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Custom Content Patch 1.0 for MTE2 (uncommented)

TaxiService Aug 30th, 2015 (edited) 109 Never
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  1. <!-- Custom Content Patch v. 1.0
  2. for Mod Testing Environment v. 2
  3.  
  4. -Instructions:
  5. 1) Save this file as "events.xml.append" in a folder called "data"
  6. 2) Compress the "data" folder to zip
  7. 3) Use the archive as your CCP. Load it **AFTER** MTE
  8. (NOTE: MTE should be loaded after everything else)
  9.  
  10. -Useful links:
  11. Slipstream Mod Manager:
  12. http://www.ftlgame.com/forum/viewtopic.php?f=12&t=17102
  13.  
  14. MTE thread on ftlgame.com:
  15. http://www.ftlgame.com/forum/viewtopic.php?f=12&t=27847
  16.  
  17. A copy of this file on pastebin:
  18. http://pastebin.com/4SRDZHBG
  19.  
  20. A version of this file with comments:
  21. http://pastebin.com/BzkT4wqU
  22. -->
  23. <mod:findName type="event" name="MTE_SHIPS_TESTING">
  24.         <mod:findLike type="choice">
  25.                 <mod:selector hook="MTE_CCPINFO"/>
  26.                 <mod:removeTag/>
  27.         </mod:findLike>
  28.         <mod-append:choice>
  29.                 <text>Another dummy ship.</text>
  30.                 <event>
  31.                         <text>Ship spawned.</text>
  32.                         <ship auto_blueprint="MTE_DUMMY" hostile="true">
  33.                                 <destroyed load="MTE_DESTROYED"/>
  34.                                 <deadCrew load="MTE_DESTROYED" hostile="false"/>
  35.                         </ship>
  36.                         <choice>
  37.                                 <text>Continue...</text>
  38.                                 <event load="MTE_BOARDERS_PICKER"/>
  39.                         </choice>
  40.                 </event>
  41.         </mod-append:choice>
  42. </mod:findName>
  43.  
  44. <event name="MTE_EVENTLOADER">
  45.         <text>Choose an event to load:</text>
  46.         <choice hidden="true">
  47.                 <text>[event slot]</text>
  48.                 <event load="MTE_DISABLED"/>
  49.         </choice>
  50.         <choice hidden="true">
  51.                 <text>[event slot]</text>
  52.                 <event load="MTE_DISABLED"/>
  53.         </choice>
  54.         <choice hidden="true">
  55.                 <text>[event slot]</text>
  56.                 <event load="MTE_DISABLED"/>
  57.         </choice>
  58.         <choice hidden="true">
  59.                 <text>[event slot]</text>
  60.                 <event load="MTE_DISABLED"/>
  61.         </choice>
  62.         <choice hidden="true">
  63.                 <text>[event slot]</text>
  64.                 <event load="MTE_DISABLED"/>
  65.         </choice>
  66.         <choice hidden="true">
  67.                 <text>[event slot]</text>
  68.                 <event load="MTE_DISABLED"/>
  69.         </choice>
  70.         <choice hidden="true">
  71.                 <text>[event slot]</text>
  72.                 <event load="MTE_DISABLED"/>
  73.         </choice>
  74.         <choice hidden="true">
  75.                 <text>[event slot]</text>
  76.                 <event load="MTE_DISABLED"/>
  77.         </choice>
  78.         <choice>
  79.                 <text>Close this menu.</text>
  80.                 <event/>
  81.         </choice>
  82. </event>
  83.  
  84. <event name="MTE_ITEMLOADER">
  85.         <text>Choose an item to spawn:</text>
  86.         <choice>
  87.                 <text>[weapon slot]</text>
  88.                 <event>
  89.                         <text>Weapon added to your ship's inventory.</text>
  90.                         <weapon name="LASER_BURST_1"/>
  91.                         <choice>
  92.                                 <text>Continue...</text>
  93.                                 <event load="MTE_MENU_END"/>
  94.                         </choice>
  95.                 </event>
  96.         </choice>
  97.         <choice>
  98.                 <text>[augment slot]</text>
  99.                 <event>
  100.                         <text>Augment added to your ship's inventory.</text>
  101.                         <augment name="ADV_SCANNERS"/>
  102.                         <choice>
  103.                                 <text>Continue...</text>
  104.                                 <event load="MTE_MENU_END"/>
  105.                         </choice>
  106.                 </event>
  107.         </choice>
  108.         <choice>
  109.                 <text>[drone slot]</text>
  110.                 <event>
  111.                         <text>Drone added to your ship's inventory.</text>
  112.                         <drone name="SHIP_REPAIR"/>
  113.                         <choice>
  114.                                 <text>Continue...</text>
  115.                                 <event load="MTE_MENU_END"/>
  116.                         </choice>
  117.                 </event>
  118.         </choice>
  119. </event>
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