Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- No. 122 Elio & Popplio/Brionne/Primarina (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-2,1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Grid Expand Unlock: 25/2/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-3,2,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Tempo
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/2/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-3,1,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sparkling Aria: Recharging Strike 9
- Move: Sparkling Aria Charges the userโs move gauge by one when its attack move hits. If the move has the Multistrike effect tag, charges the userโs move gauge by one for each hit.
- Color Grid: ๐ฅ Red (Move Effect)
- Grid Expand Unlock: 25/2/2025 06:00:00
- Cell 52 | ๐ฏ Cord (2,-1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 20
- Sp. Def 20
- Color Grid: ๐ฆ Blue (Stat)
- Grid Expand Unlock: 25/2/2025 06:00:00
- Cell 53 | ๐ฏ Cord (2,0,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Weโve Got Tricks!: Critical Squad 1
- Move: Weโve Got Tricks! Raises the critical-hit rate of all allied sync pairs by one stat rank when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Grid Expand Unlock: 25/2/2025 06:00:00
- Cell 54 | ๐ฏ Cord (2,-2,0) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- X Sp. Def All: Shielded 1
- Move: X Sp. Def All Raises the Defense of all allied sync pairs by one stat rank when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Grid Expand Unlock: 25/2/2025 06:00:00
- -
- No. 103 Lillie (Anniversary 2021) & Lunala (Genderless)
- Cell 49 | ๐ฏ Cord (0,2,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Super Powered 9
- Powers up the userโs moves and sync move that are super effective.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/2/2025 06:00:00
- Cell 50 | ๐ฏ Cord (0,-2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Moongeist Beam: Combo Freebie 9
- Move: Moongeist Beam Applies the Free Move Next effect to the user when its attack move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Grid Expand Unlock: 25/2/2025 06:00:00
- -
- No. 120 Diantha & Tyrantrum (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (3,3,-6) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Step Onstage!: MP Refresh 3
- Move: Step Onstage! Has a chance (40%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (1,4,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rock Tomb: Trip Up 9
- Move: Rock Tomb Lowers the targetโs Speed by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Cakewalk
- The more the targetโs Speed is lowered, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 18 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-3,-1,4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sand Shelter
- Protects the user from damage from a sandstorm.
- Color Grid: ๐จ Yellow (Passive)
- Cell 21 | ๐ฏ Cord (-1,-2,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-2,-2,4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-3,-2,5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 24 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 25 | ๐ฏ Cord (-2,-3,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Tomb: Move Gauge Refresh 3
- Move: Rock Tomb Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 26 | ๐ฏ Cord (-3,-3,6) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- X Accuracy: MP Refresh 3
- Move: X Accuracy Has a chance (40%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 27 | ๐ฏ Cord (-1,-4,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Super Freebie 2
- Has a chance (30%) of applying the Free Move Next effect to the user when its move is super effective.
