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- comment "Exported from Arsenal by Sgt. Geth";
- comment "Remove existing items";
- removeAllWeapons this;
- removeAllItems this;
- removeAllAssignedItems this;
- removeUniform this;
- removeVest this;
- removeBackpack this;
- removeHeadgear this;
- removeGoggles this;
- comment "Add containers";
- this forceAddUniform "IRGWoodlandUniform_H";
- this addItemToUniform "ACE_IR_Strobe_Item";
- this addItemToUniform "ACE_Flashlight_XL50";
- this addItemToUniform "ACE_MapTools";
- this addItemToUniform "ACE_EntrenchingTool";
- for "_i" from 1 to 4 do {this addItemToUniform "ACE_CableTie";};
- for "_i" from 1 to 3 do {this addItemToUniform "8Rnd_9mm_P210_Mag";};
- this addVest "IRGWoodland_Rig";
- for "_i" from 1 to 2 do {this addItemToVest "150Rnd_762x51_Box";};
- this addBackpack "CUP_B_AlicePack_Bedroll";
- for "_i" from 1 to 12 do {this addItemToBackpack "ACE_fieldDressing";};
- for "_i" from 1 to 12 do {this addItemToBackpack "ACE_elasticBandage";};
- for "_i" from 1 to 12 do {this addItemToBackpack "ACE_quikclot";};
- for "_i" from 1 to 6 do {this addItemToBackpack "ACE_epinephrine";};
- for "_i" from 1 to 6 do {this addItemToBackpack "ACE_morphine";};
- for "_i" from 1 to 12 do {this addItemToBackpack "ACE_packingBandage";};
- for "_i" from 1 to 4 do {this addItemToBackpack "ACE_tourniquet";};
- this addItemToBackpack "ACE_bloodIV";
- for "_i" from 1 to 2 do {this addItemToBackpack "ACE_bloodIV_250";};
- for "_i" from 1 to 2 do {this addItemToBackpack "ACE_bloodIV_500";};
- this addItemToBackpack "150Rnd_762x51_Box";
- this addHeadgear "IRGWoodland_Helmet";
- this addGoggles "G_Bandanna_beast";
- comment "Add weapons";
- this addWeapon "LMG_MG62_F";
- this addWeapon "hgun_P210_F";
- this addWeapon "Binocular";
- comment "Add items";
- this linkItem "ItemMap";
- this linkItem "ItemCompass";
- this linkItem "tf_microdagr";
- this linkItem "tf_anprc152_1";
- this linkItem "ItemGPS";
- this linkItem "CUP_NVG_PVS14";
- comment "Set identity";
- this setFace "GreekHead_A3_07";
- this setSpeaker "cup_d_female03_cz";
- [this,"IsleOfMan"] call bis_fnc_setUnitInsignia;
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