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- Normal Character Stats:
- With all this talk of balancing and point buy, this should be fairly useful.
- I did the math a day or two ago to find the minimum and maximum stat totals in Sahara's system, just to see how different types of characters compare.
- Note: Most Perks and all Powers grant stats in Sahara's system. Allies/Big Friends get no coins. Both Big Friendss and regular MonsterGirls get no stat bonus(es) from their specialization(s). Most Monperks do not grant a stat bonus.
- I believe the maximum stat totals should be within a few points of the base CYoA.
- Magical Girl:
- 4*5=20 base
- 20 (base) + 1 (body) + 4 (spec) + [1-2] (weapon) + 1 (outfit) +1 (Power) +[0-5] (perks) +[0-14] (coins) = [28-48] or [18-38 with Twin Soul]
- Ally:
- 4*5=20 base
- 20 (base) + 1 (body) + 4 (spec) + [1-2] (weapon) + 1 (outfit) +1 (Power) = [28-29]
- Monster Girl:
- 4*5=20 base
- 20 (base) + 1 (body) +0 (spec) + [1-2] (weapon) + 1 (outfit) +1 (Power) +[0-5] (perks) +[0-5] (Monperks) + [0-14] (coins) = [24-49] or [14-39 with Twin Soul]
- Big Friend:
- 4*5=20 base
- 20 (base) + 1 (body) +0 (spec) + [1-2] (weapon) + 1 (outfit) +1 (Power) +[0-5] (Monperks) = [24-30]
- Also for reference:
- Familiar: 35 points. Rolls 4 dice on all tasks (5 on attack rolls if it has Combat Prowess)
- 7*5=35 (all stats fixed at 7)
- Human: 16 points. Rolls 1-2 dice on all tasks.
- 4*3=12 (STR/VIT/AGI) 2*2=4 (MAG/LCK)
- Untransformed MG/MonG: 16+ points. I didn't fully check this one, but it probably caps out around 20 with the right specialization/perk bonuses. Also does not account for MonGs with Enhanced Transformation, which should have about half of their true form's stat total.
- 3*5=15 base
- 15 (base) + 1 (body) = 16
- Fusion Character Stats:
- What follows are the maximum achievable values in each stat at Chargen, both for Magical Girls and Monster Girls.
- Note: These calculations are specific to Sahara's system and will likely be inaccurate elsewhere.
- Max Stat: (STR)
- MG: 4 (Base) + 1 (Body) + 3 (Metal Spec) + 2 (Fist) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +0 (Monperks) = 31
- MonG: 4 (Base) + 1 (Body) + 0 (Any Spec) + 2 (Fist) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +3 (MonPerks) = 31
- 4, 5, 8, 10, 11, 12, 17 =31 (-3+3)=31
- Max STR rolls 16-17 Dice, but is pathetically weak to AGI.
- MG: 31/5/4/4/4 or MonG: 31/5/4/5/5
- Total: 48 or 50
- Max Stat: (VIT)
- MG: 4 (Base) + 1 (Body) + 4 (Stone Spec) + 1 (Melee) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +0 (Monperks) = 31
- MonG: 4 (Base) + 1 (Body) + 0 (Any Spec) + 1 (Melee) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +3 (MonPerks) = 30
- 4, 5, 9, 10, 11, 12, 17 =31 (-4+3)=30
- Max VIT is too slow and rarely gonna hit anything on 3-4 Dice. That said, 60 wounds and 16 soak ain't no joke.
- MG: 5/31/4/4/4 or MonG: 5/30/4/5/5
- Total: 48 or 49
- Max Stat: (AGI)
- MG: 4 (Base) + 1 (Body) + 4 (Air Spec) + 1 (Ranged) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +0 (Monperks) = 31
- MonG: 4 (Base) + 1 (Body) + 0 (Any Spec) + 1 (Ranged) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +3 (MonPerks) = 30
- 4, 5, 9, 10, 11, 12, 17 =31 (-4+3)=30
- Max AGI is stupid fast, rolls 15-16 dice, and probably always goes first unless the foe has Awareness. Even so, it eats shit against anyone with even passable MAG.
- MG: 4/4/31/4/4 or MonG: 4/4/30/5/5
- Total: 47 or 48
- Max Stat: (MAG)
- MG: 4 (Base) + 1 (Body) + 4 (Gravity Spec) + 1 (Magic) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +0 (Monperks) = 31
- MonG: 4 (Base) + 1 (Body) + 0 (Any Spec) + 1 (Magic) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +3 (MonPerks) = 30
- 4, 5, 9, 10, 11, 12, 17 =31 (-4+3)=30
- Max MAG rolls 14-16 ATK dice, but can't take a punch.
