EnforcerSetup

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Oct 15th, 2017
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  1. = Keep the escalating Grimm drawbacks (Marked, Ranked, Evolved), they are good drawbacks for the costs.
  2. = Semblance and weapons sort of need their own minipools of points
  3. = As written, your average Beacon First year has spent 1000 CP on just background, semblance, and weapon, as listed
  4. = Add a properly priced Import option for weapons/companions
  5. = Most perks seem well fleshed out and priced, but I haven't looked too deep due to previously mentioned issue.
  6. = Up drawback limit to a flat 1000, instead of two drawbacks up to 600 points. Keep the scenario at 600 though, it's a good one.
  7. =The Premade semblances aren't bad, but I'd discount them as they are a little.... light weight for a 300/600 cost, personally.
  8. = Premade weapons are pretty good, especially for people who don't want to spend time doing custom jobs. Make them cost the entire weapons point pool instead of CP, for a quick grab option.
  9.  
  10. = Possibly 'Item packs' with a handfull of select items for higher overall cost, but at a small discount to the actual price of it all put together?
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