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Xianyin - Journey to Inner City

Apr 28th, 2020
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  1. ===> COH <===> 4/28/2020, 1:38:19 PM <===
  2.  
  3. Gam Saan Mine - Xianyin(#17151RM)
  4.  
  5. Welcome to Xianyin. The Grey Maze. The Necropolis of the Lost. Essentially, a large, designed cemetery with elaborate tomb monuments. This city of the dead is modeled on the Qin capital Xianyang, divided into inner and outer cities. The circumference of the inner city is 2.5 km (1.55 miles) and the outer is 6.3 km (3.9 miles). The central tomb is located in the southwest of the inner city and faces east. The main tomb chamber housing the coffin and burial artifacts of the Lost Emperor is the core of the architectural complex of the mausoleum.
  6.  
  7. A garrison of terracotta figures stands silent sentinel at the entrance to the outer city, locked in precise military formation according to rank and duty, in eternal vigil facing east. The figures vary in height according to their roles, with the tallest being the generals. The figures include warriors, chariots and horses.
  8.  
  9. Standing similarly sentinel on the periphery of the inner city is a group of other terracotta non-military figures including officials, acrobats, strongmen, and musicians.
  10.  
  11. In the very center and heart of the inner city is the Lost Emperor's tomb itself, surrounded by a lifeless garden maze where two large Imperial Guardian Lions, or Shishi (a traditional Chinese architectural ornament typically made of stone), stand watch at the mouth of the maze that leads to the tomb. The lions are presented in pairs, a manifestation of yin and yang, the female representing yin and the male yang. The male lion has its right front paw on a type of cloth ball carved with a geometric pattern. The female is essentially identical, but has a cub under the left paw, representing the cycle of life. Symbolically, the female lion protects those dwelling inside (the living soul within), while the male guards the structure (the external material elements).
  12.  
  13. *** PLACES CONFIGURED ***
  14. *** Nightzone ***
  15.  
  16. Obvious Exits:
  17. Mine Shaft <MS>
  18.  
  19. PREVIOUSLY, on Xianyin: The Grey Maze...
  20.  
  21. MoGui raised his fist in a a wushu baoquan li, or "kung fu salute," to Kokoro. The gesture caused electric golden chi to arc around both fists, and indeed, around the youth's entire body. This is why the dhampyr was known as "Kid Levinbolt" among the namebreakers of the sunset people that he sometimes pal-ed around with here in The West. But that was a story to be shared at another time. Now? In this moment? The pair had stranger things to contend with. A wry smile from the youth, "Together, then. Into the dark." Though truth be told, his command over Storm Shintai along with hers over Ghost-Flame would light their way forward somewhat. As such? He turned to lead the way.
  22.  
  23. Kokoro followed along afterwards with a distinctly malefic grin on her scarred features, wails of battle and desolation following in her wake as demonic chi continued to bleed off of her body. "Together into the dark, to banish it with the battle flames of the endless hells.~"
  24.  
  25. As the pair press forward into the unknowable darkness, the air will grow thick. Dusty, almost. The sounds that their footfalls make underfoot are 'crunchy'.
  26.  
  27. Wearing the form of a Raksha, Kokoro seemed even more predisposed to -wanting- something to happen than she normally did. Surely if it weren't for the fact that MoGui and her had entered together she'd probably be considered part of the problem with the maze. Or just a problem in general, what with the way she seemed to invoke the very concept of violence itself. For the moment though she wandered on beside him with as close to complete composure as she'd had before. The light that burned from her eye cast all around in search of. . . pretty much anything. Especially downwards considering that, as far as she could guess, it probably wasn't leaves she was stepping on.
  28.  
  29. Mo keeps one fist aloft in the air. The golden electric chi that arcs around it provides a small bit of illumination as they press forward. Mo pauses, dropping his fist to illuminate ... pieces and shards of bone that litter the path beneath their feet.
  30.  