- MG: 4/4/4/31/4 or MonG: 4/5/5/30/4
- Total: 47 or 48
- Max Stat: (LCK)
- MG: 4 (Base) + 1 (Body) + 3 (Metal Spec) + 0 (Melee) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +0 (Monperks) = 29
- MonG: 4 (Base) + 1 (Body) + 0 (Any Spec) + 0 (Melee) + 1 (Outfit) + 1 (Power) + 5(Perks) + 14(Coins) +3 (MonPerks) = 29
- 4, 5, 8, 8, 9, 10, 15 =29 (-3+3)=29
- Luck is ridiculous with Tentacles. Attack, debuff, and defend against everything? And 29 Fortune is just...
- MG: 5/6/4/4/29 or MonG: 5/8/4/4/29
- Total: 48 or 50
- Twin Soul Fusion: Just calculated with STR as an example for the max and then what is (at least close to) the minimum stat total for a Twin Soul fusion.
- MAX STR
- [Twin1: 3 (Base) + 1 (Body) + 3 (Metal Spec) + 2 (Fist) + 1 (Outfit) + 1 (Power) + 4(Perks) + 14(Coins) +0 (Monperks) = 29
- 3, 4, 7, 9, 10, 11, 15 =29
- 1: 30/4/3/3/3
- +[Twin2: 3 (Base) + 1 (Body) + 3 (Metal Spec) + 2 (Fist) + 1 (Outfit) + 1 (Power) + 4(Perks) + 0(Coins) +0 (Monperks) = 15
- 3, 4, 7, 9, 10, 11, 15 =15
- 2: 16/4/3/3/3
- HIGH 2: (29 STR+15 STR), (4 VIT+4 VIT)
- LOW 2: (3 AGI+3 AGI), (3 LCK+3 LCK)
- LAST: (3 MAG)
- Fused: 44/8/6/3/6 with twins at -1 or 42/6/4/2/4 with twins at -2
- Totals: 67 at -1, 58 at -2
- [MonTwin1: 3 (Base) + 1 (Body) + 0 (Any Spec) + 2 (Fist) +1 (Outfit) + 1 (Power) + 4(Perks) + 14(Coins) +3 (MonPerks) = 29
- 3, 4, 4, 6, 7, 8, 12, 26, =29
- MonG: 30/5/3/4/3
- +[MonTwin2: 3 (Base) + 1 (Body) + 0 (Any Spec) + 2 (Fist) +1 (Outfit) + 1 (Power) + 4(Perks) + 0(Coins) +3 (MonPerks) = 15
- 3, 4, 4, 6, 7, 8, 12, 12, =15
- MonG: 16/5/3/4/3
- HIGH 2: (29 STR+15 STR), (5 VIT+5 VIT)
- LOW 2: (3 AGI+3 AGI), (3 LCK+3 LCK)
- LAST: (4 MAG)
- Fused: 44/10/6/4/6 with twins at -1 or 42/8/4/2/4 with twins at -2
- Totals: 70 at -1 or 60 at -2
- MIN COMBINED STATS
- Both MG Twins: 10/15 (base) + 1 (body) + 4 (spec) + 1 (weapon) + 1 (outfit) + 1 (Power) + 0 (perks) + 0 (coins) = 18/23 Stat Total
- STR: 5 [3(base) +1(Reinforcement spec) +1 (outfit)]
- VIT: 5 [3(base) +1(Reinforcement spec) +1 (Power]
- AGI: 6 [3(base) +1!(body) +1(Reinforcement spec) +1(Ranged)]
- MAG: 3 [3(base)]
- LCK: 4 [3(base) +1(Reinforcement spec)]
- HIGH 2: (6 AGI+6 AGI), (5 VIT+5 VIT)
- LOW 2: (3 MAG+3 MAG), (4 LCK+4 LCK)
- LAST: (5 STR)
- Fused: 5/10/12/6/8 with twins at -1 or 4/8/10/4/6 with twins at -2
- Totals: 41 at -1 or 32 at -2
- Both MonG Twins: 10/15 (base) + 1 (body) + 0 (spec) + 1 (weapon) + 1 (outfit) + 1 (Power) + 0 (perks) + 0 (coins) = 14/19 Stat Total
- STR: 4 [3(base) +1 (outfit)]
- VIT: 4 [3(base) +1 (Power]
- AGI: 5 [3(base) +1!(body) +1(Ranged)]
- MAG: 3 [3(base)]
- LCK: 3 [3(base)]
- HIGH 2: (5 AGI+5 AGI), (4 VIT+4 VIT)
- LOW 2: (3 MAG+3 MAG), (3 LCK+3 LCK)
- LAST: (4 STR)
- Fused: 4/8/10/6/6 with twins at -1 or 3/6/8/4/4 with twins at -2
- Totals: 34 at -1 or 25 at -2
- The median stat total for MG fusions with these calculations is 45 at -2 or 54 at -1.
- For reference, the stat caps for regular characters are 48-49.
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