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  1.  
  2.  yes = {
  3.   [Variables] =  {
  4.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  5.   };
  6.   [Upvalues] =  {
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  8.    [2] = ReplicatedStorage.airdrops.vomit
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  10.   [Constants] =  {
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  12.   };
  13.  };
  14.  {
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  17.   };
  18.   [Upvalues] =  {
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  20.   };
  21.   [Constants] =  {
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  23.    [2] = "Visible"
  24.   };
  25.  };
  26.  {
  27.   [Variables] =  {
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  29.   };
  30.   [Upvalues] =  {
  31.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  32.    [2] = ReplicatedStorage.airdrops.stimtrap
  33.   };
  34.   [Constants] =  {
  35.    [1] = "Name"
  36.   };
  37.  };
  38.  {
  39.   [Variables] =  {
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  41.   };
  42.   [Upvalues] =  {
  43.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  44.    [2] =  {
  45.     [name] = "BIG GAME HUNTER"
  46.     [reward] = "HunterS"
  47.     [desc] = "DEAL 4000 MELEE DAMAGE TOTAL"
  48.     [reqamount] = 4000
  49.     [req] = "DamageDealt"
  50.    };
  51.    [3] = game
  52.   };
  53.   [Constants] =  {
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  55.    [2] = "Visible"
  56.    [3] = "baseframe"
  57.    [4] = "name"
  58.    [5] = "Text"
  59.    [6] = "desc"
  60.    [7] = "ReplicatedStorage"
  61.    [8] = "skins"
  62.    [9] = "firstperson"
  63.    [10] = "reward"
  64.    [11] = "FindFirstChild"
  65.    [12] = "rewardframe"
  66.    [13] = "handname"
  67.    [14] = "Value"
  68.   };
  69.  };
  70.  {
  71.   [Variables] =  {
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  73.   };
  74.   [Upvalues] =  {
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  78.   [Constants] =  {
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  80.   };
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  82.  {
  83.   [Variables] =  {
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  85.   };
  86.   [Upvalues] =  {
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  88.   };
  89.   [Constants] =  {
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  91.    [2] = "Visible"
  92.   };
  93.  };
  94.  {
  95.   [Variables] =  {
  96.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  97.   };
  98.   [Upvalues] =  {
  99.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  100.    [2] = "BadBat"
  101.   };
  102.   [Constants] =  nil
  103.  };
  104.  {
  105.   [Variables] =  {
  106.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  107.   };
  108.   [Upvalues] =  {
  109.    [1] = workspace
  110.    [2] = "HunterS"
  111.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  112.    [4] = game
  113.   };
  114.   [Constants] =  {
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  116.    [2] = "adjustStats"
  117.    [3] = "changehands"
  118.    [4] = "FireServer"
  119.    [5] = "equippedhands"
  120.    [6] = "CURRENTLY WEARING: "
  121.    [7] = "string"
  122.    [8] = "upper"
  123.    [9] = upper
  124.    [10] = "ReplicatedStorage"
  125.    [11] = "skins"
  126.    [12] = "firstperson"
  127.    [13] = "FindFirstChild"
  128.    [14] = "handname"
  129.    [15] = "Value"
  130.    [16] = "Text"
  131.   };
  132.  };
  133.  {
  134.   [Variables] =  {
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  136.   };
  137.   [Upvalues] =  {
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  139.    [2] = function: 0xbfea5de53c6214a9, is lua closure: true
  140.   };
  141.   [Constants] =  {
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  143.    [2] = "Visible"
  144.   };
  145.  };
  146.  {
  147.   [Variables] =  {
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  149.   };
  150.   [Upvalues] =  {
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  152.    [2] = Instance
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  154.   [Constants] =  {
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  156.    [2] = "UDim2"
  157.    [3] = "new"
  158.    [4] = new
  159.    [5] = "X"
  160.    [6] = "Y"
  161.    [7] = "Position"
  162.   };
  163.  };
  164.  {
  165.   [Variables] =  {
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  167.   };
  168.   [Upvalues] =  {
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  170.    [2] = ReplicatedStorage.airdrops.cowboy
  171.   };
  172.   [Constants] =  {
  173.    [1] = "Name"
  174.   };
  175.  };
  176.  {
  177.   [Variables] =  {
  178.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  179.   };
  180.   [Upvalues] =  {
  181.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  182.    [2] =  {
  183.     [name] = "DEUS VULT"
  184.     [reward] = "TGarment"
  185.     [desc] = "DECAPITATE 80 PLAYERS WITH THE GREAT SWORD"
  186.     [reqamount] = 80
  187.     [req] = "GreatswordDecaps"
  188.    };
  189.    [3] = game
  190.   };
  191.   [Constants] =  {
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  193.    [2] = "Visible"
  194.    [3] = "baseframe"
  195.    [4] = "name"
  196.    [5] = "Text"
  197.    [6] = "desc"
  198.    [7] = "ReplicatedStorage"
  199.    [8] = "skins"
  200.    [9] = "firstperson"
  201.    [10] = "reward"
  202.    [11] = "FindFirstChild"
  203.    [12] = "rewardframe"
  204.    [13] = "handname"
  205.    [14] = "Value"
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  207.  };
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  212.   [Upvalues] =  {
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  216.   [Constants] =  {
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  220.  {
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  224.   [Upvalues] =  {
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  231.    [2] = "BackgroundColor3"
  232.    [3] = "Color3"
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  234.    [5] = new
  235.    [6] = 0.1921568627451
  236.    [7] = "string"
  237.    [8] = "upper"
  238.    [9] = upper
  239.    [10] = "INVITE SENT"
  240.    [11] = "Text"
  241.    [12] = 0.78039215686275
  242.    [13] = 0.17254901960784
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  244.    [15] = "duel"
  245.    [16] = "invite"
  246.    [17] = "FireServer"
  247.    [18] = "delay"
  248.    [19] = delay
  249.    [20] = 0.65098039215686
  250.    [21] = 0.090196078431373
  251.    [22] = "ACCEPTED DUEL"
  252.    [23] = 0.75294117647059
  253.    [24] = 0.074509803921569
  254.    [25] = "accept"
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  256.  };
  257.  {
  258.   [Variables] =  {
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  260.   };
  261.   [Upvalues] =  {
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  263.    [2] = "PBaton"
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  265.   [Constants] =  nil
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  268.   [Variables] =  {
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  271.   [Upvalues] =  {
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  275.   [Constants] =  nil
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  277.  {
  278.   [Variables] =  {
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  281.   [Upvalues] =  {
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  283.    [2] = "CHammer"
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  285.   [Constants] =  nil
  286.  };
  287.  {
  288.   [Variables] =  {
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  290.   };
  291.   [Upvalues] =  {
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  298.    [2] = "BackgroundColor3"
  299.    [3] = "Color3"
