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- --loadstring(game:HttpGet(('https://pastebin.com/raw/ZYMj6C8V'),true))()
- loadstring(game:HttpGet(('https://pastebin.com/raw/KVqSntx5'),true))()
- local suc, err = pcall(function()
- _G.farm = true
- local times = 0
- while _G.farm == true do
- local T = game.Players.LocalPlayer.Character.HumanoidRootPart
- local BV = Instance.new('BodyVelocity', T)
- BV.Velocity = Vector3.new('0,-0.1,0')
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-49.705349, 50, -496.427887)
- print('Initiating ' .. times)
- while T.CFrame.Z < 9513.75293 do
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- T.CFrame = T.CFrame + Vector3.new(0,0,0.1)
- wait()
- end
- T.BodyVelocity:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-61, -351, 9524)
- wait (0.5)
- print('completed ' .. times)
- times = tonumber(times + 1)
- wait(5)
- print('wait end')
- end
- end)
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