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First month of Mine Blocks development

Jan 1st, 2019
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  1. ---Day 30---
  2. • Made all mobs have a fire animation
  3. • Doors and torches have an orientation (like minecraft)
  4. • Redstone carries signal
  5. • Redstone is placeable and connects to other redstone
  6. • Added redstone torches
  7. • Rain puts out fires
  8. • Fixed a sheep glitch
  9. • Added scene number (not applicable yet) for the nether, ect.
  10.  
  11. ---Day 29---
  12. • Added cows
  13. • Added sheep
  14. • New type of cloth
  15. • Added (useless) leather
  16. • Fixed creepers not discharging properly
  17.  
  18. ---Day 29---
  19. • Fixed mob spawning glitch
  20. • Made tool damage same as Minecraft
  21. • Fixed swords
  22. • Mobs fly back when hit
  23. • Mobs now despawn randomly if they aren't on the screen
  24. • Fixed pigs' height issue
  25.  
  26. ---Day 28---
  27. • Mob sounds
  28. • Creepers
  29. • Quality is changable
  30. • Swords
  31. • Raw and cooked pork
  32. • Pigs!
  33. • Beaches are redone
  34. • Fixed world generation glitches
  35. • Fixed mines not being seeded right
  36. • Added new biome
  37.  
  38. ---Day 27---
  39. • Added Zombie!
  40. • Gravel, flint, and flint and steel
  41.  
  42. ---Day 26---
  43. • Cut chances of it raining in half
  44. • Press Q to drop items
  45. • Fixed all known major oven glitches
  46.  
  47. ---Day 25---
  48. • Fire lights up
  49. • Clock
  50. • 4 individual bricks = 2 brick blocks
  51. • Bricks can now be placed and mined
  52. • Fire can be put out
  53. • Fire spreads to more places
  54. • Fixed lighting glitch
  55.  
  56. ---Day 24---
  57. • Added natural fire
  58. • Fixed seaweed texture
  59.  
  60. ---Day 23---
  61. • Ovens drop their contents when removed
  62. • Chests drop their contents when removed
  63. • Chests can now be removed
  64. • Rain and snow pause when the game is paused
  65. • Sounds and songs are muted while paused
  66. • Snow also turns lava and acid into obsidian
  67. • It doesn't rain in deserts
  68. • Changed rain sound volume
  69. • Fixed HUGE glitch
  70.  
  71. ---Day 22---
  72. • Replaced blocks and items with actual Minecraft images
  73.  
  74. ---Day 21---
  75. • Programmable keys
  76. • Added options menu in game
  77.  
  78. ---Day 20---
  79. • Health increases slower (half a heart every 10 seconds)
  80. • Oranges and apples give 3 hearts• Jumping is a little higher
  81. • Added rain sound loops
  82. • Rain may seep through leaves
  83. • Added bricks
  84. • Added clay
  85. • Snow blocks form in 1x1 areas while it snows
  86. • Puddles form in 1x1 areas while it rains
  87. • Trees regrow slower
  88. • Rope can dangle from the cieling
  89. • It gets darker while it's raining
  90. • Fixed a acid/lava hurt glitch
  91. • Weather is now random
  92.  
  93. ---Day 19---
  94. • Fixed another oven glitch
  95. • Added rain
  96. • Added snow
  97. • Made thunder sounds in storms
  98. • Made moss form in rain
  99.  
  100. ---Day 18---
  101. • Bamboo can replace sticks in the crafting table
  102. • Bamboo
  103. • Rope
  104. • Water, lava, and acid will pick up flowers, saplings, and torches!
  105. • Unstackable items won't stack when picked up
  106. • Befe (Major lag fix)
  107. • TNT saves it's state
  108. • TNT destroys more blocks
  109. • Beds are bouncy!
  110.  
  111. ---Day 17---
  112. • Fixed scroll wheel
  113. • TNT
  114.  
  115. ---Day 16---
  116. • Music
  117. • Beds
  118. • Fixed pause deleting inventory items
  119. • Volume select
  120. • Doors make sounds
  121. • Added clouds
  122. • Fixed doors, and ladders
  123.  
  124. ---Day 15---
  125. • Snow blocks > Ice
  126. • Snow balls > snow block
  127. • Shovel makes snow > snow balls
  128. • Snow biomes
  129. • When exiting the inventory, the items that don't save get dropped
  130. • Buckets
  131. • 4 glass shards = glass
  132.  
  133. ---Day 14---
  134. • You can select an inventory item with the scroll wheel
  135. • Moved inventory key from E to CONTROL
  136. • Fixed redstone drops
  137. • You don't have to let go of the mouse to mine another block
  138. • Drops try to find an open spot to slide to
  139. • OFFICIAL TESTING RELEASED
  140. • Less fall damage
  141. • Fixed furnaces giving 2 for the first item
  142. • Pumpkins are less clumped together and aren't placed on beaches
  143. • Pumpkins are placable
  144.  
