Advertisement
Guest User

Untitled

a guest
Jan 29th, 2020
106
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.66 KB | None | 0 0
  1. # Quest name displayed in the quest menu.
  2. name: 'Repairing The Port'
  3.  
  4. # Quest lore displayed in the quest menu.
  5. lore:
  6. - 'Talk to Asiya.'
  7.  
  8. # Quests the player must finish
  9. # in order to unlock this one.
  10. parent:
  11. - '16hiddentalents'
  12.  
  13. # Cooldown in hours. Don't put any
  14. # to make the quest a one-time quest.
  15. # Put it to 0 to make it instantly redoable.
  16. delay: 0
  17.  
  18. # Objectives the player needs to
  19. # complete. Once they're all complete,
  20. # the quest will end.
  21. objectives:
  22. 1:
  23. type: 'talkto{npc=99}'
  24. lore: 'Talk to &6Asiya'
  25. triggers:
  26. - 'message{format="&6-----------------------------------------------------"}'
  27. - 'message{format="&6Asiya > &fUh, don''t listen to what Priseri says, normally its a load of gibberish anyway."}'
  28. - 'message{format="&6Asiya > &fNames Asiya, I used to be the queen of shipment around here."}'
  29. - 'message{format="&6Asiya > &fThen when the transports stopped commin'' business slowed, so I slowed."}'
  30. - 'message{format="&6Asiya > &fNow this place is just a heap of despair and sadness."}'
  31. - 'message{format="&6Asiya > &fThat needs to change! Say did you wanna help me get this place back in shape?"}'
  32. - 'message{format="&6Asiya > &fGreat! Alright, first thing we need to do some training."}'
  33. - 'message{format="&6Asiya > &fMy Crane Operator, he''s a bit rusty when it comes to remembering procedures."}'
  34. - 'message{format="&6Asiya > &fIf you can just run inside my house which is right next to me and grab The Art of Lifting, it''s right on my desk."}'
  35. - 'message{format="&6Asiya > &fBring it to him so maybe he can do some light reading, I know he needs it."}'
  36. - 'message{format="&6-----------------------------------------------------"}'
  37. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  38. 2:
  39. type: 'goto{world="Uyora";x=4292;y=64;z=4074;range=3}'
  40. lore: 'Find The Art of Lifting'
  41. triggers:
  42. - 'message{format="&6-----------------------------------------------------"}'
  43. - 'message{format="&aYou &6> &f&o*You pick up a very small and light book.*"}'
  44. - 'message{format="&6-----------------------------------------------------"}'
  45. - 'item{type=BOOK}'
  46. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  47. 3:
  48. type: 'getitem{type="BOOK";amount=1;npc=100}'
  49. lore: 'Bring the Art of Lifting to the Crane Operator'
  50. triggers:
  51. - 'message{format="&6-----------------------------------------------------"}'
  52. - 'message{format="&fCrane Operator &6> &fDoes she really expect me to read this tiny pamphlet?"}'
  53. - 'message{format="&6-----------------------------------------------------"}'
  54. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  55. 4:
  56. type: 'talkto{npc=99}'
  57. lore: 'Talk to &6Asiya'
  58. triggers:
  59. - 'message{format="&6-----------------------------------------------------"}'
  60. - 'message{format="&6Asiya > &fPerfect, did he take it harshly? Ahh whatever, he needs to take over this job at some point."}'
  61. - 'message{format="&6Asiya > &fAlright next up, we need some supplies."}'
  62. - 'message{format="&6Asiya > &fThis part might get a bit wet."}'
  63. - 'message{format="&6Asiya > &fFirst, next to that shady merchant, is a pile of logs and chests, see if you can find any supplies in there."}'
  64. - 'message{format="&6Asiya > &fThen, and this is where it gets a little wet, some of my shipment were pushed -eh em, fell in the little lagoon on the docks."}'
  65. - 'message{format="&6Asiya > &fIf you can search those for materials that would be super helpful!"}'
  66. - 'message{format="&6-----------------------------------------------------"}'
  67. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  68. 5:
  69. type: 'goto{world="Uyora";x=4288;y=64;z=4025;range=3}'
  70. lore: 'Find supplies in the crates'
  71. triggers:
  72. - 'message{format="&6-----------------------------------------------------"}'
  73. - 'message{format="&aYou &6> &f&o*As you search the containers, you find some supplies.*"}'
  74. - 'message{format="&6-----------------------------------------------------"}'
  75. - 'item{type=COBBLESTONE;amount=3}'
  76. - 'item{type=ANDESITE;amount=2}'
  77. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  78. 6:
  79. type: 'goto{world="Uyora";x=4278;y=62;z=4029;range=3}'
  80. lore: 'Find supplies in the crates'
  81. triggers:
  82. - 'message{format="&6-----------------------------------------------------"}'
  83. - 'message{format="&aYou &6> &f&o*As you search the soggy crates, you find some supplies.*"}'
  84. - 'message{format="&6-----------------------------------------------------"}'
  85. - 'item{type=STONE_AXE}'
  86. - 'item{type=SHEARS}'
  87. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  88. 7:
  89. type: 'getitem{type="COBBLESTONE";amount=3;npc=99}'
  90. lore: 'Give Asiya the supplies'
  91. triggers:
  92. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  93. 8:
  94. type: 'getitem{type="ANDESITE";amount=2;npc=99}'
  95. lore: 'Give Asiya the supplies'
  96. triggers:
  97. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  98. 9:
  99. type: 'getitem{type="STONE_AXE";amount=1;npc=99}'
  100. lore: 'Give Asiya the supplies'
  101. triggers:
  102. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  103. 10:
  104. type: 'getitem{type="SHEARS";amount=1;npc=99}'
  105. lore: 'Give Asiya the supplies'
  106. triggers:
  107. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  108. 11:
  109. type: 'talkto{npc=99}'
  110. lore: 'Talk to &6Asiya'
  111. triggers:
  112. - 'message{format="&6-----------------------------------------------------"}'
  113. - 'message{format="&6Asiya > &fHmm this isn''t alot of stuff, but we can work with it."}'
  114. - 'message{format="&6Asiya > &fOh! You know what we need! Some sort of paste. This will allow me to repair and repurpose these stuck cranes."}'
  115. - 'message{format="&6Asiya > &fLisa, in the market, should have some green paste. She''s not the nicest woman, but she might bargain with you!"}'
  116. - 'message{format="&6Asiya > &fGo see if you can grab it from her."}'
  117. - 'message{format="&6-----------------------------------------------------"}'
  118. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  119. 12:
  120. type: 'talkto{npc=92}'
  121. lore: 'Talk to &6Lisa'
  122. triggers:
  123. - 'message{format="&6-----------------------------------------------------"}'
  124. - 'message{format="&6Lisa > &fHello..."}'
  125. - 'message{format="&6Lisa > &fYou want some of this nasty guck? I would just give it to you but a single mother''s gotta make a living."}'
  126. - 'message{format="&6Lisa > &fTell you what, if you get my son Timothy a practice sword, I will give you the paste."}'
  127. - 'message{format="&6Lisa > &fBoy wants to be a solider just like his father."}'
  128. - 'message{format="&6-----------------------------------------------------"}'
  129. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  130. 13:
  131. type: 'talkto{npc=127}'
  132. lore: 'Talk to &6Timothy'
  133. triggers:
  134. - 'message{format="&6-----------------------------------------------------"}'
  135. - 'message{format="&6Timothy > &fHello!"}'
  136. - 'message{format="&6Timothy > &fYa gonna help me find a sword!"}'
  137. - 'message{format="&6Timothy > &fYay!"}'
  138. - 'message{format="&6Timothy > &fI don''t know where it is, but ya find one for me!"}'
  139. - 'message{format="&6-----------------------------------------------------"}'
  140. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  141. 14:
  142. type: 'getmmoitem{type=SWORD;id=PRACTICE_SWORD;npc=127;amount=1}'
  143. lore: 'Bring a &7Practice Sword to &6Timothy'
