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- _G.autoFarmingBerry1 = false
- _G.autoFarmingBerry2 = false
- _G.autoFarmingBerry3 = false
- _G.autoFarmingBerry4 = false
- _G.autoFarmingBerry5 = false
- _G.autoFarmingBerry6 = false
- _G.autoFarmingBerry7 = false
- _G.autoFarmingBerry8 = false
- _G.autoFarmingBerry9 = false
- _G.autoFarmingBerry10 = false
- _G.autoFarmingBerry11 = false
- _G.autoFarmingBerry12 = false
- _G.autoFarmingBerry13 = false
- _G.autoFarmingBerry24 = false
- _G.autoFarmingBerry25 = false
- _G.autoFarmingBerry26 = false
- _G.autoFarmingEgg1 = false
- _G.autoFarmingEgg2 = false
- _G.autoFarmingEgg3 = false
- _G.autoFarmingEgg4 = false
- _G.autoFarmingEgg5 = false
- _G.autoFarmingEgg6 = false
- _G.autoFarmingEgg7 = false
- _G.autoFarmingEgg8 = false
- _G.autoFarmingEgg9 = false
- _G.autoFarmingEgg10 = false
- _G.autoFarmingEgg11 = false
- _G.autoFarmingEgg12 = false
- _G.autoFarmingEgg13 = false
- _G.autoFarmingEgg24 = false
- _G.autoFarmingEgg25 = false
- _G.autoFarmingEgg26 = false
- _G.autoFarmingBoss14 = false
- _G.autoFarmingBoss15 = false
- _G.autoFarmingBoss16 = false
- _G.autoFarmingBoss17 = false
- _G.autoFarmingBoss18 = false
- _G.autoFarmingBoss19 = false
- _G.autoFarmingBoss20 = false
- _G.autoFarmingBoss21 = false
- _G.autoFarmingBoss22 = false
- _G.autoFarmingBoss23 = false
- _G.autoPlantingEgg = false
- _G.autoHatchingEgg = false
- _G.selectingEgg = "f1"
- _G.autoOpenChest = false
- _G.autoGetQuest = false
- _G.autoQC = false
- local player = game.Players.LocalPlayer
- local Stage1 = "Zone1" --The Commons
- local Stage2 = "Zone2" --Ancient Desert
- local Stage3 = "Zone3" --Frozen Valley
- local Stage4 = "Zone4" --Crystal Swamp
- local Stage5 = "Zone5" --Cloud Islands
- local Stage6 = "Zone6" --The Underworld
- local Stage7 = "Zone7" --Atlantis
- local Stage8 = "Zone8" --Ocean Depths
- local Stage9 = "Zone9" --The Cosmos
- local Stage10 = "Zone10" --Tiki Island
- local Stage11 = "Zone11" --Enchanted Garden
- local Stage12 = "Zone12" --Dracos Tower
- local Stage13 = "Zone12.1" --Crystal Cave
- local Stage14 = "Zone2B1" --Naga
- local Stage15 = "Zone5B1" --Lava Monster
- local Stage16 = "Zone8B1" --Ghost Pirate
- local Stage17 = "Zone10B1" --Tiki
- local Stage18 = "Zone12B1" --The Frozen Ancient
- local Stage19 = "Zone12B3" --The Big 100M
- local Stage20 = "Zone12B2" --The Ethereal Everia
- local Stage21 = "SummerEventZoneB1" --Hornet
- local Stage22 = "WinterEventZoneB1" --Ice Serpent
- local Stage23 = "ElementEventZoneB1" --Sphinx
- local Stage24 = "SummerEventZone"
- local Stage25 = "WinterEventZone"
- local Stage26 = "ElementEventZone1"
- -- Berry
- local function autoFarmBerry1()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry1 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage1].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry2()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry2 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage2].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry3()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry3 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage3].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry4()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry4 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage4].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry5()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry5 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage5].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry6()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry6 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage6].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry7()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry7 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage7].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry8()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry8 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage8].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry9()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry9 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage9].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry10()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry10 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage10].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry11()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry11 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage11].