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- -- Rate My Avatar GUI - 2024
- -- Join the required game -👆
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("Rate my Avatar GUI | made by | pyst", "BloodTheme")
- local Tab = Window:NewTab("Booth")
- local Section = Tab:NewSection("Normal Stuff")
- Section:NewTextBox("Change Text", "Changes the text of the booth", function(txt)
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = txt,
- ["ImageId"] = txt1,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end)
- Section:NewButton("Abandon Booth", "makes booth vanish", function()
- local args = {
- [1] = "Abandon",
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end)
- local Section = Tab:NewSection("Booth Gifs")
- Section:NewToggle("Yipe", "cryniz#5446 , noxu#0001", function(state)
- if state then
- yipeeCond = true
- while yipeeCond==true do
- local yipeeTab = {
- "16973289759",
- "9834224367",
- "9834224378",
- "9834224390",
- "9834224358",
- "9834224395",
- "9834224420",
- "9834224394",
- "9834224333",
- "9834224348",
- "9834224386",
- "9834224368",
- "9834224407",
- }
- for _,v in pairs(yipeeTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="Yipee",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if yipeeCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- yipeeCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Spongebob fish", "cryniz#5446 , noxu#0001", function(state)
- if state then
- wysiCond = true
- while wysiCond==true do
- local wysiTab = {
- "9888816960",
- "9888816536",
- "9888810253",
- "9888810067",
- "9888810067",
- "9888809922",
- "9888809324",
- "9888809324",
- "9888803341",
- "9888802915",
- "9888802721",
- "9888802431",
- "9888795511",
- "9888795328",
- }
- for _,v in pairs(wysiTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="Spongebob",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if wysiCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- wysiCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Dancing Cat", "cryniz#5446 , noxu#0001", function(state)
- if state then
- happyCatCond = true
- wait(0.1)
- while happyCatCond==true do
- local happyCatTab = {
- "9835002079",
- "9835002136",
- "9835002131",
- "9835002084",
- "9835002080",
- "9835002086",
- "9835002078",
- "9835002086",
- "9835002115",
- "9835002120",
- "9835002096",
- "9835002129",
- "9835002100",
- "9835002112",
- "9835002098",
- }
- for _,v in pairs(happyCatTab) do
- local k={[1]="Update",[2]={["DescriptionText"]=":D",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if happyCatCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- happyCatCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Spinning Rat", "cryniz#5446 , noxu#0001", function(state)
- if state then
- spinningRatCond = true
- wait(0.2)
- while spinningRatCond==true do
- local spinningRatTab = {
- "9835143999",
- "9835144007",
- "9835144021",
- "9835144008",
- "9835144032",
- "9835144027",
- "9835144015",
- "9835144038",
- "9835144026",
- "9835144019",
- "9835144033",
- "9835144035",
- "9835144036",
- "9835144031",
- "9835144061",
- "9835144037",
- }
- for _,v in pairs(spinningRatTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="🐀",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if spinningRatCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- spinningRatCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Capybara Car", "cryniz#5446 , noxu#0001", function(state)
- if state then
- capybaraCarCond = true
- wait(0.2)
- while capybaraCarCond==true do
- local capybaraCarTab = {
- "9835192311",
- "9835192318",
- "9835192328",
- "9835192332",
- "9835192342",
- "9835192343",
- "9835192356",
- "9835192354",
- "9835192340",
- "9835192409",
- "9835192407",
- }
- for _,v in pairs(capybaraCarTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="okay i pull up",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if capybaraCarCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- capybaraCarCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Skull Explode", "cryniz#5446 , noxu#0001", function(state)
- if state then
- skullExplodeCond = true
- wait(0.2)
- while skullExplodeCond==true do
- local skullExplodeTab = {
- "9835255720",
- "9835255646",
- "9835255659",
- "9835255657",
- "9835255675",
- "9835255686",
- "9835255688",
- "9835255685",
- "9835255683",
- }
- for _,v in pairs(skullExplodeTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="Ain't no way💀",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if skullExplodeCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- skullExplodeCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Skull Impload", "cryniz#5446 , noxu#0001", function(state)
- if state then
- skullImploadCond = true
- wait(0.2)
- while skullImploadCond==true do
- local skullImploadTab = {
- "9835255683",
- "9835255685",
- "9835255688",
- "9835255686",
- "9835255675",
- "9835255657",
- "9835255659",
- "9835255646",
- "9835255720",
- }
