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L1997

UE 4.21 Crash Log

Feb 25th, 2019
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  1. Log file open, 02/25/19 21:34:56
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogInit: Display: Running engine without a game
  10. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  11. LogPlatformFile: Not using cached read wrapper
  12. LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
  13. LogStats: Stats thread started at 0.800588
  14. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  15. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ''
  16. LogPluginManager: Mounting plugin Paper2D
  17. LogPluginManager: Mounting plugin AISupport
  18. LogPluginManager: Mounting plugin LightPropagationVolume
  19. LogPluginManager: Mounting plugin ActorLayerUtilities
  20. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  21. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  22. LogPluginManager: Mounting plugin GitSourceControl
  23. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  24. LogPluginManager: Mounting plugin NullSourceCodeAccess
  25. LogPluginManager: Mounting plugin PerforceSourceControl
  26. LogPluginManager: Mounting plugin SubversionSourceControl
  27. LogPluginManager: Mounting plugin UObjectPlugin
  28. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  29. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  30. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  31. LogPluginManager: Mounting plugin AssetManagerEditor
  32. LogPluginManager: Mounting plugin CryptoKeys
  33. LogPluginManager: Mounting plugin DataValidation
  34. LogPluginManager: Mounting plugin FacialAnimation
  35. LogPluginManager: Mounting plugin GameplayTagsEditor
  36. LogPluginManager: Mounting plugin MacGraphicsSwitching
  37. LogPluginManager: Mounting plugin MeshEditor
  38. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  39. LogPluginManager: Mounting plugin PluginBrowser
  40. LogPluginManager: Mounting plugin SpeedTreeImporter
  41. LogPluginManager: Mounting plugin DatasmithContent
  42. LogPluginManager: Mounting plugin VariantManagerContent
  43. LogPluginManager: Mounting plugin AlembicImporter
  44. LogPluginManager: Mounting plugin AppleImageUtils
  45. LogPluginManager: Mounting plugin AppleVision
  46. LogPluginManager: Mounting plugin BackChannel
  47. LogPluginManager: Mounting plugin CharacterAI
  48. LogPluginManager: Mounting plugin GeometryCache
  49. LogPluginManager: Mounting plugin HTML5Networking
  50. LogPluginManager: Mounting plugin ProxyLODPlugin
  51. LogPluginManager: Mounting plugin MagicLeap
  52. LogPluginManager: Mounting plugin MagicLeapMedia
  53. LogPluginManager: Mounting plugin AndroidMedia
  54. LogPluginManager: Mounting plugin AvfMedia
  55. LogPluginManager: Mounting plugin ImgMedia
  56. LogPluginManager: Mounting plugin LinearTimecode
  57. LogPluginManager: Mounting plugin MediaCompositing
  58. LogPluginManager: Mounting plugin MediaPlayerEditor
  59. LogPluginManager: Mounting plugin WebMMedia
  60. LogPluginManager: Mounting plugin WmfMedia
  61. LogPluginManager: Mounting plugin TcpMessaging
  62. LogPluginManager: Mounting plugin UdpMessaging
  63. LogPluginManager: Mounting plugin ActorSequence
  64. LogPluginManager: Mounting plugin LevelSequenceEditor
  65. LogPluginManager: Mounting plugin MatineeToLevelSequence
  66. LogPluginManager: Mounting plugin NetcodeUnitTest
  67. LogPluginManager: Mounting plugin NUTUnrealEngine4
  68. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  69. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  70. LogPluginManager: Mounting plugin OnlineSubsystem
  71. LogPluginManager: Mounting plugin OnlineSubsystemNull
  72. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  73. LogPluginManager: Mounting plugin LauncherChunkInstaller
  74. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  75. LogPluginManager: Mounting plugin AndroidMoviePlayer
  76. LogPluginManager: Mounting plugin AndroidPermission
  77. LogPluginManager: Mounting plugin AppleMoviePlayer
  78. LogPluginManager: Mounting plugin ArchVisCharacter
  79. LogPluginManager: Mounting plugin AudioCapture
  80. LogPluginManager: Mounting plugin CableComponent
  81. LogPluginManager: Mounting plugin CustomMeshComponent
  82. LogPluginManager: Mounting plugin EditableMesh
  83. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  84. LogPluginManager: Mounting plugin Firebase
  85. LogPluginManager: Mounting plugin GoogleCloudMessaging
  86. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  87. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  88. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  89. LogPluginManager: Mounting plugin MobilePatchingUtils
