invisible players reappear automatically when they change their world?
  1088. ReappearOnWorldChange: false
  1089. # Should invisible players reappear automatically when they leave the server?
  1090. ReappearOnQuit: false
  1091. # Should invisible players reappear automatically
  1092. # when they change their world and don't have the permission 'sv.use' anymore?
  1093. CheckPermissionOnWorldChange: false
  1094. # Should invisible players reappear automatically
  1095. # when they leave the server and don't have the permission 'sv.use' anymore?
  1096. CheckPermissionOnQuit: false
  1097. # Should invisible players reappear automatically
  1098. # when they join the server and don't have the permission 'sv.use' anymore?
  1099. # Doesn't work if you use GroupManager for permissions
  1100. CheckPermissionOnLogin: false
  1101.  
  1102. ############## Indication Features ###############
  1103. IndicationFeatures:
  1104. LayeredPermissions:
  1105. # Should players with the permission 'sv.see' be able to see invisible players in the tablist & in-game?
  1106. EnableSeePermission: true
  1107. # Should sv.use and sv.see be layered? => sv.use.levelX, sv.see.levelX
  1108. # Players can see a vanished player if their see level is higher or equal to the other player's use level
  1109. # Note: You have to rejoin for changes to take effect if you changed those permissions while being online
  1110. LayeredSeeAndUsePermissions: false
  1111. # What should be the highest level for both permissions?
  1112. # Lower amounts might improve performance with more players since they reduce the amount of permission checks
  1113. MaxLevel: 100
  1114. # Should vanished players show up dark gray in the tablist and should only their head be visible?
  1115. # Only players who are allowed to see the player will see this effect; this helps other staff with
  1116. # differentiating them from players they should talk to; Requires ProtocolLib
  1117. MarkVanishedPlayersAsSpectators: true
  1118.  
  1119. ################ Message Options #################
  1120. MessageOptions:
  1121.  
  1122. FakeJoinQuitMessages:
  1123. # Should SV broadcast any kind of announcement (fake quit or player vanished) when a player vanishes?
  1124. # You can change the messages in the messages.yml file.
  1125. BroadcastFakeQuitOnVanish: true
  1126. # Should SV broadcast any kind of announcement (fake join or player reappeared) when a player reappears?
  1127. # You can change the messages in the messages.yml file.
  1128. BroadcastFakeJoinOnReappear: true
  1129. # Should players with the permission 'sv.see' get an admin announcement instead of a fake join/quit message?
  1130. # You can change the messages in the messages.yml file.
  1131. AnnounceVanishReappearToAdmins: true
  1132. # Should there only be admin announcements and no fake join/quit messages?
  1133. SendMessageOnlyToAdmins: false
  1134. # Should there only be fake join/quit messages and no admin announcements?
  1135. SendMessageOnlyToUsers: false
  1136.  
  1137. # Should SV hide the real join/leave messages of invisible players?
  1138. HideRealJoinQuitMessages: true
  1139. # Should SV hide leave messages for invisible players if 'VanishStateFeatures->ReappearOnQuit' is turned on?
  1140. # Overrides 'HideRealJoinQuitMessages'
  1141. ReappearOnQuitHideLeaveMsg: true
  1142. # If the setting above is turned on, should players with the permission 'sv.see' get
  1143. # a message when an invisible player joins/quits?
  1144. AnnounceRealJoinQuitToAdmins: true
  1145. # If the setting above is turned on, should players with the permission 'sv.see' get
  1146. # a message when an invisible player dies?
  1147. AnnounceDeathToAdmins: true
  1148. # Should SV remind players who join the server vanished of being invisible (in chat)?
  1149. # You can change the message in the messages.yml file.
  1150. RemindVanishedOnJoin: true
  1151. # Should invisible players have an action bar which tells them that they're invisible?
  1152. # You can change the action bar in the messages.yml file.
  1153. DisplayActionBar: true
  1154.  