- Color Grid: ๐จ Yellow (Passive)
- Cell 28 | ๐ฏ Cord (-2,-4,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Super Syncer
- Applies the Supereffectiveย โ Next effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 29 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-2,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headstrong
- Attack cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-2,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Head Smash: Power 3
- Head Smash: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 33 | ๐ฏ Cord (3,-3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Head Smash: Power 3
- Head Smash: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 34 | ๐ฏ Cord (2,-3,1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Head Smash: Move Gauge Refresh 3
- Move: Head Smash Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 35 | ๐ฏ Cord (1,-3,2) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 36 | ๐ฏ Cord (3,-4,1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Head Smash: Move Gauge Refresh 9
- Move: Head Smash Charges the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 37 | ๐ฏ Cord (2,-4,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- X Accuracy: Berserker 1
- Move: X Accuracy Raises the userโs Attack by one stat rank when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-1,2,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Head Smash: Power 3
- Head Smash: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Head Smash: Power 3
- Head Smash: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-2,3,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Head Smash: Power 3
- Head Smash: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-1,3,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Attack 20
- Attack 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-3,4,-1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hem In 4
- Has a chance (50%) of lowering the targetโs evasiveness by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,4,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Wide Open
- The more the targetโs evasiveness is lowered, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shining to Eternity Rock Impact: Power 25
- Shining to Eternity Rock Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shining to Eternity Rock Impact: Power 25
- Shining to Eternity Rock Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 162 Shauna & Sylveon (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Draining Kiss: Power 4
- Draining Kiss: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 11 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Draining Kiss: Power 4
- Draining Kiss: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (2,1,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Draining Kiss: Power 4
- Draining Kiss: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (1,2,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 14 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Team Sync Think 9
- Increases the Special Movesย โ Next effect of all allied sync pairs by one rank after using the userโs sync move. This effect can activate only once per battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Smarty-Pants
- The more the targetโs Sp. Def is lowered, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 16 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-1,-1,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Draining Kiss: Power 4
- Draining Kiss: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 20 | ๐ฏ Cord (-3,0,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Draining Kiss: Power 4
- Draining Kiss: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Draining Kiss: Move Gauge Refresh 2
- Move: Draining Kiss Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 22 | ๐ฏ Cord (-1,-2,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- HP 20
- HP 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-3,-1,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Draining Kiss: Twofer 9
- Move: Draining Kiss Applies the Free Move Next effect to the user when its Pokรฉmon uses a move.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Draining Kiss: Satisfied Snicker 9
- Move: Draining Kiss Lowers the targetโs Sp.ย Atk by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-5,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Haste
- Speed cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (1,-4,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Proof of Friendship!: MP Refresh 2
- Move: Proof of Friendship! Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 32 | ๐ฏ Cord (2,-5,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (3,-6,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Speed 10
- Speed 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ramming Speed
- The more the userโs Speed is raised, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Team Viral Hustle 9
- Raises the Speed of all allied sync pairs by one stat rank when the userโs Pokรฉmon uses a status move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (-3,4,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-2,4,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-3,5,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dauntless
- Sp. Atk cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 42 | ๐ฏ Cord (-1,4,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- X Sp. Atk: Barricade 1
- Move: X Sp. Atk Raises the userโs Sp. Def by one stat rank when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 43 | ๐ฏ Cord (-2,5,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- X Sp. Atk: MP Refresh 3
- Move: X Sp. Atk Has a chance (40%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 44 | ๐ฏ Cord (-3,6,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 20
- Sp. Atk 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Quick Tempo
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainteaser
- The more the targetโs Sp. Def is lowered, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Really Really Exciting Battle Fairy Beam: Power 25
- Really Really Exciting Battle Fairy Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Really Really Exciting Battle Fairy Beam: Power 25
- Really Really Exciting Battle Fairy Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 192 Grusha & Beartic (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Ice Fang: Power 4
- Ice Fang: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Snow Shelter
- Protects the user from damage from a hailstorm.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Ice Fang: Power 4
- Ice Fang: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: MP Refresh 2
- Move: Potion Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Potion: Master Healer 1
- Move: Potion Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: Master Healer 1
- Move: Potion Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Unbending
- Defense cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Ice Fang: Accuracy 5
- Ice Fang: Accuracy โ 5
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Attack 10
- Attack 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hostile Environment 1
- Raises the chance of inflicting status conditions with the additional effects of moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Let It Pile Up!: MP Refresh 2
- Move: Let It Pile Up! Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Vigilance
- Protects the user against critical hits.
- Color Grid: ๐จ Yellow (Passive)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Team HP Recovery (M) 1
- Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Antifreeze
- Prevents the user from becoming frozen.
- Color Grid: ๐จ Yellow (Passive)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Stalwart
- Sp. Def cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: Attack Move DR 2
- Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Paldea Solidarity: MP Refresh 1
- Move: Paldea Solidarity Has a chance (20%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: MG โ 2
- Quickly charges the move gauge when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Damage Guard
- Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Ice Fang: Power 4
- Ice Fang: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Ice Fang: Move Gauge Refresh 2
- Move: Ice Fang Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Ice Fang: Power 4
- Ice Fang: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Speed 10
- Speed 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ice Fang: Aggravation 3
- Move: Ice Fang Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ice Zone: Team Special DR 2
- Reduces special attack move damage taken by allies when the zone is an Ice Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Chilling Snowy Mountains Ice Impact: Power 25
- Chilling Snowy Mountains Ice Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Chilling Snowy Mountains Ice Impact: Power 25
- Chilling Snowy Mountains Ice Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 2 Brock & Kabutops (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sand Shelter
- Protects the user from damage from a sandstorm.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Mini Potion All: MP Refresh 2
- Move: Mini Potion All Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Mini Potion All: Master Healer 1
- Move: Mini Potion All Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Unbending
- Defense cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Tomb: Accuracy 5
- Rock Tomb: Accuracy โ 5
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Attack 10
- Attack 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Lithic Healing 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the zone is a Rock Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Show Me Your Best!: MP Refresh 2
- Move: Show Me Your Best! Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Team HP Recovery (M) 1
- Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Escape Artist
- Prevents the user from becoming trapped.
- Color Grid: ๐จ Yellow (Passive)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Stalwart
- Sp. Def cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: MG โ 2
- Quickly charges the move gauge when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Damage Guard
- Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: Attack Move DR 2
- Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Kanto Solidarity: MP Refresh 1
- Move: Kanto Solidarity Has a chance (20%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Tomb: Move Gauge Refresh 2
- Move: Rock Tomb Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Tomb: Power 4
- Rock Tomb: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Speed 10
- Speed 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rock Tomb: Overwhelm 9
- Move: Rock Tomb Lowers the targetโs Attack by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rock Zone: Team Physical DR 2
- Reduces physical attack move damage taken by allies when the zone is a Rock Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rock-Hard Resolve Rock Impact: Power 25
- Rock-Hard Resolve Rock Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rock-Hard Resolve Rock Impact: Power 25
- Rock-Hard Resolve Rock Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 216 Clavell (Alt.) & Sprigatito (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bullet Seed: Power 1
- Bullet Seed: Power โ 1
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 11 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bullet Seed: Power 1
- Bullet Seed: Power โ 1
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (2,1,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bullet Seed: Power 1
- Bullet Seed: Power โ 1
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (1,2,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- The Theme Is a Treasure Hunt!: MP Refresh 3
- Move: The Theme Is a Treasure Hunt! Has a chance (40%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 14 | ๐ฏ Cord (3,1,-4) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- The Theme Is a Treasure Hunt!: Team Hit and Heal
- Move: The Theme Is a Treasure Hunt! Applies the Gradual Healing effect to all allied sync pairs when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 15 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Restoring Strike 2
- Has a chance (30%) of restoring the userโs HP when its attack move hits. If the move has the multistrike effect tag, has a chance (30%) of restoring the userโs HP for each hit.