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry12()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry12 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage12].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry13()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry13 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage13].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry24()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry24 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage24].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry25()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry24 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage25].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBerry26()
- spawn(function()
- while wait() do
- if _G.autoFarmingBerry26 then
- for _, Food in pairs(game:GetService("Workspace").Zones[Stage26].FoodSpawns:GetChildren()) do
- local A1 = "CollectFood"
- local A2 = Food
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CollectionRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- -- Egg
- local function autoFarmEgg1()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg1 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage1].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg2()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg2 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage2].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg3()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg3 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage3].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg4()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg4 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage4].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg5()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg5 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage5].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg6()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg6 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage6].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg7()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg7 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage7].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg8()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg8 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage8].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg9()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg9 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage9].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg10()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg10 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage10].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg11()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg11 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage11].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg12()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg12 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage12].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg13()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg13 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage13].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg24()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg24 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage24].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg25()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg25 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage25].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmEgg26()
- spawn(function()
- while wait() do
- if _G.autoFarmingEgg26 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage26].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- -- Boss
- local function autoFarmBoss14()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss14 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage14].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss15()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss15 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage15].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss16()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss16 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage16].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss17()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss17 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage17].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss18()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss18 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage18].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss19()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss19 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage19].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss20()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss20 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage20].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss21()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss21 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage21].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss22()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss22 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage22].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- local function autoFarmBoss23()
- spawn(function()
- while wait() do
- if _G.autoFarmingBoss23 then
- for _, Enemies in pairs(game:GetService("Workspace").Zones[Stage23].Enemies:GetChildren()) do
- local A1 = "AttackEnemy"
- local A2 = Enemies
- for _, Pets in pairs(game:GetService("Workspace")[player.Name].Pets:GetChildren()) do
- local A3 = Pets
- local Event = game:GetService("ReplicatedStorage").Remotes.Functions.CombatRF
- Event:InvokeServer(A1, A2, A3)
- end
- end
- wait()
- end
- end
- end)
- end
- --MISC
- local function autoPlant()
- spawn(function()
- while wait() do
- if _G.autoPlantingEgg then
- game:GetService("ReplicatedStorage").Remotes.Events.PlantEggEvent:FireServer(_G.selectingEgg, f1)
- wait()
- end
- end
- end)
- end
- local function autoHatch()
- spawn(function()
- while wait() do
- if _G.autoHatchingEgg then
- game:GetService("ReplicatedStorage").Remotes.Events.HatchEggEvent:FireServer()
- wait()
- end
- end
- end)
- end
- local function autoOpenChests()
- spawn(function()
- while wait() do
- if _G.autoOpenChest then
- game:GetService("ReplicatedStorage").Remotes.Functions.RewardChestRF:InvokeServer("OpenChest", "Zone1S1")
- game:GetService("ReplicatedStorage").Remotes.Functions.RewardChestRF:InvokeServer("OpenChest", "Zone3S1")
- game:GetService("ReplicatedStorage").Remotes.Functions.RewardChestRF:InvokeServer("OpenChest", "SummerEventZone")
- end
- end
- end)
- end
- local function autoQCs()
- spawn(function()
- while wait() do
- if _G.autoQC then
- game:GetService("ReplicatedStorage").Remotes.Events.GiveQuest:FireServer("Ignacio")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.1")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.2")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.3")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.4")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.5")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.6")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.7")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.8")
- game:GetService("ReplicatedStorage").Remotes.Events.QuestCompleted:FireServer("1S1.9")
- end
- end
- end)
- end
- local lib = loadstring(game:HttpGet("https://pastebin.com/raw/aEYUKSL0"))()
- local win = lib:Load("PET SWARM SIMULATOR", "Default")
- -- Berry
- local tab1 = lib.newTab("BERRY", "rbxassetid://4483345998")
- tab1.newToggle("THE COMMONS", "", false, function(bool)
- _G.autoFarmingBerry1 = bool
- autoFarmBerry1()
- end)
- tab1.newToggle("ANCIENT DESERT", "", false, function(bool)
- _G.autoFarmingBerry2 = bool
- autoFarmBerry2()
- end)
- tab1.newToggle("FROZEN VALLEY", "", false, function(bool)
- _G.autoFarmingBerry3 = bool
- autoFarmBerry3()
- end)
- tab1.newToggle("CRYSTAL SWAMP", "", false, function(bool)
- _G.autoFarmingBerry4 = bool
- autoFarmBerry4()
- end)
- tab1.newToggle("CLOUD ISLANDS", "", false, function(bool)
- _G.autoFarmingBerry5 = bool
- autoFarmBerry5()
- end)
- tab1.newToggle("THE UNDERWORLD", "", false, function(bool)
- _G.autoFarmingBerry6 = bool
- autoFarmBerry6()
- end)
- tab1.newToggle("ATLANTIS", "", false, function(bool)
- _G.autoFarmingBerry7 = bool
- autoFarmBerry7()
- end)
- tab1.newToggle("OCEAN DEPTHS", "", false, function(bool)
- _G.autoFarmingBerry8 = bool
- autoFarmBerry8()
- end)
- tab1.newToggle("THE COSMOS", "", false, function(bool)