  31. <---======##====================[ Dice Roll ]=====================##======--->
  32. Kokoro rolls Perception + Awareness vs 6 for 0 successes.
  33. 2 3 3 4
  34. <-------------=============++++++++++++++++++++++++=============------------->
  35. <---======##====================[ Dice Roll ]=====================##======--->
  36. MoGui rolls Perception(2) (2 dice) vs 6 for 1 successes.
  37. 3 +6
  38. <-------------=============++++++++++++++++++++++++=============------------->
  39. <---======##====================[ Dice Roll ]=====================##======--->
  40. MoGui rolls Perception(2) + Awareness(1) (3 dice) vs 6 for 1 successes.
  41. 1 +8 9
  42. <-------------=============++++++++++++++++++++++++=============------------->
  43.  
  44. Both Mo and Kokoro will notice that the path of bones looks like as if may have been recently disturbed. Chalky bone dust swirls in the darkness around them, stirred by some unsourced draft or breeze. Mo faintly feels the tingle of yin chi at the nape of his neck. "The ebon dragon's flow is strong here," he whispers.
  45.  
  46. Well that was a promising sight. "Well. . . I suppose that -could- be a good thing. Considering what we're here for." She mused, idly gripping and ungripping the blade she'd called forth. With little else to go on, though, she carried on forward, assuming MoGui did as well, at least. She was essentially flying blind, after all.
  47.  
  48. As they press forward through the swirls of bone dust into the cloying darkness, they will be accompanied ONLY by the sounds of their feet crunching the shards of bone that make up the road to the inner city. EVentually, however, other sounds will be picked up. Faint sounds, but they seem as if they might be getting closer, on a course to collide with Mo and Kokoro.
  49.  
  50. There it was! Or. . . at least she was -hoping- there 'it' was. She was honestly beginning to grow a bit on edge the further they moved without actually running into anything. Another fault of her personality, no doubt. "Something's coming." She'd intone. . . with far too much anticipation.
  51.  
  52. Mo would swing his glowing fist around, creating an arc of soft golden light. The source of the sound soon becomes apparent. A rush of beetles! Scurrying along the bone path, and scattering around Mo and Kokoro when their paths meet.
  53.  
  54. "Beetles!" hollers Mo. "They seem harmless enough..." Famous. Last. Words.
  55. "But. . . what they hell are they in such a rush for?" Kokoro wondered, lifting one leg as they came by. . . as if that was really going to help in getting her out of the stream of beetles.
  56.  
  57. The shiny black carapaced beetles click and clack, the noise growing almost deafening as the swarm seems to have no end. They don't seem TOO interested in the pair. Yet. But then? The source of what drive sthem forward becomes apparent! No, not terracotta soldiers. Those were the defense posted at the outer city. This deep into the necropolis? Warriors of a different sort. Skeletal warriors! Some armed with swords, others with polearms, and afew with naught but bony clawed fingers.
  58.  
  59. MoGui has started combat
  60. <---======##============[ Initiative order for turn ]============##======--->
  61. 14 MoGui
  62. 13 Skeletal Horde
  63. 9 Kokoro
  64.  
  65. * Characters declare low to high (unless ST chooses high to low)
  66. * Characters act high to low
  67. <-------------=============++++++++++++++++++++++++=============------------->
  68.  
  69. "SKELETAL HORDE!!!" yells Mo, though in truth the warning was unnecessary. Kokoro could see with her own eyes the approaching force that had sent the beatles scurrying. Mo sets his jaw, "There's too many of them! MAKE READY!" he draws both fists back, and reaches into his six-demon bag, "I call upon the searing wind of the south!"
  70.  
  71. You lose one Willpower
  72. <---======##====================[ Dice Roll ]=====================##======--->
  73. MoGui rolls Stamina(2) + Portents(3) (5 dice) vs 5 for 5 successes.
  74. +5 +6 +7 +7 +10
  75. <-------------=============++++++++++++++++++++++++=============------------->
  76.  
  77. Suddenly? A fierce stormwind will be pulled forth out of Mo's six-demon bag, and hurled at the skeletal horde! The mystical wind blows at 50 miles per hour - strong enough that it scatters some of the horde, and thins the ranks that will be able to reach Kokoro!