- Color Grid: ๐จ Yellow (Passive)
- Cell 16 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-1,-1,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bullet Seed: Power 1
- Bullet Seed: Power โ 1
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 20 | ๐ฏ Cord (-3,0,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bullet Seed: Power 1
- Bullet Seed: Power โ 1
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bullet Seed: Move Gauge Refresh 2
- Move: Bullet Seed Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 22 | ๐ฏ Cord (-1,-2,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Speed 10
- Speed 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-3,-1,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Guaranteed Triple
- Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Fierce Entry 2
- Raises the userโs Attack by two stat ranks when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 25 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headstrong
- Attack cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 28 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Petal Blizzard: Power 3
- Petal Blizzard: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 31 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Petal Blizzard: Power 3
- Petal Blizzard: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 32 | ๐ฏ Cord (2,-5,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Petal Blizzard: Power 3
- Petal Blizzard: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 33 | ๐ฏ Cord (3,-6,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Dire Hit All: MP Refresh 3
- Move: Dire Hit All Has a chance (40%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 34 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Evasive Strike 2
- Has a chance (30%) of raising the userโs evasiveness by one stat rank when its attack move hits. If the move has the multistrike effect tag, has a chance (30%) of raising the userโs evasiveness by one stat rank for each hit.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Furious Brawn
- The more the userโs Attack is raised, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (-3,4,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-2,4,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-3,5,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Petal Blizzard: Power 3
- Petal Blizzard: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-1,4,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Petal Blizzard: Power 3
- Petal Blizzard: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-2,5,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Petal Blizzard: Move Gauge Refresh 2
- Move: Petal Blizzard Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 44 | ๐ฏ Cord (-3,6,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- The Theme Is a Treasure Hunt!: Critical Eye 1
- Move: The Theme Is a Treasure Hunt! Raises the userโs critical-hit rate by one stat rank when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 45 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Punishing Strike 2
- Has a chance (30%) of lowering the targetโs Defense by one stat rank when the userโs attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the targetโs Defense by one stat rank for each hit.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Catalyst
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Director of the Academy Grass Impact: Power 25
- Director of the Academy Grass Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Director of the Academy Grass Impact: Power 25
- Director of the Academy Grass Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 224 Juliana & Koraidon (Genderless)
- Form: Apex Build
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,2,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Collision Course: Hit: Restore Status P-Move MP Once 9
- Move: Collision Course Restores one MP for the status moves of the userโs Pokรฉmon when the userโs attack move is successful. This effect can activate only once per battle.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 8 | ๐ฏ Cord (0,-2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Solar Sync
- Makes the weather sunny the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 9 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 13 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Collision Course: Power 2
- Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Collision Course: Power 2
- Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Collision Course: Power 2
- Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 16 | ๐ฏ Cord (2,3,-5) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sunscreen 2
- Reduces damage when the user is hit by an attack move while the weather is sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 17 | ๐ฏ Cord (3,3,-6) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Attack 10
- Attack 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (1,4,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st Status P-Move MP 0: Physical Boost 2
- Increases the userโs Physical Movesย โ Next effect by twoย ranks the first time the remaining MP for the status moves of its Pokรฉmon is zero each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 19 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Charging Sun 5
- Powers up the userโs moves when the weather is sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headstrong
- Attack cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Collision Course: Power 2
- Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Collision Course: Power 2
- Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 27 | ๐ฏ Cord (-2,-3,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Collision Course: Move Gauge Refresh 2
- Move: Collision Course Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 28 | ๐ฏ Cord (-3,-3,6) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Attack 10
- Attack 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (-1,-4,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Solar Flare 5
- Powers up the userโs sync move when the weather is sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 30 | ๐ฏ Cord (-2,-4,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Soften Up 1
- Critical hits land more easily when the user attacks with a sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (3,-2,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Haste
- Speed cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (2,-2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (1,-2,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- S Collision Course: Power 2
- S Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 35 | ๐ฏ Cord (3,-3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- S Collision Course: Power 2
- S Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 36 | ๐ฏ Cord (2,-3,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- S Collision Course: Power 2
- S Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 37 | ๐ฏ Cord (1,-3,2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Healing Sun 1
- Restores the userโs HP whenever its Pokรฉmon takes an action while the weather is sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (3,-4,1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Inertia
- The more the userโs Speed is raised, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 39 | ๐ฏ Cord (2,-4,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Endurance
- Applies the Enduring effect to the user if its HP is full when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 43 | ๐ฏ Cord (-1,2,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- S Collision Course: Power 2
