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  1. 0.001 2020-05-27 15:10:02; Factorio 0.18.27 (build 52380, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1903)
  3. 0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.003 Write data path: C:/Users/Dewi/AppData/Roaming/Factorio [3952/228304MB]
  6. 0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.013 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor, 8 cores, RAM: 4687/8091 MB, page: 7233/20955 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
  8. 0.015 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.029 Available displays: 1
  10. 0.030 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x05, [0,0], 1920x1080, 32bit, 59Hz}
  11. 0.120 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.271 Initialised Direct3D[0]: AMD Radeon R9 200 Series; id: 1002-67b0; driver: aticfx64.dll 26.20.15019.19000
  13. 0.271 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 0.271 [Local Video Memory] Budget: 3461MB, CurrentUsage: 0MB, Reservation: 0/1832MB
  15. 0.271 [Non-Local Vid.Mem.] Budget: 3641MB, CurrentUsage: 0MB, Reservation: 0/1921MB
  16. 0.271 Tiled resources: Tier 2
  17. 0.271 Unified Memory Architecture: No
  18. 0.271 BGR 565 Supported: Yes
  19. 0.271 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.272 Graphics settings preset: very-high
  21. 0.272 Dedicated video memory size 4072 MB
  22. 0.337 Desktop composition is active.
  23. 0.337 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
  24. 0.337 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
  25. 0.404 DSound: Starting _dsound_update thread
  26. 0.404 DSound: Enter _dsound_update; tid=10172
  27. 0.524 Loading mod core 0.0.0 (data.lua)
  28. 0.687 Loading mod base 0.18.27 (data.lua)
  29. 1.204 Loading mod base 0.18.27 (data-updates.lua)
  30. 1.467 Checksum for core: 2380859606
  31. 1.467 Checksum of base: 3532897484
  32. 1.835 Prototype list checksum: 1311418360
  33. 1.929 Loading sounds...
  34. 2.108 Info PlayerData.cpp:70: Local player-data.json unavailable
  35. 2.108 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1590517486
  36. 2.344 Initial atlas bitmap size is 16384
  37. 2.402 Created atlas bitmap 16384x16384 [none]
  38. 2.407 Created atlas bitmap 16384x12596 [none]
  39. 2.407 Created atlas bitmap 8192x3736 [decal]
  40. 2.408 Created atlas bitmap 16384x5152 [low-object]
  41. 2.409 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  42. 2.410 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
  43. 2.410 Created atlas bitmap 4096x2848 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  44. 2.410 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  45. 2.410 Created atlas bitmap 4096x3104 [mipmap]
  46. 2.411 Created atlas bitmap 4096x2144 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  47. 2.411 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  48. 2.411 Created atlas bitmap 4096x2652 [alpha-mask]
  49. 2.416 Created atlas bitmap 16384x15388 [shadow, linear-magnification, alpha-mask]
  50. 2.416 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  51. 2.426 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  52. 3.705 Parallel Sprite Loader initialized (threads: 5)
  53. 18.119 Sprites loaded
  54. 18.134 Generated mipmaps (4) for atlas [3] of size 16384x5152
  55. 18.145 Generated mipmaps (3) for atlas [4] of size 8192x3744
  56. 18.156 Generated mipmaps (3) for atlas [5] of size 16384x5776
  57. 18.167 Generated mipmaps (3) for atlas [6] of size 4096x2848
  58. 18.178 Generated mipmaps (3) for atlas [7] of size 4096x1600
  59. 18.239 Generated mipmaps (3) for atlas [8] of size 4096x3104
  60. 18.250 Generated mipmaps (5) for atlas [9] of size 4096x2144
  61. 18.263 Generated mipmaps (3) for atlas [13] of size 8192x2352
  62. 18.265 Custom mipmaps uploaded.
  63. 18.366 Factorio initialised
  64. 19.415 Loading map C:\Users\Dewi\AppData\Roaming\Factorio\saves\_autosave2.zip: 11839256 bytes.
  65. 19.538 Loading level.dat: 30809230 bytes.
  66. 19.546 Info Scenario.cpp:187: Map version 0.18.27-0
  67. 20.400 Loading script.dat: 328 bytes.
