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- # Quest name displayed in the quest menu.
- name: 'Repairing The Port'
- # Quest lore displayed in the quest menu.
- lore:
- - 'Talk to Asiya.'
- # Quests the player must finish
- # in order to unlock this one.
- parent:
- - '16hiddentalents'
- # Cooldown in hours. Don't put any
- # to make the quest a one-time quest.
- # Put it to 0 to make it instantly redoable.
- delay: 0
- # Objectives the player needs to
- # complete. Once they're all complete,
- # the quest will end.
- objectives:
- 1:
- type: 'talkto{npc=99}'
- lore: 'Talk to &6Asiya'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Asiya > &fUh, don''t listen to what Priseri says, normally its a load of gibberish anyway."}'
- - 'message{format="&6Asiya > &fNames Asiya, I used to be the queen of shipment around here."}'
- - 'message{format="&6Asiya > &fThen when the transports stopped commin'' business slowed, so I slowed."}'
- - 'message{format="&6Asiya > &fNow this place is just a heap of despair and sadness."}'
- - 'message{format="&6Asiya > &fThat needs to change! Say did you wanna help me get this place back in shape?"}'
- - 'message{format="&6Asiya > &fGreat! Alright, first thing we need to do some training."}'
- - 'message{format="&6Asiya > &fMy Crane Operator, he''s a bit rusty when it comes to remembering procedures."}'
- - 'message{format="&6Asiya > &fIf you can just run inside my house which is right next to me and grab The Art of Lifting, it''s right on my desk."}'
- - 'message{format="&6Asiya > &fBring it to him so maybe he can do some light reading, I know he needs it."}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 2:
- type: 'goto{world="Uyora";x=4292;y=64;z=4074;range=3}'
- lore: 'Find The Art of Lifting'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&aYou &6> &f&o*You pick up a very small and light book.*"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'item{type=BOOK}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 3:
- type: 'getitem{type="BOOK";amount=1;npc=100}'
- lore: 'Bring the Art of Lifting to the Crane Operator'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&fCrane Operator &6> &fDoes she really expect me to read this tiny pamphlet?"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 4:
- type: 'talkto{npc=99}'
- lore: 'Talk to &6Asiya'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Asiya > &fPerfect, did he take it harshly? Ahh whatever, he needs to take over this job at some point."}'
- - 'message{format="&6Asiya > &fAlright next up, we need some supplies."}'
- - 'message{format="&6Asiya > &fThis part might get a bit wet."}'
- - 'message{format="&6Asiya > &fFirst, next to that shady merchant, is a pile of logs and chests, see if you can find any supplies in there."}'
- - 'message{format="&6Asiya > &fThen, and this is where it gets a little wet, some of my shipment were pushed -eh em, fell in the little lagoon on the docks."}'
- - 'message{format="&6Asiya > &fIf you can search those for materials that would be super helpful!"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 5:
- type: 'goto{world="Uyora";x=4288;y=64;z=4025;range=3}'
- lore: 'Find supplies in the crates'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&aYou &6> &f&o*As you search the containers, you find some supplies.*"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'item{type=COBBLESTONE;amount=3}'
- - 'item{type=ANDESITE;amount=2}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 6:
- type: 'goto{world="Uyora";x=4278;y=62;z=4029;range=3}'
- lore: 'Find supplies in the crates'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&aYou &6> &f&o*As you search the soggy crates, you find some supplies.*"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'item{type=STONE_AXE}'
- - 'item{type=SHEARS}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 7:
- type: 'getitem{type="COBBLESTONE";amount=3;npc=99}'
- lore: 'Give Asiya the supplies'
- triggers:
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 8:
- type: 'getitem{type="ANDESITE";amount=2;npc=99}'
- lore: 'Give Asiya the supplies'
- triggers:
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 9:
- type: 'getitem{type="STONE_AXE";amount=1;npc=99}'
- lore: 'Give Asiya the supplies'
- triggers:
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 10:
- type: 'getitem{type="SHEARS";amount=1;npc=99}'
- lore: 'Give Asiya the supplies'
- triggers:
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 11:
- type: 'talkto{npc=99}'
- lore: 'Talk to &6Asiya'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Asiya > &fHmm this isn''t alot of stuff, but we can work with it."}'