- S Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- S Collision Course: Power 2
- S Collision Course: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 45 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sparkling Memories!: MP Refresh 2
- Move: Sparkling Memories! Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-1,3,-2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Speeding Sun 2
- Quickly charges the move gauge when the weather is sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (-3,4,-1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- User Sets Sunny W: Free Move Next 9
- Applies the Free Move Next effect to the user when it turns the weather sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 48 | ๐ฏ Cord (-2,4,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sparkling Memories!: Mighty Physical Boost 9
- Move: Sparkling Memories! Increases the userโs Physical Movesย โ Next effect by two ranks when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 49 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ripening Oranges Ancient Collision Course: Power 25
- Ripening Oranges Ancient Collision Course: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 50 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ripening Oranges Ancient Collision Course: Power 25
- Ripening Oranges Ancient Collision Course: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 225 Florian & Miraidon (Genderless)
- Form: Ultimate Mode
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,2,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- 1st Status P-Move MP 0: Sync CD โ 3
- Reduces the userโs sync move countdown by three the first time the remaining MP for the status moves of its Pokรฉmon is zero each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 8 | ๐ฏ Cord (0,-2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Electric Terrain: Team Brain Gain 9
- Move: Electric Terrain Increases the Special Movesย โ Next effect of all allied sync pairs by one rank when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 9 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 13 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Electro Drift: Power 2
- Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Electro Drift: Power 2
- Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Electro Drift: Power 2
- Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 16 | ๐ฏ Cord (2,3,-5) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Grounding Wire
- Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 17 | ๐ฏ Cord (3,3,-6) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 10
- Sp. Atk 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (1,4,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Electro Drift: Electric Terrain Hit: Special Boost โ1 4
- Move: Electro Drift Has a chance (50%) of increasing the userโs Special Movesย โ Next effect by one rank when its attack move is successful while the terrain is Electric Terrain.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 19 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Electro Drift: Hit: Sp. Def โ2 9
- Move: Electro Drift Lowers the targetโs Sp.ย Def by two stat ranks when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Haste
- Speed cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Electro Drift: Power 2
- Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Electro Drift: Power 2
- Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 27 | ๐ฏ Cord (-2,-3,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Electro Drift: Move Gauge Refresh 2
- Move: Electro Drift Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 28 | ๐ฏ Cord (-3,-3,6) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 10
- Sp. Atk 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (-1,-4,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Electro Drift: Ramming Speed
- Move: Electro Drift The more the userโs Speed is raised, the more it powers up the userโs moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 30 | ๐ฏ Cord (-2,-4,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Restore Status P-Move MP 1
- Restores one MP for the status moves of the userโs Pokรฉmon the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (3,-2,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dauntless
- Sp. Atk cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (2,-2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (1,-2,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- V Electro Drift: Power 2
- V Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 35 | ๐ฏ Cord (3,-3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- V Electro Drift: Power 2
- V Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 36 | ๐ฏ Cord (2,-3,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- V Electro Drift: Power 2
- V Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 37 | ๐ฏ Cord (1,-3,2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shock Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (3,-4,1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Power Induction 3
- Powers up the userโs moves when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 39 | ๐ฏ Cord (2,-4,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainpower
- The more the userโs Sp.ย Atk is raised, the more it powers up its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 43 | ๐ฏ Cord (-1,2,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- V Electro Drift: Power 2
- V Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- V Electro Drift: Power 2
- V Electro Drift: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 45 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Treasure Hunt Time!: MP Refresh 2
- Move: Treasure Hunt Time! Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-1,3,-2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Turbo Charge 2
- Quickly charges the move gauge when the field is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (-3,4,-1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Soften Up 1
- Critical hits land more easily when the user attacks with a sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 48 | ๐ฏ Cord (-2,4,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Induction 5
- Powers up sync moves when the field is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 49 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ripening Grapes Future Electro Drift: Power 25
- Ripening Grapes Future Electro Drift: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 50 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ripening Grapes Future Electro Drift: Power 25
- Ripening Grapes Future Electro Drift: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 23 Winona & Altaria (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Aerial Ace: Power 4
- Aerial Ace: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Unflappable
- Prevents the user from flinching.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Aerial Ace: Power 4
- Aerial Ace: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: MP Refresh 2
- Move: Potion Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Potion: Master Healer 1
- Move: Potion Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: Master Healer 1
- Move: Potion Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Stalwart
- Sp. Def cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: HP Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Triumph with Grace...: MP Refresh 2
- Move: Triumph with Grace... Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Team HP Recovery (M) 1
- Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Lithe
- Prevents the user from getting paralyzed.
