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- savepos
- LPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- main:TweenPosition(UDim2.new(0.911181152, 0, 0.517114937, 0), "Out")
- main:TweenPosition(UDim2.new(0.99728012, 0, 0.517114937, 0), "In")
- Loadpos
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = LPos
- TPTO:TweenPosition(UDim2.new(0.911221445, 0, 0.57823962, 0), "Out")
- TPTO:TweenPosition(UDim2.new(0.99728012, 0, 0.57823962, 0), "In")
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