  78.  
  79. Those of the horde that manage to press through the wind attack! They'll focus on the Demon Shintai-ed target first, then look to take on the conjurer of wind!
  80.  
  81. <---======##====================[ Dice Roll ]=====================##======--->
  82. MoGui rolls 5 (5 dice) vs 6 for 1 successes.
  83. 1 2 3 +7 8
  84. <-------------=============++++++++++++++++++++++++=============------------->
  85. <---======##====================[ Dice Roll ]=====================##======--->
  86. MoGui rolls 2 (2 dice) vs 6 for 1 successes.
  87. 2 +6
  88. <-------------=============++++++++++++++++++++++++=============------------->
  89. <---======##====================[ Dice Roll ]=====================##======--->
  90. MoGui rolls 5 (5 dice) vs 6 for 4 successes.
  91. 3 +6 +8 +10 +10
  92. <-------------=============++++++++++++++++++++++++=============------------->
  93. <---======##====================[ Dice Roll ]=====================##======--->
  94. Kokoro rolls Stamina + 1 vs 4 for 4 successes.
  95. +4 +6 +8 +9
  96. <-------------=============++++++++++++++++++++++++=============------------->
  97. <---======##====================[ Dice Roll ]=====================##======--->
  98. MoGui rolls 2 + 3 (5 dice) vs 6 for 1 successes.
  99. 1 2 5 +9 9
  100. <-------------=============++++++++++++++++++++++++=============------------->
  101. <---======##====================[ Dice Roll ]=====================##======--->
  102. Kokoro rolls Stamina + 1 vs 4 for 3 successes.
  103. 3 +5 +5 +9
  104. <-------------=============++++++++++++++++++++++++=============------------->
  105.  
  106. <---======##====================[ Dice Roll ]=====================##======--->
  107. MoGui rolls 5 (5 dice) vs 6 for 4 successes.
  108. 4 +6 +7 +8 +8
  109. <-------------=============++++++++++++++++++++++++=============------------->
  110. <---======##====================[ Dice Roll ]=====================##======--->
  111. MoGui rolls 2 + 3 (5 dice) vs 6 for 0 successes.
  112. 1 3 3 4 9
  113. <-------------=============++++++++++++++++++++++++=============------------->
  114.  
  115. <---======##====================[ Dice Roll ]=====================##======--->
  116. Kokoro rolls Dexterity + Melee + 1 + -2 vs 6 for 3 successes.
  117. 1 1 4 +8 +8 +8 10 10
  118. <-------------=============++++++++++++++++++++++++=============------------->
  119. <---======##====================[ Dice Roll ]=====================##======--->
  120. Kokoro rolls Strength + 4 vs 6 for 0 successes.
  121. 1 1 2 2 3 4 6 8
  122. <-------------=============++++++++++++++++++++++++=============------------->
  123. <---======##====================[ Dice Roll ]=====================##======--->
  124. Kokoro rolls Dexterity + Melee + 1 + -3 vs 6 for 2 successes.
  125. 1 3 4 5 +6 +7 10
  126. <-------------=============++++++++++++++++++++++++=============------------->
  127. <---======##====================[ Dice Roll ]=====================##======--->
  128. Kokoro rolls Strength + 3 vs 6 for 6 successes.
  129. 3 +6 +6 +8 +8 +9 +10
  130. <-------------=============++++++++++++++++++++++++=============------------->
  131.  
  132. Kokoro rushed into the battle like the demon she appeared to be at the moment. Entirely careless of the danger she was submerging herself in. . . No, that wasn't right. She was -entirely- aware of the danger of the battle. And that was what compelled her to enter the fray most.
  133.  
  134. The woman moved with, perhaps, surprising skill in the midst of the skeletons though, turning her body just so in order to have the blows aimed at her glance off the armor that had spawned on her being and giving vicious return strokes of her blade. One of them with enough force behind it to cleave right through one of the boney bastards! "Hahah! Now this is what I was waiting for!"