- Color Grid: ๐จ Yellow (Passive)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Haste
- Speed cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: MG โ 2
- Quickly charges the move gauge when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Damage Guard
- Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: Attack Move DR 2
- Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hoenn Solidarity: MP Refresh 1
- Move: Hoenn Solidarity Has a chance (20%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Aerial Ace: Power 4
- Aerial Ace: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Aerial Ace: Move Gauge Refresh 2
- Move: Aerial Ace Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Aerial Ace: Power 4
- Aerial Ace: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Aerial Ace: Gobsmack 4
- Move: Aerial Ace Has a chance (50%) of leaving the target confused when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Aerial Ace: Satisfied Snicker 9
- Move: Aerial Ace Lowers the targetโs Sp.ย Atk by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Vigilance
- Protects the user against critical hits.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Soaring the Sky as One Flying Impact: Power 25
- Soaring the Sky as One Flying Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Soaring the Sky as One Flying Impact: Power 25
- Soaring the Sky as One Flying Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 38 Marley (Palentine's 2025) & Shaymin (Genderless)
- Form: Land Forme
- Cell 1 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (2,0,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Seed Flare: Power 2
- Seed Flare: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Seed Flare: Power 2
- Seed Flare: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 11 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Seed Flare: Power 2
- Seed Flare: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (2,1,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Seed Flare: Move Gauge Refresh 2
- Move: Seed Flare Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 13 | ๐ฏ Cord (1,2,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: Status Immunity
- Status conditions cannot be inflicted on the user when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 14 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Seed Flare: Discombobulate 9
- Move: Seed Flare Lowers the targetโs accuracy by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 15 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Seed Flare: Brainteaser
- Move: Seed Flare The more the targetโs Sp. Def is lowered, the more it powers up the userโs moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-1,-1,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Seed Flare: Power 2
- Seed Flare: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 20 | ๐ฏ Cord (-3,0,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Seed Flare: Power 2
- Seed Flare: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thanks...!: MP Refresh 2
- Move: Thanks...! Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 22 | ๐ฏ Cord (-1,-2,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thanks...!: Move: Team Supereffective โ Next 9
- Move: Thanks...! Applies the Supereffectiveย โ Next effect to all allied sync pairs when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 23 | ๐ฏ Cord (-3,-1,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Team Special Boost 1
- Increases the Special Movesย โ Next effect of all allied sync pairs by oneย rank the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Smarty-Pants
- The more the targetโs Sp. Def is lowered, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 25 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (2,-4,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Blessed Seed Flare: Power 4
- Blessed Seed Flare: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 30 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Blessed Seed Flare: Power 4
- Blessed Seed Flare: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 31 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Blessed Seed Flare: Power 4
- Blessed Seed Flare: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 32 | ๐ฏ Cord (2,-5,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sharp Entry 1
- Raises the userโs critical-hit rate by one stat rank when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (3,-6,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 20
- Sp. Atk 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Grand Entry 2
- Raises the userโs Sp. Atk by two stat ranks when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Furious Brain
- The more the userโs Sp. Atk is raised, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (-3,4,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-2,4,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-3,5,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Blessed Seed Flare: Power 4
- Blessed Seed Flare: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-1,4,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Blessed Seed Flare: Power 4
- Blessed Seed Flare: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-2,5,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: MG โ 2
- Quickly charges the move gauge when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 44 | ๐ฏ Cord (-3,6,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: HP Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 45 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sinnoh C (Spec): Team S-Moves โ 2