  144. triggers:
  145. - 'message{format="&6-----------------------------------------------------"}'
  146. - 'message{format="&6Timothy > &fOh boy! Thank you , thank you!"}'
  147. - 'message{format="&6-----------------------------------------------------"}'
  148. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  149. 15:
  150. type: 'talkto{npc=92}'
  151. lore: 'Talk to &6Lisa'
  152. triggers:
  153. - 'message{format="&6-----------------------------------------------------"}'
  154. - 'message{format="&6Lisa > &fHmm you actually brought it to him."}'
  155. - 'message{format="&6Lisa > &fI guess I''ll say thank you."}'
  156. - 'message{format="&6Lisa > &fHere, take this nasty stuff. One less thing I have to deal with."}'
  157. - 'message{format="&6-----------------------------------------------------"}'
  158. - 'item{type=SLIME_BALL}'
  159. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  160. 16:
  161. type: 'getitem{type="SLIME_BALL";amount=1;npc=99}'
  162. lore: 'Talk to &6Asiya'
  163. triggers:
  164. - 'message{format="&6-----------------------------------------------------"}'
  165. - 'message{format="&6Asiya > &fOh you got it! I got worried since it took you a little longer than expected."}'
  166. - 'message{format="&6Asiya > &fOk, now finally, I just need a permit from the mayor."}'
  167. - 'message{format="&6Asiya > &fHe is a lazy, dull man who is nothing but happy all the time. It should be easy to get from him."}'
  168. - 'message{format="&6Asiya > &fJust tell him you are working with me to repair the cranes, should be easy peasy."}'
  169. - 'message{format="&6-----------------------------------------------------"}'
  170. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  171. 17:
  172. type: 'talkto{npc=137}'
  173. lore: 'Talk to &6Mayor Peelo'
  174. triggers:
  175. - 'message{format="&6-----------------------------------------------------"}'
  176. - 'message{format="&6Mayor Peelo > &fGood day young one."}'
  177. - 'message{format="&6Mayor Peelo > &fAh, so Asiya needs a permit to fix our cranes."}'
  178. - 'message{format="&6Mayor Peelo > &fShe''s such a darling of a gal, knew her since she was a young one like yourself."}'
  179. - 'message{format="&6Mayor Peelo > &fI have no problem giving her the permit, but there is one stipulation."}'
  180. - 'message{format="&6Mayor Peelo > &fIf you could tell her that she needs to give me the old rub and tug, I will most definitely give her the permit."}'
  181. - 'message{format="&6Mayor Peelo > &fActually, take the permit from me now. Make sure she gets my message. Tell her it''s a sign of generosity, but I will be waiting!"}'
  182. - 'message{format="&aYou &6> &f&o*Disgusted and embarrassed, you take the permit.*"}'
  183. - 'message{format="&6-----------------------------------------------------"}'
  184. - 'item{type=PAPER}'
  185. - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
  186. 18:
  187. type: 'getitem{type="PAPER";amount=1;npc=99}'
  188. lore: 'Bring Asiya the permit'
  189. triggers:
  190. - 'message{format="&6-----------------------------------------------------"}'
  191. - 'message{format="&6Asiya > &fTHAT CRUSTY OLD MAN SAID WHAT!"}'
  192. - 'message{format="&6Asiya > &fOh by deity! That sick man has another thing coming."}'
  193. - 'message{format="&6Asiya > &fWait how did you still get the permit?"}'
  194. - 'message{format="&6Asiya > &fOh whatever, that scummy old man can keep his little wrench out of my sight, or it will be repurposed in my crane."}'
  195. - 'message{format="&6Asiya > &fAnyway, sorry that you had to go through that. Thank you for your help!"}'
  196. - 'message{format="&6Asiya > &fHopefully these somber people will start having more respect with working equipment."}'
  197. - 'message{format="&6-----------------------------------------------------"}'
  198. - 'sound{sound=ENTITY_PLAYER_LEVELUP}'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement