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- Name: Sol Al-Duhr
- Race: Pyronian (Hume)
- Job: Ninja
- ATTRIBUTE SCORE HP: 140
- MP: 000
- PWR 8 ARM:
- RES 6 M.ARM:
- Force 3 AVD: 14
- DEX 14 ACC: 6
- MND 4
- Finesse 4
- SKILLS
- Athletics 7
- Acting 2
- Awareness 2
- Escape 2
- Healing 2
- Inquiry 0
- Language 0
- Lore 0
- Mercantile 0
- Nature 0
- Perform 0
- Scavenge 5
- Stealth 7
- Swimming 0
- Synthesis 0
- Systems 3
- Thievery 4
- Vehicles 0
- EQUIPS:
- 2 Tier 3 Concealed Blades of Adamantium (Backstab, Indestructible)
- 1 Tier 2 Black Ninja Robes of Expeditious Retreat (SOS-Haste)
- Accessory: Fire Ruby Gem Necklace (fire ward)
- ABILITIES:
- THROW (+4 to ACC up to Medium range, damage = [DEX x Tier] + 2d6 + other effects,
- items irretrievably lost unless Indestructible)
- TOOL MASTERY (Smoke Bombs and all Black Market goods may be purchased for 50% listed
- price; ninja may carry any number of these items, which don't count toward inventory
- cap)
- BESO TOXICO (all non-Improbable weapons as though they had Spellburst: Virus [Virus
- spell on critical hit], Hex as Slow action with no MP cost at will)
- BOTTOMLESS POCKETS (can produce mundane items at will, provided they're small enough
- to carry normally)
- DEFY GRAVITY (no falling damage, no matter the distance, +2 to Athletics)
- LIMIT ABILITIY:
- Execution (current AVD score X Level) + 2d6 ARM damage, then enemy suffers a penalty
- to ARM and M.ARM equal to the Ninja's MND score
- LIMIT BREAK:
- Drain HP for 100% of attack + half of the difference between current HP and Max HP
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