  135.  
  136. MoGui has started the next turn of combat
  137. <---======##===========[ Initiative order for turn 1 ]============##======--->
  138. 15 Kokoro
  139. 14 Skeletal Horde
  140. 11 MoGui
  141.  
  142. * Characters declare low to high (unless ST chooses high to low)
  143. * Characters act high to low
  144. <-------------=============++++++++++++++++++++++++=============------------->
  145.  
  146. <---======##====================[ Dice Roll ]=====================##======--->
  147. Kokoro rolls Dexterity + Brawl + 1 + -2 vs 6 for 6 successes.
  148. 2 4 +6 +7 +9 +10 +10 +10
  149. <-------------=============++++++++++++++++++++++++=============------------->
  150. <---======##====================[ Dice Roll ]=====================##======--->
  151. Kokoro rolls 3 vs 6 for 0 successes.
  152. 1 3 10
  153. <-------------=============++++++++++++++++++++++++=============------------->
  154. <---======##====================[ Dice Roll ]=====================##======--->
  155. Kokoro rolls Strength + 9 vs 6 for 9 successes.
  156. 3 3 4 5 +6 +6 +6 +7 +8 +9 +10 +10 +10
  157. <-------------=============++++++++++++++++++++++++=============------------->
  158.  
  159. Kokoro "More on the way!" The woman barked out with far too much excitement about that fact as she proceeded to spin around and bring the pommel of her blade down with entirely unnecessary might on another one of the skeleton horde! She seemed prepared for another attack, but she wasn't moving with the preternatural speed necessary to make that happen so swiftly.
  160.  
  161. <---======##====================[ Dice Roll ]=====================##======--->
  162. MoGui rolls 5 (5 dice) vs 6 for 5 successes.
  163. +6 +7 +7 +7 +7
  164. <-------------=============++++++++++++++++++++++++=============------------->
  165. <---======##====================[ Dice Roll ]=====================##======--->
  166. MoGui rolls 2 + 4 (6 dice) vs 6 for 1 successes.
  167. 1 2 2 4 +7 9
  168. <-------------=============++++++++++++++++++++++++=============------------->
  169. <---======##====================[ Dice Roll ]=====================##======--->
  170. MoGui rolls Path Rating(7) (7 dice) vs 7 for 1 successes.
  171. 1 1 3 4 +7 9 10
  172. <-------------=============++++++++++++++++++++++++=============------------->
  173.  
  174. The remaining skeletal horde warrior raises his sword, and brings it down in a fearsome slash on MoGui - expect that the sword misses! The horde warrior steps on a beetle and its enough to throw off his balance, leaving the dhampyr unharmed!
  175.  
  176. You lose one Joss (dhampyr)
  177. <---======##====================[ Dice Roll ]=====================##======--->
  178. MoGui rolls Dexterity(5) + Martial Arts (hard Style)(3) (8 dice) vs 5 for 2 successes.
  179. 1 1 3 4 +6 +7 9 10
  180. <-------------=============++++++++++++++++++++++++=============------------->
  181. <---======##====================[ Dice Roll ]=====================##======--->
  182. MoGui rolls Strength(3) + 1 + Yang(5) (9 dice) vs 6 for 1 successes.
  183. 1 1 1 4 4 +6 9 10 10
  184. <-------------=============++++++++++++++++++++++++=============------------->
  185.  
  186. Mo tries to take advantage of his luck by laying into the skeletal warrior! Yang chi sparks from his fist when he connects, but all he can do is strike a glancing blow!
  187.  
  188. <---======##====================[ Dice Roll ]=====================##======--->
  189. Kokoro rolls Dexterity + Brawl + 1 vs 6 for 7 successes.
  190. 1 2 +6 +6 +8 +8 +8 +8 +9 9
  191. <-------------=============++++++++++++++++++++++++=============------------->
  192. <---======##====================[ Dice Roll ]=====================##======--->
  193. Kokoro rolls Strength + 10 vs 6 for 7 successes.
  194. 2 3 3 3 4 5 5 +6 +7 +8 +8 +9 +10 +10
  195. <-------------=============++++++++++++++++++++++++=============------------->
  196.  