- _G.autoFarmingBerry9 = bool
- autoFarmBerry9()
- end)
- tab1.newToggle("TIKI ISLAND", "", false, function(bool)
- _G.autoFarmingBerry10 = bool
- autoFarmBerry10()
- end)
- tab1.newToggle("ENCHANTED GARDEN", "", false, function(bool)
- _G.autoFarmingBerry11 = bool
- autoFarmBerry11()
- end)
- tab1.newToggle("DRACO'S TOWER", "", false, function(bool)
- _G.autoFarmingBerry12 = bool
- autoFarmBerry12()
- end)
- tab1.newToggle("CRYSTAL CAVE", "", false, function(bool)
- _G.autoFarmingBerry13 = bool
- autoFarmBerry13()
- end)
- tab1.newToggle("SUMMER EVENT", "", false, function(bool)
- _G.autoFarmingBerry24 = bool
- autoFarmBerry24()
- end)
- tab1.newToggle("WINTER EVENT", "", false, function(bool)
- _G.autoFarmingBerry25 = bool
- autoFarmBerry25()
- end)
- tab1.newToggle("ELEMENT EVENT", "", false, function(bool)
- _G.autoFarmingBerry26 = bool
- autoFarmBerry26()
- end)
- -- Egg
- local tab2 = lib.newTab("EGG", "rbxassetid://4483345998")
- tab2.newToggle("THE COMMONS", "", false, function(bool)
- _G.autoFarmingEgg1 = bool
- autoFarmEgg1()
- end)
- tab2.newToggle("ANCIENT DESERT", "", false, function(bool)
- _G.autoFarmingEgg2 = bool
- autoFarmEgg2()
- end)
- tab2.newToggle("FROZEN VALLEY", "", false, function(bool)
- _G.autoFarmingEgg3 = bool
- autoFarmEgg3()
- end)
- tab2.newToggle("CRYSTAL SWAMP", "", false, function(bool)
- _G.autoFarmingEgg4 = bool
- autoFarmEgg4()
- end)
- tab2.newToggle("CLOUD ISLANDS", "", false, function(bool)
- _G.autoFarmingEgg5 = bool
- autoFarmEgg5()
- end)
- tab2.newToggle("THE UNDERWORLD", "", false, function(bool)
- _G.autoFarmingEgg6 = bool
- autoFarmEgg6()
- end)
- tab2.newToggle("ATLANTIS", "", false, function(bool)
- _G.autoFarmingEgg7 = bool
- autoFarmEgg7()
- end)
- tab2.newToggle("OCEAN DEPTHS", "", false, function(bool)
- _G.autoFarmingEgg8 = bool
- autoFarmEgg8()
- end)
- tab2.newToggle("THE COSMOS", "", false, function(bool)
- _G.autoFarmingEgg9 = bool
- autoFarmEgg9()
- end)
- tab2.newToggle("TIKI ISLAND", "", false, function(bool)
- _G.autoFarmingEgg10 = bool
- autoFarmEgg10()
- end)
- tab2.newToggle("ENCHANTED GARDEN", "", false, function(bool)
- _G.autoFarmingEgg11 = bool
- autoFarmEgg11()
- end)
- tab2.newToggle("DRACO'S TOWER", "", false, function(bool)
- _G.autoFarmingEgg12 = bool
- autoFarmEgg12()
- end)
- tab2.newToggle("CRYSTAL CAVE", "", false, function(bool)
- _G.autoFarmingEgg13 = bool
- autoFarmEgg13()
- end)
- tab2.newToggle("SUMMER EVENT", "", false, function(bool)
- _G.autoFarmingEgg24 = bool
- autoFarmEgg24()
- end)
- tab2.newToggle("WINTER EVENT", "", false, function(bool)
- _G.autoFarmingEgg25 = bool
- autoFarmEgg25()
- end)
- tab2.newToggle("ELEMENT EVENT", "", false, function(bool)
- _G.autoFarmingEgg26 = bool
- autoFarmEgg26()
- end)
- -- Boss
- local tab3 = lib.newTab("BOSS", "rbxassetid://4483345998")
- tab3.newToggle("NAGA", "", false, function(bool)
- _G.autoFarmingBoss14 = bool
- autoFarmBoss14()
- end)
- tab3.newToggle("LAVA MONSTER", "", false, function(bool)
- _G.autoFarmingBoss15 = bool
- autoFarmBoss15()
- end)
- tab3.newToggle("GHOST PIRATE", "", false, function(bool)
- _G.autoFarmingBoss16 = bool
- autoFarmBoss16()
- end)
- tab3.newToggle("TIKI", "", false, function(bool)
- _G.autoFarmingBoss17 = bool
- autoFarmBoss17()
- end)
- tab3.newToggle("THE FROZEN ANCIENT", "", false, function(bool)
- _G.autoFarmingBoss18 = bool
- autoFarmBoss18()
- end)
- tab3.newToggle("THE BIG 100M", "", false, function(bool)
- _G.autoFarmingBoss19 = bool
- autoFarmBoss19()
- end)
- tab3.newToggle("THE ETHEREAL EVERIA", "", false, function(bool)
- _G.autoFarmingBoss20 = bool
- autoFarmBoss20()
- end)
- tab3.newToggle("HORNET", "", false, function(bool)
- _G.autoFarmingBoss21 = bool
- autoFarmBoss21()
- end)
- tab3.newToggle("ICE SERPENT", "", false, function(bool)
- _G.autoFarmingBoss23 = bool
- autoFarmBoss22()
- end)
- tab3.newToggle("SPHINX", "", false, function(bool)
- _G.autoFarmingBoss23 = bool
- autoFarmBoss23()
- end)
- -- Misc
- local tab4 = lib.newTab("MISC", "rbxassetid://4483345998")
- tab4.newLabel("AUTO PLANT AND HATCH")
- tab4.newDropdown("SELECT EGG", "", {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "30", "31", "32", "33", "34", "12.1", "SummerEvent1", "WinterEvent1", "EleEgg1"}, function(name)
- _G.selectingEgg = name
- print(_G.selectingEgg)
- end)
- tab4.newToggle("AUTO PLANT EGG", "", false, function(bool)
- _G.autoPlantingEgg = bool
- autoPlant()
- end)