  68. 20.405 Checksum for script C:/Users/Dewi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3138768633
  69. 692.402 Info AppManager.cpp:297: Saving to _autosave3 (blocking).
  70. 693.231 Info AppManagerStates.cpp:1844: Saving finished
  71. 1116.352 Info AppManager.cpp:297: Saving to _autosave1 (blocking).
  72. 1117.176 Info AppManagerStates.cpp:1844: Saving finished
  73. 1368.448 Loading map C:\Users\Dewi\AppData\Roaming\Factorio\saves\_autosave1.zip: 11885060 bytes.
  74. 1368.557 Loading level.dat: 30960709 bytes.
  75. 1368.564 Info Scenario.cpp:187: Map version 0.18.27-0
  76. 1369.324 Loading script.dat: 328 bytes.
  77. 1369.328 Checksum for script C:/Users/Dewi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3138768633
  78. 1423.724 Error CrashHandler.cpp:480: Exception Code: c0000005, Address: 0x00007ff6c00f15ed
  79. ModuleBase: 0x00007ff6bfd90000, ImageSize: 01b16000, RelativeAddress: 003615ed
  80. 1423.724 Error CrashHandler.cpp:486: Access Violation: Read at address FFFFFFFFFFFFFFFF
  81. 1423.724 Error CrashHandler.cpp:500: Exception Context:
  82. rax=0000000000000002, rbx=0000019f9c04cb20, rcx=0000000000000001,
  83. rdx=0000000000000100, rsi=0000000000000100, rdi=3f000000000000c1,
  84. rip=00007ff6c00f15ed, rsp=0000000a2edff320, rbp=0000000000000002,
  85. r8=0000019f9cec9410, r9=0000019f83b84de0, r10=4076800000000000,
  86. r11=0000000a2edff3f8, r12=000001a0051b81e0, r13=0706233736272627,
  87. r14=000001a0051b8a20, r15=000001a00c4ca9c0
  88. 1423.724 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6bfd90000 - 0x00007ff6c18a6000)
  89. Factorio crashed. Generating symbolized stacktrace, please wait ...
  90. c:\cygwin64\tmp\factorio-build-kvo3dj\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  91. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\logger.cpp (542): Logger::writeStacktrace
  92. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\logger.cpp (549): Logger::logStacktrace
  93. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\crashhandler.cpp (185): CrashHandler::writeStackTrace
  94. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\crashhandler.cpp (529): CrashHandler::SehHandler
  95. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC35B6FEEA)
  96. 00007FFC35B6FEEA (KERNELBASE): (filename not available): UnhandledExceptionFilter
  97. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382E4AB2)
  98. 00007FFC382E4AB2 (ntdll): (filename not available): memset
  99. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382CC656)
  100. 00007FFC382CC656 (ntdll): (filename not available): _C_specific_handler
  101. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382E11CF)
  102. 00007FFC382E11CF (ntdll): (filename not available): _chkstk
  103. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382AA209)
  104. 00007FFC382AA209 (ntdll): (filename not available): RtlRaiseException
  105. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382DFE3E)
  106. 00007FFC382DFE3E (ntdll): (filename not available): KiUserExceptionDispatcher
  107. c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\drawqueue.cpp (570): DrawQueue::drawTintedWithData
  108. c:\cygwin64\tmp\factorio-build-kvo3dj\src\entity\tree.cpp (161): Tree::draw
  109. c:\cygwin64\tmp\factorio-build-kvo3dj\src\entity\tree.cpp (97): Tree::draw
  110. c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\entityrenderer.cpp (329): EntityRenderer::prepareRow
  111. c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\entityrenderer.cpp (214): EntityRenderer::threadJob
  112. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\workerthread.cpp (49): WorkerThread::loop
  113. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
  114. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
  115. minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  116. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC36307BD4)
  117. 00007FFC36307BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
  118. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382ACE51)
  119. 00007FFC382ACE51 (ntdll): (filename not available): RtlUserThreadStart
  120. Stack trace logging done
  121. 1427.113 Error CrashHandler.cpp:190: Map tick at moment of crash: 13521264
  122. 1427.114 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  123. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  124. 1433.327 Uploading log file
  125. 1433.345 Error CrashHandler.cpp:258: Heap validation: success.
  126. 1433.347 Creating crash dump.
  127. 1433.628 CrashDump success
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