  90. LogPluginManager: Mounting plugin OculusVR
  91. LogPluginManager: Mounting plugin PhysXVehicles
  92. LogPluginManager: Mounting plugin ProceduralMeshComponent
  93. LogPluginManager: Mounting plugin RuntimePhysXCooking
  94. LogPluginManager: Mounting plugin SteamVR
  95. LogPluginManager: Mounting plugin WebMMoviePlayer
  96. LogPluginManager: Mounting plugin WindowsMoviePlayer
  97. LogStreaming: Display: Took 0.494s to configure plugins.
  98. LogInit: Using libcurl 7.55.1-DEV
  99. LogInit: - built for x86_64-pc-win32
  100. LogInit: - supports SSL with OpenSSL/1.0.2h
  101. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  102. LogInit: - other features:
  103. LogInit: CURL_VERSION_SSL
  104. LogInit: CURL_VERSION_LIBZ
  105. LogInit: CURL_VERSION_IPV6
  106. LogInit: CURL_VERSION_ASYNCHDNS
  107. LogInit: CURL_VERSION_LARGEFILE
  108. LogInit: CURL_VERSION_IDN
  109. LogInit: CurlRequestOptions (configurable via config and command line):
  110. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  111. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  112. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  113. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  114. LogInit: - LocalHostAddr = Default
  115. LogInit: - BufferSize = 65536
  116. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  117. LogInit: Build: ++UE4+Release-4.21-CL-4753647
  118. LogInit: Engine Version: 4.21.2-4753647+++UE4+Release-4.21
  119. LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
  120. LogInit: Net CL: 4541578
  121. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i3-4010U CPU @ 1.70GHz, GPU: Intel(R) HD Graphics Family
  122. LogInit: Compiled (64-bit): Jan 19 2019 02:07:31
  123. LogInit: Compiled with Visual C++: 19.13.26129.00
  124. LogInit: Build Configuration: Development
  125. LogInit: Branch Name: ++UE4+Release-4.21
  126. LogInit: Command Line: -EpicPortal -epicusername=L1997 -epicuserid=2906198efedb435cb4a6ec235e01c6b6 -epiclocale=en-US
  127. LogInit: Base Directory: F:/Program Files (x86)/Epic Games/UE_4.21/Engine/Binaries/Win64/
  128. LogInit: Installed Engine Build: 1
  129. LogDevObjectVersion: Number of dev versions registered: 22
  130. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  131. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  132. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  133. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
  134. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
  135. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  136. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  137. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  138. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  139. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  140. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
  141. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
  142. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  143. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  144. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  145. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  146. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  147. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  148. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  149. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
  150. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
  151. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  152. LogStreaming: Display: Took 0.008s to delete old logs.