  145. ---Day 13---
  146. • Iron, gold, and diamond blocks
  147. • Added version history ;)
  148. • It checks with you before deleting a world
  149. • Chests
  150. • If you're underwater, mining speed slows down
  151. • Mines don't remove flowers, wood, leaves, cacti, seaweed, nor coral when generating
  152. • Cacti and seaweed don't leave drops if they were placed wrong by the generator
  153. • Added a hurt animation
  154. • Ladders
  155. • Drops will time out if they exist for too long (5 minutes)
  156. • Drops have physics
  157. • Made deserts more rare, and water at a lower altitude
  158. • Changed the glass texture
  159.  
  160. ---Day 12---
  161. • Coral
  162. • Loading screen and title screen
  163. • An "a" is added to a world name if it already exists.
  164. • If the seed number is empty, another random seed is picked
  165. • Jack-o'-Lanterns' lights go out when they are mined
  166. • Flowers, nor pumpkins are in the desert
  167. • Flowers
  168. • Seaweed
  169. • Pause screen (press Esc)
  170. • Ocean works
  171. • Smelting: Cobblestone > Rock
  172. • Smelting: Sand > Glass
  173. • Smelter
  174. • Tools appear in your hand when you mine
  175. • It gets darker the farther underwater you are
  176.  
  177. ---Day 11---
  178. • Doors
  179. • Shovels
  180. • Axes
  181. • Tools disintegrate when they are worn out
  182. • Tool damage
  183. • Other pickaxes
  184. • Made stone drop only with certain tools, as with coal, iron, and other things
  185. • Wooden pickaxe
  186. • Tree's grow even if they are off the screen
  187. • Made grass calculation more random
  188. • If your selector leaves a block while you're mining, it stops mining
  189. • The block sounds repeat when mining a block, and the mining animation continues
  190. • Fixed spawning
  191. • The saved games drop down shows you the seed number
  192.  
  193. ---Day 10---
  194. • Shift-clicking will also be used to dynamically change the state of objects
  195. • Tool tips in the inventory tell you what you have stored
  196. • Can't mine coal, iron ore, diamond, gold ore, redstone ore, or obsidian without tools
  197. • Added a block-decaying speed
  198. • Wooden pickaxe recipe
  199. • Crafting table
  200. • Drown damage
  201. • Underwater sound loop
  202. • Sounds play when a block is placed
  203. • Lights disappear when they leave the screen
  204. • Made sounds' volumes not interfere with each other
  205. • Saves every 20 seconds, water is calculated slower, and day/night is twice as long
  206.  
  207. ---Day 9---
  208. • Added a time schedule (gets dark at night)
  209. • You can't place a block on yourself
  210. • You cannot replace a block
  211. • Torches stick to walls
  212. • World generation loading bar
  213. • Random seeds
  214. • Torches light up
  215. • Crafting: Added torch recipe
  216. • Crafting: Added a new script and made a stick recipe
  217. • Crafting: Wood = 4 wooden planks
  218. • You can walk through saplings
  219. • Grass grows under saplings
  220. • Tree's can be planted
  221.  
  222. ---Day 8---
  223. • 1/10 chance on getting a sapling when the leaves die
  224. • Apple and orange trees
  225. • Cacti grow
  226. • Lava and acid hurt you
  227. • Water moving sound
  228. • Hurt sounds
  229. • Cacti will disapear if they aren't on sand or have a block next them
  230. • Cacti drain your health
  231. • Health and fall damage
  232. • Walking, falling, and mining animations
  233. • Grass
  234. • Placing items replaces liquids
  235. • Sand makes a sound
  236. • Item count decreases when placed, item disappears when item count is zero
  237. • Placing items
  238. • Number keys will select a item from the mini-inventory
  239. • Corrupted portion of the world don't crash
  240. • Panning and volume
  241.  
  242. ---Day 7---
  243. • Stepping sounds
  244. • Items in inventory are movable
  245. • Lava and acid have physics
  246. • Obsidian, and cobblestone
  247. • Water has physics
  248. • You can't mine while paused
  249. • Sand burns in acid and lava
  250. • Ability to save and name worlds
  251. • Made jumping 2 blocks high
  252. • Saving and loading
  253. • Blocks are saved and disappear when they leave the screen
  254. • Sand falls
  255. • Can swim in liquids, and can target blocks in liquids
  256. • Mini-inventory
  257. • You cannot mine bedrock nor liquids
  258. • Inventory
  259. • Popping sound for collecting items
  260. • Block selector selects the right block, is over other blocks, and constantly re-calculates
  261.  
  262. ---Day 6---
  263. • Fixed dropped items
  264. • Fixed mining
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