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Shiny_

Bug

Oct 5th, 2013
168
0
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Pawn 0.24 KB | None | 0 0
  1. public OnPlayerDeath(playerid, killerid, reason) {
  2.     SendDeathMessage(killerid, playerid, reason);
  3.     PlayerInfo[killerid][pKills]++; // this line create a bug
  4.     PlayerInfo[playerid][pDeaths]++;
  5.     SetPlayerAmmo(playerid, 223, 0);
  6.     return true;
  7. }
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