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- Snes9x 1.53
- - Rebuilt IRQ handling. (zones)
- - Improved overall timings, now Snes9x can handle events in
- a opcode a little. (zones)
- - Improved screen interlace and sprite interlace supports. (OV2, zones)
- - Fixed Hi-Res pixel plotter. (BearOso, zones, OV2)
- - Fixed C4 for Mega Man X2's "weapon get" screen. (Jonas Quinn)
- - Fixed Super Buster Bros. graphics after reset. (Jonas Quinn)
- - Improved SA-1 support. (zones)
- - Added SA-1 CC2 support. (Jonas Quinn, byuu)
- - Fixed SA-1 NMI override mode. (zones)
- - Fixed Dual Orb 2 sound glitch. (byuu)
- - New APU timing hack, fixes various games that exhibit
- problems with Blargg's SNES_SPC library. (OV2)
- - Fixed the problem that echo buffer breaks IPL ROM. (zones, OV2)
- - Fixed movie snapshot unfreeze inconsistency. (gocha)
- - Faster config file saving. (OV2)
- - Fixed BlockInvalidVRAMAccess config file option.
- (windows port, unix port and gtk legacy config) (Jonas Quinn)
- - Remove POSIX dup and access calls, and rename qword to
- fix compilation with Cell SDK. (BearOso)
- - Fixed PS3 version save state crash by using heap
- allocation for soundsnapshot. (danieldematteis)
- - Fixed crash relating to double-closed descriptor. (BearOso)
- - Removed CPUShutdown speedhack, DisableHDMA and
- DisableIRQ options. (zones)
- - Removed remaining outdated asm code. (zones)
- - JMA 64 bit support. (kode54, Nach, friedrich.goepel)
- - GTK+, Win32, Mac: Added optional Hi-Res blending. (BearOso, OV2, zones)
- - GTK+, Win32: Support for bsnes-style XML shaders. (BearOso, OV2)
- - Win32: Full unicode support. (OV2)
- - Win32: Restored OpenGL mode. (OV2)
- - Win32: x64 version. (OV2)
- - Win32: HLSL shader support. (mudlord)
- - Win32: Win7 jumplist synchronizes with recent roms list. (OV2)
- - Win32: Updated menu structure. (OV2)
- - Win32: Drag&Drop support for ROMs. (gocha, OV2)
- - Win32: Reworked movie-recording with size selection. (gocha, OV2)
- - Win32: Restored SPC save option. (OV2)
- - Win32: Fixed vsync in DirectDraw. (OV2)
- - Win32: Improved window position saving. (OV2)
- - Win32: Restored compile with DEBUGGER. (gocha)
- - Win32: Fixed various edge-case errors and/or possible
- leaks. (Brian Friesen)
- - Win32: Config file option to always center image. (OV2)
- - Win32: Fixed "Turbo Down mode" hotkey assignment. (gocha)
- - Win32: Added and fixed Autofire for D-pad. (gocha)
- - Win32: Fixed aggressive soundsync wait. (OV2)
- - Win32: Added window size presets. (OV2)
- - Mac : Added pause and frame advance functions. (zones)
- - Mac : Now you can choose any folder for saving files. (zones)
- - Mac : Updated Music Box (mostly internally). (zones)
- - Mac : Fixed gliches in open/save dialogs on 10.6. (zones)
- - Mac : Fixed display configuration in windowed mode. (zones)
- - Unix : Fixed segfault and hang-up with -DNOSOUND. (zones)
- - GTK+ : Added ability to set specific folders for SRAM,
- patches, snapshots, etc. (BearOso)
- - GTK+ : Fixed many permissions issues with config folders. (BearOso)
- - GTK+ : Updated compatibility with latest GTK+ and
- GtkBuilder. Added experimental support for GTK+ 3.x. (BearOso)
- - GTK+ : Updated software output to use cairo and added the
- ability to use bilinear-filtering with it. (BearOso)
- - GTK+ : Fixed issues where cheats wouldn't stay enabled. (BearOso)
- - GTK+ : Fixed focus issue when there is no window manager. (BearOso)
- - GTK+ : Fixed X Visual incompatibilities and expose
- problems in the Xv and OpenGL outputs. (BearOso)