  153. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  154. LogInit: Object subsystem initialized
  155. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  156. LogConfig: Setting CVar [[r.setres:1280x720]]
  157. [2019.02.25-16.04.57:742][ 0]LogConfig: Setting CVar [[r.VSync:0]]
  158. [2019.02.25-16.04.57:742][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  159. [2019.02.25-16.04.57:742][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Engine.ini]
  160. [2019.02.25-16.04.57:742][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  161. [2019.02.25-16.04.57:742][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Engine.ini]
  162. [2019.02.25-16.04.57:742][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Engine.ini]
  163. [2019.02.25-16.04.57:743][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  164. [2019.02.25-16.04.57:743][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  165. [2019.02.25-16.04.57:743][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  166. [2019.02.25-16.04.57:743][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  167. [2019.02.25-16.04.57:743][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  168. [2019.02.25-16.04.57:743][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  169. [2019.02.25-16.04.57:744][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  170. [2019.02.25-16.04.57:744][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  171. [2019.02.25-16.04.57:744][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  172. [2019.02.25-16.04.57:744][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  173. [2019.02.25-16.04.57:744][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  174. [2019.02.25-16.04.57:744][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  175. [2019.02.25-16.04.57:745][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  176. [2019.02.25-16.04.57:745][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Engine.ini]
  177. [2019.02.25-16.04.57:745][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  178. [2019.02.25-16.04.57:745][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  179. [2019.02.25-16.04.57:745][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  180. [2019.02.25-16.04.57:745][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  181. [2019.02.25-16.04.57:746][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  182. [2019.02.25-16.04.57:746][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  183. [2019.02.25-16.04.57:746][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  184. [2019.02.25-16.04.57:746][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  185. [2019.02.25-16.04.57:747][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  186. [2019.02.25-16.04.57:747][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  187. [2019.02.25-16.04.57:747][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  188. [2019.02.25-16.04.57:747][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  189. [2019.02.25-16.04.57:747][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  190. [2019.02.25-16.04.57:747][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  191. [2019.02.25-16.04.57:747][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Engine.ini]
  192. [2019.02.25-16.04.57:748][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Engine.ini]
  193. [2019.02.25-16.04.57:766][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  194. [2019.02.25-16.04.57:766][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  195. [2019.02.25-16.04.57:766][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  196. [2019.02.25-16.04.57:766][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  197. [2019.02.25-16.04.57:766][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  198. [2019.02.25-16.04.57:766][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  199. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  200. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  201. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  202. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  203. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  204. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  205. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  206. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  207. [2019.02.25-16.04.57:767][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  208. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  209. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  210. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  211. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  212. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  213. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  214. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  215. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  216. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  217. [2019.02.25-16.04.57:768][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  218. [2019.02.25-16.04.57:768][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  219. [2019.02.25-16.04.57:769][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  220. [2019.02.25-16.04.57:769][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  221. [2019.02.25-16.04.57:769][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  222. [2019.02.25-16.04.57:769][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  223. [2019.02.25-16.04.57:769][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  224. [2019.02.25-16.04.57:769][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  225. [2019.02.25-16.04.57:770][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  226. [2019.02.25-16.04.57:770][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  227. [2019.02.25-16.04.57:770][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  228. [2019.02.25-16.04.57:770][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  229. [2019.02.25-16.04.57:770][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  230. [2019.02.25-16.04.57:770][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  231. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  232. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  233. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  234. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  235. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  236. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  237. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  238. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  239. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  240. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  241. [2019.02.25-16.04.57:771][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  242. [2019.02.25-16.04.57:772][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  243. [2019.02.25-16.04.57:772][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  244. [2019.02.25-16.04.57:772][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  245. [2019.02.25-16.04.57:772][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  246. [2019.02.25-16.04.57:772][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  247. [2019.02.25-16.04.57:772][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  248. [2019.02.25-16.04.57:773][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  249. [2019.02.25-16.04.57:773][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  250. [2019.02.25-16.04.57:773][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  251. [2019.02.25-16.04.57:773][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  252. [2019.02.25-16.04.57:773][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  253. [2019.02.25-16.04.57:773][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  254. [2019.02.25-16.04.57:773][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  255. [2019.02.25-16.04.57:773][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  256. [2019.02.25-16.04.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  257. [2019.02.25-16.04.57:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  258. [2019.02.25-16.04.57:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  259. [2019.02.25-16.04.57:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  260. [2019.02.25-16.04.57:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  261. [2019.02.25-16.04.57:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  262. [2019.02.25-16.04.57:775][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  263. [2019.02.25-16.04.57:775][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  264. [2019.02.25-16.04.57:775][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  265. [2019.02.25-16.04.57:775][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  266. [2019.02.25-16.04.57:775][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  267. [2019.02.25-16.04.57:775][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  268. [2019.02.25-16.04.57:776][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  269. [2019.02.25-16.04.57:776][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  270. [2019.02.25-16.04.57:776][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  271. [2019.02.25-16.04.57:777][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  272. [2019.02.25-16.04.57:777][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  273. [2019.02.25-16.04.57:777][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  274. [2019.02.25-16.04.57:777][ 0]LogInit: Selected Device Profile: [Windows]
