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- SMSG_NOTIFY_DANCE
- uint32 flags
- {
- uint32 reason
- } flags & 8
- else {
- uint32 unk
- char[] nameofthedance?
- uint32 unk
- }
- /* flags
- &8: fail // should not be combined with other flags!
- */
- /* reason
- C_ERR_DANCE_CREATE_DUPLICATE = 0,
- C_ERR_DANCE_SAVE_FAILED = 1,
- C_ERR_DANCE_DELETE_FAILED = 2
- */
- CMSG_PLAY_DANCE // LUA::PlayDance(name)
- uint32
- uint32
- CMSG_PLAY_DANCE
- GUID unit
- uint32 unk
- uint32 unk
- uint32 seed
- uint32 unk
- CMSG_STOP_DANCE
- uint8 wat // is always 0. stop that dance!
- SMSG_STOP_DANCE
- GUID unit
- CMSG_SYNC_DANCE
- void
- SMSG_DANCE_QUERY_RESPONSE
- uint32
- PackedGUID
- char[128]
- uint32 x
- char[4 * x]
- uint32
- SMSG_INVALIDATE_DANCE
- uint32 danceid
- SMSG_LEARNED_DANCE_MOVES
- GUID unit? // its just stored, not directely used.
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