- for _,v in pairs(skullImploadTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="Ah ok I understand now",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if skullImploadCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- skullImploadCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("RIP Cat", "cryniz#5446 , noxu#0001", function(state)
- if state then
- ripCatCond = true
- wait(0.2)
- while ripCatCond==true do
- local ripCatTab = {
- "9835316720",
- "9835316733",
- "9835316781",
- "9835316773",
- "9835316740",
- "9835316736",
- "9835316743",
- "9835316749",
- "9835316754",
- "9835316761",
- "9835316780",
- "9835316785",
- "9835316787",
- "9835316775",
- }
- for _,v in pairs(ripCatTab) do
- local k={[1]="Update",[2]={["DescriptionText"]=":(",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if ripCatCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- ripCatCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Water Cat", "cryniz#5446 , noxu#0001", function(state)
- if state then
- waterCatCond = true
- wait(0.2)
- while waterCatCond==true do
- local waterCatTab = {
- "9835462423",
- "9835462430",
- "9835462441",
- "9835462438",
- "9835462440",
- "9835462448",
- "9835462445",
- "9835462435",
- }
- for _,v in pairs(waterCatTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="💦💦💦😺",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if waterCatCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- waterCatCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- Section:NewToggle("Mewing", "cryniz#5446 , noxu#0001", function(state)
- if state then
- pugCond = true
- wait(0.2)
- while pugCond==true do
- local pugTab = {
- "16973289759",
- "16973294330",
- "16973299268",
- "16973337737",
- "16973344773",
- "16973348964",
- "16973354610",
- "16973359646",
- "16973367266",
- "16973379573",
- "16973389577",
- "16973394976",
- "16973402586",
- "16973406811",
- "16973410625",
- "16973420450",
- "16973428930",
- "16973428930",
- "16973428930",
- "16973428930",
- }
- for _,v in pairs(pugTab) do
- local k={[1]="Update",[2]={["DescriptionText"]="🤫🧏♂️",["ImageId"]=v}}
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
- if pugCond==false then
- break
- end
- wait(.1)
- end
- end
- else
- pugCond = false
- local args = {
- [1] = "Update",
- [2] = {
- ["DescriptionText"] = "DID YOU PRAY TODAY?",
- ["ImageId"] = 16972782320,
- },
- }
- game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
- end
- end)
- local Section = Tab:NewSection("Booth Sniper")
- Section:NewButton("SOON!", "soon", function()
- print("soon")
- end)
- local Tab = Window:NewTab("Teleports")
- local Section = Tab:NewSection("PLayer Teleports")
- Section:NewTextBox("Player Name", "TextboxInfo", function(txt)
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local pl2 = txt
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = game.Players[pl2].Character.HumanoidRootPart.CFrame
- end)
- local Section = Tab:NewSection("Locations")
- Section:NewButton("Shop", "TPS for shop", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-62, 3, 55)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("Spawn", "TPS to spawn", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-8, 3, 6)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("Stage", "TPS to stage", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-86, 7, 6)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("Top Rated Sign", "Tps on top of the Top rated sign", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-71, 19, -40)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("Tree", "TPS to tree", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(60, 37, -65)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("Other Tree", "TPS to the other tree", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(56, 38, 72)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("Shop Sign", "TPS to the shop sign", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-76, 19, 50)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("Premium Lounge", "i like these", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-5900, -54, 23)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- Section:NewButton("PC", "six", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-88, 3, 38)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- task.wait()
- pl.CFrame = location
- end)
- local Tab = Window:NewTab("Text Sign")
- local Section = Tab:NewSection("Text Sign (GAMEPASS REQUIRED)")
- Section:NewButton("Get Text Sign", "gives u text sign", function()
- local args = {
- [1] = 17291420,
- }
- game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(unpack(args))
- end)
- Section:NewToggle("Loop give text sign", "loop gives text sign", function(state)
- if state then
- cond = true
- while cond==true do
- game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(17291420)
- wait(.7)
- end
- else
- cond = false
- print("no more text sign")
- end
- end)
- local Section = Tab:NewSection("Animations (SOON)")