  275. [2019.02.25-16.04.57:777][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  276. [2019.02.25-16.04.57:840][ 0]LogHAL: Display: Platform has ~ 8 GB [8486227968 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  277. [2019.02.25-16.04.57:841][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  278. [2019.02.25-16.04.57:841][ 0]LogInit: Going up to parent DeviceProfile []
  279. [2019.02.25-16.04.57:841][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  280. [2019.02.25-16.04.57:841][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  281. [2019.02.25-16.04.57:841][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  282. [2019.02.25-16.04.57:842][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  283. [2019.02.25-16.04.57:842][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  284. [2019.02.25-16.04.57:842][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  285. [2019.02.25-16.04.57:842][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  286. [2019.02.25-16.04.57:842][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  287. [2019.02.25-16.04.57:842][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  288. [2019.02.25-16.04.57:842][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  289. [2019.02.25-16.04.57:842][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  290. [2019.02.25-16.04.57:842][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  291. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  292. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  293. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  294. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  295. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  296. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  297. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  298. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  299. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  300. [2019.02.25-16.04.57:843][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  301. [2019.02.25-16.04.57:844][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  302. [2019.02.25-16.04.57:844][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  303. [2019.02.25-16.04.57:844][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  304. [2019.02.25-16.04.57:844][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  305. [2019.02.25-16.04.57:844][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  306. [2019.02.25-16.04.57:844][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  307. [2019.02.25-16.04.57:844][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  308. [2019.02.25-16.04.57:844][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  309. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  310. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  311. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  312. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  313. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  314. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  315. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  316. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  317. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  318. [2019.02.25-16.04.57:845][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  319. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  320. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  321. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  322. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  323. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  324. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  325. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  326. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  327. [2019.02.25-16.04.57:846][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  328. [2019.02.25-16.04.57:847][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  329. [2019.02.25-16.04.57:848][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  330. [2019.02.25-16.04.57:848][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  331. [2019.02.25-16.04.57:848][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  332. [2019.02.25-16.04.57:848][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  333. [2019.02.25-16.04.57:848][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  334. [2019.02.25-16.04.57:849][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  335. [2019.02.25-16.04.57:849][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  336. [2019.02.25-16.04.57:849][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  337. [2019.02.25-16.04.57:849][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  338. [2019.02.25-16.04.57:849][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  339. [2019.02.25-16.04.57:849][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  340. [2019.02.25-16.04.57:849][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  341. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  342. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  343. [2019.02.25-16.04.57:850][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  344. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  345. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  346. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  347. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  348. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  349. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  350. [2019.02.25-16.04.57:850][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  351. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  352. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  353. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  354. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  355. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  356. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  357. [2019.02.25-16.04.57:851][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Scalability.ini]
  358. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  359. [2019.02.25-16.04.57:851][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  360. [2019.02.25-16.04.57:851][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  361. [2019.02.25-16.04.57:853][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  362. [2019.02.25-16.04.57:853][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Saved/Config/Windows/Engine.ini]
  363. [2019.02.25-16.04.57:854][ 0]LogInit: Computer: AMADEUS
  364. [2019.02.25-16.04.57:854][ 0]LogInit: User: JagritSurisetti
  365. [2019.02.25-16.04.57:854][ 0]LogInit: CPU Page size=4096, Cores=2
  366. [2019.02.25-16.04.57:854][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  367. [2019.02.25-16.04.57:856][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
  368. [2019.02.25-16.04.57:856][ 0]LogMemory: Platform Memory Stats for Windows
  369. [2019.02.25-16.04.57:856][ 0]LogMemory: Process Physical Memory: 105.23 MB used, 105.24 MB peak
  370. [2019.02.25-16.04.57:856][ 0]LogMemory: Process Virtual Memory: 92.62 MB used, 92.62 MB peak
  371. [2019.02.25-16.04.57:856][ 0]LogMemory: Physical Memory: 5269.32 MB used, 2823.77 MB free, 8093.10 MB total
  372. [2019.02.25-16.04.57:856][ 0]LogMemory: Virtual Memory: 4634.76 MB used, 134213096.00 MB free, 134217728.00 MB total
  373. [2019.02.25-16.04.57:983][ 0]LogInit: Using OS detected language (en-US).
