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  1. [00:30:50.330] XAudio2API::RefreshDevices: error while refreshing device list (unknown error - code: 0x-7ffbeff0)
  2. [00:30:50.569] ------- Init Cemu 2.6 -------
  3. [00:30:50.569] Init Wii U memory space (base: 0x00000206a0050000)
  4. [00:30:50.569] mlc01 path: mlc01
  5. [00:30:50.569] CPU: AMD Ryzen 5 5600 6-Core Processor
  6. [00:30:50.569] RAM: 16310MB
  7. [00:30:50.569] Platform: Windows 10 Pro (Build 9200)
  8. [00:30:50.569] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
  9. [00:30:50.571] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  10. [00:30:50.571] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  11. [00:30:55.555] Mounting title 00050000101c9500
  12. [00:30:55.556] Base: Games/The Legend of Zelda Breath of the Wild [EUR]/Base Game [Folder]
  13. [00:30:55.556] Update: Games/The Legend of Zelda Breath of the Wild [EUR]/Update [Folder]
  14. [00:30:55.556] DLC: Games/The Legend of Zelda Breath of the Wild [EUR]/DLC [Folder]
  15. [00:30:55.567] COS: System fonts found. Generated shareddata (26609KB)
  16. [00:30:55.574] Recompiler initialized
  17. [00:30:55.955] ------- Init Vulkan graphics backend -------
  18. [00:30:56.010] Vulkan instance version: 1.4
  19. [00:30:56.073] Using GPU: NVIDIA GeForce GT 1030
  20. [00:30:56.073] Driver version: 572.16
  21. [00:30:56.073] Vulkan: present_wait extension: supported
  22. [00:30:56.073] VulkanLimits: UBAlignment 256 nonCoherentAtomSize 64
  23. [00:30:56.115] Using available debug function: vkCreateDebugUtilsMessengerEXT()
  24. [00:30:56.115] Vulkan device memory info:
  25. [00:30:56.115] Heap 0 - Size 1967MB Flags 0x00000001
  26. [00:30:56.115] Heap 1 - Size 8155MB Flags 0x00000000
  27. [00:30:56.115] Heap 2 - Size 214MB Flags 0x00000001
  28. [00:30:56.115] Memory 0 - HeapIndex 1 Flags 0x00000000
  29. [00:30:56.115] Memory 1 - HeapIndex 1 Flags 0x00000000
  30. [00:30:56.115] Memory 2 - HeapIndex 1 Flags 0x00000000
  31. [00:30:56.115] Memory 3 - HeapIndex 1 Flags 0x00000000
  32. [00:30:56.115] Memory 4 - HeapIndex 1 Flags 0x00000000
  33. [00:30:56.115] Memory 5 - HeapIndex 1 Flags 0x00000000
  34. [00:30:56.115] Memory 6 - HeapIndex 1 Flags 0x00000000
  35. [00:30:56.115] Memory 7 - HeapIndex 0 Flags 0x00000001
  36. [00:30:56.115] Memory 8 - HeapIndex 1 Flags 0x00000006
  37. [00:30:56.115] Memory 9 - HeapIndex 1 Flags 0x0000000e
  38. [00:30:56.115] Memory 10 - HeapIndex 2 Flags 0x00000007
  39. [00:30:56.221] ------- Loaded title -------
  40. [00:30:56.221] TitleId: 00050000-101c9500
  41. [00:30:56.221] TitleVersion: v208
  42. [00:30:56.221] TitleRegion: EU
  43. [00:30:56.221] Save path: mlc01/usr/save/00050000/101C9500/user/
  44. [00:30:56.221] Shader cache file: shaderCache/transferable/00050000101c9500.bin
  45. [00:30:56.221] gameprofile path: gameProfiles/default/00050000101c9500.ini
  46. [00:30:56.221] RPX hash (updated): fb7911ad
  47. [00:30:56.221] RPX hash (base): dcac9927
  48. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 1462:7c95
  49. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 05e3:0608
  50. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 1022:43ee
  51. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 046d:c34b
  52. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 1022:149c
  53. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 0e8d:0616
  54. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 046d:c092
  55. [00:30:56.238] nsyshid::BackendLibusb: device not on whitelist: 054c:09cc
  56. [00:30:56.347] Loaded module 'u-king' with checksum 0x6267bfd0
  57. [00:30:56.347] RPL link time: 109ms
  58. [00:30:56.474] HLE scan time: 125ms
  59. [00:30:56.474] ------- Active settings -------
  60. [00:30:56.474] CPU-Mode: 3
  61. [00:30:56.474] Load shared libraries: true
  62. [00:30:56.474] Use precompiled shaders: 0 (gameprofile)
  63. [00:30:56.474] Full sync at GX2DrawDone: true
  64. [00:30:56.474] Strict shader mul: true
  65. [00:30:56.474] Async compile: true
  66. [00:30:56.474] Console language: 1
  67. [00:30:56.969] ------- Activate graphic packs -------
  68. [00:30:56.971] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Enhanced Reflections,Medium (8 samples),Extreme (16x)]
  69. [00:30:56.985] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
  70. [00:30:56.985] Applying patch group 'BotW_AspectRatio_V208'
  71. [00:30:56.985] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
  72. [00:30:56.985] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
  73. [00:30:56.989] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1600x900 (HD+),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)]
  74. [00:30:56.989] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803500-01803540)
  75. [00:30:56.989] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: Medium (1x),Medium (1x),Medium (Default),Medium (Default),Normal (Default)]
  76. [00:30:56.992] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803600-018039dc)
  77. [00:30:56.992] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803a00-01803c38)
  78. [00:30:56.992] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803d00-01803d6c)
  79. [00:30:56.992] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803e00-018040d0)
  80. [00:30:56.992] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804100-01804120)
  81. [00:30:56.992] Applying patch group 'BotW_LoadingScreen_V208'
  82. [00:30:56.992] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804200-01804214)
  83. [00:30:56.992] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804300-01804310)
  84. [00:30:56.992] Applying patch group 'BotW_VSync_V208' (Codecave: 01804400-018044a4)
  85. [00:30:56.992] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804500-01804538)
  86. [00:30:56.993] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  87. [00:30:56.993] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,30FPS Limit,60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  88. [00:30:56.993] Applying patch group 'BotW_MenuCursorSpeed_V208'
  89. [00:30:56.993] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Menu Navigation Speed [Presets: 1.0x (Default)]
  90. [00:30:56.993] ------- Init Audio backend -------
  91. [00:30:56.993] DirectSound: available
  92. [00:30:56.993] XAudio 2.8: available
  93. [00:30:56.993] Cubeb: available
  94. [00:30:56.993] ------- Init Audio input backend -------
  95. [00:30:56.993] Cubeb: available
  96. [00:30:56.993] ------- Run title -------
  97. [00:30:56.999] Graphic pack "Graphics" prevents rendertarget size optimization. This warning can be ignored and is intended for graphic pack developers
  98. [00:31:00.450] Shader cache loaded with 9313 shaders. Commited mem 770MB. Took 3451ms
  99. [00:31:12.573] IOSU_ACT: using account default in first slot
  100.  
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