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  1. # ggpenner filter
  2. # 2.4 added more leveling rules (highlighting) for races / start of the league. The rules are at the bottom of the filter, remove them if you dont want to see the leveling items.
  3. # added new baseitems for atlas of worlds, reworked map section (now based on DropLevel instead of specifying the mapname)
  4.  
  5. Show
  6. BaseType "Leather Belt"
  7. Rarity Normal
  8. SetFontSize 40
  9.  
  10. Hide
  11. BaseType "Carrion Crow" "Thunderous Skies"
  12.  
  13. Hide
  14. BaseType "Transmutation Shard" "Alteration Shard" "Alchemy Shard"
  15. #Essences / Atlas of worlds currency
  16. Show
  17. Class Currency
  18. BaseType "Essence" "Remnant of Corruption"
  19. SetFontSize 40
  20. SetTextColor 0 150 200
  21.  
  22. Show
  23. BaseType "Stacked Deck"
  24. SetBackgroundColor 200 50 250
  25. SetBorderColor 0 0 0
  26. SetTextColor 0 0 0
  27.  
  28. PlayAlertSound 1 150
  29.  
  30. Show
  31. Class Currency
  32. BaseType "Splinter"
  33. SetFontSize 40
  34. SetTextColor 255 150 200
  35. PlayAlertSound 1 150
  36.  
  37. Show
  38. BaseType "Cartographer's Sextant" "Cartographer's Seal" "Unshaping Orb"
  39. PlayAlertSound 1 200
  40. SetFontSize 40
  41. SetTextColor 0 180 0
  42.  
  43. #Legacy league
  44. Show
  45. BaseType "Leaguestone"
  46. SetFontSize 40
  47. SetTextColor 255 0 255
  48. PlayAlertSound 1 150
  49.  
  50. Show
  51. BaseType "Ancient Reliquary Key"
  52. SetFontSize 40
  53. SetTextColor 0 100 255
  54. PlayAlertSound 5 200
  55.  
  56. #3.0/Harbinger League
  57. Show
  58. BaseType "Divine Vessel" "Orb of Annulment" "Orb of Binding" "Orb of Horizons" "Engineer's Orb" "Ancient Orb" "Annulment Shard" "Binding Shard" "Horizon Shard" "Harbinger's Shard" "Engineer's Shard" "Exalted Shard"
  59. SetFontSize 40
  60. SetTextColor 255 0 255
  61. PlayAlertSound 1 150
  62.  
  63. Show
  64. BaseType "Mirror Shard" "Harbinger's Orb"
  65. SetTextColor 255 0 127
  66. SetBorderColor 0 255 0
  67. SetFontSize 45
  68. PlayAlertSound 5 200
  69.  
  70. Show
  71. Class "Piece" "Pantheon Soul"
  72. SetFontSize 40
  73. SetTextColor 0 0 255
  74. PlayAlertSound 1 150
  75.  
  76. #talismans
  77. Show
  78. BaseType "Talisman"
  79. SetBorderColor 0 255 150 255
  80. SetBackgroundColor 0 75 75 255
  81.  
  82. PlayAlertSound 6 150
  83. Rarity Unique
  84. ItemLevel > 78
  85.  
  86. Show
  87. BaseType "Talisman"
  88. SetBorderColor 0 255 150 255
  89. SetBackgroundColor 0 75 75 255
  90.  
  91. PlayAlertSound 1 150
  92. Rarity Rare
  93. ItemLevel > 78
  94.  
  95. Show
  96. BaseType "Talisman"
  97. SetBorderColor 0 255 150 255
  98. SetBackgroundColor 0 75 75 255
  99.  
  100. Rarity Magic
  101. ItemLevel > 78
  102.  
  103. Show
  104. BaseType "Talisman"
  105. SetBorderColor 0 255 150 255
  106. SetBackgroundColor 0 75 75 255
  107.  
  108. Rarity Normal
  109. ItemLevel > 78
  110.  
  111. Show
  112. BaseType "Talisman"
  113. SetBorderColor 109 200 130 255
  114. SetBackgroundColor 0 0 0 255
  115.  
  116. PlayAlertSound 6 150
  117. Rarity Unique
  118.  
  119. Show
  120. BaseType "Talisman"
  121. SetBorderColor 109 200 130 255
  122. SetBackgroundColor 0 0 0 255
  123.  
  124. PlayAlertSound 1 150
  125. Rarity Rare
  126.  
  127. Show
  128. BaseType "Talisman"
  129. SetBorderColor 109 200 130 255
  130. SetBackgroundColor 0 0 0 255
  131.  
  132. Rarity Magic
  133.  
  134. Show
  135. BaseType "Talisman"
  136. SetBorderColor 109 200 130 255
  137. SetBackgroundColor 0 0 0 255
  138.  
  139. Rarity Normal
  140.  
  141.  
