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- plr =owner
- char = plr.Character
- skin = BrickColor.new("Pastel brown")
- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
- wait(0.5)
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Shirt" or v.ClassName == "Pants" then
- v:Destroy()
- end
- end
- local shirt = Instance.new("Shirt",char)
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=115893651"
- local pants = Instance.new("Pants",char)
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=115893704"
- local bdy = char["Body Colors"]
- bdy.HeadColor = skin
- bdy.LeftArmColor = skin
- bdy.LeftLegColor = skin
- bdy.RightArmColor = skin
- bdy.RightLegColor = skin
- bdy.TorsoColor = skin
- wait(1)
- local gunshot = Instance.new("Sound",char.Torso)
- gunshot.Name = "BANG"
- gunshot.SoundId = "rbxassetid://213603013"
- gunshot.Volume = 2
- gunshot:Play()
- char.Humanoid.WalkSpeed = 0
- char.Humanoid.JumpPower = 0
- char.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0)
- char.Torso["Left Shoulder"].C1 = CFrame.new(0,0,0)
- char.Torso["Left Hip"].C1 = CFrame.new(0,0,0)
- char.Torso["Right Hip"].C1 = CFrame.new(0,0,0)
- char.HumanoidRootPart.RootJoint.C1 = CFrame.new(0,0,0)
- rlegweld = char.Torso["Right Hip"]
- llegweld = char.Torso["Left Hip"]
- rhandweld = char.Torso["Right Shoulder"]
- lhandweld = char.Torso["Left Shoulder"]
- humanoidrootpart = char.HumanoidRootPart.RootJoint
- for i = 0,1 , 0.03 do
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.975958347, -2.06729031, 0, 0.905177712, -0.425033659, 8.83524214e-27, 0.425034732, 0.905179977, 4.223007e-27, -1.05518035e-26, 3.02922588e-28, 1.0000025),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.901434898, -1.97289896, 0, 0.896831989, 0.442371875, -3.88750654e-27, -0.442372978, 0.896834254, 5.09510506e-27, 4.69530011e-27, -3.35739201e-27, 1.0000025),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.80910063, 0.148392916, 0, 0.586558223, 0.80990839, -5.84135723e-26, -0.809910417, 0.586559713, -6.21380681e-26, -1.6509281e-26, 8.28998148e-26, 1.0000025),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -2.71110725, -1.9999876, 1, -1.89579053e-26, -7.87598728e-27, 7.01770661e-27, 6.76514401e-06, 1.0000025, -1.93673287e-26, -1.00000238, 6.85455143e-06),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(2)
- char.Torso.Neck.C1 = CFrame.new(0,0,0)
- local scream = Instance.new("Sound",char)
- scream.SoundId = "rbxassetid://566988981"
- scream.Volume = 4
- scream:Play()
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=152630087"
- for i = 0,1 ,0.03 do
- char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(1.1920929e-07, 1.01759481, 0.499690324, 1, 2.27373675e-13, -3.63797881e-12, 7.27595761e-12, 0.0351885781, -0.999380767, 7.81597009e-14, 0.999380767, 0.0351885781),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.43054783, 2.02057076, -4.70876694e-06, -0.998074114, -0.0620345771, -4.98416557e-06, 0.0620345846, -0.998074114, 2.182147e-06, -5.10993777e-06, 1.86875695e-06, 1.00000012),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(2)
- for i = 0,1 ,0.03 do
- char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(4)
- renders = game:GetService("RunService").RenderStepped
- for i = 0,1 , 0.03 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
- char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
- renders:wait()
- end
- local nametag = Instance.new("BillboardGui",char)
- nametag.StudsOffset = Vector3.new(0,2,0)
- nametag.Adornee = char.Head
- nametag.Size = UDim2.new(0,200,0,50)
- local text = Instance.new("TextLabel",nametag)
- text.Size = UDim2.new(0,200,0,50)
- text.BackgroundTransparency = 1
- text.Text = "The Ghost"
- text.TextColor3 = Color3.new(180/255,0,0)
- text.TextStrokeColor3 = Color3.new(0,0,0)
- text.Font = Enum.Font.Fantasy
- text.TextScaled = true
- text.TextStrokeTransparency = 0
- coroutine.wrap(function()
- while wait() do
- wait(3)
- text.Text = "GIVE UP"
- wait()
- text.Text = "The Ghost";
- wait(2)
- local str = ""
- for i = 1, math.random(3,25) do
- str = str..string.char(math.random(65,122))
- end
- text.Text = str
- wait()
- str = ""
- for i = 1, math.random(12,25) do
- str = str..string.char(math.random(48,122))
- end
- wait()
- text.Text = str
- wait()
- text.Text = "The Ghost";
- wait(1)
- text.Text = "BE GONE THOT"
- wait()
- text.Text = "Burn in hell."
- wait()
- text.Text = "The Ghost";
- wait(2)
- text.Text = "You made me do this.";
- wait()
- text.Text = "edgy";
- wait()
- for i = 1, math.random(12,25) do
- str = str..string.char(math.random(48,57))
- end
- text.Text = str
- wait()
- text.Text = "The Ghost";
- wait(2)
- end
- end)()
- char.Humanoid.WalkSpeed = 16
- char.Humanoid.JumpPower = 50
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
- local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
- local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- headweld.Part0 = game.Players.LocalPlayer.Character.Torso
- headweld.Part1 = game.Players.LocalPlayer.Character.Head
- headweld.C0 = CFrame.new(0, 1.5, 0, 0.805139124, -0.593086064, 0, 0.593086064, 0.805139124, 0, 0, 0, 1)
- model = Instance.new("Model",char)
- char.Humanoid.Name = "nil"
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Accessory" then
- v:Remove()
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 1
- end
- end
- local music = Instance.new("Sound",char)
- music.SoundId = "rbxassetid://254933693"
- music.Volume = 4
- music.Looped = true
- music:Play()
- local hitbox = Instance.new("Part",char.Torso)
- hitbox.Size = char.Torso.Size
- hitbox.Transparency = 1
- hitbox.CanCollide = false
- local hweld = Instance.new("Weld",hitbox)
- hweld.Part0 = hitbox
- hweld.Part1 = char.Torso
- hweld.C0 = CFrame.new(0, 0, 1.02879095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local slap = Instance.new("Sound",char)
- slap.SoundId = "rbxassetid://261566877"
- slap.Name = "damage"
- slap.Volume = 4
- hitbox.Touched:connect(function(part)
- local hum = part.Parent:FindFirstChildOfClass("Humanoid")
- if hum then
- slap:Play()
- hum.Sit = true
- hum.JumpPower = 0
- wait(3)
- for i,v in pairs(hum.Parent:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- local cp = Instance.new("BodyPosition",v)
- cp.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
- v.BrickColor = BrickColor.new("Really black")
- game:GetService("Debris"):AddItem(hum.Parent,2)
- end
- end
- hum.Health = 0
- hum.Name = "w h y ?"
- end
- end)
- char.Parent = game.Workspace.CurrentCamera
- model.Parent = game.Workspace
- model.Name = "GhostTrail"
- char.Head.face:Remove()
- while true do
- wait(0.01)
- if model.Parent == nil then
- model.Parent = game.Workspace
- end
- local hum = char:FindFirstChildOfClass("Humanoid")
- hum.MaxHealth = math.huge
- hum.Health = math.huge
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Part" then
- local cp = v:Clone()
- cp.Parent = model
- cp.Anchored = true
- cp.CanCollide = false
- cp.BrickColor = BrickColor.new("Really black")
- cp.Material = Enum.Material.SmoothPlastic
- cp.Transparency = 0.8
- if cp.Name == "HumanoidRootPart" then
- cp:Remove()
- end
- for i,v in pairs(cp:GetChildren()) do
- if v.ClassName == "Motor6D" or v.ClassName == "Weld" then
- v:Remove()
- end
- end
- game:GetService("Debris"):AddItem(cp,0.2)
- end
- end
- end
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