Pastebinning04

Untitled

Jan 11th, 2017
107
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.32 KB | None | 0 0
  1. 2017-01-11 19:23:41.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2. 2017-01-11 19:24:04.157 - Thread: 23 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
  3. at VRageRender.MyHighlight.DrawRenderableComponent(MyActor actor, MyRenderableComponent renderableComponent, List`1 highlightDescs)
  4. at VRageRender.MyHighlight.Run(IRtvBindable target, ICustomTexture fxaaTarget, IDepthStencil depthStencilCopy)
  5. at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
  6. at VRageRender.MyRender11.DrawScene()
  7. at VRageRender.MyRender11.Draw(Boolean draw)
  8. at VRageRender.ExternalApp.MyRenderThread.Draw()
  9. at VRageRender.ExternalApp.MyRenderThread.RenderCallback()
  10. at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
  11. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  12. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  13. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  14. at System.Threading.ThreadHelper.ThreadStart(Object obj)
Advertisement
Add Comment
Please, Sign In to add comment