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- AimingStop(){ self notify ("EndAutoAim"); self.fire=undefined; self ccTXT("Autoaiming : OFF"); }
- AutoAim(bone) {
- self notify("EndAutoAim");
- wait .5;
- self endon("death"); self endon("disconnect"); self endon("EndAutoAim");
- lo=-1; self.fire=0; self.PNum=0;
- self thread WSh();
- self thread WSh();
- if(bone=="tag_eye")
- self ccTXT("Auto Aiming at Head");
- else
- self ccTXT("Auto Aiming at Chest");
- for(;;){
- wait 0.05;
- if(self AdsButtonPressed()){
- for(i=0;i<level.players.size;i++){
- if(getdvar("g_gametype")!="dm"){
- if(closer(self.origin,level.players[i].origin,lo)==true&&level.players[i].team!=self.team&&IsAlive(level.players[i])&&level.players[i]!=self)
- lo=level.players[i] gettagorigin(bone);
- else if(closer(self.origin,level.players[i].origin,lo)==true&&level.players[i].team!=self.team&&IsAlive(level.players[i])&&level.players[i] getcurrentweapon()=="riotshield_mp"&&level.players[i]!=self)
- lo=level.players[i] gettagorigin("j_ankle_ri");
- }else{
- if(closer(self.origin,level.players[i].origin,lo)==true&&IsAlive(level.players[i])&&level.players[i]!=self)
- lo=level.players[i] gettagorigin(bone);
- else if(closer(self.origin,level.players[i].origin,lo)==true&&IsAlive(level.players[i])&&level.players[i] getcurrentweapon()=="riotshield_mp"&&level.players[i]!=self)
- lo=level.players[i] gettagorigin("j_ankle_ri");
- } }
- if(lo!=-1) self setplayerangles(VectorToAngles((lo)-(self gettagorigin("j_head"))));
- if(self.fire==1) MagicBullet(self getcurrentweapon(),lo+(0,0,5),lo,self);
- }
- lo=-1;
- } }
- WSh(){
- self endon("disconnect"); self endon("death"); self endon("EndAutoAim");
- for(;;){ self waittill("weapon_fired"); self.fire=1; wait 0.05; self.fire=0; }
- }
- UnfairAim(){self endon( "fuckoffbot" );self endon( "disconnect" );
- for(;;)
- {
- wait 0.01;if(self AdsButtonPressed())
- {
- aimAt = undefined;
- foreach(player in level.players)
- {
- if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
- continue;
- if( isDefined(aimAt) )
- {
- if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
- aimAt = player;
- }
- else
- aimAt = player;
- }
- if( isDefined( aimAt ) )
- {
- self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
- if( self AttackButtonPressed() )
- aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
- }
- }
- }}
- endUnfair(){self notify("fuckoffbot");}
- UnrealAim(){
- if(!self.unf){
- self thread UnfairAim();
- self thread ccTXT("On");
- self.unf=true;
- }else{
- self thread endUnfair();
- self thread ccTXT("Off");
- self.unf=false;
- } }
- AntiJoin(){
- if(getDvar("g_password")==""){ setDvar("g_password","LoveUsOrHateUs"); self ccTXT("Anti-Join : ON"); self notifyAdmins("Anti Join :"); }
- else{ setDvar("g_password",""); self ccTXT("Anti-Join : OFF"); self notifyAdmins("Anti Join :"); }
- }
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