  374. [2019.02.25-16.04.57:983][ 0]LogInit: Using OS detected locale (en-US).
  375. [2019.02.25-16.04.57:987][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  376. [2019.02.25-16.05.00:765][ 0]LogStreaming: Display: Took 2.782s to InitEngineTextLocalization.
  377. [2019.02.25-16.05.00:896][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  378. [2019.02.25-16.05.00:896][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  379. [2019.02.25-16.05.02:568][ 0]LogHMD: Failed to initialize OpenVR with code 110
  380. [2019.02.25-16.05.02:568][ 0]LogD3D11RHI: D3D11 adapters:
  381. [2019.02.25-16.05.02:687][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce 820M' (Feature Level 11_0)
  382. [2019.02.25-16.05.02:688][ 0]LogD3D11RHI: 1999/0/4046 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  383. [2019.02.25-16.05.02:716][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics Family' (Feature Level 11_0)
  384. [2019.02.25-16.05.02:716][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
  385. [2019.02.25-16.05.02:728][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  386. [2019.02.25-16.05.02:728][ 0]LogD3D11RHI: 0/0/4046 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  387. [2019.02.25-16.05.02:740][ 0]LogD3D11RHI: 3. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  388. [2019.02.25-16.05.02:740][ 0]LogD3D11RHI: 0/0/4046 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  389. [2019.02.25-16.05.02:740][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  390. [2019.02.25-16.05.02:918][ 0]LogD3D11RHI: Creating new Direct3DDevice
  391. [2019.02.25-16.05.02:918][ 0]LogD3D11RHI: GPU DeviceId: 0x1140 (for the marketing name, search the web for "GPU Device Id")
  392. [2019.02.25-16.05.02:919][ 0]LogWindows: EnumDisplayDevices:
  393. [2019.02.25-16.05.02:919][ 0]LogWindows: 0. 'Intel(R) HD Graphics Family' (P:1 D:1)
  394. [2019.02.25-16.05.02:922][ 0]LogWindows: 1. 'Intel(R) HD Graphics Family' (P:0 D:0)
  395. [2019.02.25-16.05.02:924][ 0]LogWindows: 2. 'Intel(R) HD Graphics Family' (P:0 D:0)
  396. [2019.02.25-16.05.02:926][ 0]LogWindows: 3. 'spacedesk Graphics Adapter' (P:0 D:0)
  397. [2019.02.25-16.05.02:927][ 0]LogWindows: 4. 'spacedesk Graphics Adapter' (P:0 D:0)
  398. [2019.02.25-16.05.02:929][ 0]LogWindows: 5. 'spacedesk Graphics Adapter' (P:0 D:0)
  399. [2019.02.25-16.05.02:929][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
  400. [2019.02.25-16.05.02:930][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce 820M
  401. [2019.02.25-16.05.02:930][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
  402. [2019.02.25-16.05.02:930][ 0]LogD3D11RHI: Driver Date: Unknown
  403. [2019.02.25-16.05.02:930][ 0]LogRHI: Texture pool is 1399 MB (70% of 1999 MB)
  404. [2019.02.25-16.05.03:000][ 0]LogD3D11RHI: Display: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
  405. [2019.02.25-16.05.03:000][ 0]LogD3D11RHI: Async texture creation enabled
  406. [2019.02.25-16.05.03:041][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  407. [2019.02.25-16.05.05:093][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  408. [2019.02.25-16.05.05:192][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
  409. [2019.02.25-16.05.05:293][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  410. [2019.02.25-16.05.05:380][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
  411. [2019.02.25-16.05.05:459][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
  412. [2019.02.25-16.05.05:569][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  413. [2019.02.25-16.05.05:684][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  414. [2019.02.25-16.05.05:800][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  415. [2019.02.25-16.05.05:843][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
  416. [2019.02.25-16.05.06:433][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  417. [2019.02.25-16.05.06:433][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  418. [2019.02.25-16.05.06:433][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  419. [2019.02.25-16.05.06:433][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  420. [2019.02.25-16.05.06:433][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  421. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  422. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  423. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  424. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  425. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  426. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  427. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  428. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  429. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  430. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  431. [2019.02.25-16.05.06:434][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  432. [2019.02.25-16.05.06:435][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  433. [2019.02.25-16.05.06:435][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  434. [2019.02.25-16.05.06:440][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
  435. [2019.02.25-16.05.06:696][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
  436. [2019.02.25-16.05.06:696][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
  437. [2019.02.25-16.05.06:890][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  438. [2019.02.25-16.05.06:890][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  439. [2019.02.25-16.05.07:006][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  440. [2019.02.25-16.05.07:110][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  441. [2019.02.25-16.05.07:225][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  442. [2019.02.25-16.05.07:326][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
  443. [2019.02.25-16.05.07:641][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
  444. [2019.02.25-16.05.07:641][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
  445. [2019.02.25-16.05.07:642][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
  446. [2019.02.25-16.05.07:935][ 0]LogShaderCompilers: Guid format shader working directory is 1 characters bigger than the processId version (C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/Intermediate/Shaders/WorkingDirectory/168/).