  197. Kokoro finally got around to that other attack of hers. The woman flipping her blade around after her initial pommel strike only to swing around and slam the blunt tip of the blade into another skull!
  198.  
  199. And after that much more successful secondary assault on the horde? She spread her arms towards the approaching trio. "Keep coming! I'll give you all the honorable deaths you deserve!"
  200.  
  201. Poignant as that sounded it was really hard to consider the woman as doing anything particularly 'noble'. Not with the absolute battle lust written on her face past the yang fires that burned from her mouth and eye.
  202.  
  203. <---======##===========[ Initiative order for turn 2 ]============##======--->
  204. 11 MoGui
  205. 10 Skeletal Horde
  206. 9 Kokoro
  207.  
  208. * Characters declare low to high (unless ST chooses high to low)
  209. * Characters act high to low
  210. <-------------=============++++++++++++++++++++++++=============------------->
  211.  
  212. Mo hollers out, having used up his wind! and his lightning! "There's too many of them! I'm gonna try'n seal them off!!!" Once more, the dhampyr draws on his bag of tricks, in hopes of giving himself and his companion a chance to survive their journey to the center of the maze!
  213.  
  214. You lose one Willpower
  215. <---======##====================[ Dice Roll ]=====================##======--->
  216. MoGui rolls Intelligence(2) + 2 + Occult(3) (7 dice) vs 7 for 2 successes.
  217. 3 3 4 4 5 +8 +9
  218. <-------------=============++++++++++++++++++++++++=============------------->
  219.  
  220. Suddenly, the forces of chi that crisscross their way across even this forsaken and forgotten place are wrestled into place and realigned by MoGui into a ward that will offer protection from any more skeletal incursions!
  221.  
  222. The three skeletal horde warriors that managed to make it past the path before Mos ealed it off? They crash upon Kokoro, desperate to send the demonic kuei jin back from when she came!
  223.  
  224. <---======##====================[ Dice Roll ]=====================##======--->
  225. MoGui rolls 5 (5 dice) vs 6 for 2 successes.
  226. 2 3 5 +6 +6
  227. <-------------=============++++++++++++++++++++++++=============------------->
  228. <---======##====================[ Dice Roll ]=====================##======--->
  229. MoGui rolls 2 + 2 (4 dice) vs 6 for 1 successes.
  230. 1 4 +10 10
  231. <-------------=============++++++++++++++++++++++++=============------------->
  232. <---======##====================[ Dice Roll ]=====================##======--->
  233. MoGui rolls 5 (5 dice) vs 6 for 4 successes.
  234. 2 +6 +6 +7 +7
  235. <-------------=============++++++++++++++++++++++++=============------------->
  236. <---======##====================[ Dice Roll ]=====================##======--->
  237. MoGui rolls 2 + 4 (6 dice) vs 6 for 3 successes.
  238. 2 3 4 +6 +10 +10
  239. <-------------=============++++++++++++++++++++++++=============------------->
  240. <---======##====================[ Dice Roll ]=====================##======--->
  241. MoGui rolls 5 (5 dice) vs 6 for 0 successes.
  242. 3 3 3 4 4
  243. <-------------=============++++++++++++++++++++++++=============------------->
  244.  
  245. <---======##====================[ Dice Roll ]=====================##======--->
  246. Kokoro rolls Stamina + 2 vs 6 for 3 successes.
  247. 2 4 +6 +8 +10
  248. <-------------=============++++++++++++++++++++++++=============------------->
  249. <---======##====================[ Dice Roll ]=====================##======--->
  250. Kokoro rolls Stamina + 2 vs 6 for 0 successes.
  251. 1 -1 2 2 7
  252. <-------------=============++++++++++++++++++++++++=============------------->
  253.  