- tab4.newToggle("AUTO HATCH EGG", "", false, function(bool)
- _G.autoHatchingEgg = bool
- autoHatch()
- end)
- tab4.newLabel("TELEPORT")
- tab4.newButton("FROZEN VALLEY OBBY CHEST", "Teleport to Frozen Valley Obby Chest", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-560.960022, -48.5579987, 2984.28491, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end)
- tab4.newButton("SUMMER EVENT ZONE", "Teleport to Summer Event Zone", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3358.14111, -158.889023, 216.56218, -0.422592998, 0, -0.906319618, 0, 1, 0, 0.906319618, 0, -0.422592998)
- end)
- tab4.newButton("WINTER EVENT ZONE", "Teleport to Winter Event Zone", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5467.65039, -166.132172, 3141.85791, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- end)
- tab4.newLabel("UNLOCK ZONE")
- tab4.newButton("WINTER EVENT ZONE", "Unlock Winter Event." ,function()
- game:GetService("ReplicatedStorage").Remotes.Events.ZonesRE:FireServer("PurchaseZone", "WinterEventZone")
- end)
- tab4.newButton("SUMMER EVENT ZONE", "Unlock Summer Event.", function()
- game:GetService("ReplicatedStorage").Remotes.Events.ZonesRE:FireServer("PurchaseZone", "SummerEventZone")
- end)
- tab4.newButton("FROZEN VALLEY OBBY", "Unlock Frozen Valley Obby.", function()
- game:GetService("ReplicatedStorage").Remotes.Events.ZonesRE:FireServer("PurchaseZone", "Zone3S1")
- end)
- tab4.newLabel("OTHER")
- tab4.newToggle("AUTO CHEST REWARD", "", false, function(bool)
- _G.autoOpenChest = bool
- autoOpenChests()
- end)
- tab4.newToggle("IGNACIO QUEST", "", false, function(bool)
- _G.autoQC = bool
- autoQCs()
- end)
- local tab5 = lib.newTab("BACKPACK", "rbxassetid://4483345998")
- tab5.newLabel("BACKPACKS")
- tab5.newButton("Backpack 1", "PRICE: 1200 • CAPACITY: 480", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("1")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("1")
- end)
- tab5.newButton("Backpack 2", "PRICE: 3000 • CAPACITY: 1080", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("2")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("2")
- end)
- tab5.newButton("Backpack 3", "PRICE: 28.8K • CAPACITY: 6000", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("3")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("3")
- end)
- tab5.newButton("Backpack 4", "PRICE: 400K • CAPACITY: 50K", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("4")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("4")
- end)
- tab5.newButton("Backpack 5", "PRICE: 5M • CAPACITY: 307K", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("5")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("5")
- end)
- tab5.newButton("Backpack 6", "PRICE: 60M • CAPACITY: 5M", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("6")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("6")
- end)
- tab5.newButton("Backpack 7", "PRICE: 200M • CAPACITY: 160M", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("7")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("7")
- end)
- tab5.newButton("Backpack 8", "PRICE: 2.5B • CAPACITY: 1.26B", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("8")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("8")
- end)
- tab5.newButton("Backpack 9", "PRICE: 20B • CAPACITY: 10B", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("9")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("9")
- end)
- tab5.newButton("Backpack 10", "PRICE: 160B • CAPACITY: 80B", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("10")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("10")
- end)
- tab5.newButton("Backpack 11", "PRICE: 1.3T • CAPACITY: 646B", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("11")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("11")
- end)
- tab5.newButton("Backpack 12", "PRICE: 10.3T • CAPACITY: 5.2T", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("12")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("12")
- end)
- tab5.newButton("Backpack 13", "PRICE: 164T • CAPACITY: 82.4T", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("13")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("13")
- end)
- tab5.newButton("Backpack 14", "PRICE: 13.5q • CAPACITY: 2.70q", function()
- game:GetService("ReplicatedStorage").Remotes.Events.BuyBackpackEvent:FireServer("14")
- game:GetService("ReplicatedStorage").Remotes.Events.EquipBackpackEvent:FireServer("14")
- end)
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