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HolyDeath3000

MHW DXGI 0.9.24.31 CONFIG INI File

Aug 28th, 2018
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  1. [Compatibility.General]
  2. DisableBloatWare_NVIDIA=true
  3. RehookLoadLibrary=false
  4.  
  5. [SpecialK.System]
  6. ShowEULA=false
  7. Silent=false
  8. LogLevel=0
  9. IgnoreRTSSHookDelay=false
  10. UseCrashHandler=true
  11. GameOutput=true
  12. EnableCEGUI=true
  13. SafeInitCEGUI=true
  14. TraceLoadLibrary=true
  15. StrictCompliant=false
  16. Version=0.9.24.31
  17.  
  18. [ImGui.Render]
  19. DisableAlpha=false
  20. AntialiasLines=true
  21. AntialiasContours=true
  22.  
  23. [API.Hook]
  24. LastKnown=64
  25. d3d9=false
  26. d3d9ex=false
  27. d3d11=true
  28. OpenGL=false
  29. d3d12=false
  30. Vulkan=false
  31.  
  32. [Input.Keyboard]
  33. CatchAltF4=true
  34. DisabledToGame=false
  35.  
  36. [Input.Mouse]
  37. DisabledToGame=false
  38.  
  39. [Input.Cursor]
  40. Manage=true
  41. KeyboardActivates=true
  42. Timeout=0.0
  43. ForceCaptureInUI=false
  44. UseHardwareCursor=true
  45. BlockInvisibleCursorInput=false
  46. NoWarpUI=true
  47. NoWarpVisibleGameCursor=true
  48. FixSynapticsTouchpadScroll=false
  49. AntiwarpDeadzonePercent=2.5
  50. UseRelativeInput=true
  51.  
  52. [Input.Gamepad]
  53. DisabledToGame=false
  54. DisablePS4HID=false
  55. AllowHapticUI=false
  56. DisableRumble=false
  57.  
  58. [Input.XInput]
  59. Rehook=false
  60. PlaceholderMask=0
  61. UISlot=0
  62. SlotReassignment=0,1,2,3
  63.  
  64. [Input.Steam]
  65. UISlot=0
  66.  
  67. [Window.System]
  68. Borderless=true
  69. Center=true
  70. RenderInBackground=false
  71. MuteInBackground=false
  72. XOffset=0.0%
  73. YOffset=0.0%
  74. ConfineCursor=false
  75. UnconfineCursor=false
  76. PersistentDragPos=false
  77. Fullscreen=true
  78. FixMouseCoords=false
  79. AlwaysOnTop=0
  80. DisableScreensaver=false
  81. DontHookWndProc=true
  82. OverrideRes=1920x1080
  83.  
  84. [Display.Output]
  85. ForceFullscreen=false
  86. ForceWindowed=false
  87.  
  88. [Render.FrameRate]
  89. TargetFPS=144.0
  90. LimiterTolerance=1.666
  91. SleeplessRenderThread=true
  92. SleeplessWindowThread=true
  93. EnableMMCSS=false
  94. WaitForVBLANK=false
  95. PreRenderLimit=4
  96. BackBufferCount=3
  97. PresentationInterval=0
  98. RefreshRate=144
  99.  
  100. [FrameRate.Control]
  101. AlwaysBusyWait=true
  102. YieldThenSpin=true
  103. ReduceLatency=true
  104. SleepScale=59.998798
  105. DeadlineTransition=3.3
  106. MaxRenderAheadFrames=0
  107. OverrideCPUCoreCount=-1
  108.  
  109. [NVIDIA.Bugs]
  110. Fix10BitGSync=false
  111.  
  112. [Render.DXGI]
  113. MaxDeltaTime=0
  114. UseFlipDiscard=true
  115. AllowTearingInDWM=false
  116. MaxRes=1920x1080
  117. MinRes=1920x1080
  118. SwapChainWait=15
  119. Scaling=Unspecified
  120. ScanlineOrder=DontCare
  121. ExceptionMode=DontCare
  122. EnableDebugLayer=false
  123. SafeFullscreenMode=false
  124. Use64BitDepthStencil=true
  125. IsolateD3D11DeferredContexts=false
  126. SkipSwapChainPresentTest=false
  127. OverrideMSAA=-1
  128.  