- - GTK+ : Fixed vsync with new X Server and NVIDIA drivers. (BearOso)
- - GTK+ : Added "Reduce input lag" option to OpenGL output. (BearOso)
- - GTK+ : Added a visual indication of the expected video
- refresh rate for the currently selected sound input rate. (BearOso)
- Snes9x 1.52
- - IMPORTANT NOTICE: The structure of savestates (also known
- as snapshots / freeze files) is incompatible with older
- versions! Snes9x 1.52 cannot read the savestates created
- by 1.51 or older. (zones)
- - Highly acculate SPC700 and S-DSP emulation. (Blargg)
- - Replaced APU emulation cores (SPC700 and S-DSP) with
- ones provided by Blargg's SNES_SPC library. This renders
- savestates incompatible with older versions. (BearOso, zones)
- - SPC7110 emulation. (byuu, neviksti)
- - Merged bsnes' SPC7110 emulation code. Note that the .rtc
- file of Far East of Eden Zero is incompatible with older
- versions. (zones)
- - Removed graphics pack support. It's no more necessary. (zones)
- - Replaced S-RTC emulation code with bsnes' one to keep the
- good compatibility of .rtc files between the two
- emulators. As a result, Daikaijuu Monogatari 2 now
- outputs the .rtc file, and its .srm file is incompatible
- with older versions. (zones)
- - Added savestate supports for DSP-2, DSP-4, ST-010 and
- OBC1. (zones)
- - Added UPS support. (byuu)
- - Fixed DSP-4 AI problem. (Jonas Quinn)
- - Fixed invalid memory accesses in C4 and OBC1 codes. (zones)
- - Fixed invalid memory accesses in BSX codes. My mistake. (zones)
- - Fixed the read value of $213e, $4210 and $4211. (zones)
- - Fixed the writing of word values at the memory boundary. (zones)
- - Fixed the bug that the unnecessary SA-1 emulation
- continues once any SA-1 games are launched. (zones)
- - Removed old color blending codes. (zones)
- - Removed too-old Snes96 and ZSNES snapshot support. (zones)
- - Updated command-line options. (zones)
- - Code cleaning. (zones)
- - GTK+ : Added a port of Snes9x to the GTK+ toolkit. (BearOso)
- - Unix : Reconstructed and simplified all the contents.
- Some features have been removed to be simple, and many
- options have changed. GTK+ port is recommended for most
- of Linux users. (zones)
- - Win32: Now uses snes9x.conf to prevent problems with
- modified meaning of settings. (OV2)
- - Win32: Removed broken OpenGL mode. (OV2)
- - Win32: Removed support for 8bit output. (OV2)
- - Win32: Reworked settings dialogues to accomodate the
- new APU core and display settings. (OV2)
- - Win32: Updated defaults to use D3D and XA2 (better
- Vista and Win7 support). (OV2)
- - Win32: Direct3D and XAudio2 support. (OV2)
- - Win32: Added Blargg's ntsc filter (three presets). (OV2)
- - Mac : Fixed corrupted screenshot on Intel Mac. (zones)
- - Mac : Fixed sudden abort in QuickTime movie export on
- Intel Mac. (zones)
- - Mac : Changed sound settings for the new APU core. (zones)
- - Mac : Changed the default folder which Snes9x looks for
- to 'Application Support' folder. (zones)
- - Mac : Changed folder names: 'IPSs' -> 'Patches',
- 'BIOSs' -> 'BIOSes'. (zones)
- - Mac : Added Blargg's ntsc filter. (zones)
- - Mac : Internal changes for Leopard and Snow Leopard. (zones)
- Snes9x 1.51
- - Added DSP1 and SuperFX savestate support. (nitsuja)
- - Added screen state GFX to save states. (optional) (nitsuja)
- - Fixed desync when loading inconsistent state in playback. (nitsuja)
- - When playback reaches a movie's end, recording continues
- instead of the movie suddenly closing. (after recording) (nitsuja)