  142. # skean/royal skean/poignard/stiletto
  143. #Show
  144. # BaseType "Skean" "Royal Skean" "Poignard" "Stiletto"
  145. # ItemLevel < 40
  146.  
  147. Show
  148. BaseType "Steel Ring" "Crystal Belt" "Opal Ring"
  149. SetFontSize 40
  150. PlayAlertSound 5 200
  151. SetBorderColor 255 0 0
  152.  
  153. Show
  154. BaseType "Silver Coin"
  155. SetFontSize 40
  156. SetTextColor 240 200 200
  157. SetBorderColor 240 200 200
  158.  
  159. Show
  160. BaseType "Prophecy"
  161. Class Currency
  162. SetFontSize 40
  163. SetTextColor 160 20 255
  164. SetBorderColor 160 20 255
  165.  
  166. #---------------------------------------------------------------------------------------------------------------
  167. # Section: 0000 # UTILITY AND JUST-IN-CASE
  168. #---------------------------------------------------------------------------------------------------------------
  169.  
  170. Show
  171. Class Microtransactions
  172.  
  173. #------------------------------------------------------------------------
  174. # Section: 0100 # TOP TIER RARITY
  175. #------------------------------------------------------------------------
  176.  
  177. Show
  178. Class "Fishing Rod"
  179. SetTextColor 255 128 255
  180. SetBorderColor 255 128 255
  181.  
  182. PlayAlertSound 6 150
  183. SetFontSize 45
  184.  
  185. #Exception for tabula
  186.  
  187. Show
  188. SocketGroup WWWWWW
  189. BaseType "Simple Robe"
  190. Rarity Unique
  191. PlayAlertSound 6 150
  192. SetBackgroundColor 175 96 37 255
  193. SetBorderColor 255 150 000 255
  194. SetTextColor 0 0 0 255
  195.  
  196.  
  197. Show
  198. LinkedSockets 6
  199. SetTextColor 255 0 0
  200. SetBorderColor 255 255 0
  201. SetBackgroundColor 0 63 0
  202.  
  203. SetFontSize 45
  204. PlayAlertSound 5 200
  205.  
  206. Show
  207. BaseType "Mirror of Kalandra"
  208. SetTextColor 255 0 127
  209. SetBorderColor 0 255 0
  210.  
  211. SetFontSize 45
  212. PlayAlertSound 5 200
  213.  
  214. #------------------------------------------------------------------------
  215. # Section: 0200 # UNIQUES AND MAPS
  216. #------------------------------------------------------------------------
  217.  
  218. #----------------------------------------------------
  219. # UNIQUE
  220. #----------------------------------------------------
  221.  
  222. Show
  223. Rarity Unique
  224. PlayAlertSound 6 150
  225.  
  226. ##################
  227. # Corrupted Items
  228. ##################
  229. Show # Corrupted
  230. Class "Amulet" "Belts" "Gloves"
  231. Corrupted True
  232. SetBorderColor 255 0 0
  233. SetFontSize 38
  234.  
  235. #----------------------------------------------------
  236. # 0202 # MAP TIER LIST
  237. #----------------------------------------------------
  238.  
  239. Show # Maps:Unique
  240. Class Maps
  241. Rarity Unique
  242.  
  243. PlayAlertSound 6 150
  244.  
  245. Show # Maps:T1
  246. Class Maps
  247. # BaseType "Crypt" "Desert" "Dunes" "Dungeon" "Grotto" "Pit Map" "Tropical Island"
  248. DropLevel <= 68
  249. SetTextColor 0 255 0
  250. SetBorderColor 0 0 0
  251.  
  252. PlayAlertSound 4 150
  253.  
  254. Show # Maps:T2
  255. Class Maps
  256. # BaseType "Arcade" "Cemetery" "Channel" "Mountain Ledge" "Sewer" "Thicket" "Wharf"
  257. DropLevel = 69
  258. SetTextColor 0 255 0
  259. SetBorderColor 0 0 0
  260.  
  261. PlayAlertSound 4 150
  262.  
  263. Show # Maps:T3
  264. Class Maps
  265. # BaseType "Ghetto" "Mud Geyser" "Museum" "Quarry" "Reef" "Spider Lair" "Vaal Pyramid"
  266. DropLevel = 70
  267. SetTextColor 0 255 0
  268. SetBorderColor 0 0 0
  269.  
  270. PlayAlertSound 4 150
  271.  
  272. Show # Maps:T4
  273. Class Maps
  274. # BaseType "Arena" "Overgrown Shrine" "Promenade" "Shore" "Spider Forest" "Tunnel" "Phantasmagoria"
  275. DropLevel = 71
  276. SetTextColor 0 255 0
  277. SetBorderColor 0 0 0
  278.  
  279. PlayAlertSound 4 150
  280.  