  300.    [4] = "new"
  301.    [5] = new
  302.    [6] = 0.1921568627451
  303.    [7] = "string"
  304.    [8] = "upper"
  305.    [9] = upper
  306.    [10] = "INVITE SENT"
  307.    [11] = "Text"
  308.    [12] = 0.78039215686275
  309.    [13] = 0.17254901960784
  310.    [14] = "ServerStuff"
  311.    [15] = "duel"
  312.    [16] = "invite"
  313.    [17] = "FireServer"
  314.    [18] = "delay"
  315.    [19] = delay
  316.    [20] = 0.65098039215686
  317.    [21] = 0.090196078431373
  318.    [22] = "ACCEPTED DUEL"
  319.    [23] = 0.75294117647059
  320.    [24] = 0.074509803921569
  321.    [25] = "accept"
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  323.  };
  324.  {
  325.   [Variables] =  {
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  327.   };
  328.   [Upvalues] =  {
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  330.    [2] =  {
  331.     [name] = "SPECIAL OPERATIVE"
  332.     [reward] = "GSuit"
  333.     [desc] = "GET 4 HEADSHOTS WITH RIFLE"
  334.     [reqamount] = 4
  335.     [req] = "RifleHeadshots"
  336.    };
  337.    [3] = game
  338.   };
  339.   [Constants] =  {
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  341.    [2] = "Visible"
  342.    [3] = "baseframe"
  343.    [4] = "name"
  344.    [5] = "Text"
  345.    [6] = "desc"
  346.    [7] = "ReplicatedStorage"
  347.    [8] = "skins"
  348.    [9] = "firstperson"
  349.    [10] = "reward"
  350.    [11] = "FindFirstChild"
  351.    [12] = "rewardframe"
  352.    [13] = "handname"
  353.    [14] = "Value"
  354.   };
  355.  };
  356.  {
  357.   [Variables] =  {
  358.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  359.   };
  360.   [Upvalues] =  {
  361.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  362.   };
  363.   [Constants] =  {
  364.    [1] = "challengehover"
  365.    [2] = "Visible"
  366.   };
  367.  };
  368.  {
  369.   [Variables] =  {
  370.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  371.   };
  372.   [Upvalues] =  {
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  374.    [2] =  {
  375.     [name] = "HAZARDOUS SURVIVOR"
  376.     [reward] = "HevS"
  377.     [desc] = "LAND 33 CHARGED BACKSTABS WITH THE CROWBAR"
  378.     [reqamount] = 33
  379.     [req] = "LandedCrowbars"
  380.    };
  381.    [3] = game
  382.   };
  383.   [Constants] =  {
  384.    [1] = "challengehover"
  385.    [2] = "Visible"
  386.    [3] = "baseframe"
  387.    [4] = "name"
  388.    [5] = "Text"
  389.    [6] = "desc"
  390.    [7] = "ReplicatedStorage"
  391.    [8] = "skins"
  392.    [9] = "firstperson"
  393.    [10] = "reward"
  394.    [11] = "FindFirstChild"
  395.    [12] = "rewardframe"
  396.    [13] = "handname"
  397.    [14] = "Value"
  398.   };
  399.  };
  400.  {
  401.   [Variables] =  {
  402.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  403.   };
  404.   [Upvalues] =  {
  405.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.1buggyfresh
  406.    [2] = workspace
  407.    [3] = Players.1buggyfresh
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  409.   [Constants] =  {
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  411.    [2] = "BackgroundColor3"
  412.    [3] = "Color3"
  413.    [4] = "new"
  414.    [5] = new
  415.    [6] = 0.1921568627451
  416.    [7] = "string"
  417.    [8] = "upper"
  418.    [9] = upper
  419.    [10] = "INVITE SENT"
  420.    [11] = "Text"
  421.    [12] = 0.78039215686275
  422.    [13] = 0.17254901960784
  423.    [14] = "ServerStuff"
  424.    [15] = "duel"
  425.    [16] = "invite"
  426.    [17] = "FireServer"
  427.    [18] = "delay"
  428.    [19] = delay
  429.    [20] = 0.65098039215686
  430.    [21] = 0.090196078431373
  431.    [22] = "ACCEPTED DUEL"
  432.    [23] = 0.75294117647059
  433.    [24] = 0.074509803921569
  434.    [25] = "accept"
  435.   };
  436.  };
  437.  {
  438.   [Variables] =  {
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  440.   };
  441.   [Upvalues] =  {
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  443.    [2] = "SAxe"
  444.   };
  445.   [Constants] =  nil
  446.  };
  447.  {
  448.   [Variables] =  {
  449.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  450.   };
  451.   [Upvalues] =  {
  452.    [1] = function: 0x797771a78f38bb51, is lua closure: true
  453.    [2] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  454.    [3] = Players.ViniDalvino.PlayerGui.mainGui.spectateframe
  455.    [4] = Workspace.Camera.Blur
  456.    [5] = workspace
  457.    [6] = 1
  458.   };
  459.   [Constants] =  {
  460.    [1] = "spawn"
  461.    [2] = spawn
  462.    [3] = "Visible"
  463.    [4] = "Enabled"
  464.    [5] = "CurrentCamera"
  465.    [6] = "Crossroads"
  466.    [7] = "Cameras"
  467.    [8] = "cam"
  468.    [9] = "look"
  469.    [10] = "CFrame"
  470.    [11] = "FieldOfView"
  471.   };
  472.  };
  473.  {
  474.   [Variables] =  {
  475.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  476.   };
  477.   [Upvalues] =  {
  478.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  479.    [2] = "PFork"
  480.   };
  481.   [Constants] =  nil
  482.  };
  483.  {
  484.   [Variables] =  {
  485.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  486.   };
  487.   [Upvalues] =  {
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  489.    [2] = "PilotG"
  490.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  491.    [4] = game
  492.   };
  493.   [Constants] =  {
  494.    [1] = "ServerStuff"
  495.    [2] = "adjustStats"
  496.    [3] = "changehands"
  497.    [4] = "FireServer"
  498.    [5] = "equippedhands"
  499.    [6] = "CURRENTLY WEARING: "
  500.    [7] = "string"
  501.    [8] = "upper"
  502.    [9] = upper
  503.    [10] = "ReplicatedStorage"
  504.    [11] = "skins"
  505.    [12] = "firstperson"
  506.    [13] = "FindFirstChild"
  507.    [14] = "handname"
  508.    [15] = "Value"
  509.    [16] = "Text"
  510.   };
  511.  };
  512.  {
  513.   [Variables] =  {
  514.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  515.   };
  516.   [Upvalues] =  {
  517.    [1] = workspace
  518.    [2] = "Hotline"
  519.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  520.    [4] = game
  521.   };
  522.   [Constants] =  {
  523.    [1] = "ServerStuff"
  524.    [2] = "adjustStats"
  525.    [3] = "changehands"
  526.    [4] = "FireServer"
  527.    [5] = "equippedhands"
  528.    [6] = "CURRENTLY WEARING: "
  529.    [7] = "string"
  530.    [8] = "upper"
  531.    [9] = upper
  532.    [10] = "ReplicatedStorage"
  533.    [11] = "skins"
  534.    [12] = "firstperson"
  535.    [13] = "FindFirstChild"
  536.    [14] = "handname"
  537.    [15] = "Value"
  538.    [16] = "Text"
  539.   };
  540.  };
  541.  {
  542.   [Variables] =  {
  543.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  544.   };
  545.   [Upvalues] =  {
  546.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  547.    [2] = ReplicatedStorage.airdrops.pistol
  548.   };
  549.   [Constants] =  {
  550.    [1] = "Name"
  551.   };
  552.  };
  553.  {
  554.   [Variables] =  {
  555.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  556.   };
  557.   [Upvalues] =  {
  558.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  559.    [2] = Instance
  560.   };
  561.   [Constants] =  {
  562.    [1] = "challengehover"
  563.    [2] = "UDim2"
  564.    [3] = "new"
  565.    [4] = new
  566.    [5] = "X"
  567.    [6] = "Y"
  568.    [7] = "Position"
  569.   };
  570.  };
  571.  {
  572.   [Variables] =  {
  573.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  574.   };
  575.   [Upvalues] =  {
  576.    [1] = function: 0x797771a78f38bb51, is lua closure: true
  577.    [2] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  578.    [3] = Players.ViniDalvino.PlayerGui.mainGui.spectateframe
  579.    [4] = Workspace.Camera.Blur
  580.    [5] = workspace
  581.   };
  582.   [Constants] =  {
  583.    [1] = "spawn"
