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- --[[
- _ _ _____ _____ _ _
- | | | | __ \ / ____| | | (_)
- | |__| | | | | | | __ _ __ __ _ _ __ | |__ _ ___ ___
- | __ | | | | | | |_ | '__/ _` | '_ \| '_ \| |/ __/ __|
- | | | | |__| | | |__| | | | (_| | |_) | | | | | (__\__ \
- |_| |_|_____/ \_____|_| \__,_| .__/|_| |_|_|\___|___/
- | |
- |_|
- --[[
- || 📜 AUTHOR: @4zx16
- --]]
- local blur = Instance.new("BlurEffect", game:GetService("Lighting"))
- local sunrays = Instance.new("SunRaysEffect", game:GetService("Lighting"))
- local colorcorrection = Instance.new("ColorCorrectionEffect", game:GetService("Lighting"))
- local bloom = Instance.new("BloomEffect", game:GetService("Lighting"))
- -- PUTS THE SCRIPT IN SERVERSCRIPTSERVICE IF NOT ALREADY
- script.Parent = game:GetService("ServerScriptService")
- wait()
- -- SKY EFFECTS // LIGHTING --
- sunrays.Intensity = 0.100
- sunrays.Spread = 0.035
- colorcorrection.Saturation = 0.2
- bloom.Intensity = 0.100
- bloom.Size = 12.5
- bloom.Threshold = 2.45
- -- SKY EFFECTS // FOG ENDING/STARTING --
- game:GetService("Lighting").FogEnd = 2500
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogColor = Color3.new(160/255, 215/255, 255/255)
- return
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