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- var testLabManager = TestLabManager.Instantiate();
- IDisposable disposable = null;
- disposable = Observable.EveryUpdate().Where(_ => testLabManager.IsTestingScenario).Where(_ => testLabManager.ScenarioNumber >= 0).Subscribe(_ => {
- #if UNITY_EDITOR
- _createButton();
- #else
- _startTest(testLabManager.ScenarioNumber);
- #endif
- disposable.Dispose();
- });
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