  281. Show # Maps:T5
  282. Class Maps
  283. # BaseType "Bog Map" "Coves" "Graveyard" "Pier" "Underground Sea" "Villa Map"
  284. DropLevel = 72
  285. SetTextColor 0 255 0
  286. SetBorderColor 0 0 0
  287.  
  288. PlayAlertSound 4 150
  289.  
  290. Show # Maps:T6
  291. Class Maps
  292. # BaseType "Arachnid" "Catacomb" "Colonnade" "Dry Woods" "Strand" "Temple"
  293. DropLevel = 73
  294. SetTextColor 0 255 0
  295. SetBorderColor 0 0 0
  296.  
  297. PlayAlertSound 4 150
  298.  
  299. Show # Maps:T7
  300. Class Maps
  301. # BaseType "Jungle Valley" "Terrace" "Torture Chamber" "Waste Pool" "Abandoned Cavern"
  302. DropLevel = 74
  303. SetTextColor 0 255 0
  304. SetBorderColor 0 0 0
  305. SetFontSize 37
  306.  
  307. PlayAlertSound 4 150
  308.  
  309. Show # Maps:T8
  310. Class Maps
  311. # BaseType "Canyon" "Cells" "Dark Forest" "Dry Peninsula" "Orchard"
  312. DropLevel = 75
  313. SetTextColor 0 255 0
  314. SetBorderColor 0 0 0
  315. SetFontSize 37
  316.  
  317. PlayAlertSound 4 150
  318.  
  319. Show # Maps:T9
  320. Class Maps
  321. # BaseType "Arid Lake" "Gorge" "Residence" "Underground River" "Malformation"
  322. DropLevel = 76
  323. SetTextColor 0 255 0
  324. SetBorderColor 0 0 0
  325. SetFontSize 37
  326.  
  327. PlayAlertSound 2 200
  328.  
  329. Show # Maps:T10
  330. Class Maps
  331. # BaseType "Bazaar" "Necropolis" "Plateau" "Volcano" "Chateau"
  332. DropLevel = 77
  333. SetTextColor 0 255 0
  334. SetBorderColor 0 0 0
  335. SetFontSize 40
  336.  
  337. PlayAlertSound 2 200
  338.  
  339. Show # Maps:T11
  340. Class Maps
  341. # BaseType "Academy" "Crematorium" "Precinct" "Springs"
  342. DropLevel = 78
  343. SetTextColor 0 255 0
  344. SetBorderColor 0 0 0
  345. SetFontSize 40
  346.  
  347. PlayAlertSound 2 200
  348.  
  349. Show # Maps:T12
  350. Class Maps
  351. # BaseType "Arsenal" "Overgrown Ruin" "Shipyard" "Village Ruin"
  352. DropLevel = 79
  353. SetTextColor 0 255 0
  354. SetBorderColor 255 0 0
  355. SetFontSize 42
  356.  
  357. PlayAlertSound 2 200
  358.  
  359.  
  360. Show # Maps:T13
  361. Class Maps
  362. # BaseType "Courtyard" "Excavation" "Wasteland" "Waterways"
  363. DropLevel = 80
  364. SetTextColor 0 255 0
  365. SetBorderColor 255 0 0
  366. SetFontSize 42
  367.  
  368. PlayAlertSound 2 200
  369.  
  370. Show # Maps:T14
  371. Class Maps
  372. # BaseType "Shrine" "Conservatory" "Palace" "Plaza"
  373. DropLevel = 81
  374. SetTextColor 0 255 0
  375. SetBorderColor 255 0 0
  376. SetFontSize 42
  377.  
  378. PlayAlertSound 2 200
  379.  
  380. Show # Maps:T15
  381. Class Maps
  382. # BaseType "Abyss" "Colosseum" "Core"
  383. DropLevel = 82
  384. SetTextColor 0 255 0
  385. SetBorderColor 255 0 0
  386. SetFontSize 45
  387.  
  388. PlayAlertSound 2 200
  389.  
  390. Show # Maps:T16
  391. Class Maps
  392. # BaseType "Abyss" "Colosseum" "Core"
  393. DropLevel = 83
  394. SetTextColor 0 255 0
  395. SetBorderColor 255 0 0
  396. SetFontSize 45
  397.  
  398. PlayAlertSound 2 200
  399.  
  400. # This shouldn't be happening, but just in case:
  401.  
  402. Show
  403. Class Maps
  404. PlayAlertSound 4 150
  405.  
  406.  
  407. #----------------------------------------------------
  408. # 0203 # MAP FRAGMENTS
  409. #----------------------------------------------------
  410.  
  411. Show
  412. Class "Map Fragments"
  413. BaseType "Mortal Hope"
  414. PlayAlertSound 5 200
  415. SetFontSize 45
  416. SetBorderColor 0 255 0
  417. SetTextColor 127 127 255
  418.  
  419. Show
  420. Class "Map Fragments"
  421. BaseType "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra"
  422. SetFontSize 45
  423. SetBorderColor 0 255 0
  424. SetTextColor 127 127 255
  425.  