  584.    [2] = spawn
  585.    [3] = "Visible"
  586.    [4] = "Enabled"
  587.    [5] = "CurrentCamera"
  588.    [6] = "cpart"
  589.    [7] = "CFrame"
  590.    [8] = "FieldOfView"
  591.   };
  592.  };
  593.  {
  594.   [Variables] =  {
  595.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  596.   };
  597.   [Upvalues] =  {
  598.    [1] = function: 0x888c30bb001129f9, is lua closure: true
  599.   };
  600.   [Constants] =  nil
  601.  };
  602.  {
  603.   [Variables] =  {
  604.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  605.   };
  606.   [Upvalues] =  {
  607.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  608.    [2] =  {
  609.     [Trackers] =  {
  610.      [DBPellets] = 79
  611.      [ChargedFists] = 58
  612.      [LandedCharges] = 875
  613.      [DamageDealt] = 38653.76475
  614.      [GreatswordDecaps] = 50
  615.      [Headshots] = 41
  616.      [LandedCrowbars] = 2
  617.      [LandedSMG] = 23
  618.      [LandedBludgeons] = 234
  619.      [Lockers] = 1032
  620.      [Backstabs] = 330
  621.      [JumpHits] = 26
  622.     };
  623.     [ChosenAirdrop] = "default"
  624.     [HandInventory] =  {
  625.      [SOutfit] = true
  626.      [PraeS] = true
  627.      [Hotline] = true
  628.      [POveralls] = true
  629.      [PilotG] = true
  630.      [PSuit] = true
  631.      [HunterS] = true
  632.     };
  633.     [Deaths] = 20
  634.     [LastWep] = "Shovel"
  635.     [SpecialRoles] =  {
  636.      [Shamed] = false
  637.     };
  638.     [Hands] = "POveralls"
  639.     [WeaponsFound] =  {
  640.      [Fist] = true
  641.      [PAxe] = true
  642.      [CHammer] = true
  643.      [BBat] = true
  644.      [PFork] = true
  645.      [RPier] = true
  646.      [IPick] = true
  647.      [LPipe] = true
  648.      [CBar] = true
  649.      [THawk] = true
  650.      [GSword] = true
  651.      [SAxe] = true
  652.      [TSpear] = true
  653.      [BKnuckles] = true
  654.      [CCleaver] = true
  655.      [BadBat] = true
  656.      [FAxe] = true
  657.      [HKnife] = true
  658.      [SHammer] = true
  659.      [Shovel] = true
  660.      [HBerd] = true
  661.      [MMachete] = true
  662.      [NSword] = true
  663.      [CKnife] = true
  664.      [PBaton] = true
  665.      [KaramB] = true
  666.      [BSpear] = true
  667.      [TJavelin] = true
  668.     };
  669.     [Kills] = 5
  670.    };
  671.   };
  672.   [Constants] =  {
  673.    [1] = "stats"
  674.    [2] = "Position"
  675.    [3] = "UDim2"
  676.    [4] = "new"
  677.    [5] = new
  678.    [6] = 0.75
  679.    [7] = "HIDE PLAYER STATS"
  680.    [8] = "Text"
  681.    [9] = "base"
  682.    [10] = "kills"
  683.    [11] = "TOTAL KILLS: "
  684.    [12] = "Kills"
  685.    [13] = "deaths"
  686.    [14] = "TOTAL DEATHS: "
  687.    [15] = "Deaths"
  688.    [16] = "Trackers"
  689.    [17] = "Backstabs"
  690.    [18] = "backstabs"
  691.    [19] = "TOTAL BACKSTABS: "
  692.    [20] = "Headshots"
  693.    [21] = "headshots"
  694.    [22] = "TOTAL HEADSHOTS: "
  695.    [23] = "LandedCharges"
  696.    [24] = "chargelanded"
  697.    [25] = "CHARGED HITS LANDED: "
  698.    [26] = "Lockers"
  699.    [27] = "lockersopen"
  700.    [28] = "TOTAL LOCKERS OPENED: "
  701.    [29] = "DamageDealt"
  702.    [30] = "damage"
  703.    [31] = "TOTAL MELEE DAMAGE DEALT: "
  704.    [32] = "math"
  705.    [33] = "ceil"
  706.    [34] = ceil
  707.    [35] = "handslist"
  708.    [36] = "Visible"
  709.    [37] = "equippedhands"
  710.    [38] = "ipairs"
  711.    [39] = ipairs
  712.    [40] = "GetChildren"
  713.    [41] = "Name"
  714.    [42] = "example"
  715.    [43] = "Destroy"
  716.    [44] = "SHOW PLAYER STATS"
  717.   };
  718.  };
  719.  {
  720.   [Variables] =  {
  721.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  722.   };
  723.   [Upvalues] =  {
  724.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  725.    [2] = Instance
  726.   };
  727.   [Constants] =  {
  728.    [1] = "challengehover"
  729.    [2] = "UDim2"
  730.    [3] = "new"
  731.    [4] = new
  732.    [5] = "X"
  733.    [6] = "Y"
  734.    [7] = "Position"
  735.   };
  736.  };
  737.  {
  738.   [Variables] =  {
  739.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  740.   };
  741.   [Upvalues] =  {
  742.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  743.    [2] = Instance
  744.   };
  745.   [Constants] =  {
  746.    [1] = "challengehover"
  747.    [2] = "UDim2"
  748.    [3] = "new"
  749.    [4] = new
  750.    [5] = "X"
  751.    [6] = "Y"
  752.    [7] = "Position"
  753.   };
  754.  };
  755.  {
  756.   [Variables] =  {
  757.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  758.   };
  759.   [Upvalues] =  {
  760.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  761.   };
  762.   [Constants] =  {
  763.    [1] = "challengehover"
  764.    [2] = "Visible"
  765.   };
  766.  };
  767.  {
  768.   [Variables] =  {
  769.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  770.   };
  771.   [Upvalues] =  {
  772.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  773.    [2] = "TSpear"
  774.   };
  775.   [Constants] =  nil
  776.  };
  777.  {
  778.   [Variables] =  {
  779.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  780.   };
  781.   [Upvalues] =  {
  782.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  783.    [2] = ReplicatedStorage.airdrops.ninja
  784.   };
  785.   [Constants] =  {
  786.    [1] = "Name"
  787.   };
  788.  };
  789.  {
  790.   [Variables] =  {
  791.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  792.   };
  793.   [Upvalues] =  {
  794.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  795.    [2] = Instance
  796.   };
  797.   [Constants] =  {
  798.    [1] = "challengehover"
  799.    [2] = "UDim2"
  800.    [3] = "new"
  801.    [4] = new
  802.    [5] = "X"
  803.    [6] = "Y"
  804.    [7] = "Position"
  805.   };
  806.  };
  807.  {
  808.   [Variables] =  {
  809.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  810.   };
  811.   [Upvalues] =  {
  812.    [1] = workspace
  813.    [2] = "PSuit"
  814.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  815.    [4] = game
  816.   };
  817.   [Constants] =  {
  818.    [1] = "ServerStuff"
  819.    [2] = "adjustStats"
  820.    [3] = "changehands"
  821.    [4] = "FireServer"
  822.    [5] = "equippedhands"
  823.    [6] = "CURRENTLY WEARING: "
  824.    [7] = "string"
  825.    [8] = "upper"
  826.    [9] = upper
  827.    [10] = "ReplicatedStorage"
  828.    [11] = "skins"
  829.    [12] = "firstperson"
  830.    [13] = "FindFirstChild"
  831.    [14] = "handname"
  832.    [15] = "Value"
  833.    [16] = "Text"
  834.   };
  835.  };
  836.  {
  837.   [Variables] =  {
  838.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  839.   };
  840.   [Upvalues] =  {
  841.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.Captain_Chezeon
  842.    [2] = workspace
  843.    [3] = Players.Captain_Chezeon
  844.   };
  845.   [Constants] =  {
  846.    [1] = "button"
  847.    [2] = "BackgroundColor3"
  848.    [3] = "Color3"
  849.    [4] = "new"
  850.    [5] = new
  851.    [6] = 0.1921568627451
  852.    [7] = "string"
  853.    [8] = "upper"
  854.    [9] = upper
  855.    [10] = "INVITE SENT"
  856.    [11] = "Text"
  857.    [12] = 0.78039215686275
  858.    [13] = 0.17254901960784
  859.    [14] = "ServerStuff"
  860.    [15] = "duel"
  861.    [16] = "invite"
  862.    [17] = "FireServer"
  863.    [18] = "delay"
  864.    [19] = delay
  865.    [20] = 0.65098039215686
  866.    [21] = 0.090196078431373
  867.    [22] = "ACCEPTED DUEL"
  868.    [23] = 0.75294117647059
  869.    [24] = 0.074509803921569
  870.    [25] = "accept"
  871.   };
  872.  };
  873.  {
  874.   [Variables] =  {
  875.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  876.   };
  877.   [Upvalues] =  {
  878.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.trolo97685
