caffeinatedComposer

Low% True Ending BLJ Route Notes

Apr 2nd, 2023
28
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.77 KB | None | 0 0
  1. LOW% TRUE ENDING BLJ ROUTE NOTES (26% - aka "the birds and the bees" route)
  2.  
  3. VS:
  4. - get the well rock and goam room rock (need 50 geo for early Crossroads Stag)
  5. - unlock Crossroads Stag
  6. - skip False Knight and obtain Vengeful Spirit
  7.  
  8. MOTHWING CLOAK:
  9. - go through Ancestral Mound as usual (obviously no Soul Catcher)
  10. - enter Greenpath
  11. - defeat Vengefly King and kill the All Skills Moss Knights
  12. - get the Greenpath Stag journal and unlock the stag (I guess the order doesn't matter)
  13. - spar Hornet for dash and savequit back to Ancestral Mound
  14.  
  15. MANTIS CLAW/TRAM PASS:
  16. - head down to Fungal Wastes and go directly to Claw
  17. - do not savequit and instead head to Deepnest via Spore Shroom
  18. - grab the Hot Spring's bench
  19. - deaBaby jump or reset
  20. - get Tram Pass and savequit back to the Hot Spring
  21.  
  22. DREAM NAIL
  23. - take the Tram once and get the broken bridge's King's Idol
  24. - get up to right side City of Tears
  25. - kill Gorgeous Husk
  26. - unlock King's Station and get the Seal, bench and then head up towards Resting Grounds
  27. - go save Sly via Blue Lake
  28. - head up to the Crossroads Tram and take it to Dream Nail
  29.  
  30. LUMAFLY LANTERN
  31. - Seer skip isn't real and cannot hurt you
  32. - take the Resting Grounds Stag to Dirtmouth
  33. - bench in Dirtmouth and grab the well Seal
  34. - take the Stag again to King's Station
  35. - head up Watcher's Spire and kill the Great Husk Sentry (do NOT safety bench)
  36. - make your way up and to the left to Lemm (basically open every lever on the way kronkArrive)
  37. - sell every relic and savequit back to Dirtmouth
  38. - buy Lantern
  39.  
  40. CRYSTAL HEART
  41. - take the Stag to Forgotten Crossroads and head towards the toll room entrance of Peak (make sure you have 50 geo)
  42. - pogaxe peepoArrive?
  43. - pogo skip up to Upper Peak and get the Whispering Root
  44. - head back down to get Cdash and savequit back to Dirtmouth
  45.  
  46. WATCHER KNIGHTS
  47. - take the Stag to King's Station
  48. - head up Watcher's Spire and thank whichever deity that you remembered to open every lever :)
  49. - (you can safety bench this time around)
  50. - drop the chandelier and fight the remaining 5 Watcher Knights ez gg
  51. - seriously how hard could it be, you literally only have to deal with 5 of them instead of 6
  52. - Lurien the Watcher
  53. - take the 30 seconds of Dreamer cutscene to stay hydrated, this is a threat
  54.  
  55. THE ABSOLUTELY DEFINITELY 100% REQUIRED PERCENTAGES OF THE RUN
  56. - drop back down and grab the Spire bench
  57. - head rrrrright back up and go to Storerooms to get the Whispering Root
  58. - you do need the Simple Key
  59. - savequit back to Spire
  60. - head down to the Basin elevator shaft and get the Whispering Root
  61. - I mean technically it's part of Waterways but literally no one cares
  62. - RNG Cdash across Broken Bridge and... oh right, we kill Cloth in this run
  63. - so yeah, drop left to save Cloth
  64. - get the Basin toll bench and beat the Satan pissing allegations
  65. - fight Broken Vessel and Lost Kin
  66. - get Monarch Wings and savequit
  67.  
  68. KING'S BRAND
  69. - unlock Hidden Station and Stag to Resting Grounds
  70. - grab the Resting Grounds Whispering Root
  71. - talk to Seer until you get Dream Wielder
  72. - bench at the Stag and equip Dream Wielder
  73. - grab the Glade Whispering Root
  74. - bust some ghosts
  75. - this is for Quack S. Liver herself, I don't have to elaborate on "bust some ghosts", right?