  426. Show
  427. Class "Map Fragments"
  428. PlayAlertSound 4 150
  429.  
  430.  
  431. #------------------------------------------------------------------------
  432. # Section: 0300 # CURRENCY
  433. #------------------------------------------------------------------------
  434.  
  435. #----------------------------------------------------
  436. # 0301 # TOP TIER: DIVINE, EXALTED (alos eternal, but meh)
  437. #----------------------------------------------------
  438.  
  439. Show
  440. BaseType "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather" "Mirror Shard"
  441. SetTextColor 255 0 127
  442. SetBorderColor 0 255 0
  443. SetFontSize 45
  444. PlayAlertSound 5 200
  445.  
  446.  
  447. #----------------------------------------------------
  448. # 0302 # HIGH TIER: FROM JEWELLER'S TO REGAL
  449. #----------------------------------------------------
  450.  
  451. Show
  452. BaseType "Regal Orb" "Orb of Regret" "Chaos Orb" "Blessed Orb" "Gemcutter's Prism" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Glassblower's Bauble" "Vaal Orb" "Cartographer's Chisel"
  453. SetTextColor 255 0 127
  454. PlayAlertSound 1 150
  455. SetFontSize 42
  456.  
  457.  
  458. # 200 158 130 this is the old background color, if you like it more use it instead
  459.  
  460. #----------------------------------------------------
  461. # 0303 # MEDIUM-LOW ORBS
  462. #----------------------------------------------------
  463.  
  464. Show
  465. BaseType "Orb of Chance" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb"
  466. SetTextColor 190 178 135 255
  467. SetBorderColor 190 178 135 135
  468. SetFontSize 39
  469.  
  470.  
  471. # treasure keys
  472. Show
  473. BaseType "Golden Key"
  474. SetTextColor 255 255 0
  475. SetFontSize 38
  476.  
  477. Show
  478. BaseType "Silver Key"
  479. SetTextColor 240 240 200
  480. SetFontSize 38
  481.  
  482. Show
  483. BaseType "Treasure Key"
  484. SetTextColor 240 100 50
  485. SetFontSize 38
  486.  
  487.  
  488.  
  489. #----------------------------------------------------
  490. # 0304 # BOTTOM TIER: LOW ORB VARIATIONS
  491. #----------------------------------------------------
  492.  
  493. Show
  494. BaseType "Portal Scroll" "Scroll of Wisdom" "Orb of Transmutation" "Orb of Alteration" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  495. SetTextColor 170 158 130 220
  496. SetBorderColor 0 0 0 255
  497. SetFontSize 38
  498.  
  499. Show
  500. BaseType "Scroll Fragment"
  501. SetTextColor 170 158 130 165
  502.  
  503.  
  504. # 170 158 130 default currency color
  505.  
  506. #----------------------------------------------------
  507. # 0305 # DIVINATION CARD TIER LIST
  508. #----------------------------------------------------
  509.  
  510. Show
  511. Class "Divination"
  512. BaseType "House of Mirrors" "The Brittle Emperor" "Doctor" "Fiend" "The Queen" "The Last One Standing" "Hunter's Reward" "The Thaumaturgist" "Pride Before the Fall" "The King's Heart"
  513.  
  514. SetBackgroundColor 200 50 250
  515. SetBorderColor 0 255 0
  516. SetTextColor 0 0 0
  517. SetFontSize 45
  518. PlayAlertSound 5 200
  519.  
  520. Show
  521. Class "Divination"
  522. BaseType "Wealth and Power" "The Dragon's Heart" "Dark Mage" "The Artist" "The Vast" "The Offering" "The Ethereal" "The Dapper Prodigy"
  523.  
  524. SetBackgroundColor 200 50 250
  525. SetBorderColor 0 255 0
  526. SetTextColor 0 0 0
  527. SetFontSize 39
  528. PlayAlertSound 1 150
  529.  
  530. Show
  531. Class "Divination"
  532. SetBackgroundColor 200 50 250
  533. SetBorderColor 0 0 0
  534. SetTextColor 0 0 0
  535.  
  536. PlayAlertSound 1 150
  537.  
  538. #----------------------------------------------------
  539. # 0306 # REST
  540. #----------------------------------------------------
  541.  
  542. Show
  543. Class Currency
  544. SetBorderColor 0 0 0 255
  545. SetFontSize 38
  546.  
  547. Show
  548. Class Stackable Currency
  549. SetBorderColor 0 0 0 255
  550. SetFontSize 38
  551.  
  552. #------------------------------------------------------------------------
  553. # Section: 0400 # SOCKET/LINK BASED stuff
  554. #------------------------------------------------------------------------
  555. # 5-links (6 links are handled at the start)
  556. Show
  557. LinkedSockets 5
  558. SetTextColor 255 0 0
  559. SetBackgroundColor 0 63 0
  560.  
  561. SetFontSize 38
  562. PlayAlertSound 6 150
  563.  
  564.  
  565. # 6-Sockets
  566. Show
  567. Sockets 6
  568. Rarity Rare
  569. ItemLevel >= 75
  570. SetTextColor 255 0 0
  571. SetBackgroundColor 0 63 0
  572.  
  573. SetFontSize 38
  574.  
  575. PlayAlertSound 6 150
  576.  
  577. Show
  578. Sockets 6
  579. SetTextColor 255 0 0
  580. SetBackgroundColor 0 63 0
  581.  
  582. SetFontSize 38
  583.  
  584. PlayAlertSound 6 150
  585.  
  586. # Corrupted items with white sockets for offhand gem leveling.
  587. Show
  588. Class Wands Daggers One Hand Shields Thrusting Sceptre Claws
  589. Sockets >= 3
  590. SocketGroup W
  591.  
  592. # good bases (red text, green border)
  593. # add more bases here if you need upgrades for gear, all rares still show but with little fontsize (pretty much only need to pick up the good ones)
  594. Show
  595. Rarity Rare
  596. ItemLevel >= 66
  597. ItemLevel <= 83
  598. BaseType "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet" "Profane Wand" "Platinum Kris" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Vaal Regalia" "Sorcerer Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Harmonic Spirit Shield"
  599. # All the good bases, just add them above to highlight them
  600. #"Vaal Axe" "Fleshripper"
  601. #"Imbued Wand"
  602. #"Harbinger Bow"
  603. #"Ambusher" "Platinum Kris" "Sai"
  604. #"Tiger Hook" "Eternal Sword" "Harpy Rapier" "Jewelled Foil" "Dragoon Sword" "Vaal Rapier"
  605. #"Coronal Maul"
  606. #"Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Bone Helmet"
  607. #"Vaal Regalia" "Astral Plate"
  608. #"Titan Greaves" "Slink Boots" "Sorcerer Boots" "Two-Toned Boots"
  609. #"Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves"
  610. #"Titanium Spirit Shield" "Fossilised Spirit Shield" "Harmonic Spirit Shield" "Archon Kite Shield" "Champion Kite Shield" "Supreme Spiked Shield"
  611. #"Spike-Point Arrow Quiver"
  612. SetFontSize 38
  613. SetTextColor 255 0 0
  614. SetBorderColor 255 128 0 255
  615.  
  616. #------------------------------------------------------------------------
  617. # Section: 0500 # SKILL GEMS
  618. #------------------------------------------------------------------------
  619.  
  620. Show
  621. Class Gem
  622. BaseType "Empower Support" "Enlighten Support"
  623. Quality >= 15
  624. SetBorderColor 30 150 180 255
  625. SetTextColor 30 150 180 255
  626. SetBackgroundColor 255 255 255 255
  627. PlayAlertSound 6 150
  628.  
  629.  
  630. Show
  631. Class Gem
  632. Quality = 20
  633. SetBorderColor 30 150 180 255
  634. SetTextColor 30 150 180 255
  635. SetBackgroundColor 255 255 255 255
  636. PlayAlertSound 6 150
  637.  
  638.  
  639. Show # Drop only good gems
  640. Class Gem
  641. BaseType "Portal" "Empower Support" "Enlighten Support" "Enhance Support" "Vaal Haste"
  642. SetBorderColor 30 150 180
  643. PlayAlertSound 6 150
  644.  
  645.  
  646. Show # Drop only meh gems
  647. Class Gem
  648. BaseType "Detonate Mines" "Added Chaos Damage Support" "Vaal"
  649. SetBorderColor 30 150 180 150
  650.  
  651.  
  652. Show
  653. Class "Gems"
  654. Quality >= 15
  655. SetBorderColor 30 150 180 255
  656.  
  657. PlayAlertSound 1 150
  658.  
  659. Show
  660. Class "Gems"
  661. Quality > 0
  662. SetBorderColor 30 150 180 155
  663.  
  664.  
  665. Show
  666. Class Gems
  667.  
  668. #------------------------------------------------------------------------
  669. # Section: 0600 # RARE ITEM HIGHLIGHTING
  670. #------------------------------------------------------------------------
  671.  
  672. #------------------------------------------------------------------------
  673. # 060a # RARES SUITABLE FOR ENDGAME CRAFTING
  674. #------------------------------------------------------------------------
  675.  
  676. Show #$topcrafting, 84
  677. ItemLevel >= 84
  678. BaseType "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Hubris Circlet" "Titanium Spirit Shield" "Platinum Kris" "Fingerless Silk Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Nightmare Bascinet"
  679. SetBorderColor 255 255 0 255
  680. SetBackgroundColor 30 90 45 230
  681. SetFontSize 42
  682.  
  683. Show #$topcrafting, 84
  684. ItemLevel >= 83
  685. BaseType "Ambusher"
  686. SetBorderColor 255 255 0 255
  687. SetBackgroundColor 30 90 45 230
  688. SetFontSize 42
  689.  
  690. Show #$topcrafting, 84
  691. ItemLevel >= 84
  692. Class Dagger
  693. BaseType "Sai"
  694. SetBorderColor 255 255 0 255
  695. SetBackgroundColor 30 90 45 230
  696. SetFontSize 42
  697.  
  698.  
  699. Show #$topcrafting, 83
  700. # BaseType "Lion Sword" "Vaal Greatsword" "Vaal Axe" "Coronal Maul" "Exquisite Blade" "Fleshripper" "Harbinger Bow" "Gemini Claw" "Ambusher" "Platinum Kris"
  701. BaseType "Vaal Axe" "Coronal Maul" "Exquisite Blade" "Fleshripper" "Harbinger Bow"
  702. ItemLevel >= 83
  703. SetBorderColor 255 255 0 255
  704. SetBackgroundColor 30 90 45 230
  705.  
  706. #Show #$topcrafting, 83
  707. # BaseType "Demon Dagger" "Imperial Skean" "Vaal Hatchet" "Runic Hatchet" "Behemoth Mace" "Eternal Sword" "Tiger Hook" "Eclipse Staff" "Maelstr" "Judgement Staff" "Jewelled Foil" "Dragoon Sword"
  708. # ItemLevel >= 83
  709. # SetBorderColor 255 255 0 255
  710.  
  711. # SetTextColor 255 190 0
  712. # SetBackgroundColor 30 90 45 230
  713.  
  714. #Show #$topcrafting, 83
  715. # BaseType "Sai"
  716. # ItemLevel >= 83
  717. # SetBorderColor 255 255 0 255
  718. # SetTextColor 255 190 0
  719. # SetBackgroundColor 30 90 45 230
  720. # Class Daggers
  721.  
  722.  
  723. #----------------------------------------------------
  724. # 060b # RARE RINGS, AMULETS, JEWELS, BELTS
  725. #----------------------------------------------------
  726. #Amulets, rings and jewels don't care much about the droplevel
  727.  
  728. Show #$great
  729. SetTextColor 255 0 0
  730. SetBorderColor 255 128 0 255
  731.  
  732. Class Rings Amulets Belts Jewel
  733. Rarity Rare
  734.  
  735. PlayAlertSound 9 300
  736. SetFontSize 39
  737.  
  738.  
  739. #------------------------------------------------------------------------
  740. # 0702 # CHROMATIC ORB RECIPE ITEMS
  741. #------------------------------------------------------------------------
  742. #highlight rare chrom items instead of showing them with little fontsize
  743.  
  744. Show
  745. SocketGroup RGB
  746. SetBackgroundColor 63 63 00
  747. SetBorderColor 150 150 150
  748.  
  749. Height <= 2
  750. Width <= 2
  751.  
  752. Show
  753. SocketGroup RGB
  754. SetBackgroundColor 63 63 00
  755. SetBorderColor 150 150 150
  756.  
  757. Height <= 3
  758. Width <= 1
  759.  
  760. Show
  761. SocketGroup RGB
  762. SetBackgroundColor 63 63 00
  763. SetBorderColor 0 0 0
  764.  
  765. #------------------------------------------------------------------------
  766. # 0615 # RARES - REMAINING RULES
  767. #------------------------------------------------------------------------
  768. #Whatever rares wern't highlighted as good or bad above, will still be displayed
  769. #Just without any priority highlighting
  770.  
  771. Show
  772. Rarity Rare
  773. Class "Two Hand Axe" "One Hand Axe"
  774. SetFontSize 45
  775. SetTextColor 255 64 0
  776. SetBorderColor 255 64 0
  777. ItemLevel < 40
  778.  
  779. Show
  780. LinkedSockets = 4
  781. ItemLevel < 50
  782. SetFontSize 40
  783. SetBorderColor 0 255 0
  784.  
  785. Show
  786. LinkedSockets = 3
  787. SocketGroup BBG
  788. Class "Sceptre" "Wand"
  789. ItemLevel < 25
  790. SetFontSize 45
  791. Rarity <= Magic
  792. SetBorderColor 255 255 0
  793.  
  794. Show
  795. LinkedSockets = 3
  796. SocketGroup BBB
  797. Class "Sceptre" "Wand"
  798. ItemLevel < 25
  799. SetFontSize 45
  800. Rarity <= Magic
  801. SetBorderColor 255 255 0
  802.  
  803. Show
  804. LinkedSockets = 3
  805. ItemLevel < 25
  806. SetFontSize 40
  807. SetBorderColor 0 255 0
  808.  
  809. Show
  810. Rarity Rare
  811. ItemLevel < 67
  812.  
  813. Hide
  814. Rarity Rare
  815. SetFontSize 20
  816.  