  879.    [2] = workspace
  880.    [3] = Players.trolo97685
  881.   };
  882.   [Constants] =  {
  883.    [1] = "button"
  884.    [2] = "BackgroundColor3"
  885.    [3] = "Color3"
  886.    [4] = "new"
  887.    [5] = new
  888.    [6] = 0.1921568627451
  889.    [7] = "string"
  890.    [8] = "upper"
  891.    [9] = upper
  892.    [10] = "INVITE SENT"
  893.    [11] = "Text"
  894.    [12] = 0.78039215686275
  895.    [13] = 0.17254901960784
  896.    [14] = "ServerStuff"
  897.    [15] = "duel"
  898.    [16] = "invite"
  899.    [17] = "FireServer"
  900.    [18] = "delay"
  901.    [19] = delay
  902.    [20] = 0.65098039215686
  903.    [21] = 0.090196078431373
  904.    [22] = "ACCEPTED DUEL"
  905.    [23] = 0.75294117647059
  906.    [24] = 0.074509803921569
  907.    [25] = "accept"
  908.   };
  909.  };
  910.  {
  911.   [Variables] =  {
  912.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  913.   };
  914.   [Upvalues] =  {
  915.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  916.    [2] =  {
  917.     [name] = "KEEPING IT STYLISH"
  918.     [reward] = "PSuit"
  919.     [desc] = "PERFORM 50 BACKSTABS"
  920.     [reqamount] = 50
  921.     [req] = "Backstabs"
  922.    };
  923.    [3] = game
  924.   };
  925.   [Constants] =  {
  926.    [1] = "challengehover"
  927.    [2] = "Visible"
  928.    [3] = "baseframe"
  929.    [4] = "name"
  930.    [5] = "Text"
  931.    [6] = "desc"
  932.    [7] = "ReplicatedStorage"
  933.    [8] = "skins"
  934.    [9] = "firstperson"
  935.    [10] = "reward"
  936.    [11] = "FindFirstChild"
  937.    [12] = "rewardframe"
  938.    [13] = "handname"
  939.    [14] = "Value"
  940.   };
  941.  };
  942.  {
  943.   [Variables] =  {
  944.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  945.   };
  946.   [Upvalues] =  {
  947.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.starDestroyer1015
  948.    [2] = workspace
  949.    [3] = Players.starDestroyer1015
  950.   };
  951.   [Constants] =  {
  952.    [1] = "button"
  953.    [2] = "BackgroundColor3"
  954.    [3] = "Color3"
  955.    [4] = "new"
  956.    [5] = new
  957.    [6] = 0.1921568627451
  958.    [7] = "string"
  959.    [8] = "upper"
  960.    [9] = upper
  961.    [10] = "INVITE SENT"
  962.    [11] = "Text"
  963.    [12] = 0.78039215686275
  964.    [13] = 0.17254901960784
  965.    [14] = "ServerStuff"
  966.    [15] = "duel"
  967.    [16] = "invite"
  968.    [17] = "FireServer"
  969.    [18] = "delay"
  970.    [19] = delay
  971.    [20] = 0.65098039215686
  972.    [21] = 0.090196078431373
  973.    [22] = "ACCEPTED DUEL"
  974.    [23] = 0.75294117647059
  975.    [24] = 0.074509803921569
  976.    [25] = "accept"
  977.   };
  978.  };
  979.  {
  980.   [Variables] =  {
  981.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  982.   };
  983.   [Upvalues] =  {
  984.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  985.    [2] =  {
  986.     [name] = "DISTINGUISHED CONTESTANT"
  987.     [reward] = "GOveralls"
  988.     [desc] = "DEAL 350000 GRAND TOTAL MELEE DAMAGE"
  989.     [reqamount] = 350000
  990.     [req] = "DamageDealt"
  991.    };
  992.    [3] = game
  993.   };
  994.   [Constants] =  {
  995.    [1] = "challengehover"
  996.    [2] = "Visible"
  997.    [3] = "baseframe"
  998.    [4] = "name"
  999.    [5] = "Text"
  1000.    [6] = "desc"
  1001.    [7] = "ReplicatedStorage"
  1002.    [8] = "skins"
  1003.    [9] = "firstperson"
  1004.    [10] = "reward"
  1005.    [11] = "FindFirstChild"
  1006.    [12] = "rewardframe"
  1007.    [13] = "handname"
  1008.    [14] = "Value"
  1009.   };
  1010.  };
  1011.  {
  1012.   [Variables] =  {
  1013.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1014.   };
  1015.   [Upvalues] =  {
  1016.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  1017.    [2] = ReplicatedStorage.airdrops.swat
  1018.   };
  1019.   [Constants] =  {
  1020.    [1] = "Name"
  1021.   };
  1022.  };
  1023.  {
  1024.   [Variables] =  {
  1025.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1026.   };
  1027.   [Upvalues] =  {
  1028.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  1029.    [2] = ReplicatedStorage.airdrops.rainbow
  1030.   };
  1031.   [Constants] =  {
  1032.    [1] = "Name"
  1033.   };
  1034.  };
  1035.  {
  1036.   [Variables] =  {
  1037.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1038.   };
  1039.   [Upvalues] =  {
  1040.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1041.   };
  1042.   [Constants] =  {
  1043.    [1] = "challengehover"
  1044.    [2] = "Visible"
  1045.   };
  1046.  };
  1047.  {
  1048.   [Variables] =  {
  1049.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1050.   };
  1051.   [Upvalues] =  {
  1052.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1053.    [2] =  {
  1054.     [name] = "SPECIAL RIOT OPERATIVE"
  1055.     [reward] = "RGear"
  1056.     [desc] = "LAND 40 HITS WITH THE SUBMACHINE GUN"
  1057.     [reqamount] = 40
  1058.     [req] = "LandedSMG"
  1059.    };
  1060.    [3] = game
  1061.   };
  1062.   [Constants] =  {
  1063.    [1] = "challengehover"
  1064.    [2] = "Visible"
  1065.    [3] = "baseframe"
  1066.    [4] = "name"
  1067.    [5] = "Text"
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  1091.  {
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  1094.   };
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  1106.   };
  1107.   [Upvalues] =  {
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  1109.    [2] = ReplicatedStorage.airdrops.bait
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  1113.   };
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  1115.  {
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  1118.   };
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  1121.    [2] = ReplicatedStorage.airdrops.survivor
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  1125.   };
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  1127.  {
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  1130.   };
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  1133.    [2] = workspace
  1134.    [3] = Players.SilverShrimp73
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  1136.   [Constants] =  {
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  1138.    [2] = "BackgroundColor3"
  1139.    [3] = "Color3"
  1140.    [4] = "new"
  1141.    [5] = new
  1142.    [6] = 0.1921568627451
  1143.    [7] = "string"
  1144.    [8] = "upper"
  1145.    [9] = upper
  1146.    [10] = "INVITE SENT"
  1147.    [11] = "Text"
  1148.    [12] = 0.78039215686275
  1149.    [13] = 0.17254901960784
  1150.    [14] = "ServerStuff"
  1151.    [15] = "duel"
  1152.    [16] = "invite"
  1153.    [17] = "FireServer"
  1154.    [18] = "delay"
  1155.    [19] = delay
  1156.    [20] = 0.65098039215686
  1157.    [21] = 0.090196078431373
  1158.    [22] = "ACCEPTED DUEL"
  1159.    [23] = 0.75294117647059
  1160.    [24] = 0.074509803921569
  1161.    [25] = "accept"
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  1164.  {
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  1166.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1167.   };
  1168.   [Upvalues] =  {
  1169.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1170.   };
  1171.   [Constants] =  {
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  1173.    [2] = "Text"
  1174.    [3] = "HIDE DUEL LIST"
  1175.    [4] = "SHOW DUEL LIST"
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  1178.    [7] = "dueltitle"
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  1181.  {
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  1184.   };
  1185.   [Upvalues] =  {
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  1188.    [3] = ZxphyrEdit
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  1192.    [2] = "BackgroundColor3"
  1193.    [3] = "Color3"
  1194.    [4] = "new"
  1195.    [5] = new
