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  1. #include "colors.inc"
  2. camera {
  3.   location <25,25,-25>
  4.   look_at <0,0,0>
  5. }
  6.  
  7. light_source {
  8.   <10,10,-20>
  9.   color rgb <1,1,1>
  10. }
  11.  
  12. plane {
  13.   y, 0
  14.   pigment { checker color Black color White }
  15. }
  16.  
  17. sphere {
  18.   <0,10,0>, 5
  19.   pigment { color rgb <1,0,0> }
  20.   finish { phong 0.8 }
  21. }
  22.  
  23. sphere {
  24.   <10,5,15>, 5
  25.   pigment { color Yellow }
  26.   finish { phong 0.8 }
  27. }
  28.  
  29. intersection {
  30.   sphere { <9, 10, 0>, 2 }
  31.   sphere { <11, 10, 0>, 2 }
  32.  
  33.   pigment { color Yellow }
  34. }
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