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- --[[currently this script is not working im trying to fix it]]
- wait(6) -- load in time
- game.Players.LocalPlayer.Character.LeftUpperLeg:Destroy()
- game.Players.LocalPlayer.Character.RightUpperLeg:Destroy()
- game.Players.LocalPlayer.Character.RightUpperArm:Destroy()
- game.Players.LocalPlayer.Character.LeftUpperArm:Destroy()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local Sewer = "Sewer"
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-650.690552, 42.8756371, -592.90802, -0.770855367, 4.79215089e-07, -0.637010217, -1.21663575e-07, 1, 8.9951476e-07, 0.637010217, 7.70896747e-07, -0.770855367)
- wait(2)
- game.Players.LocalPlayer.Character.Head.PG.SpecialTag.Text = "Name Protection starting......"
- wait(2)
- game.Players.LocalPlayer.Character.Head.PG.PlayerNameGui.Text = "BounceOutFarm v 1.0"
- wait(5)
- game.Players.LocalPlayer.Character.Head.PG.SpecialTag.Text = "Starting auto farm...."
- wait(5)
- game.Players.LocalPlayer.Character.Head.PG:Destroy()
- game.Players.LocalPlayer.Character.LowerTorso:Destroy()
- local ka1 = game:GetService("RunService").Heartbeat:connect(function()
- game.ReplicatedStorage.Events.UseSkill:FireServer"AncientItem"
- end)
- local ka2 = game:GetService("RunService").Heartbeat:connect(function()
- game.ReplicatedStorage.Events.Train:FireServer"Strength"
- end)
- while true do
- wwit(2)
- local randomPlayer = game.Players:GetPlayers()
- [math.random(1,#game.Players:GetPlayers())]
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(randomPlayer.Character.Head.Position.X, randomPlayer.Character.Head.Position.Y, randomPlayer.Character.Head.Position.Z))
- end
- wait(60)
- game:GetService("TeleportService"):Teleport(2619187362, game:GetService("Players").LocalPlayer)
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