  1155. ############## Restrictive Options ###############
  1156. RestrictiveOptions:
  1157. # Should invisible players not be able to break blocks?
  1158. # Bypass permission: sv.breakblocks
  1159. PreventBlockBreaking: false
  1160. # Should invisible players not be able to place blocks?
  1161. # Bypass permission: sv.placeblocks
  1162. PreventBlockPlacing: false
  1163. # Should invisible players not be able to damage players or mobs?
  1164. # Bypass permission: sv.damage
  1165. PreventHittingEntities: false
  1166.  
  1167. ############# External Invisibility ##############
  1168. ExternalInvisibility:
  1169.  
  1170. ServerList:
  1171. # Should this plugin adjust the amount of players in the serverlist? (-1 per invisible player)
  1172. AdjustAmountOfOnlinePlayers: true
  1173. # Should this plugin hide invisible players in the list of logged in players?
  1174. # You can view this list when your mouse hovers over the amount of online players.
  1175. AdjustListOfLoggedInPlayers: true
  1176.  
  1177. ################## Hook Options ##################
  1178. HookOptions:
  1179. # Should SV hide invisible players in /who, /list, /online, /near, etc?
  1180. # Note: Players with the permission essentials.vanish.interact can still see invisible players in these commands
  1181. # Important: You have to reload both SV and Essentials if you change this setting (reload SV first)
  1182. EnableEssentialsHook: true
  1183. # Should SV hide invisible players on your dynamic map and broadcast join/leave messages if you use Dynmap?
  1184. EnableDynmapHook: true
  1185. # Should SV send fake join/leave messages in dynmap's web-chat?
  1186. # You can configure the join/leave messages in the messages.yml file
  1187. DynmapSendJoinLeaveMessages: true
  1188. # Should SV hook into TrailGUI and disable trails while you're vanished?
  1189. EnableTrailGUIHook: true
  1190. # Should SV hook into SuperTrails and disable trails while you're vanished?
  1191. EnableSuperTrailsHook: true
  1192. # Should SV hook into PlaceholderAPI and add new placeholders to SV + register its own ones for other plugins?
  1193. # Own ones: isvanished, vanishedplayers, playercount
  1194. # Format: %supervanish_<placeholder>%
  1195. EnablePlaceholderAPIHook: true
  1196. # Should SV hook into MVdWPlaceholderAPI and add new placeholders to SV + register its own ones for other
  1197. # plugins?
  1198. # Own ones: isvanished, vanishedplayers, playercount
  1199. # Format: {supervanish_<placeholder>}
  1200. EnableMVdWPlaceholderAPIHook: true
  1201. # Should SV stop NPCs from greeting or talking about hidden players?
  1202. EnableCitizensHook: true
  1203.  
  1204. ############# Compatibility Options ##############
  1205. CompatibilityOptions:
  1206. # This section is for advanced users only!
  1207. # The event priority which SuperVanish should use for the specific event.
  1208. # Allowed values are LOWEST, LOW, NORMAL, HIGH, HIGHEST and MONITOR
  1209. # Higher priorities might override other plugins while lower ones might not
  1210.  
  1211. # The priority for removing the join message
  1212. PlayerJoinEventPriority: HIGH # <- keep HIGH if you use Essentials to modify join/quit messages !!
  1213. # The priority for removing the quit message
  1214. PlayerQuitEventPriority: HIGH
  1215.  
  1216. ############# Miscellaneous Options ##############
  1217. MiscellaneousOptions:
  1218.  
  1219. UpdateChecker:
  1220. # Should SV check for updates on spigot regularly? There is no automatic update; this just informs you
  1221. Enable: true
  1222. # Should players with the permission 'sv.notify' get notified if the current version of SV is outdated?
  1223. NotifyAdmins: true
  1224.  
  1225. ################# Do Not Touch ###################
  1226. ConfigVersion: 6.1.8
  1227.  
  1228.  
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