- Section:NewToggle("ToggleText", "ToggleInfo", function(state)
- if state then
- print("Toggle On")
- else
- print("Toggle Off")
- end
- end)
- local Tab = Window:NewTab("Image Sign")
- local Section = Tab:NewSection("Image Sign (GAMEPASS REQUIRED)")
- Section:NewButton("Get Image Sign", "gives u image sign", function()
- local args = {
- [1] = 17291427,
- }
- game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(unpack(args))
- end)
- Section:NewToggle("Loop give image sign", "loop gives image sign", function(state)
- if state then
- cond = true
- while cond==true do
- game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(17291427)
- wait(.7)
- end
- else
- cond = false
- print("no more image sign")
- end
- end)
- local Section = Tab:NewSection("Animations (SOON)")
- Section:NewToggle("Spongebob Fish", "ok", function(state)
- if state then
- Cond = true
- task.wait(.1)
- while Cond==true do
- local Tab = {
- "9888816960",
- "9888816536",
- "9888816224",
- "9888810253",
- "9888810067",
- "9888809922",
- "9888809764",
- "9888809324",
- "9888803341",
- "9888802915",
- "9888802721",
- "9888802431",
- "9888795511",
- "9888795328",
- }
- for _,v in pairs(Tab) do
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
- if Cond==false then
- break
- end
- task.wait(.1)
- end
- end
- else
- Cond = false
- task.wait(.1)
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
- end
- end)
- Section:NewToggle("Happy Monkey Circle", "ok", function(state)
- if state then
- Cond = true
- task.wait(.1)
- while Cond==true do
- local Tab = {
- "9888794477",
- "9888788087",
- "9888787850",
- "9888787557",
- "9888787334",
- "9888787028",
- "9888786790",
- "9888786611",
- "9888786410",
- }
- for _,v in pairs(Tab) do
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
- if Cond==false then
- break
- end
- task.wait(.1)
- end
- end
- else
- Cond = false
- task.wait(.1)
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
- end
- end)
- Section:NewToggle("L spin", "ok", function(state)
- if state then
- Cond = true
- task.wait(.1)
- while Cond==true do
- local Tab = {
- "9888779946",
- "9888779767",
- "9888779598",
- "9888779457",
- "9888779287",
- "9888779114",
- "9888778967",
- "9888778758",
- "9888778538",
- "9888778309",
- "9888778086",
- }
- for _,v in pairs(Tab) do
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
- if Cond==false then
- break
- end
- task.wait(.1)
- end
- end
- else
- Cond = false
- task.wait(.1)
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
- end
- end)
- Section:NewToggle("The rock eyebrow", "ok", function(state)
- if state then
- Cond = true
- task.wait(.1)
- while Cond==true do
- local Tab = {
- "9888770515",
- "9888770296",
- "9888769916",
- "9888769634",
- "9888769284",
- "9888769008",
- "9888768794",
- "9888768523",
- "9888763095",
- "9888762892",
- "9888762699",
- "9888762367",
- "9888762114",
- "9888761941",
- "9888761689",
- "9888761246",
- }
- for _,v in pairs(Tab) do
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
- if Cond==false then
- break
- end
- task.wait(.1)
- end
- end
- else
- Cond = false
- task.wait(.1)
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
- end
- end)
- Section:NewToggle("skeleton running", "ok", function(state)
- if state then
- Cond = true
- task.wait(.1)
- while Cond==true do
- local Tab = {
- "9888761068",
- "9888760854",
- "9888754640",
- "9888754491",
- "9888754373",
- "9888754246",
- "9888754109",
- "9888753970",
- "9888753820",
- }
- for _,v in pairs(Tab) do
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
- if Cond==false then
- break
- end
- task.wait(.1)
- end
- end
- else
- Cond = false
- task.wait(.1)
- game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
- end
- end)
- local Tab = Window:NewTab("Knight")
- local Section = Tab:NewSection("Knight")
- Section:NewButton("Get Knight", "get knight lmfoaoaoaa", function()
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local gobackto = hrp.CFrame
- local target = game:GetService("Workspace").JewelleryStand
- if target.Transparency ~= 1 then
- hrp.CFrame = CFrame.new(target.Position)
- wait(0.4)
- fireproximityprompt(target.ProximityPrompt)
- wait()
- hrp.CFrame = gobackto
- end
- end)
- Section:NewButton("Get sword", "get sword lmfoaoaoaa", function()
- local args = {
- [1] = "ClassicSword",
- }
- game:GetService("ReplicatedStorage").RequestTool:FireServer(unpack(args))
- end)
- Section:NewToggle("Loop give sword", "loop gives sword", function(state)
- if state then
- cond = true
- while cond==true do
- local args = {
- [1] = "ClassicSword",
- }
- game:GetService("ReplicatedStorage").RequestTool:FireServer(unpack(args))
- wait(.7)
- end
- else
- cond = false
- print("no more sword")
- end
- end)
- Section:NewToggle("auto claim knight", "claims knight when availabale", function(state)
- if state then
- cond = true
- while cond==true do
- wait(.1)
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local gobackto = hrp.CFrame