- - can now record resets and mouse/superscope/justifier(s) (nitsuja)
- - Added same-line-comment support for config files. (nitsuja)
- - input display for all controllers (including peripherals) (nitsuja)
- - Win32: Now uses .cfg file instead of Windows registry. (nitsuja)
- - Win32: open ROM dialog bugfixes and speedup and facelift (nitsuja)
- - Win32: option to use standard file open dialog for ROMs (nitsuja)
- - Win32: maintain aspect ratio and bilinear filter stretch (nitsuja)
- - Win32: optional removal of the dreaded "black bar" (nitsuja)
- - Win32: Added EPX,EPX2,EPX3,HQ2X,HQ3X,TV3X,DM3X filters. (nitsuja)
- - Win32: Added hires support for Interlace and TV Mode. (nitsuja)
- - Win32: text removed from .avi output (optional) (nitsuja)
- - Win32: better directory management, customizeable (nitsuja)
- - Win32: Screenshot support is back. (nitsuja)
- - Win32: Netplay is back (but still not very good). (nitsuja)
- - Win32: Made OpenGL Bi-linear an advanced .cfg option. (nitsuja)
- - Win32: cheat search improvements (address, watch, SuperFX)(nitsuja)
- - Win32: Added non-modal ("active") cheat search option. (nitsuja)
- - Win32: new hotkey-config dialog and configurable hotkeys (nitsuja)
- - Win32: Fixed joystick config in input dialog. (nitsuja)
- - Win32: Fixed hires and extended height .avi output. (nitsuja)
- - Win32: various small GUI improvements (nitsuja)
- - Win32: Netplay fixes. (nitsuja)
- - "Fake Mute" desync workaround option for movies, until
- all ports have deterministic sound. (Bisqwit, nitsuja)
- - Fix for save state blocks > 999999 bytes. (Bisqwit)
- - C4 games now save C4 data in save states. (DeHackEd)
- - Unix: Framework for high-speed seeking. Specify a frame
- number in a movie, and the emulator will run at
- maximum speed to that frame. Untested. (DeHackEd)
- - X11: Support for window exposure. When a window is
- damaged due to overlay, being iconified, etc. it will
- be repainted correctly. (DeHackEd)
- - Unix: parameter: -autodemo <filename> loads a movie for
- playback on startup. Only the x11 code handles this
- right now. (DeHackEd)
- - Unix: parameter: -oldturbo, the turbo button renders all
- frames when fast-forwarding. (DeHackEd)
- - Unix: parameter: -upanddown, override U+D and
- L+R protection. (DeHackEd)
- - Unix: parameter: -mute, currently linux only, blocks out
- audio output from your speakers while still emulating
- sound. Not fully tested. (DeHackEd)
- - Unix: parameter: -maxframes <target> during movie
- playback, snes9x will exit when the target is hit. (DeHackEd)
- - Unix: parameter: -keypress shows to stderr and on-screen
- the currently pressed buttons on joypad 1. (DeHackEd)
- - Unix: Stream dumping (NOT COMPLETE). With -dumpstreams,
- raw video and raw audio are dumped to videostream%d.dat
- and audiostream%d.dat, where %d increments on each CPU
- reset, starting at zero. (DeHackEd)
- - Unix: Non-blocking sound on Linux. It makes seeking nicer.(DeHackEd)
- - Unix: Configurable sound device. (pierredavidbelanger)
- - configure.in now requires a sufficiently new version of
- autoconf. (anomie)
- - Fixed slow versions of branch opcodes. (anomie)
- - Fixed the mosaic offset bug. (anomie)
- - No sorting by priority in C4 command 00 00. MegaMan X2
- can go behind the legs of the intro stage boss. (anomie)
- - New RTO discovery, fixes Super Conflict: The Mideast
- title screen. (anomie, byuu)
- - A 1->0 transition on $2100.7 causes OAM Address Reset. (anomie, byuu)
- - The final HDMA Indirect Address load is only weird
- on the last channel of the scanline.