- - 'message{format="&6Asiya > &fOh! You know what we need! Some sort of paste. This will allow me to repair and repurpose these stuck cranes."}'
- - 'message{format="&6Asiya > &fLisa, in the market, should have some green paste. She''s not the nicest woman, but she might bargain with you!"}'
- - 'message{format="&6Asiya > &fGo see if you can grab it from her."}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 12:
- type: 'talkto{npc=92}'
- lore: 'Talk to &6Lisa'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Lisa > &fHello..."}'
- - 'message{format="&6Lisa > &fYou want some of this nasty guck? I would just give it to you but a single mother''s gotta make a living."}'
- - 'message{format="&6Lisa > &fTell you what, if you get my son Timothy a practice sword, I will give you the paste."}'
- - 'message{format="&6Lisa > &fBoy wants to be a solider just like his father."}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 13:
- type: 'talkto{npc=127}'
- lore: 'Talk to &6Timothy'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Timothy > &fHello!"}'
- - 'message{format="&6Timothy > &fYa gonna help me find a sword!"}'
- - 'message{format="&6Timothy > &fYay!"}'
- - 'message{format="&6Timothy > &fI don''t know where it is, but ya find one for me!"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 14:
- type: 'getmmoitem{type=SWORD;id=PRACTICE_SWORD;npc=127;amount=1}'
- lore: 'Bring a &7Practice Sword to &6Timothy'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Timothy > &fOh boy! Thank you , thank you!"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 15:
- type: 'talkto{npc=92}'
- lore: 'Talk to &6Lisa'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Lisa > &fHmm you actually brought it to him."}'
- - 'message{format="&6Lisa > &fI guess I''ll say thank you."}'
- - 'message{format="&6Lisa > &fHere, take this nasty stuff. One less thing I have to deal with."}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'item{type=SLIME_BALL}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 16:
- type: 'getitem{type="SLIME_BALL";amount=1;npc=99}'
- lore: 'Talk to &6Asiya'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Asiya > &fOh you got it! I got worried since it took you a little longer than expected."}'
- - 'message{format="&6Asiya > &fOk, now finally, I just need a permit from the mayor."}'
- - 'message{format="&6Asiya > &fHe is a lazy, dull man who is nothing but happy all the time. It should be easy to get from him."}'
- - 'message{format="&6Asiya > &fJust tell him you are working with me to repair the cranes, should be easy peasy."}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 17:
- type: 'talkto{npc=137}'
- lore: 'Talk to &6Mayor Peelo'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Mayor Peelo > &fGood day young one."}'
- - 'message{format="&6Mayor Peelo > &fAh, so Asiya needs a permit to fix our cranes."}'
- - 'message{format="&6Mayor Peelo > &fShe''s such a darling of a gal, knew her since she was a young one like yourself."}'
- - 'message{format="&6Mayor Peelo > &fI have no problem giving her the permit, but there is one stipulation."}'
- - 'message{format="&6Mayor Peelo > &fIf you could tell her that she needs to give me the old rub and tug, I will most definitely give her the permit."}'
- - 'message{format="&6Mayor Peelo > &fActually, take the permit from me now. Make sure she gets my message. Tell her it''s a sign of generosity, but I will be waiting!"}'
- - 'message{format="&aYou &6> &f&o*Disgusted and embarrassed, you take the permit.*"}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'item{type=PAPER}'
- - 'sound{sound=ENTITY_EXPERIENCE_ORB_PICKUP}'
- 18:
- type: 'getitem{type="PAPER";amount=1;npc=99}'
- lore: 'Bring Asiya the permit'
- triggers:
- - 'message{format="&6-----------------------------------------------------"}'
- - 'message{format="&6Asiya > &fTHAT CRUSTY OLD MAN SAID WHAT!"}'
- - 'message{format="&6Asiya > &fOh by deity! That sick man has another thing coming."}'
- - 'message{format="&6Asiya > &fWait how did you still get the permit?"}'
- - 'message{format="&6Asiya > &fOh whatever, that scummy old man can keep his little wrench out of my sight, or it will be repurposed in my crane."}'
- - 'message{format="&6Asiya > &fAnyway, sorry that you had to go through that. Thank you for your help!"}'
- - 'message{format="&6Asiya > &fHopefully these somber people will start having more respect with working equipment."}'
- - 'message{format="&6-----------------------------------------------------"}'
- - 'sound{sound=ENTITY_PLAYER_LEVELUP}'
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