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- FF FF FF FF int fileVersion;
- 00 00 00 00 String filename;
- 00 00 00 00 Sprite *sprites;
- 00 00 00 00 int spriteCount;
- 00 00 00 00 Sound *sounds;
- 00 00 00 00 int soundCount;
- 00 00 00 00 Background *backgrounds;
- 00 00 00 00 int backgroundCount;
- 00 00 00 00 Path *paths;
- 00 00 00 00 int pathCount;
- 00 00 00 00 Script *scripts;
- 00 00 00 00 int scriptCount;
- 50 D2 68 6A Font *fonts;
- 01 00 00 00 int fontCount;
- 00 00 00 00 Timeline *timelines;
- 00 00 00 00 int timelineCount;
- 00 00 00 00 GmObject *gmObjects;
- 00 00 00 00 int gmObjectCount;
- 90 BC 50 6B Room *rooms;
- 01 00 00 00 int roomCount;
- 00 00 00 00 Trigger *triggers;
- 00 00 00 00 int triggerCount;
- 00 00 00 00 Constant *constants;
- 00 00 00 00 int constantCount;
- 00 00 00 00 Include *includes;
- 00 00 00 00 int includeCount;
- 00 00 00 00 char **packages;
- 00 00 00 00 int packageCount;
- 98 38 69 6A int extensionCount;
- 01 00 00 00 Extension *extensions;
- GameSettings gameSettings;
- 22 D8 E3 04 int gameId; // randomized in GmFile constructor
- 00 00 00 00 boolean startFullscreen;
- 00 00 00 00 boolean interpolate;
- 00 00 00 00 boolean dontDrawBorder;
- FF FF FF FF boolean displayCursor;
- FF FF FF FF int scaling;
- 00 00 00 00 boolean allowWindowResize;
- 00 00 00 00 boolean alwaysOnTop;
- FF 00 00 00 int colorOutsideRoom; //color
- 00 00 00 00 boolean setResolution;
- 00 00 00 00 byte colorDepth; byte resolution; byte frequency;
- 00 00 00 00 boolean dontShowButtons;
- 00 00 00 00 boolean useSynchronization;
- FF FF FF FF boolean disableScreensavers;
- FF FF FF FF boolean letF4SwitchFullscreen;
- FF FF FF FF boolean letF1ShowGameInfo;
- FF FF FF FF boolean letEscEndGame;
- FF FF FF FF boolean letF5SaveF6Load;
- FF FF FF FF boolean letF9Screenshot;
- FF FF FF FF boolean treatCloseAsEscape;
- 00 00 00 00 byte gamePriority;
- 00 00 00 00 boolean freezeOnLoseFocus;
- 01 00 00 00 byte loadBarMode;
- 00 00 00 00 boolean showCustomLoadImage;
- 00 00 00 00 boolean imagePartiallyTransparent;
- FF 00 00 00 int loadImageAlpha;
- FF FF FF FF boolean scaleProgressBar;
- FF FF FF FF boolean displayErrors;
- 00 00 00 00 boolean writeToLog;
- 00 00 00 00 boolean abortOnError;
- 00 00 00 00 boolean treatUninitializedAs0;
- 48 9E 69 6A String author;
- 58 9E 69 6A String version;
- DF B5 0F F2 double lastChanged;
- 38 21 E4 40
- 68 9E 69 6A String information;
- 00 00 00 00 int includeFolder;
- 00 00 00 00 boolean overwriteExisting;
- 00 00 00 00 boolean removeAtGameEnd;
- 01 00 00 00 int versionMajor;
- 00 00 00 00 int versionMinor;
- 00 00 00 00 int versionRelease;
- 00 00 00 00 int versionBuild;
- 78 9E 69 6A String company;
- 88 9E 69 6A String product;
- 98 9E 69 6A String copyright;
- A8 9E 69 6A String description;
- 90 8B 50 6B String gameIcon; //filename
- A0 86 01 00 int lastInstanceId;
- 80 96 98 00 int lastTileId;
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