  254. Kokoro loses one Health
  255. Kokoro loses one Health
  256. Kokoro gains one Lethal Damage
  257. Kokoro gains one Lethal Damage
  258. Kokoro gains one Lethal Damage
  259.  
  260. <---======##====================[ Dice Roll ]=====================##======--->
  261. Kokoro rolls Dexterity + Melee + 1 vs 6 for 7 successes.
  262. 1 3 +6 +6 +7 +8 +9 +9 +10 10
  263. <-------------=============++++++++++++++++++++++++=============------------->
  264. <---======##====================[ Dice Roll ]=====================##======--->
  265. Kokoro rolls 1 vs 6 for 1 successes.
  266. +6
  267. <-------------=============++++++++++++++++++++++++=============------------->
  268. <---======##====================[ Dice Roll ]=====================##======--->
  269. Kokoro rolls Strength + 11 vs 6 for 4 successes.
  270. 1 1 3 3 4 4 4 5 5 +6 +7 +8 +9 10 10
  271. <-------------=============++++++++++++++++++++++++=============------------->
  272.  
  273. Kokoro -definitely- shouldn't have goaded them the way she had. . . Or at least that was likely what any sane person would end up thinking after having had their flesh torn into by the business end of a blade. Kokoro, however, was far from what many would consider 'sane'.
  274.  
  275. So when She felt the sting of that blade after having successfully managed to deflect and ward off two other blows, she glared up at the one that did it with malevolent intensity and an audacious smile. "Good man.~" And then she struck out herself, a wide, upwards arching slash cleaving the skeleton from pelvis to skull and pulverising the spine between.
  276.  
  277. MoGui has started the next turn of combat
  278. <---======##===========[ Initiative order for turn 3 ]============##======--->
  279. 17 Kokoro
  280. 11 MoGui
  281. 11 Skeletal Horde
  282.  
  283. * Characters declare low to high (unless ST chooses high to low)
  284. * Characters act high to low
  285. <-------------=============++++++++++++++++++++++++=============------------->
  286.  
  287. MoGui's chi ward? It holds! Skeletal warrior upon skeletal warrior crashes down upon the bottlenecked passage, unable to pass through and further threaten Moa nd Kokoro! Unfortunately, there are still two skeletal warriors on THIS side of the chi ward! One rushes Mo, the other tries to finish off Kokoro! Mo prepares to engage in empty handed combat! KUNG FU CHOP! The skeletal warrior swings his sword at the dhampyr!
  288.  
  289. <---======##====================[ Dice Roll ]=====================##======--->
  290. MoGui rolls Dexterity(5) + Martial Arts (hard Style)(3) (8 dice) vs 5 for 3 successes.
  291. 1 2 3 4 +5 +7 +9 9
  292. <-------------=============++++++++++++++++++++++++=============------------->
  293. <---======##====================[ Dice Roll ]=====================##======--->
  294. MoGui rolls Strength(3) + 2 (5 dice) vs 6 for 3 successes.
  295. 1 +6 +7 +9 10
  296. <-------------=============++++++++++++++++++++++++=============------------->
  297. <---======##====================[ Dice Roll ]=====================##======--->
  298. MoGui rolls 5 (5 dice) vs 6 for 0 successes.
  299. 1 -1 2 5 8
  300. <-------------=============++++++++++++++++++++++++=============------------->
  301.  
  302. The skeletal warrior swings just as MoGui strikes out with his fist! The blade misses the dhampyr. The dhampyr strikes the warrior, and sends the bones scattering! One down, one to go!
  303.  
  304. <---======##====================[ Dice Roll ]=====================##======--->
  305. Kokoro rolls Dexterity + Melee + 1 vs 6 for 7 successes.
  306. 2 4 5 +6 +7 +7 +7 +8 +9 +10
  307. <-------------=============++++++++++++++++++++++++=============------------->
  308. <---======##====================[ Dice Roll ]=====================##======--->
  309. Kokoro rolls Strength + 10 vs 6 for 5 successes.
  310. 1 1 2 4 5 5 5 +6 +6 +7 +7 +8 9 9
  311. <-------------=============++++++++++++++++++++++++=============------------->
  312.  