  76. - take the Stag to King's Station and bench there
  77. - go to Pleasure House, dreamnail Poggy Thorax and then break my heart (you already know wtf going on)
  78. - savequit and head to Kingdom's Edge
  79. - the True Ending Kingdom's Edge acid skip??? In a True Ending run??? it's more likely than you think
  80. - you don't have to but why wouldn't you grab camp bench
  81. - spar Hornet anew for the fanciest key in the kingdom
  82.  
  83. SHADE CLOAK
  84. - head to the best Whispering Root in the game /s
  85. - drop back down to King's Station via Tower of Love
  86. - take the Stag to Hidden Station (you can safety bench there)
  87. - open the Abyss and grab Shade Cloak
  88. - grab the Arcane Egg
  89. - Abyss climb time!
  90.  
  91. UUMUU
  92. - take the Hidden Station Stag to Greenpath and bench
  93. - head to the Whispering Root room past MMC to literally just slash one platform down
  94. - savequit and Stag to Dirtmouth
  95. - dreamnail the Gravedigger and then get the Crossroads Whispering Root
  96. - go to Ancestral Mound for yet another Whispering Root
  97. - acid skip to Fog Canyon
  98. - take the first right transition to the Whispering Root
  99. - head to Teacher's Archives and easily 2-cycle the Metroid
  100. - collect no more than one (1) Monomon
  101. - oh hey look a cutscene! have you drank some water/Dr Pepper recently?
  102.  
  103. TRAITOR LORD
  104. - escape Archives (grab the bench on the way) and drop down to Queen's Station
  105. - continue down to the Mantis Village Whispering Root (you don't need the Journal)
  106. - savequit back to Archives and first try QGA... or you could go through autopilot, I'm not your dad
  107. - Petra arena
  108. - settle an argument (cf. "bust some ghosts")
  109. - you can grab the Cornifer bench
  110. - continue through QG to the Whispering Root
  111. - head to the toll bench and then up to hard arena
  112. - remember that platform you slashed down? Whispering Root time, babeyyy
  113. - go back to help Cloth find Nola (this game needs to stop burying its sapphics)
  114. - ok but seriously don't forget to bust her ghost after the fight
  115. - collect mom's useless tchotchke that has no plot relevance whatsoeve and savequit
  116.  
  117. HERRAH
  118. - drop down to Deepnest
  119. - That Whispering Root™
  120. - Beast Den trap bench skip to Herrah
  121. - yadda yadda yadda cutscene blah blah blah drink a water
  122. - unlock the Distant Village Stag and take it to Dirtmouth (bench there)
  123. - head to Howling Cliffs via King's Pass to get the Whispering Root
  124. - savequit
  125.  
  126. MY NAME IS MICHAEL WITH A B
  127. - take the Stag to Hidden Station and tram to Hive :)
  128. - grab the Hive bench and get the Whispering Root
  129. - get one of the spawning dudes to drop down so you have 3 of them on the bottom of the room
  130. - line them up against the left transition
  131. - "save the bees" is a lie made up by Big Bee to sell more double damage
  132. - so. Paramore, amirite fellas?
  133. - feel the weight of your mistakes and get 1800 essence
  134.  
  135. WHITE PALACE
  136. - exit the Hive and bench in Tram
  137. - tram back to Basin
  138. - take the Hidden Station Stag to Resting Grounds
  139. - because it would be really stupid to try entering White Palace without the Awoken Dream Nail
  140. - Wingful White Palace
  141. - collect Kingsoul for some reason
  142. - equip Kingsoul at Hidden Station bench
  143.  
  144. TRUE ENDING
  145. - I'm basing these notes on Moonshine's run and they put a dreamgate down at the Stag
  146. - I'm not sure if this is needed? In my memories, Voidheart isn't a hardsave, but like, you do you
  147. - Voidheart
  148. - dreamgate back to Hidden Station and stag to Dirtmouth
  149. - head to the Temple of the Black Egg to perform the rare and elusive tech of "finishing the game"
  150. - 🐀🐀🐀🐀🐀 (← conga rats)
Add Comment
Please, Sign In to add comment