  447. [2019.02.25-16.05.07:936][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Jagrit Surisetti/AppData/Local/Temp/UnrealShaderWorkingDir/88AB2F3B456781DFF908FC9024CAF89B/'.
  448. [2019.02.25-16.05.07:943][ 0]LogXGEController: Cleaning working directory: C:/Users/Jagrit Surisetti/AppData/Local/Temp/UnrealXGEWorkingDir/
  449. [2019.02.25-16.05.07:944][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  450. [2019.02.25-16.05.07:944][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  451. [2019.02.25-16.05.07:944][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  452. [2019.02.25-16.05.11:803][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  453. [2019.02.25-16.05.12:066][ 0]LogDerivedDataCache: Loaded boot cache 0.26s 71MB C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  454. [2019.02.25-16.05.12:067][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
  455. [2019.02.25-16.05.12:067][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  456. [2019.02.25-16.05.12:067][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  457. [2019.02.25-16.05.12:067][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  458. [2019.02.25-16.05.12:068][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  459. [2019.02.25-16.05.12:150][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  460. [2019.02.25-16.05.12:150][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  461. [2019.02.25-16.05.12:150][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  462. [2019.02.25-16.05.12:165][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  463. [2019.02.25-16.05.12:165][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  464. [2019.02.25-16.05.12:165][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  465. [2019.02.25-16.05.12:306][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  466. [2019.02.25-16.05.12:313][ 0]LogSlate: Using FreeType 2.6.0
  467. [2019.02.25-16.05.12:315][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  468. [2019.02.25-16.05.12:662][ 0]LogAssetRegistry: FAssetRegistry took 0.0876 seconds to start up
  469. [2019.02.25-16.05.15:385][ 0]LogInit: Selected Device Profile: [Windows]
  470. [2019.02.25-16.05.16:421][ 0]LogSimplygon: Simplygon DLL not present - disabling.
  471. [2019.02.25-16.05.16:439][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
  472. [2019.02.25-16.05.16:440][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  473. [2019.02.25-16.05.16:440][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  474. [2019.02.25-16.05.16:440][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
  475. [2019.02.25-16.05.16:574][ 0]LogNetVersion: 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1091829177)
  476. [2019.02.25-16.05.19:806][ 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.296737 seconds
  477. [2019.02.25-16.05.19:838][ 0]LogUObjectArray: 39775 objects as part of root set at end of initial load.
  478. [2019.02.25-16.05.19:838][ 0]LogUObjectAllocator: 6914664 out of 0 bytes used by permanent object pool.
  479. [2019.02.25-16.05.19:838][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  480. [2019.02.25-16.05.25:386][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  481. [2019.02.25-16.05.25:407][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  482. [2019.02.25-16.05.29:652][ 0]SourceControl: Source control is disabled
  483. [2019.02.25-16.05.29:652][ 0]SourceControl: Source control is disabled
  484. [2019.02.25-16.05.29:656][ 0]SourceControl: Source control is disabled
  485. [2019.02.25-16.05.29:659][ 0]SourceControl: Source control is disabled
  486. [2019.02.25-16.05.30:040][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  487. [2019.02.25-16.05.30:736][ 0]LogOcInput: OculusInput pre-init called
  488. [2019.02.25-16.05.31:146][ 0]LogEngine: Initializing Engine...