- Touge Densetsu Saisoku Battle problem solved. (anomie, byuu)
- - Fixed BGnVOFS bug. Only HOFS needs ~&7 update. (byuu)
- - Fixed superfluous VIRQ triggers. (zones)
- - Fixed missing IRQ trigger just after the previous one. (zones)
- - Fixed missing IRQ while writing to $4200. (zones)
- - Fixed IRQ timing after WRAM refresh. (zones)
- - Fixed NMA timing after DMA transfer. (zones)
- - Fixed superfluous auto-joypad-reading. (zones)
- - Fixed missing WRAM refresh during DMA transfer. (zones)
- - Fixed DMA so that HDMA and any HC triggered events can
- run during DMA transfer. (zones)
- - Roughly fixed the case that HDMA and DMA use the same
- channel at the same time. HDMA kills DMA. Thanks byuu. (zones)
- - Changed initial DMA registers values. (zones)
- - Slightly modified APU execute timings. (zones)
- - Fixed APU I/O registers to get/set the proper value. (zones)
- - Blocked invalid VRAM writings, though you can turn off
- this option due to Snes9x's inaccurate timings. (zones)
- - Omitted SPCTOOL, no one uses it. (zones)
- - Added Sufami Turbo support. (zones)
- - Added Same Game add-on cart support. (zones)
- - Fixed HiROM SRAM and DSP1-4 memory maps a little. (zones)
- - Improved mirroring. (Nach, grinvader, byuu)
- - CRC32 on BS dumps now follows uCONSRT standard. (Nach)
- - BS dumps now always run in NTSC mode. (Nach)
- - Unknown regions (generally betas) default to NTSC. (Nach)
- - Now support NSRT headers for setting up controllers. (Nach, nitsuja)
- - Unix: Fixed command line help output. (Nach)
- - Unix: Sound now defaults to 32KHz, Stereo, Interpolation
- so Snes9x finally sounds like a real SNES by default. (Nach)
- - Win32: Saner defaults for movie record. (Nach)
- - Unix: Fixed crashing with mouse or super scope. (Nach)
- - Removed some weird code which was crashing Korean
- League and its varients. (Nach)
- - Win32: Can now compile with MinGW. (Jonas Quinn, Nach)
- - Win32: Can now cross compile Snes9xw. (Nach)
- - Unix: SSnes9x compiles again. (Nach)
- - Win32: ZSNES C4 and SuperFX compiles once again. (Jonas Quinn)
- - Unix: Netplay Fixes. (Nach)
- - Unix: Netplay Improvements. (Fabianx)
- Snes9x 1.5
- - Pseudo-hires rendering flush, Old 2xsai endian fix (anomie)
- - Added 'oops' auto-snapshot support (anomie)
- - Fixed usage messages (Unix) (anomie)
- - Old split-ROM-in-zip bugfix (anomie)
- - ./configure fix for detecting libpng (anomie)
- - Fix "no PNG support" error message (anomie)
- - Anomie's control remapping patch (anomie)
- - Support for IPS patches in the zip file (anomie)
- - OBC1 savestate fix (Overload)
- - Fix turbo frameskip, X11 keyboard auto-repeat, VRAM reads (anomie)
- - Add some missing ifdefs (UNZIP_SUPPORT and ZLIB),
- from AaronOneal (anomie)
- - Config file for Unix/X11 and Unix/SVGA (anomie)
- - CPU instruction fixes (mostly emulation mode & timing) (anomie)
- - Mode 7 fixes (anomie)
- - Rewrote the renderer. Enjoy! (anomie)
- - Correct-ish memmap boundary testing. (anomie)
- - Add support for saner directory structures under Unix (anomie)
- - Unix: Fixed detection of newer libpng (spotted by vapier) (PBortas)
- - Added 4-point gaussian interpolation and proper envelopes
- many thanks to Brad Martin and TRAC. (zones)
- - Fixed several sound problems. (zones)
- - Fixed the memory access problem in C++ Super FX core. (zones)
- - Speed adjustment of C++ Super FX emulation. (zones)
- - Various timing fixes: NMI, IRQ, WRAM refresh,
- cycles per line, HBlank start, etc.
- Many thanks to byuu for much information. (zones)
- - Removed some game specific hacks. (zones)
- - Added partial Satellaview (BS) emulation. (Dreamer Nom, zones)
- - Added the Katakana font for onscreen messages. (107)
- - Updated JMA to v1 (Nach)
- - Unix: Fixed JMA options in config (Nach)
- - Unix: Removed --with(out)-asmcpu option in config
- because the i386 assembler CPU core is out of date. (zones)
- - Unix: Changed the default settings in config. (zones)
- - Updated porting.html (porting.txt) in sync with 1.5. (zones)
- - Fixed buffer over/under flow due to incorrect logical
- operator in S-RTC code (byuu)
- - Fixed HDMA flags bug. (byuu, anomie)
- - Fixed bugs causing crashing in Unix. (Nach)
- - Ported Snes9x to AMD64. (John Weidman, Nach, zones)
- - Completed DSP-1 code. (Andreas Naive, Overload, Nach)
- - Updated DSP-3 code. (Nach, z80 gaiden)
- - Updated DSP-4 code. (Dreamer Nom, Nach, z80 gaiden)
- - Overhauled BS detection. (Nach)
- - Improved Unix portability. (Nach, zones)
- - Fixed infiniti loop and invalid read bug in
- C++ C4 core. (Nach)
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