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- #using scripts\codescripts\struct;
- #using scripts\shared\audio_shared;
- #using scripts\shared\callbacks_shared;
- #using scripts\shared\clientfield_shared;
- #using scripts\shared\exploder_shared;
- #using scripts\shared\scene_shared;
- #using scripts\shared\util_shared;
- #insert scripts\shared\shared.gsh;
- #insert scripts\shared\version.gsh;
- #using scripts\zm\_load;
- #using scripts\zm\_zm_weapons;
- function init()
- {
- util::waitforclient( 0 );
- }
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