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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class CubeMove1 : MonoBehaviour
- {
- int speed = 2;
- float scale = 0.0005f;
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- if(transform.position.z < 0 || transform.position.z > 10){
- speed = speed * -1;
- scale = scale * -1;
- }
- transform.Translate(Vector3.forward * speed * Time.deltaTime);
- transform.localScale += new Vector3(scale, scale, scale);
- }
- }
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