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- Roblox Damage Brick Script
- local debounce = true
- local timebetdamage = 1
- script.Parent.Touched:Connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") then
- if debounce == true then
- debounce = false
- hit.Parent.Humanoid:TakeDamage(20) <-- change the damage if you want (delete this message after pasting script)
- wait(timebetdamage)
- debounce = true
- end
- end
- end)
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