  1196.    [6] = 0.1921568627451
  1197.    [7] = "string"
  1198.    [8] = "upper"
  1199.    [9] = upper
  1200.    [10] = "INVITE SENT"
  1201.    [11] = "Text"
  1202.    [12] = 0.78039215686275
  1203.    [13] = 0.17254901960784
  1204.    [14] = "ServerStuff"
  1205.    [15] = "duel"
  1206.    [16] = "invite"
  1207.    [17] = "FireServer"
  1208.    [18] = "delay"
  1209.    [19] = delay
  1210.    [20] = 0.65098039215686
  1211.    [21] = 0.090196078431373
  1212.    [22] = "ACCEPTED DUEL"
  1213.    [23] = 0.75294117647059
  1214.    [24] = 0.074509803921569
  1215.    [25] = "accept"
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  1221.   };
  1222.   [Upvalues] =  {
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  1224.    [2] = "normal"
  1225.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
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  1229.    [2] = "spawnPlayer"
  1230.    [3] = "FireServer"
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  1232.    [5] = ipairs
  1233.    [6] = "CurrentCamera"
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  1235.    [8] = "Destroy"
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  1245.    [3] = 1321DAVID1231
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  1249.    [2] = "BackgroundColor3"
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  1252.    [5] = new
  1253.    [6] = 0.1921568627451
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  1255.    [8] = "upper"
  1256.    [9] = upper
  1257.    [10] = "INVITE SENT"
  1258.    [11] = "Text"
  1259.    [12] = 0.78039215686275
  1260.    [13] = 0.17254901960784
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  1262.    [15] = "duel"
  1263.    [16] = "invite"
  1264.    [17] = "FireServer"
  1265.    [18] = "delay"
  1266.    [19] = delay
  1267.    [20] = 0.65098039215686
  1268.    [21] = 0.090196078431373
  1269.    [22] = "ACCEPTED DUEL"
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  1271.    [24] = 0.074509803921569
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  1294.    [2] = "Visible"
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  1303.    [2] =  {
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  1305.     [reward] = "PilotG"
  1306.     [desc] = "LAND 20 CHARGED HITS WHILE IN THE AIR"
  1307.     [reqamount] = 20
  1308.     [req] = "JumpHits"
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  1314.    [2] = "Visible"
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  1316.    [4] = "name"
  1317.    [5] = "Text"
  1318.    [6] = "desc"
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  1320.    [8] = "skins"
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  1322.    [10] = "reward"
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  1324.    [12] = "rewardframe"
  1325.    [13] = "handname"
  1326.    [14] = "Value"
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  1332.   };
  1333.   [Upvalues] =  {
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  1335.    [2] = "RPier"
  1336.   };
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  1346.    [3] = ZxphyrEdit
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  1350.    [2] = "BackgroundColor3"
  1351.    [3] = "Color3"
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  1353.    [5] = new
  1354.    [6] = 0.1921568627451
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  1357.    [9] = upper
  1358.    [10] = "INVITE SENT"
  1359.    [11] = "Text"
  1360.    [12] = 0.78039215686275
  1361.    [13] = 0.17254901960784
  1362.    [14] = "ServerStuff"
  1363.    [15] = "duel"
  1364.    [16] = "invite"
  1365.    [17] = "FireServer"
  1366.    [18] = "delay"
  1367.    [19] = delay
  1368.    [20] = 0.65098039215686
  1369.    [21] = 0.090196078431373
  1370.    [22] = "ACCEPTED DUEL"
  1371.    [23] = 0.75294117647059
  1372.    [24] = 0.074509803921569
  1373.    [25] = "accept"
  1374.   };
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  1378.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  1380.   [Upvalues] =  {
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  1401.   };
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  1404.    [2] = "Visible"
  1405.   };
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  1407.  {
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  1409.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1410.   };
  1411.   [Upvalues] =  {
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  1413.    [2] = ReplicatedStorage.airdrops.doomguy
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  1416.    [1] = "Name"
  1417.   };
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  1419.  {
  1420.   [Variables] =  {
  1421.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1422.   };
  1423.   [Upvalues] =  {
  1424.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1425.    [2] =  {
  1426.     [name] = "PUGILIST"
  1427.     [reward] = "BGloves"
  1428.     [desc] = "LAND 80 FULLY CHARGED FIST HITS"
  1429.     [reqamount] = 80
  1430.     [req] = "ChargedFists"
  1431.    };
  1432.    [3] = game
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  1436.    [2] = "Visible"
  1437.    [3] = "baseframe"
  1438.    [4] = "name"
  1439.    [5] = "Text"
  1440.    [6] = "desc"
  1441.    [7] = "ReplicatedStorage"
  1442.    [8] = "skins"
  1443.    [9] = "firstperson"
  1444.    [10] = "reward"
  1445.    [11] = "FindFirstChild"
  1446.    [12] = "rewardframe"
  1447.    [13] = "handname"
  1448.    [14] = "Value"
  1449.   };
  1450.  };
  1451.  {
  1452.   [Variables] =  {
  1453.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1454.   };
  1455.   [Upvalues] =  {
  1456.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1457.   };
  1458.   [Constants] =  {
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  1460.    [2] = "Visible"
  1461.   };
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  1463.  {
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  1466.   };
  1467.   [Upvalues] =  {
  1468.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1469.    [2] =  {
  1470.     [name] = "1-800-HOTLINE"
  1471.     [reward] = "Hotline"
  1472.     [desc] = "LAND 100 CHARGED HITS WITH BLUDGEON WEAPONS"
  1473.     [reqamount] = 100
  1474.     [req] = "LandedBludgeons"
  1475.    };
  1476.    [3] = game
  1477.   };
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  1480.    [2] = "Visible"
  1481.    [3] = "baseframe"
  1482.    [4] = "name"
  1483.    [5] = "Text"
  1484.    [6] = "desc"
  1485.    [7] = "ReplicatedStorage"
  1486.    [8] = "skins"
  1487.    [9] = "firstperson"
  1488.    [10] = "reward"
  1489.    [11] = "FindFirstChild"
  1490.    [12] = "rewardframe"
  1491.    [13] = "handname"
  1492.    [14] = "Value"
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  1496.   [Variables] =  {
  1497.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  1499.   [Upvalues] =  {
  1500.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  1501.    [2] = "CBar"
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  1504.  };
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  1511.    [2] = workspace
  1512.    [3] = 1321DAVID1231
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  1516.    [2] = "BackgroundColor3"
  1517.    [3] = "Color3"
  1518.    [4] = "new"
  1519.    [5] = new
  1520.    [6] = 0.1921568627451
  1521.    [7] = "string"
  1522.    [8] = "upper"
  1523.    [9] = upper
  1524.    [10] = "INVITE SENT"
  1525.    [11] = "Text"
  1526.    [12] = 0.78039215686275
  1527.    [13] = 0.17254901960784
  1528.    [14] = "ServerStuff"
  1529.    [15] = "duel"
  1530.    [16] = "invite"
  1531.    [17] = "FireServer"
  1532.    [18] = "delay"
  1533.    [19] = delay
  1534.    [20] = 0.65098039215686
  1535.    [21] = 0.090196078431373
  1536.    [22] = "ACCEPTED DUEL"
  1537.    [23] = 0.75294117647059
  1538.    [24] = 0.074509803921569
  1539.    [25] = "accept"
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  1542.  {
  1543.   [Variables] =  {
  1544.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
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  1546.   [Upvalues] =  {
  1547.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.jumbledflower24
  1548.    [2] = workspace
  1549.    [3] = Players.jumbledflower24
  1550.   };
  1551.   [Constants] =  {
  1552.    [1] = "button"
  1553.    [2] = "BackgroundColor3"
  1554.    [3] = "Color3"
  1555.    [4] = "new"
  1556.    [5] = new
  1557.    [6] = 0.1921568627451
  1558.    [7] = "string"
  1559.    [8] = "upper"
  1560.    [9] = upper
  1561.    [10] = "INVITE SENT"
  1562.    [11] = "Text"
  1563.    [12] = 0.78039215686275
  1564.    [13] = 0.17254901960784
  1565.    [14] = "ServerStuff"
  1566.    [15] = "duel"
  1567.    [16] = "invite"
  1568.    [17] = "FireServer"
  1569.    [18] = "delay"
  1570.    [19] = delay
  1571.    [20] = 0.65098039215686
  1572.    [21] = 0.090196078431373
  1573.    [22] = "ACCEPTED DUEL"
  1574.    [23] = 0.75294117647059
  1575.    [24] = 0.074509803921569
  1576.    [25] = "accept"
  1577.   };
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  1579.  {
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  1582.   };
  1583.   [Upvalues] =  {
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  1585.    [2] = workspace
  1586.    [3] = 1buggyfresh
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  1590.    [2] = "BackgroundColor3"
  1591.    [3] = "Color3"
  1592.    [4] = "new"
  1593.    [5] = new
  1594.    [6] = 0.1921568627451
  1595.    [7] = "string"
  1596.    [8] = "upper"
  1597.    [9] = upper
  1598.    [10] = "INVITE SENT"
  1599.    [11] = "Text"
  1600.    [12] = 0.78039215686275
  1601.    [13] = 0.17254901960784
  1602.    [14] = "ServerStuff"
  1603.    [15] = "duel"
  1604.    [16] = "invite"
  1605.    [17] = "FireServer"
  1606.    [18] = "delay"
  1607.    [19] = delay
  1608.    [20] = 0.65098039215686
  1609.    [21] = 0.090196078431373
  1610.    [22] = "ACCEPTED DUEL"
  1611.    [23] = 0.75294117647059
  1612.    [24] = 0.074509803921569
  1613.    [25] = "accept"
  1614.   };
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  1616.  {
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  1619.   };
  1620.   [Upvalues] =  {
  1621.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  1622.    [2] = "BBat"
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  1624.   [Constants] =  nil
  1625.  };
  1626.  {
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  1629.   };
  1630.   [Upvalues] =  {
  1631.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  1632.    [2] = ReplicatedStorage.airdrops.templar
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  1634.   [Constants] =  {
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  1637.  };
  1638.  {
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  1641.   };
  1642.   [Upvalues] =  {
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  1644.    [2] = workspace
  1645.    [3] = Zulu_B
  1646.   };
  1647.   [Constants] =  {
  1648.    [1] = "button"
  1649.    [2] = "BackgroundColor3"
  1650.    [3] = "Color3"
  1651.    [4] = "new"
  1652.    [5] = new
  1653.    [6] = 0.1921568627451
  1654.    [7] = "string"
  1655.    [8] = "upper"
  1656.    [9] = upper
  1657.    [10] = "INVITE SENT"
  1658.    [11] = "Text"
  1659.    [12] = 0.78039215686275
  1660.    [13] = 0.17254901960784
  1661.    [14] = "ServerStuff"
  1662.    [15] = "duel"
  1663.    [16] = "invite"
  1664.    [17] = "FireServer"
  1665.    [18] = "delay"
  1666.    [19] = delay
  1667.    [20] = 0.65098039215686
  1668.    [21] = 0.090196078431373
  1669.    [22] = "ACCEPTED DUEL"
  1670.    [23] = 0.75294117647059
  1671.    [24] = 0.074509803921569
  1672.    [25] = "accept"
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  1675.  {
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  1679.   [Upvalues] =  {
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  1683.   [Constants] =  nil
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  1685.  {
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  1688.   };
  1689.   [Upvalues] =  {
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  1695.  {
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  1698.   };
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  1701.    [2] =  {
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  1703.     [reward] = "SOutfit"
  1704.     [desc] = "OPEN 800 LOCKERS"
  1705.     [reqamount] = 800
  1706.     [req] = "Lockers"
  1707.    };
  1708.    [3] = game
  1709.   };
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  1712.    [2] = "Visible"
  1713.    [3] = "baseframe"
  1714.    [4] = "name"
  1715.    [5] = "Text"
  1716.    [6] = "desc"
  1717.    [7] = "ReplicatedStorage"
  1718.    [8] = "skins"
  1719.    [9] = "firstperson"
  1720.    [10] = "reward"
  1721.    [11] = "FindFirstChild"
  1722.    [12] = "rewardframe"
  1723.    [13] = "handname"
  1724.    [14] = "Value"
  1725.   };
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  1727.  {
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  1730.   };
  1731.   [Upvalues] =  {
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  1733.   };
  1734.   [Constants] =  {
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  1736.    [2] = "Visible"
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  1739.  {
  1740.   [Variables] =  {
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  1742.   };
  1743.   [Upvalues] =  {
  1744.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  1745.    [2] = "FAxe"
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  1747.   [Constants] =  nil
  1748.  };
  1749.  {
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  1752.   };
  1753.   [Upvalues] =  {
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  1755.    [2] =  {
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  1757.     [reward] = "PraeS"
  1758.     [desc] = "HIT 30 DOUBLE BARREL SHOTGUN PELLETS"
  1759.     [reqamount] = 30
  1760.     [req] = "DBPellets"
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  1762.    [3] = game
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  1766.    [2] = "Visible"
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  1768.    [4] = "name"
  1769.    [5] = "Text"
  1770.    [6] = "desc"
  1771.    [7] = "ReplicatedStorage"
  1772.    [8] = "skins"
  1773.    [9] = "firstperson"
  1774.    [10] = "reward"
  1775.    [11] = "FindFirstChild"
  1776.    [12] = "rewardframe"
  1777.    [13] = "handname"
  1778.    [14] = "Value"
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  1781.  {
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  1785.   [Upvalues] =  {
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  1795.   [Upvalues] =  {
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  1800.    [2] = "Name"
  1801.    [3] = "FindFirstChild"
  1802.    [4] = "button"
  1803.    [5] = "BackgroundColor3"
  1804.    [6] = "Color3"
  1805.    [7] = "new"
  1806.    [8] = new
  1807.    [9] = 0.1921568627451
  1808.    [10] = 0.65098039215686
  1809.    [11] = 0.090196078431373
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  1811.    [13] = delay
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  1814.  {
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  1818.   [Upvalues] =  {
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  1822.   [Constants] =  nil
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  1824.  {
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  1828.   [Upvalues] =  {
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  1832.   [Constants] =  {
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  1834.    [2] = "UDim2"
  1835.    [3] = "new"
  1836.    [4] = new
  1837.    [5] = "X"
  1838.    [6] = "Y"
  1839.    [7] = "Position"
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  1842.  {
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  1846.   [Upvalues] =  {
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  1848.   };
  1849.   [Constants] =  {
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  1851.    [2] = "Visible"
  1852.   };
  1853.  };
  1854.  {
  1855.   [Variables] =  {
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  1857.   };
  1858.   [Upvalues] =  {
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  1860.    [2] = function: 0xe62662cc30449ff9, is lua closure: true
  1861.    [3] = workspace
  1862.    [4] = "normal"
  1863.   };
  1864.   [Constants] =  {
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  1866.    [2] = "example"
  1867.    [3] = "Destroy"
  1868.    [4] = "GetChildren"
  1869.    [5] = "math"
  1870.    [6] = "random"
  1871.    [7] = random
  1872.    [8] = "Name"
  1873.    [9] = "ServerStuff"
  1874.    [10] = "spawnPlayer"
  1875.    [11] = "FireServer"
  1876.    [12] = "ipairs"
  1877.    [13] = ipairs
  1878.    [14] = "CurrentCamera"
  1879.   };
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  1881.  {
  1882.   [Variables] =  {
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  1884.   };
  1885.   [Upvalues] =  {
  1886.    [1] = workspace
  1887.    [2] = "SOutfit"
  1888.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1889.    [4] = game
  1890.   };
  1891.   [Constants] =  {
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  1893.    [2] = "adjustStats"
  1894.    [3] = "changehands"
  1895.    [4] = "FireServer"
  1896.    [5] = "equippedhands"
  1897.    [6] = "CURRENTLY WEARING: "
  1898.    [7] = "string"
  1899.    [8] = "upper"
  1900.    [9] = upper
  1901.    [10] = "ReplicatedStorage"
  1902.    [11] = "skins"
  1903.    [12] = "firstperson"
  1904.    [13] = "FindFirstChild"
  1905.    [14] = "handname"
  1906.    [15] = "Value"
  1907.    [16] = "Text"
  1908.   };
  1909.  };
  1910.  {
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  1912.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  1913.   };
  1914.   [Upvalues] =  {
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  1916.    [2] = "PraeS"
  1917.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  1918.    [4] = game
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  1920.   [Constants] =  {
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  1922.    [2] = "adjustStats"
  1923.    [3] = "changehands"
  1924.    [4] = "FireServer"
  1925.    [5] = "equippedhands"
  1926.    [6] = "CURRENTLY WEARING: "
  1927.    [7] = "string"
  1928.    [8] = "upper"
  1929.    [9] = upper
  1930.    [10] = "ReplicatedStorage"
  1931.    [11] = "skins"
  1932.    [12] = "firstperson"
  1933.    [13] = "FindFirstChild"
  1934.    [14] = "handname"
  1935.    [15] = "Value"
  1936.    [16] = "Text"
  1937.   };
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  1943.   [Upvalues] =  {
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  1945.    [2] = "KaramB"
  1946.   };
  1947.   [Constants] =  nil
  1948.  };
  1949.  {
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  1953.   [Upvalues] =  {
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  1955.    [2] = "CCleaver"
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  1957.   [Constants] =  nil
  1958.  };
  1959.  {
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  1963.   [Upvalues] =  {
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  1965.    [2] = Instance
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  1969.    [2] = "UDim2"
  1970.    [3] = "new"
  1971.    [4] = new
  1972.    [5] = "X"
  1973.    [6] = "Y"
  1974.    [7] = "Position"
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  1980.   };
  1981.   [Upvalues] =  {
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  1983.    [2] = Instance
  1984.   };
  1985.   [Constants] =  {
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  1987.    [2] = "UDim2"
  1988.    [3] = "new"
  1989.    [4] = new
  1990.    [5] = "X"
  1991.    [6] = "Y"
  1992.    [7] = "Position"
  1993.   };
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  1995.  {
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  1998.   };
  1999.   [Upvalues] =  {
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  2002.   [Constants] =  {
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  2004.    [2] = "Visible"
  2005.   };
  2006.  };
  2007.  {
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  2011.   [Upvalues] =  {
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  2013.    [2] = "POveralls"
  2014.    [3] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  2015.    [4] = game
  2016.   };
  2017.   [Constants] =  {
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  2019.    [2] = "adjustStats"
  2020.    [3] = "changehands"
  2021.    [4] = "FireServer"
  2022.    [5] = "equippedhands"
  2023.    [6] = "CURRENTLY WEARING: "
  2024.    [7] = "string"
  2025.    [8] = "upper"
  2026.    [9] = upper
  2027.    [10] = "ReplicatedStorage"
  2028.    [11] = "skins"
  2029.    [12] = "firstperson"
  2030.    [13] = "FindFirstChild"
  2031.    [14] = "handname"
  2032.    [15] = "Value"
  2033.    [16] = "Text"
  2034.   };
  2035.  };
  2036.  {
  2037.   [Variables] =  {
  2038.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2039.   };
  2040.   [Upvalues] =  {
  2041.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  2042.    [2] = Instance
  2043.   };
  2044.   [Constants] =  {
  2045.    [1] = "challengehover"
  2046.    [2] = "UDim2"
  2047.    [3] = "new"
  2048.    [4] = new
  2049.    [5] = "X"
  2050.    [6] = "Y"
  2051.    [7] = "Position"
  2052.   };
  2053.  };
  2054.  {
  2055.   [Variables] =  {
  2056.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2057.   };
  2058.   [Upvalues] =  {
  2059.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2060.    [2] = "LPipe"
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  2062.   [Constants] =  nil
  2063.  };
  2064.  {
  2065.   [Variables] =  {
  2066.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2067.   };
  2068.   [Upvalues] =  {
  2069.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.Conoxr
  2070.    [2] = workspace
  2071.    [3] = Players.Conoxr
  2072.   };
  2073.   [Constants] =  {
  2074.    [1] = "button"
  2075.    [2] = "BackgroundColor3"
  2076.    [3] = "Color3"
  2077.    [4] = "new"
  2078.    [5] = new
  2079.    [6] = 0.1921568627451
  2080.    [7] = "string"
  2081.    [8] = "upper"
  2082.    [9] = upper
  2083.    [10] = "INVITE SENT"
  2084.    [11] = "Text"
  2085.    [12] = 0.78039215686275
  2086.    [13] = 0.17254901960784
  2087.    [14] = "ServerStuff"
  2088.    [15] = "duel"
  2089.    [16] = "invite"
  2090.    [17] = "FireServer"
  2091.    [18] = "delay"
  2092.    [19] = delay
  2093.    [20] = 0.65098039215686
  2094.    [21] = 0.090196078431373
  2095.    [22] = "ACCEPTED DUEL"
  2096.    [23] = 0.75294117647059
  2097.    [24] = 0.074509803921569
  2098.    [25] = "accept"
  2099.   };
  2100.  };
  2101.  {
  2102.   [Variables] =  {
  2103.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2104.   };
  2105.   [Upvalues] =  {
  2106.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2107.    [2] = "THawk"
  2108.   };
  2109.   [Constants] =  nil
  2110.  };
  2111.  {
  2112.   [Variables] =  {
  2113.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2114.   };
  2115.   [Upvalues] =  {
  2116.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  2117.    [2] = ReplicatedStorage.airdrops.hunter
  2118.   };
  2119.   [Constants] =  {
  2120.    [1] = "Name"
  2121.   };
  2122.  };
  2123.  {
  2124.   [Variables] =  {
  2125.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2126.   };
  2127.   [Upvalues] =  {