- Powers up the sync moves of all allied sync pairs when Sinnoh Circle (Special) applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sinnoh C (Spec) Extension 3
- Extends the duration of Sinnoh Circle (Special) when Sinnoh Circle (Special) is applied to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Blooming Gratitude and Courage Grass Beam: Power 25
- Blooming Gratitude and Courage Grass Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Blooming Gratitude and Courage Grass Beam: Power 25
- Blooming Gratitude and Courage Grass Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- -
- No. 5 Erika (Palentine's 2025) & Lurantis (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Leaf Storm: Power 3
- Leaf Storm: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leaf Storm: Power 3
- Leaf Storm: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Leaf Storm: Power 3
- Leaf Storm: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leaf Storm: Numbing Blow 4
- Move: Leaf Storm Has a chance (50%) of leaving the target paralyzed when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Leaf Storm: Hit: Free Move Next/Special Boost โ1
- Move: Leaf Storm Applies the Free Move Next effect to the user or increases its Special Movesย โ Next effect by oneย rank when its attack move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Time to Blossom!: MP Refresh 2
- Move: Time to Blossom! Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Leaf Storm: Hit: Sync Move Boost โ2 9
- Move: Leaf Storm Increases the userโs Sync Moveย โ Next effect by twoย ranks when its attack move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-3,0,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leaf Storm: Power 3
- Leaf Storm: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Leaf Storm: Power 3
- Leaf Storm: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 24 | ๐ฏ Cord (-3,-1,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leaf Storm: Move Gauge Refresh 2
- Move: Leaf Storm Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-1,-2,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Leaf Storm: Hit: Sp. Atk โ & Sp. Def โ 9
- Move: Leaf Storm Lowers the targetโs Sp.ย Atk and Sp.ย Def by one stat rank when the userโs attack move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 26 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Leaf Storm: Staggering 3
- Move: Leaf Storm Has a chance (40%) of making the target flinch when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 27 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (3,-2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (2,-2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (1,-2,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Profusion of Flowers Energy Ball: Power 4
- Profusion of Flowers Energy Ball: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 31 | ๐ฏ Cord (3,-3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Profusion of Flowers Energy Ball: Power 4
- Profusion of Flowers Energy Ball: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 32 | ๐ฏ Cord (2,-3,1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Time to Blossom!: Brain Gain 9
- Move: Time to Blossom! Increases the userโs Special Movesย โ Next effect by one rank when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 33 | ๐ฏ Cord (1,-3,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st โBerryโ MP 0: Restore โBerryโ MP 3
- Restores three MP of the userโs moves that have the Berry effect tag the first time the remaining MP for its moves that have the Berry effect tag is zero each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 34 | ๐ฏ Cord (3,-4,1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (2,-4,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Furious Brain
- The more the userโs Sp. Atk is raised, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-3,4,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Clearheaded
- Prevents the user from becoming confused.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (-2,4,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Profusion of Flowers Energy Ball: Power 4
- Profusion of Flowers Energy Ball: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-3,5,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Profusion of Flowers Energy Ball: Power 4
- Profusion of Flowers Energy Ball: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-1,4,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Profusion of Flowers Energy Ball: Power 4
- Profusion of Flowers Energy Ball: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-2,5,-3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-3,6,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Solar Shield
- Status conditions cannot be inflicted on the user when the weather is sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 45 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Smarty-Pants
- The more the targetโs Sp. Def is lowered, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hit: Restore โBerryโ MP 9
- Restores one MP of the userโs moves that have the Berry effect tag when its attack move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Growing Vibrant Gratitude Grass Beam: Power 25
- Growing Vibrant Gratitude Grass Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Growing Vibrant Gratitude Grass Beam: Power 25
- Growing Vibrant Gratitude Grass Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
Advertisement
Add Comment
Please, Sign In to add comment