  489. [2019.02.25-16.05.31:150][ 0]LogHMD: Failed to initialize OpenVR with code 110
  490. [2019.02.25-16.05.31:159][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  491. [2019.02.25-16.05.31:160][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  492. [2019.02.25-16.05.31:160][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
  493. [2019.02.25-16.05.31:160][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  494. [2019.02.25-16.05.32:500][ 0]LogInit: Initializing FReadOnlyCVARCache
  495. [2019.02.25-16.05.32:560][ 0]LogAIModule: Creating AISystem for world Untitled
  496. [2019.02.25-16.05.32:758][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  497. [2019.02.25-16.05.33:075][ 0]LogInit: FAudioDevice initialized.
  498. [2019.02.25-16.05.33:076][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  499. [2019.02.25-16.05.33:325][ 0]LogDerivedDataCache: Saved boot cache 0.25s 71MB C:/Users/Jagrit Surisetti/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  500. [2019.02.25-16.05.33:355][ 0]LogInit: Texture streaming: Enabled
  501. [2019.02.25-16.05.33:434][ 0]LogEngineSessionManager: EngineSessionManager initialized
  502. [2019.02.25-16.05.33:434][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={82C2729A-46C3-AF7E-79BF-8689C1867D3C}
  503. [2019.02.25-16.05.33:493][ 0]LogInit: Transaction tracking system initialized
  504. [2019.02.25-16.05.33:600][ 0]BlueprintLog: New page: Editor Load
  505. [2019.02.25-16.05.33:909][ 0]LocalizationService: Localization service is disabled
  506. [2019.02.25-16.05.39:384][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  507. [2019.02.25-16.05.39:384][ 0]LogCook: Display: Mobile HDR setting 1
  508. [2019.02.25-16.05.39:385][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  509. [2019.02.25-16.05.39:385][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  510. [2019.02.25-16.05.39:385][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  511. [2019.02.25-16.05.39:386][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.001 s
  512. [2019.02.25-16.05.39:387][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  513. [2019.02.25-16.05.39:982][ 0]SourceControl: Source control is disabled
  514. [2019.02.25-16.05.39:983][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
  515. [2019.02.25-16.05.39:984][ 0]LightingResults: New page: Lighting Build
  516. [2019.02.25-16.05.39:995][ 0]MapCheck: New page: Map Check
  517. [2019.02.25-16.05.39:996][ 0]LightingResults: New page: Lighting Build
  518. [2019.02.25-16.05.41:147][ 0]LogAIModule: Creating AISystem for world Untitled_1
  519. [2019.02.25-16.05.41:189][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  520. [2019.02.25-16.05.41:307][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  521. [2019.02.25-16.05.41:307][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.513ms to complete.
  522. [2019.02.25-16.05.41:308][ 0]LogFileHelpers: Loading map 'Template_Default' took 1.325
  523. [2019.02.25-16.05.41:759][ 0]LogUProjectInfo: Found projects:
  524. [2019.02.25-16.05.41:925][ 0]LogLoad: (Engine Initialization) Total time: 54.13 seconds
  525. [2019.02.25-16.05.41:926][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  526. [2019.02.25-16.05.42:016][ 0]LogContentStreaming: Texture pool size now 1000 MB
  527. [2019.02.25-16.05.42:026][ 0]LogSlate: Took 0.000605 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  528. [2019.02.25-16.05.42:042][ 0]LogSlate: Took 0.000571 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  529. [2019.02.25-16.05.44:684][ 2]LogD3D11RHI: Error: Result failed
  530. at D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:140
  531. with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
  532. [2019.02.25-16.05.44:684][ 2]LogD3D11RHI: [Aftermath] GDynamicRHI=000001E5E5D94140, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0
  533. [2019.02.25-16.05.44:684][ 2]LogWindows: Windows GetLastError: The operation completed successfully. (0)
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