  313. Kokoro slipped in close to her remaining 'opponent' as the two on one turned into a one on one. The woman taking one mighty step even as the skeletal warrior prepared his own attack in order to swing that massive cleaver down with the same form one would expect of someone practicing an overhead swing in Kendo. The one difference? Most boken weren't heavy enough to completely crush through bone and sheer the side off of a 'person'. The mighty swing cleaving through shoulder and ribs alike to leave the undead entity as only half a being. . . and then none as lack of stability took hold and it crumbled down.
  314.  
  315. Mo catches his breath and heads on over towards Kokoro, "Are you ok? DO you need help?" His gaze briefly goes towards the ward at the bottlenecked passage where skeletal warriors form an impotent horde, pushing against one another and smashing into themselves in futility.
  316.  
  317. Kokoro took in what likely seemed an entirely superfluous deep breath before letting it flow out from between her teeth. The yang fire burning in her mouth flaring out at the sudden air flow. The breathing exercise itself had a purpose, though, as Thomas was likely able to tell when the wound the woman had sustained began to knit itself shut with notable rapidity. only after which did she answer his question. "Okay? I'm doing great.~ Let's keep going, yeah? Unless you want to let those bastards loose and see just how many of them we can bring down before we're overwhelmed?~"
  318.  
  319. Kokoro loses one Magical Essence
  320. Kokoro loses one Magical Essence
  321. Kokoro gains one Health
  322. Kokoro gains one Health
  323. Kokoro loses one Lethal Damage
  324. Kokoro loses one Lethal Damage
  325.  
  326. Mo lets out another sigh of relief when he see Kokoro heal her wounds. At her words, the dhampyr shakes his head. "No, death by skeletal horde isn't in the fate of my stars, no ma'am." A pause as he channels some yin chi into his ward, extending the barrier's duration! Then he looks to Kokoro and nods, the wall to the inner city now visible up ahead!
  327.  
  328. Mo loses one Yin Chi
  329.  
  330. Kokoro barked out a laugh. She hadn't been expecting a yes, of course, but there was no denying that she wouldn't have been disappointed had she received one.
  331.  
  332. Looking over towards the sealed off horde the woman raised her blade in salute to them, then turning to give those that she'd 'slain' a slight nod of acknowledgment before following after MoGui.'
  333.  
  334. Once they're past the wall to the inner city of the necropolis, they'll be greeted by a group of terracotta figures, non-military in nature, including officials, acrobats, strongmen, and musicians. Its peaceful and quiet here, quite unlike the din of earlier. No longer on a path of broken bits of bone, Mo and Kokoro will notice small little rivulets of water cut into the ground beneath their feet here and there.
  335.  
  336. Kokoro balanced her massive cleaver over her shoulders as they entered the inner city proper, her one good eye shifting back and forth over the eternal figures that stood as the necropolis' only true population. . . well, aside from the skeletons, anyway. . . and only as far as she knew. Hopefully she wouldn't have to deal with trying to batter stone to death. An intriguing prospect. . . but definitely not one that she thought would lead to a terribly good time.
  337.  
  338. More noteworthy to her was the trickles of water that ran through the ground. "Huh. . . wonder where this is coming from. Think we should follow it?"
  339.  
  340. Mo looks to Kokoro. "The starlight jug," he whispers. "I have an idea." And a hopeful one at that, seeing as he had used up his lightning bolt fist earlier, and he was no longer able to contribute to the illumination of their journey. Reaching into his messenger bag, he pulled the small jug out, and uncorked it. Then he dropped into a crouch, and carefully poured out some of the contents into the shallow rivulet and ... waited.
  341.  
  342. After a few moments? The magic of the starlight jug took hold, and the path cut by the rivulet illuminated with the reflection of a clear sky filled with stars! OH MY GOD IT'S FULL OF STARS!
  343.  
  344. ===> Log ended by user <===> 4/28/2020, 7:48:40 PM <===
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