  2128.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  2129.    [2] = ReplicatedStorage.airdrops.stimmer
  2130.   };
  2131.   [Constants] =  {
  2132.    [1] = "Name"
  2133.   };
  2134.  };
  2135.  {
  2136.   [Variables] =  {
  2137.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2138.   };
  2139.   [Upvalues] =  {
  2140.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.Sovietkrieg
  2141.    [2] = workspace
  2142.    [3] = Players.Sovietkrieg
  2143.   };
  2144.   [Constants] =  {
  2145.    [1] = "button"
  2146.    [2] = "BackgroundColor3"
  2147.    [3] = "Color3"
  2148.    [4] = "new"
  2149.    [5] = new
  2150.    [6] = 0.1921568627451
  2151.    [7] = "string"
  2152.    [8] = "upper"
  2153.    [9] = upper
  2154.    [10] = "INVITE SENT"
  2155.    [11] = "Text"
  2156.    [12] = 0.78039215686275
  2157.    [13] = 0.17254901960784
  2158.    [14] = "ServerStuff"
  2159.    [15] = "duel"
  2160.    [16] = "invite"
  2161.    [17] = "FireServer"
  2162.    [18] = "delay"
  2163.    [19] = delay
  2164.    [20] = 0.65098039215686
  2165.    [21] = 0.090196078431373
  2166.    [22] = "ACCEPTED DUEL"
  2167.    [23] = 0.75294117647059
  2168.    [24] = 0.074509803921569
  2169.    [25] = "accept"
  2170.   };
  2171.  };
  2172.  {
  2173.   [Variables] =  {
  2174.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2175.   };
  2176.   [Upvalues] =  {
  2177.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  2178.    [2] = ReplicatedStorage.airdrops.knife
  2179.   };
  2180.   [Constants] =  {
  2181.    [1] = "Name"
  2182.   };
  2183.  };
  2184.  {
  2185.   [Variables] =  {
  2186.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2187.   };
  2188.   [Upvalues] =  {
  2189.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2190.    [2] = "BKnuckles"
  2191.   };
  2192.   [Constants] =  nil
  2193.  };
  2194.  {
  2195.   [Variables] =  {
  2196.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2197.   };
  2198.   [Upvalues] =  {
  2199.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  2200.   };
  2201.   [Constants] =  {
  2202.    [1] = "challengehover"
  2203.    [2] = "Visible"
  2204.   };
  2205.  };
  2206.  {
  2207.   [Variables] =  {
  2208.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2209.   };
  2210.   [Upvalues] =  {
  2211.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2212.    [2] = "HKnife"
  2213.   };
  2214.   [Constants] =  nil
  2215.  };
  2216.  {
  2217.   [Variables] =  {
  2218.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2219.   };
  2220.   [Upvalues] =  {
  2221.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2222.    [2] = "CKnife"
  2223.   };
  2224.   [Constants] =  nil
  2225.  };
  2226.  {
  2227.   [Variables] =  {
  2228.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2229.   };
  2230.   [Upvalues] =  {
  2231.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe.duellist.plsunbansugingmelon
  2232.    [2] = workspace
  2233.    [3] = Players.plsunbansugingmelon
  2234.   };
  2235.   [Constants] =  {
  2236.    [1] = "button"
  2237.    [2] = "BackgroundColor3"
  2238.    [3] = "Color3"
  2239.    [4] = "new"
  2240.    [5] = new
  2241.    [6] = 0.1921568627451
  2242.    [7] = "string"
  2243.    [8] = "upper"
  2244.    [9] = upper
  2245.    [10] = "INVITE SENT"
  2246.    [11] = "Text"
  2247.    [12] = 0.78039215686275
  2248.    [13] = 0.17254901960784
  2249.    [14] = "ServerStuff"
  2250.    [15] = "duel"
  2251.    [16] = "invite"
  2252.    [17] = "FireServer"
  2253.    [18] = "delay"
  2254.    [19] = delay
  2255.    [20] = 0.65098039215686
  2256.    [21] = 0.090196078431373
  2257.    [22] = "ACCEPTED DUEL"
  2258.    [23] = 0.75294117647059
  2259.    [24] = 0.074509803921569
  2260.    [25] = "accept"
  2261.   };
  2262.  };
  2263.  {
  2264.   [Variables] =  {
  2265.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2266.   };
  2267.   [Upvalues] =  {
  2268.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2269.    [2] = "MMachete"
  2270.   };
  2271.   [Constants] =  nil
  2272.  };
  2273.  {
  2274.   [Variables] =  {
  2275.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2276.   };
  2277.   [Upvalues] =  {
  2278.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2279.    [2] = "PAxe"
  2280.   };
  2281.   [Constants] =  nil
  2282.  };
  2283.  {
  2284.   [Variables] =  {
  2285.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2286.   };
  2287.   [Upvalues] =  {
  2288.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  2289.    [2] = ReplicatedStorage.airdrops.defense
  2290.   };
  2291.   [Constants] =  {
  2292.    [1] = "Name"
  2293.   };
  2294.  };
  2295.  {
  2296.   [Variables] =  {
  2297.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2298.   };
  2299.   [Upvalues] =  {
  2300.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2301.    [2] = "BSpear"
  2302.   };
  2303.   [Constants] =  nil
  2304.  };
  2305.  {
  2306.   [Variables] =  {
  2307.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2308.   };
  2309.   [Upvalues] =  {
  2310.    [1] = function: 0xe62662cc30449ff9, is lua closure: true
  2311.    [2] = "HBerd"
  2312.   };
  2313.   [Constants] =  nil
  2314.  };
  2315.  {
  2316.   [Variables] =  {
  2317.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2318.   };
  2319.   [Upvalues] =  {
  2320.    [1] = function: 0x76d5d365ab363181, is lua closure: true
  2321.    [2] = ReplicatedStorage.airdrops.teamer
  2322.   };
  2323.   [Constants] =  {
  2324.    [1] = "Name"
  2325.   };
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  2327.  {
  2328.   [Variables] =  {
  2329.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2330.   };
  2331.   [Upvalues] =  {
  2332.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  2333.    [2] = Instance
  2334.   };
  2335.   [Constants] =  {
  2336.    [1] = "challengehover"
  2337.    [2] = "UDim2"
  2338.    [3] = "new"
  2339.    [4] = new
  2340.    [5] = "X"
  2341.    [6] = "Y"
  2342.    [7] = "Position"
  2343.   };
  2344.  };
  2345.  {
  2346.   [Variables] =  {
  2347.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2348.   };
  2349.   [Upvalues] =  {
  2350.    [1] = function: 0xa98a318fcb7fce11, is lua closure: true
  2351.   };
  2352.   [Constants] =  nil
  2353.  };
  2354.  {
  2355.   [Variables] =  {
  2356.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2357.   };
  2358.   [Upvalues] =  {
  2359.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  2360.    [2] = Instance
  2361.   };
  2362.   [Constants] =  {
  2363.    [1] = "challengehover"
  2364.    [2] = "UDim2"
  2365.    [3] = "new"
  2366.    [4] = new
  2367.    [5] = "X"
  2368.    [6] = "Y"
  2369.    [7] = "Position"
  2370.   };
  2371.  };
  2372.  {
  2373.   [Variables] =  {
  2374.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2375.   };
  2376.   [Upvalues] =  {
  2377.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  2378.    [2] = Instance
  2379.   };
  2380.   [Constants] =  {
  2381.    [1] = "challengehover"
  2382.    [2] = "UDim2"
  2383.    [3] = "new"
  2384.    [4] = new
  2385.    [5] = "X"
  2386.    [6] = "Y"
  2387.    [7] = "Position"
  2388.   };
  2389.  };
  2390.  {
  2391.   [Variables] =  {
  2392.    [script] = Players.ViniDalvino.PlayerGui.mainGui.main
  2393.   };
  2394.   [Upvalues] =  {
  2395.    [1] = Players.ViniDalvino.PlayerGui.mainGui.mainframe
  2396.   };
  2397.   [Constants] =  {
  2398.    [1] = "challenges"
  2399.    [2] = "Position"
  2400.    [3] = "UDim2"
  2401.    [4] = "new"
  2402.    [5] = new
  2403.    [6] = 0.3
  2404.    [7] = "challengelist"
  2405.    [8] = "Visible"
  2406.    [9] = 0.72
  2407.    [10] = "HIDE CHALLENGES"
  2408.    [11] = "Text"
  2409.    [12] = "VIEW CHALLENGES"
  2410.   };
  2411.  };
RAW Paste Data
Ledger Nano X - The secure hardware wallet
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