  817.  
  818. #------------------------------------------------------------------------
  819. # 0703 # CHANCE ORB BASES - ADD YOUR ITEMS HERE
  820. #-------------------------------------------------------------------------
  821. # ADD ADDITIONAL STUFF HERE IF YOU WANT
  822. # Enable this line for improved detection of chance bases (like sorcerer boots)
  823.  
  824. Show
  825. BaseType "Glorious Plate"
  826. SetBorderColor 0 210 0 210
  827. SetTextColor 255 255 255 255
  828. Rarity Normal
  829.  
  830. Show
  831. BaseType "Sacrificial Garb"
  832. SetTextColor 255 255 255 255
  833. SetBorderColor 0 150 0 150
  834. Rarity Normal
  835.  
  836.  
  837. #------------------------------------------------------------------------
  838. # 0704 # HIGH LEVEL WHITE RINGS/AMULETS FOR ALCHING
  839. #-------------------------------------------------------------------------
  840.  
  841. Show # Endgame: Show normal ilvl 75+ rings/amulets
  842. Class Rings Amulet Belts
  843. BaseType "Two-Stone" "Diamond" "Prismatic" "Crystal" "Opal" "Blue Pearl"
  844. ItemLevel >= 75
  845. SetBorderColor 255 190 0 150
  846. Rarity Normal
  847.  
  848. #------------------------------------------------------------------------
  849. # 0706 # MAGIC JEWELS
  850. #------------------------------------------------------------------------
  851.  
  852. Show
  853. Class Jewel
  854.  
  855. SetBackgroundColor 75 75 75
  856. SetBorderColor 0 150 200
  857.  
  858. #------------------------------------------------------------------------
  859. # 0707 # CHISEL RECIPE ITEMS
  860. #-------------------------------------------------------------------------
  861.  
  862. Show # Chisel Recipe: Magic Gavels with 20 qual
  863. Quality = 20
  864. Rarity Magic
  865. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  866. SetBackgroundColor 75 75 75
  867. SetBorderColor 250 250 250
  868. SetTextColor 100 100 255 255
  869.  
  870.  
  871. Show # Chisel Recipe: White Gavels with 20 qual
  872. Quality = 20
  873. Rarity Normal
  874. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  875. SetBackgroundColor 75 75 75
  876. SetBorderColor 250 250 250 255
  877. SetTextColor 255 255 255 255
  878.  
  879.  
  880. Show # Chisel Recipe: Magic Gavels with 18+ qual
  881. Quality > 17
  882. Rarity Magic
  883. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  884. SetBackgroundColor 75 75 75
  885. SetBorderColor 135 135 135
  886.  
  887.  
  888. Show # Chisel Recipe: White Gavels with 15+ qual
  889. Quality > 14
  890. Rarity Normal
  891. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  892. SetBackgroundColor 75 75 75
  893. SetBorderColor 135 135 135
  894.  
  895.  
  896. Show # Chisel Recipe: Magic Gavels with 12+ qual
  897. Quality > 11
  898. Rarity Magic
  899. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  900. SetBackgroundColor 75 75 75
  901. SetBorderColor 0 0 0
  902.  
  903.  
  904. Show # Chisel Recipe: White Gavels
  905. Rarity Normal
  906. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  907. SetBackgroundColor 75 75 75
  908. SetBorderColor 0 0 0
  909.  
  910. #------------------------------------------------------------------------
  911. # Section: 0800 # FLASKS
  912. #------------------------------------------------------------------------
  913.  
  914. Show
  915. BaseType "Flask"
  916. Rarity Normal
  917. Quality = 20
  918. SetBackgroundColor 75 75 75
  919. SetBorderColor 250 250 250
  920. SetTextColor 255 255 255 255
  921.  
  922.  
  923. Show
  924. BaseType "Flask"
  925. Rarity Magic
  926. Quality = 20
  927. SetBackgroundColor 75 75 75
  928. SetBorderColor 250 250 250
  929. SetTextColor 100 100 255 255
  930.  
  931.  
  932. Show
  933. BaseType "Flask"
  934. Quality >= 15
  935. SetBackgroundColor 75 75 75
  936. SetBorderColor 150 150 150
  937.  
  938.  
  939. Show #
  940. BaseType "Quicksilver Flask" "Silver Flask"
  941. Rarity <= Magic
  942. ItemLevel >= 5
  943. ItemLevel < 60
  944. Quality >= 1
  945.  
  946. SetBorderColor 250 250 250
  947. SetBackgroundColor 75 75 75
  948.  
  949. Show #
  950. BaseType "Quicksilver Flask" "Silver Flask"
  951. Rarity <= Magic
  952. ItemLevel < 60
  953.  
  954. SetBorderColor 150 150 150
  955. SetBackgroundColor 75 75 75
  956.  
  957. Show
  958. BaseType "Flask"
  959. Quality >= 1
  960. SetBackgroundColor 75 75 75
  961. SetBorderColor 0 0 0
  962.  
  963. Show
  964. Class "Utility Flasks"
  965. SetBackgroundColor 75 75 75
  966. SetBorderColor 0 0 0
  967. ItemLevel < 74
  968.  
  969. #------------------------------------------------------------------------
  970. # 0801 # HIDE OUTDATED FLASKS
  971. #------------------------------------------------------------------------
  972.  
  973. Hide
  974. Class "Life Flask" "Mana Flask"
  975. BaseType Flask
  976. ItemLevel >= 35
  977. BaseType Small Medium Large Greater Grand
  978. SetFontSize 20
  979.  
  980. Hide
  981. Class "Life Flask" "Mana Flask"
  982. BaseType Flask
  983. ItemLevel >= 53
  984. BaseType Giant Colossal Sacred
  985. SetFontSize 20
  986.  
  987. #----------------------------------------------------
  988. # 0802 # HIDE NON-QUALITY RANDOM FLASK DROPS IN MAPS
  989. #----------------------------------------------------
  990.  
  991. Hide # Endgame: Hide non quality flasks in maps
  992. BaseType Flask
  993. ItemLevel >= 69
  994. SetFontSize 20
  995.  
  996.  
  997. Show
  998. BaseType Flask
  999.  
  1000. Rarity <= Magic
  1001.  
  1002. SetFontSize 37
  1003. SetBorderColor 0 255 255
  1004.  
  1005.  
  1006. #------------------------------------------------------------------------
  1007. # leveling stuff
  1008. # white items till lvl 12 (end of normal)
  1009. # magic items till lvl 30 (docks)
  1010. # magic rings till 57 (cruel dried lake)
  1011. # 3links till 30 (4links start dropping at 25)
  1012. # 4links till 66
  1013. # blue boots
  1014.  
  1015. Show
  1016. Rarity >= Magic
  1017. Class Boots
  1018. ItemLevel < 25
  1019. SetFontSize 40
  1020. SetBorderColor 0 255 0
  1021.  
  1022. #Show
  1023. # BaseType "Quartz Sceptre"
  1024. # LinkedSockets = 3
  1025. # ItemLevel < 32
  1026. # SetFontSize 40
  1027. # SetBorderColor 0 255 0
  1028. # SetBackgroundColor 100 100 0
  1029.  
  1030. Show
  1031. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Crude Bow"
  1032. SetFontSize 40
  1033. SetBorderColor 255 0 0
  1034.  
  1035. Show
  1036. Rarity Normal
  1037. ItemLevel < 13
  1038.  
  1039. Show
  1040. Rarity Magic
  1041. ItemLevel < 58
  1042. Class Rings
  1043. SetBorderColor 255 0 0
  1044.  
  1045. Show
  1046. Rarity Magic
  1047. ItemLevel < 31
  1048.  
  1049. Show
  1050. LinkedSockets = 3
  1051. ItemLevel < 31
  1052.  
  1053. Show
  1054. LinkedSockets = 4
  1055. ItemLevel < 67
  1056.  
  1057. # Duelist racing
  1058. Show
  1059. Class "Two Hand Axe" "One Hand Axe"
  1060. SetFontSize 45
  1061. SetTextColor 255 64 0
  1062. ItemLevel < 40
  1063.  
  1064.  
  1065. #------------------------------------------------------------------------
  1066. Show
  1067. BaseType "Offering to the Goddess"
  1068. SetFontSize 40
  1069.  
  1070. Show
  1071. Class "Quest Items"
  1072. SetFontSize 40
  1073.  
  1074. #------------------------------------------------------------------------
  1075. # Section: XXXX # HIDE THE REST THEN FAILSAFE DISPLAY
  1076. #------------------------------------------------------------------------
  1077. #You can replace the "hide" with a "show" below to display all hidden items in a really small font.
  1078.  
  1079. Hide # Minimize junk instead of hiding (if "Show")
  1080. Rarity Magic
  1081. SetFontSize 23
  1082. SetBackgroundColor 0 0 0 150
  1083. SetBorderColor 0 0 0 150
  1084.  
  1085. Hide # Minimize junk instead of hiding (if "Show")
  1086. Rarity Normal
  1087. SetFontSize 20
  1088. SetBackgroundColor 0 0 0 100
  1089. SetBorderColor 0 0 0 100
  1090.  
  1091. # This filter should classify every single item ingame. In case I somehow forgot an item (unlikely after monthes of testing) or something completely new gets added (such as a new rarity like "setitems" or a new itemslot, idk. "wings", this line will ensure, that you'll notice it). Though once again, highly unlikely.
  1092. # Still I doubt it'll ever happen. However, if it will, please inform me!
  1093. Show # SafetyLine!
  1094.  
  1095. SetBorderColor 255 0 0 255
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