- local target = game:GetService("Workspace").JewelleryStand
- if target.Transparency ~= 1 then
- hrp.CFrame = CFrame.new(target.Position)
- wait(0.4)
- fireproximityprompt(target.ProximityPrompt)
- wait()
- hrp.CFrame = gobackto
- end
- end
- else
- cond = false
- print("no more sword")
- end
- end)
- local Section = Tab:NewSection("Sword Misc")
- Section:NewTextBox("Type Radius", "type radisu of sword circle", function(txt)
- local Origin = Vector3.new(0, 0, -5)
- local Radius = txt
- local X,Y=0,0
- local n=1
- spawn(function()
- for i = 1, math.pi*100000, 0.03 do
- X = Origin.X + (Radius * math.cos(i))
- Y = Origin.Y + (Radius * math.sin(i))
- task.wait()
- end
- end)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- if v.Name=='ClassicSword'then
- n+=0.01
- v.GripPos=Vector3.new(X-1,Y+1.5)
- v.Parent=game.Players.LocalPlayer.Character
- task.wait()
- end
- end
- end)
- Section:NewToggle("Dupe Sword", "dupes swords", function(state)
- if state then
- local G=game
- local TweenService=G:GetService("TweenService")
- local Players=G:GetService("Players")
- local LocalPlayer=Players.LocalPlayer
- local StarterGui=G.StarterGui
- local StarterPack=G.StarterPack
- local StarterPlayer=G.StarterPlayer
- local StarterCharacterScripts=StarterPlayer.StarterCharacterScripts
- local StarterPlayerScripts=StarterPlayer.StarterPlayerScripts
- local ReplicatedFirst=G:GetService("ReplicatedFirst")
- local ReplicatedStorage=G:GetService("ReplicatedStorage")
- local ServerScriptService=G:GetService("ServerScriptService")
- local ServerStorage=G:GetService("ServerStorage")
- local Lighting=G:GetService("Lighting")
- local SoundService=G:GetService("SoundService")
- local Teams=G:GetService("Teams")
- local RunService=G:GetService('RunService')
- local Heartbeat=RunService.Heartbeat
- local RenderStepped=RunService.RenderStepped
- local Stepped=RunService.Stepped
- local In=Instance.new
- local CFn=CFrame.new
- local V3n=Vector3.new
- local LRn=NumberRange.new
- local TIn=TweenInfo.new
- local CSKn=ColorSequenceKeypoint.new
- --math
- local inf=math.huge
- local rng=math.random
- local mr=math.round
- local mce=math.ceil
- local mf=math.floor
- local pi=math.pi
- local ab=math.abs
- local mco=math.cos
- local ma=math.acos
- local ml=math.log
- _G.e=true
- _G.maxswr=false
- _G.blocktool=false
- _G.equiptool=true
- local con;
- con=RenderStepped:connect(function()
- if _G.maxswr==true then
- local cout=0
- for _,v in pairs(LocalPlayer.Character:GetChildren())do
- if v:IsA("Tool")then
- if v.Name=="ClassicSword"then
- cout+=1
- end
- end
- end
- if cout>=2000 then con:Disconnect() end
- end
- if _G.e==false then con:Disconnect() end
- if _G.equiptool==true then
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- if v:IsA("Tool") and v.Name=="ClassicSword"then
- local han=v:FindFirstChild("Handle")
- if han then
- han.Massless=true;han.CanCollide=false;han.CanTouch=false;han.CanQuery=false
- if _G.blocktool==true then
- local mesh=han:FindFirstChildWhichIsA("SpecialMesh")
- if mesh then
- mesh:Remove()
- end
- end
- v.Parent=game.Players.LocalPlayer.Character
- end
- end
- end
- end
- local n={[1]="ClassicSword"}
- game:GetService("ReplicatedStorage").RequestTool:FireServer(unpack(n))
- end)
- else
- _G.e=false
- print("no more swords")
- end
- end)
- local Tab = Window:NewTab("Other Scripts")
- local Section = Tab:NewSection("Scripts:")
- Section:NewButton("Simple Spy v0.8", "ayo", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/GE6Yii93", true))()
- end)
- Section:NewButton("CMD X", "ayo", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/CMD-X/CMD-X/master/Source", true))()
- end)
- Section:NewButton("Domain X", "ayo", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/shlexware/DomainX/main/source",true))()
- end)
- Section:NewButton("Infinite Yield", "ayo", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source", true))()
- end)
- Section:NewButton("Fates Admin", "ayo", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/fatesc/fates-admin/main/main.lua", true))()
- end)
- local Tab = Window:NewTab("Rate")
- local Section = Tab:NewSection("Soon!")
- local Tab = Window:NewTab("Blacklist")
- local Section = Tab:NewSection("Soon!")
- local Tab = Window:NewTab("Notifications")
- local Section = Tab:NewSection("Soon :)")
- local Tab = Window:NewTab("Others")
- local Section = Tab:NewSection("idk what to put here")
- Section:NewButton("Rejoin", "rejoins same server", function()
- local ts = game:GetService("TeleportService")
- local p = game:GetService("Players").LocalPlayer
- ts:Teleport(game.PlaceId, p)
- end)
- Section:NewButton("Server Hop", "joins diffrent server", function()
- local module = loadstring(game:HttpGet"https://raw.githubusercontent.com/LeoKholYt/roblox/main/lk_serverhop.lua")()
- module:Teleport(game.PlaceId)
- end)
- Section:NewKeybind("Open/Close GUI", "six", Enum.KeyCode.G, function()
- Library:ToggleUI()
- end)
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