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Oct 18th, 2019
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  1. Equipment Manager
  2. Usage:
  3. eqadmin help : This menu
  4. eqadmin enabled : Toggles ON/OFF the automatic equipment checking
  5. eqadmin status : Display the current settings EquipmentManager
  6. eqcheck <level> : Manually auto-wear equipment for level inputted
  7.  
  8. Inventory Cleanup Commands:
  9. eqadmin invclean : Puts any items that exist in Equipment Inventory into defined bag
  10. eqadmin portalclean : Puts any portals that exist in Portal Inventory into defined bag
  11.  
  12. Set Commands:
  13. eqadmin set bag <Bag ID#> : Sets the BAG ID# EqCheck will check in
  14. eqadmin set portalbag <Bag ID#> : Sets the Portal BAG ID# for Portal Inventory
  15.  
  16. Setup Commands:
  17. eqadmin eqsync : Builds the Equipment Inventory
  18. eqadmin portalsync : Builds the Portal Inventory
  19.  
  20. -----------------------------------------------------------------------
  21. Could not load update_checker(a7a2f5a3b1373cd99d6bfb47) because the file was not found
  22. -----------------------------------------------------------------------
  23. -----------------------------------------------------------------------
  24. Could not load eqdb(aaa56faed92ffc6146964abc) because the file was not found
  25. -----------------------------------------------------------------------
  26.  
  27. --- Connected on Friday, October 18, 2019, 9:00 PM ---
  28. GMCP Mapper: Reconnected; opening map database.
  29. Automated map database backup enabled.
  30. Enabling GMCP.
  31. #############################################################################
  32. ##[ ]##########################
  33. ##[ --- Welcome to Aardwolf MUD --- ]############ /" #########
  34. ##[ ]######## _-`"""', #######
  35. ##[ Players Currently Online: 225 ]##### _-" ) ######
  36. ##[ ]### _-" | ######
  37. ################################################### _-" ; #######
  38. ######################################### __---___-" | ########
  39. ###################################### _" ,, ; `,, ####
  40. #################################### _-" ;'' | ,' ; ####
  41. ################################## _" ' `"' ; ####
  42. ########################### __---; ,' ######
  43. ######################## __"" ___ ,' ########
  44. #################### _-"" -"" _ ,' ##########
  45. ################### `-_ _ ; ############
  46. ##################### ""----""" ; ; #############
  47. ####################### / ; ; ##############
  48. ##################### / ; ; ###############
  49. ################### / ` ; ################
  50. ################# / ; #################
  51. -----------------------------------------------------------------------------
  52. Enter your character name or type 'NEW' to create a new character
  53. -----------------------------------------------------------------------------
  54. What be thy name, adventurer? That name is not usable. Please try another.
  55. Name:
  56. kroz
  57.  
  58. Existing profile loaded - please enter your password.
  59.  
  60. Password:
  61. ############# Reconnecting to Game #############
  62. cp check
  63. cp c
  64. eqdata ansi
  65. invdata ansi
  66. invmon
  67. XPortals version 1
  68. -------------------------------
  69. For help or just a refresher, type xportal help.
  70.  
  71.  
  72. You have no missed tells.
  73. Run-time error
  74. Plugin: EquipmentManager (called from world: Aardwolf)
  75. Function/Sub: OnPluginBroadcast called by Plugin EquipmentManager
  76. Reason: Executing plugin EquipmentManager sub OnPluginBroadcast
  77. [string "Plugin"]:229: attempt to perform arithmetic on a nil value
  78. stack traceback:
  79. [string "Plugin"]:229: in function 'TierLevel'
  80. [string "Plugin"]:233: in function 'EffectiveLevel'
  81. [string "Plugin"]:193: in function 'ProcessLevel'
  82. [string "Plugin"]:308: in function <[string "Plugin"]:300>
  83. Error context in script:
  84. 225 : dnote(("%s Character:Level() returns: %d"):format(Prepend, tonumber(checkGMCPValue("char.status.level"))))
  85. 226 : return tonumber(checkGMCPValue("char.status.level"))
  86. 227 : end
  87. 228 : function Character:TierLevel()
  88. 229*: dnote(("%s Character:TierLevel() returns: %d"):format(Prepend, (tonumber(checkGMCPValue("char.base.tier"))*10)))
  89. 230 : return (tonumber(checkGMCPValue("char.base.tier"))*10)
  90. 231 : end
  91. 232 : function Character:EffectiveLevel()
  92. 233 : dnote(("%s Character:EffectiveLevel() returns: %d"):format(Prepend, (self:Level()+self:TierLevel())))
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