  129. [Textures.D3D11]
  130. Cache=false
  131. PreciseHash=false
  132. Inject=true
  133. InjectionKeepsFormat=false
  134. GenerateMipmaps=false
  135.  
  136. [Textures.Cache]
  137. MaxEntries=65536
  138. MinEntries=512
  139. MaxEvict=1024
  140. MinEvict=64
  141. MaxSizeInMiB=2048
  142. MinSizeInMiB=384
  143. IgnoreNonMipmapped=false
  144. AllowStaging=false
  145. AllowUnsafeRefCounting=false
  146. ManageResidency=true
  147.  
  148. [Render.OSD]
  149. ShowInVideoCapture=false
  150. HDRLuminance=4.375
  151.  
  152. [Textures.General]
  153. ResourceRoot=SK_Res
  154. DumpOnFirstLoad=false
  155.  
  156. [Steam.Achievements]
  157. SoundFile=PSN
  158.  
  159. [Steam.System]
  160. AppID=582010
  161. AutoInitDelay=0
  162. AutoPumpCallbacks=true
  163. BlockUserStatsCallback=true
  164. FilterExternalDataFromCallbacks=false
  165. PreLoadSteamClient=false
  166. PreLoadSteamOverlay=false
  167. ForceLoadSteamAPI=false
  168. AutoInjectSteamAPI=true
  169. NotifyCorner=DontCare
  170. ReuseOverlayPause=true
  171. SteamPipeDLL=kaldaien_api64.dll
  172. CallbackThrottle=-1
  173.  
  174. [Steam.Social]
  175. OnlineStatus=-1
  176.  
  177. [Steam.Log]
  178. Silent=false
  179.  
  180. [Steam.DRMWorks]
  181. SpoofBLoggedOn=false
  182.  
  183. [Steam.Screenshots]
  184. EnableSmartCapture=true
  185.  
  186. [NVIDIA.API]
  187. Disable=false
  188.  
  189. [AMD.ADL]
  190. Disable=true
  191.  
  192. [MonsterHunterWorld.CPU]
  193. LimitJobThreads=true
  194. LimitToPhysicalCores=true
  195. KillAntiDebugCode=true
  196.  
  197. [MonsterHunterWorld.HDR]
  198. Use10BitSwapChain=false
  199. Use16BitSwapChain=false
  200. scRGBLuminance=2.15
  201. scRGBGamma=2.116
  202. AlternateTonemap=-1
  203.  
  204. [D3D11.Hooks]
  205. EnableGlobalCache=false
  206. EnableLocalCache=false
  207. D3D11CreateDevice=C:\WINDOWS\SYSTEM32\d3d11.dll?15800
  208. C:\WINDOWS\SYSTEM32\d3d11.dll=3190784
  209. D3D11CreateDeviceAndSwapChain=C:\WINDOWS\SYSTEM32\d3d11.dll?15950
  210.  
  211. [DXGI.Hooks]
  212. EnableGlobalCache=false
  213. EnableLocalCache=false
  214. IDXGISwapChain_Present=C:\WINDOWS\system32\dxgi.dll?5070
  215. C:\WINDOWS\system32\dxgi.dll=765952
  216. IDXGISwapChain1_Present1=C:\WINDOWS\system32\dxgi.dll?605a0
  217.  
  218. [Render.D3D9]
  219. ForceD3D9Ex=false
  220. EnableTextureMods=false
  221.  
  222. [Threads.Analyze]
  223. MemoryAllocation=false
  224. FileActivity=false
  225.  
  226. [Import.Stuff]
  227. Architecture=x64
  228. Role=ThirdParty
  229. When=Early
  230. Filename=Derp.dll
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