Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/Games/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.194 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.856100 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 11:18:15 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3e40 -> priority: 1
- Thread -> id: 3ee0 -> priority: 1
- Thread -> id: 21e8 -> priority: 1
- Thread -> id: 51a8 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174367.
- Total: 383.071800 ms (FindLiveObjects: 9.071200 ms CreateObjectMapping: 21.102600 ms MarkObjects: 352.295200 ms DeleteObjects: 0.602400 ms)
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- Tamer ID: 47819
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175573.
- Total: 368.884000 ms (FindLiveObjects: 11.931000 ms CreateObjectMapping: 18.956600 ms MarkObjects: 337.448300 ms DeleteObjects: 0.547600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 836 unused Assets to reduce memory usage. Loaded Objects now: 194514.
- Total: 383.685200 ms (FindLiveObjects: 11.125800 ms CreateObjectMapping: 18.903100 ms MarkObjects: 351.419100 ms DeleteObjects: 2.236900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200244.
- Total: 389.358000 ms (FindLiveObjects: 16.926800 ms CreateObjectMapping: 23.328500 ms MarkObjects: 347.929200 ms DeleteObjects: 1.173000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 206987.
- Total: 407.043600 ms (FindLiveObjects: 12.820700 ms CreateObjectMapping: 20.387700 ms MarkObjects: 373.333900 ms DeleteObjects: 0.501100 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211596.
- Total: 399.393900 ms (FindLiveObjects: 13.064300 ms CreateObjectMapping: 21.784700 ms MarkObjects: 362.935000 ms DeleteObjects: 1.609400 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211691.
- Total: 375.495300 ms (FindLiveObjects: 12.776800 ms CreateObjectMapping: 21.001900 ms MarkObjects: 341.291800 ms DeleteObjects: 0.424500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219486.
- Total: 400.112600 ms (FindLiveObjects: 12.252100 ms CreateObjectMapping: 25.820000 ms MarkObjects: 360.667300 ms DeleteObjects: 1.372700 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224956.
- Total: 421.732800 ms (FindLiveObjects: 17.297300 ms CreateObjectMapping: 24.372100 ms MarkObjects: 379.704000 ms DeleteObjects: 0.358700 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231039.
- Total: 405.639900 ms (FindLiveObjects: 14.112400 ms CreateObjectMapping: 29.833900 ms MarkObjects: 360.953100 ms DeleteObjects: 0.740100 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238013.
- Total: 423.402900 ms (FindLiveObjects: 14.357100 ms CreateObjectMapping: 28.285000 ms MarkObjects: 380.279500 ms DeleteObjects: 0.480800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238013.
- Total: 412.736700 ms (FindLiveObjects: 15.560900 ms CreateObjectMapping: 25.137200 ms MarkObjects: 371.545300 ms DeleteObjects: 0.492700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238013.
- Total: 419.586400 ms (FindLiveObjects: 17.021400 ms CreateObjectMapping: 25.601800 ms MarkObjects: 376.525200 ms DeleteObjects: 0.437500 ms)
- Join 7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement