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- General Directions from New Manetheren [ ]
- Zone 11: The Tinker Encampment
- -8e4n
- Zone 12: God Rooms
- -Not Available(inaccessible by puny mortals)
- Zone 13: The Jungle
- -16w7s2e
- Zone 14: The Aerie
- -19en; enter waygate; 15n4e; enter waygate; nen4e3n2es2eswu
- -4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e3n2es2eswu
- Zone 15: The Aeryth Ocean
- -4s2e4s6e3se2sw2se4s8wn
- Zone 18: The Gnome City of Little Haven
- -4s4e3s4e4se2sw2se4s7wnw16n7w4d5nes
- Zone 20: The Town of Caire
- -23e3s
- -hometown 4; recall
- Zone 21: Treetops of Apewood
- -16w7s4en
- Zone 22: The Ogre Village
- -9e2nws2wnw2s3ws2w2sw3seses4e3sen2en
- Zone 23: The Keep of Mahn-Tor
- -4s4e3s4e4se2sw2se4s7wnw16n7w4d5ne2w3n4es2ued2seswns2u
- Zone 24: Forest Road
- -13e
- Zone 25: Within the Ways
- -19en; enter waygate
- Zone 30: Within the Ways (shin cleared)
- -19en; enter waygate
- Zone 35: Midin'nir
- -16w7s
- Zone 36: The Hideout
- -17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5ws2wn2w2nw2ne2n2wn
- -19en;enter waygate; 10n5e6s; enter waygate;s2esenenen3enwn2w2nw2ne2n2wn
- Zone 37: Saeren Plains
- -23e3s5e
- Zone 39: Gahbrata Forest
- -8e4n7e
- Zone 40: Moria, levels 1-2
- -16w3n
- Zone 41: Moria, levels 3-4
- -16w8n2wn3wd
- Zone 43: The Undercity of Old Manetheren
- -4e4ndws
- Zone 46: Well of Knowledge
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well
- -19en; enter waygate; 10n5w5n3e; enter waygate; w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well
- Zone 47: The Well of Questions
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u4w2sws2ne
- -19en; enter waygate; 10n5w5n3e; enter waygate; 3w2sws2ne
- Zone 48: Pyramid
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s
- -19en; enter waygate; 10n5w5n3e; enter waygate; w3s
- Zone 49: Pyramid
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s3e2u3e2n2e; enter bowl
- -19en; enter waygate; 10n5w5n3e; enter waygate; w3s3e2u3e2n2e; enter bowl
- Zone 50: The Underworld
- -16w8n2en3wden2es3ed
- Zone 51: Drow City
- -16w8n2wn3wden2es3ed2n
- Zone 52: The City of Thalos
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u4w2sw3sw
- -19en; enter waygate; 10n5w5n3e; enter waygate; 3w2sw3sw
- Zone 53: The Kobold Home Caves
- -16w5se
- Zone 54: Arakient's Fort
- -23e3s2e5s;open door s;s
- Zone 55: The Great Eastern Desert
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3uw
- -19en; enter waygate; 10n5w5n3e; enter waygate
- Zone 57: Tree Fortress (Treefort)
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdw2s2w3nws2w2n2w2n2ewenese5n
- Zone 60: Haon-Dor(Light)
- -9e
- Zone 61: Haon-Dor(Dark)
- -9e2nws2wnw2s3w
- Zone 63: Arachnos
- -9e2nws2wnw2s3ws3wun
- Zone 65: The Dwarven Kingdom
- -17wusw3n
- Zone 66: The city of Tar Valon
- -4s2w2s; give 50 coins thaelix
- -4s2w3s10e4se2sw2se4s10e4nw2n2e2n2wsw3n2e4ne3nenwn
- -hometown 2; recall
- Zone 70: Sewer
- -4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; d
- Zone 71: Second Sewer
- -4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; ded
- Zone 72: Sewer Maze
- -4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; dedwnes
- Zone 74: The Tunnels in the Sewer
- -4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; dedwns2wd
- Zone 80: Frost Giants Lair
- -4s4e3s4e4sesswsse4s7wnw16n7w4d5ne2w
- Zone 87: The Graveyard
- -4n2e2n2en2e
- Zone 89: The Holy Grove
- -8e4ns2ws2es
- Zone 90: The Black Swamp
- -16w10sw2ses
- Zone 91: Ice Mountain -NEW! Feb 2016 Discovered through Black Swamp
- -16w10sw2sese2nw2s4w2sw3n; (to block of ice at Entrance)
- -3n2wnwnue2n3esese2neu2seusede; (from block of ice to Centaur Village)
- -
- -or from NM[], Straight to Centaur Village thru the Ice Mountain Deathtraps
- -16w10sw2sese2nw2s4w2sw3n3n2wnwnue2n3esese2neu2seusede
- Zone 92: The Forest of Insanity
- -9n3en2eu4es2enes3e3n3en3esen
- Zone 93: Shadar Logoth
- -9n3en2eu4es2enes4e2ne2n3ese3n3ws3es3enwn3enw; kill emmett; get key corpse; es3wses3wn2wn2e; unlock door; open door; 2s
- Zone 95: The Fortress of Lord Carnage
- -17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes2w4s
- Zone 98: Saedron's Castle of Light
- -9e2nws2wnw2s3w2nen; enter curtain
- Zone 99: The Golem Tower
- -4e4n
- Zone 100: Northern Manetheren City
- -hometown 1; recall
- Zone 101: Crests of New Manetheren
- -Not Available(inaccessible by puny mortals)
- Zone 105: Dream Manetheren City
- -Not Available(inaccessible by puny mortals)
- Zone 110: Three of Swords
- -17wuseeuswuwsuwdsdwsseswdeswwssuseeus8w
- Zone 115: The Badlands
- -19en;enter waygate; 10n5w5n3e; enter waygate; e3desu
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesenesu
- Zone 116: The Kurautic Sanctuary
- -nwws; enter gate
- -3w; enter alley; 6n
- -4n2w2n5wn
- Zone 120: City of Timelan
- -23e3s25e4s
- -hometown 3; recall
- Zone 122: The Great Plains
- -19en; enter waygate; 19n5e6s; enter waygate
- -17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn2wn
- Zone 123: The Dark Woods
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5w
- Zone 124: The Dark Grove
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; ws; phase door south
- Zone 125: Tar Valon Clans and Guilds
- -Not Available(scattered throughout The city of Tar Valon)
- Zone 127: New Manetheren Prisons
- -4nwn
- Zone 130: High Tower of Sorcery
- -23e3s25e4s7enenwnwsw2n2enen2wnw4n2sewn
- Zone 133: The Growing Village
- -(not implemented yet)
- Zone 134: Marshank
- -16w10sw2sesesw
- Zone 135: Mirindrel
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2ws2w2s2n
- -19en; enter waygate; 10n5w5n3e; enter waygate; ws2w2s2n
- Zone 136: The Goblin Tunnels
- -17wusw3nw; kill guard; get key; unlock door; open door; w2s2w5n; open door w; w
- Zone 137: Monastery of Elements
- -17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn3w2nw7n
- -19en; enter waygate; 10n5e6s; enter waygate; sw2nw7n
- Zone 138: The Forest of Elengrad
- -16w9s4ws2w3ne
- Zone 140: Draoiholm Arboretum
- -3w10s2enes2e3sese2se2se
- Zone 141: Bloodshoal Lagoon
- -16w10sw3s
- Zone 142: The Village of Posdem
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wdwn
- Zone 145: Yar' Libbedom
- -8e4n7en7e6n2we; enter tree; u
- -9n3en2eu4es2enes5e6ses2e; enter tree; u
- Zone 146: The Mines of Naphthal
- -9n2wnws4wn2wnenw2nwsws3w
- Zone 147: The Trolloc Tunnels
- -9n3en2eu4es2enes3e3n3en3e2nwnwnwnw3n5dn
- Zone 149: The City of Dandrell
- -8e4n7en3w
- Zone 150: King's Castle
- -10n
- Zone 155: The Pagoda Allegria
- -8e4n16e2nwnw
- Zone 156: The Kingdom of Fal'Dara (Faldara Fal Dara)
- -19en; enter waygate; 15n4e; enter waygate; nen4e3n2es2es5w
- -4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e3n2es2es5w
- Zone 157: Church of Elengrad
- -16w9s4ws2w3n4e4nw6n8w3sw10n6e2n2w2n6w; say elengrad; 2e2n2e; open doors; 4e; say ancients
- Zone 158: Cadsuane's Cottage
- -4s2e4s6e3se2sw2se4s7wnw4nene2nen
- Zone 159: The Holy Temple
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wdned
- Zone 167: The Temple of Seasons
- -9n3en2eu4es2enes4e3se3ses4e4s2es2ese3ne2nenese4nw2s; enter stone
- Zone 170: The City of Tanchico
- -4s2e4s6e3se2sw2se4s7wnwne
- -19en; enter waygate; 10n5e6s; enter waygate; sw2nwsw3s3w
- -17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn3w2nwsw3s3w
- Zone 171: Caves of Fire
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w
- Zone 173: The Gnoll Village
- -16w7s3en3ese
- Zone 174: The Dead Sea
- -4s4e3s4e4sesswsse4s7wnw10n
- Zone 176: The Sea of Storms
- -4s4e3s4e4se2sw2se4s
- Zone 178: The Dreadlord's Keep
- -9n3en2eu4es2enes4e2ne2n3ese3nwwnene9n; open door; n; open door; n; open door; n; open door; n; enter pool; n2enwn3e2nwswnwswn2swswsw3nwn2ese2nen
- Zone 180: The Hunting Grounds
- -4s5w5se5swswse4s
- Zone 182: A Cup of Sugar
- -23e3s23e5s
- Zone 183: Spine of the World
- -19en; enter waygate; 15n4e; enter waygate; nen4e3n2es2e
- -4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e3n2es2e
- Zone 184: The Zephyr's Sigh Playhouse
- -3w10se
- Zone 185: The Zephyr's Sigh Casino
- -4s2e2s; board; su
- Zone 186: The Forest of Shadows
- -3w11se5swswse2se
- Zone 187: The Demon Keep
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdn2wse
- Zone 190: The Keep of Family Stay
- -23e3s25e5s5wsw2sdesw2sw3swnwesn2sen; open door east; e
- Zone 191: Remnants of Stay Kingdom
- -23e3s25e5s5wsw2sdesw2sw2sw
- Zone 192: The Citadel of Nightmares (CON) or (C-O-N)
- -4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e4n
- -19en; enter waygate; 15n4e; enter waygate; nen4e4n
- Zone 194: Granite Mines
- -17wus2euswuwsuwdsw3n
- Zone 198: Cathedral of Justice
- -2n3w
- Zone 204: The Colosseum
- -23e3ne2n; open gate; n
- Zone 209: The Dragonsworn Camp
- -23e3s15e5swsesw2s
- Zone 210: Bane's Tower of Blood
- -9n3en2eu4es2enes4e2ne2n3ese3n3ws3es3enwn3enw; kill emmett; get key corpse; es3wses3wn2wn2e; unlock door; open door; 2s; find child; kill child; get key corpse; (return to gateguard of shadar logoth); 3s2e; unlock door; open door; 4n2u; enter door
- Zone 211: Mountains of Mist
- -17w
- Zone 213: The City of Ebou Dar
- -4s2w4s11e3se2sw3se4s6wn
- -hometown 5; recall
- Zone 215: Astirin Proper
- -19en; enter waygate, 10n5w7ne; enter waygate; ws2e2s4wses2wsw2swsw3se4s6wdwsu
- Zone 216: The Orthis Project
- -(assuming you have all keys and featherfall) 19en; enter waygate, 10n5w7ne; enter waygate; ws2e2s4wses2wsw2swsw3se4s6wdwsu12wdwdwsdwswnnnwnd
- Zone 219: The Tier of Orthis
- -(assuming you have all keys and featherfall, the 5 ravens in Orthis and Karasuman are dead) 19en; enter waygate, 10n5w7ne; enter waygate; ws2e2s4wses2wsw2swsw3se4s6wdwsu7wnwnwswu
- Zone 220: Rand's Tower
- -17wuseeuswuwsuwdsdwsseswdeswwssuseeuswww3n6e
- Zone 223: The Garden of Experiments
- -3w11se5swswse2seen; (via Forest of Shadows)
- Zone 225: Hawkwing Castle
- -9e2nws2wnw2s3ws2w2sw3sese2sw3sds; enter altar; get apple tree; give apple zeihorn
- Zone 227: The Mystic Woods
- -17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswnw2nen
- -19e; enter waygate; 10n5e6s; ent waygate; se2nen
- Zone 228: The Excernere Murk
- -4e4ndws3w3n
- Zone 229: Hideout of the Viper Thieves
- -4sen; enter door; d3s; enter secret; open door; w
- Zone 230: Trade Road
- -8w
- Zone 231: Temple of the Draconic Oracle
- -17wus2eusw2n
- Zone 232: The Seven Vaults of Endremias
- -There is no speedwalk path to this zone. You must go through either The Underdark of Astirin or The Tunnels of Kzaarim to reach this zone.
- Zone 234: The Underdark of Astirin
- -19en; enter waygate, 10n5w7ne; enter waygate; go to the corn field and look around until you can get tongue; find bloodthirsty plant and go e2s; enter passageway; sedw; give tongue dsaniel
- Zone 235: The Tunnels of Kzaarim
- -4s2e4s6e3se2sw2se4s20e4nw2ne4n2w2n2ewsewen2u5wsw
- -19en; enter waygate; 10n5w5n3e; enter waygate; e3dswnewsewen2u5wsw
- Zone 237: The Dungeon of Devil's Nail
- -17w2nenw6nene
- Zone 238: The Peak of Archedi
- -8e4n16e2nwn5wnw2n;enter bush
- Zone 240: Enclave
- -8e4n7en7e3nw
- Zone 241: The Marsh of Misery
- -16w11s
- Zone 242: Argos-Xir Academy
- -4s2e4s6e3se2sw2se4s7wnw4n2es2ese2sw2sw (s,se,s2e,2s,2se,2s2e . the citadel could be in any of these rooms); enter xax
- Zone 243: The Mountains of Dhoom
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neu
- -19en; enter waygate; 10n5w3s; enter waygate
- Zone 244: The Lost City of Jlindan
- -19en; enter waygate; 10n5w5n3e; enter waygate; find sandstorm; enter sandstorm
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3uw; find sandstorm; enter sandstorm
- Zone 246: Surai's House of Spirits
- -4e2se
- Zone 247: The Mists of Shar Loelyn
- -9n2w4nwsw
- Zone 248: Dariven's Necropolis
- -9n2wnws4wnedesw; kill troll; get key corpse; unlock door; open door; s
- Zone 249: The Ruins of Shadowgate
- -16w7sw2se3swsw2s
- Zone 250: A Keep at Shayol Ghul
- -19en; enter waygate; 10n5w3s; enter waygate; 2nueu2ne3n2ened5n
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neu2nueu2ne3n2ened5n
- Zone 251: The Tunnels of Astirin
- -(assuming you have all keys) 4s2w2s; give 50 coins thaelix; n3e3n2wnn5wnesene3nwnw2nwn3wn2wswnw2n2w2wsdn2w3s2wn2wd2wdw; open door s; se; unlock door s; open door s; s2ws; unlock door e; open door e; ed; unlock iron n; open iron n; n4w2s2es; unlock iron s; open iron s; ses3enwn; unlock gate; open gate; wd; unlock iron w; open iron w; w2ne; open oily; n
- Zone 253: Keziah's Hollow
- -9n3en2eu4es2enes
- Zone 254: The Island of Tyzin
- -4s2e4s6e3se2sw2se4s7wnw9nw
- Zone 255: The White Tower
- -4s2w2s; give 50 coins thaelix; n3e3n2wnwn
- Zone 256: The Channeler's House
- -4s2w2s; give 50 coins thaelix; sw2nw; enter ship
- Zone 257: Stedding Gamamiel
- -19en; enter waygate; 15n4e; enter waygate; nen4e
- Zone 258: The Palace of Misery (POM) (P-O-M)
- -2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdn2w3sw
- Zone 260: Fidgaard
- -Not Available(inaccessible by puny mortals, unless you misport)
- Zone 261: The Kingdom of Astirin
- -19en; enter waygate; 10n5w7ne; enter waygate
- Zone 265: The Forsakens Fortress
- -19en; enter waygate; 10n5w3s; enter waygate; nwunu2n1w2nw2n2wdne2nwn
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neunwunu2nw2nw2n2wdne2nwn
- Zone 266: The Dwarven City of Karak-Kadrin
- -17wusw3nw; kill guard; get key corpse; unlock door; w2s2w16nd
- Zone 268: Three Chimes
- -8e4n7en7e2n2es2ese
- -19en; enter waygate; 10n8e4n; enter waygate; n
- Zone 270: The Arena
- -2w; type duel; enter arena
- Zone 271: The Jade Rogue Inn
- -3w3sen
- Zone 272: Vaz'Ajrah Ziggurat
- -16w7s3ene2n2enwnenw2n
- Zone 273: The City of Mai Halen
- -9n3en2eu4es2enes3e3n3en3ese2sw3se3s
- Zone 274: Briargate Manor
- -9n3e; open door; 2se; open door; s
- Zone 275: Rhuidean
- -19en; enter waygate; 10n5w5n3e; enter waygate; 3w2sw
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u4w2sw
- Zone 276: The Citadel of the Stars (COS) or (C-O-S)
- -(assuming you have all keys) 4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdn2w3s2wn2wd2wdw; open door s; se; unlock door s; open door s; s2ws; unlock door e; open door e; ed unlock iron n; open iron n; n4w2s2es; unlock iron s; open iron s; sese; open door n; n; say stars
- Zone 279: The Sunken Temple
- -4s2e4s6e3se2sw2se9s13ed2se4sd
- Zone 280: Underground Temple
- -16w10swsw; enter cave
- Zone 285: The Shadow of Brin Shayar
- -9n2wnws4wn2wn2ws3w
- Zone 289: The Death Arena
- -Not Available(inaccessible by puny mortals, unless you misport)
- Zone 291: The Lost Town of Leuvenheim
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 5ndw5n2w
- Zone 299: The Hell Pit (Hellpit)
- -Go to Citadel of Stars, get to Akrai, use the key she loads and open the door south
- Zone 300: The Warzone
- -4n;enter alley;2enws;enter portal
- Zone 303: The Holy Warzone
- -(for goodies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4wnw2nu; go to your patron's altar and enter portal
- -(for baddies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4ene2nu; go to your patron's altar and enter portal
- Zone 304: The Churches of Tar Valon
- -(for goodies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4wnw
- -(for baddies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4ene
- Zone 305: The CTF Warzone (Part One)
- -When you see the message .[Info] : Capture the Flag game Starting! Type ctfjoin to join!., type ctfjoin; part one contains the four fortresses
- Zone 307: The CTF Warzone (Part Two)
- -When you see the message .[Info] : Capture the Flag game Starting! Type ctfjoin to join!., type ctfjoin; part two contains the glacial mountains and the Wood of Lost Souls
- Zone 310: The Caverns of Ycho
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; ne4dwsd
- Zone 312: New Manetheren Sewers
- -4e4n2d
- Zone 314: The Overgrown Estate
- -14en
- Zone 316: Aracoix Outpost
- -4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neu4n4uw4u
- -19en; enter waygate; 10n5w3s; enter waygate; 4n4uw4u
- Zone 317: The Sylvan Terraces
- -Not Available(inaccessible by puny mortals, unless you are Sylvan)
- Zone 318: The Shining City of Hy-Brasail
- -(only if you are Sylvan) hometown 6; recall
- Zone 320: The Garden of Death
- -23e3s10es; esseneeeesee-(maze dirs to garden)
- Zone 321: The Mansion
- -4n2e4n
- Zone 322: The Tower of Shadows
- -17wusw3nw; (get key from dwarf guard); unlock door w; open door w; w2s2w16nd4nw2nd2ene2nd2seses; (get opening gem from veteren guard); unlock door s; open door s; s
- Zone 323: The Shadow Rift
- -{first goto Tower of Shadows}
- 17wusw3nw; (get key from dwarf guard); unlock door w; open door w; w2s2w16nd4nw2nd2ene2nd2seses; (get opening gem from veteren guard)
- {then}
- unlock door s; open door s; s6w5s; (get stone from the gargoyle); unlock door s; open door s; s; open door s; suse; open door e; e; enter portal
- Zone 325: Elven Outpost (by Caellach, implemented Spring 2010)
- -9e2nwnw3nw
- Zone 330: The Muztag Maer
- -9n2wnws4wn2wn2ws3w3n7w5n
- -4s2e4s6e3se2sw2se4s8w25n (over water)
- Zone 331: The Plateau of Anir'tel
- -9n2wnws4wn2wn2ws3w3n7w8n2wnw2nunwnwu2nwu4wnwu3nwnwu2n2w2n4wuw4s4w
- Zone 332: The Catacombs of Everwinter
- -9n2wnws4wn2wn2ws3w3n7w8n2wnw2nunwnwu2nwu4wnwu3nwnwu2n2w2n4wuw4s6w7nw2n;ent arch;nenwn;ent catac
- Zone 334: The Wraithstone Remains
- -ORIGINAL SPEEDWALK (over land)
- -9n2wnws4wn2wn2ws3w3n7w8n2wnw2nunwnwu2nwu4wnwu3nwnwu2n2wnwn2wuw4s6w7ne2un2u2nw3n; enter tower
- or
- -REVISED SPEEDWALK (over water)
- -4s2e3s6e4se2sw2se4s8w25n6w7ne2un2u2nw3n;enter tower
- Zone 335: Mount Ngranek
- -NEW SPEEDWALK (faster over water)
- -4s2e4s6e3se2sw2se4s8w25n7wnwnwnwnw3ndnedne4nw
- or
- -OLD SPEEDWALK (slower)
- -17w2nenw6ne5n4wnw2nwn3w5n2wnw2nunwnwunwu2n3wnwunwsne2nwnwu2n2wnwn2wuw6swes3nsn7wnwnwnwn2we2n2w2s
- Zone 337: The Trials of the Witch-King
- -SPEEDPATHS TO TRIALS PORTAL
- (after having piece of sky perm bonded, sleep at Kara-Onwa)
- -.17w2nenw6ne5n4wnw2nwn3w5n2wnw2nunwnwunwu2n3wnwunwsne2nwnwu2n2wnwn2wuw6s;dismount;s7w- (mostly over land)
- -.4s2e3s6e4se2sw2se4s8w22n7w- (over water)
- GENERAL ENTRY INTO TRIALS
- -After killing Civonak at the end of wraithstone. Put the chunk of bloodstone you get from him in the altar that you put the 2 half-keys in to get to the throne of bones. Then head back to Civonak's room. There are 4 passages heading down here, leading into a 2x2 block of rooms.
- In each of these rooms there is an elemental of some sort, who is ghosted in 3 out of 4 of these rooms. They all cast nasty aoe's on entry (a good way to kill Civonak if you lure him down here). There is a switch in each room that moves the 4 mobs around, do this until you've gotten each into the room you can kill them in and kill them.
- The Nightmare Spawn (I think that's its name) will then spawn in the cube-shaped room adjacent to each of the rooms in the 2x2 block. Kill it, and enter the portal. That'll take you into Trials.
- SUMMARY of ENTRY KEYS into TRIALS OF WITCHKING
- So the chunk of bloodstone (makes a key) loads on Civonak at the end of wraithstone and is for one of the coffin entries.
- The other chunks of moonstone (from Elzultha in Mai Halen) and hexstone (from Zaalgeis in Keziah's Hollow,) will also make keys at the altar in wraithstone, letting you unlock the other 2 coffins at the start of Trials (not required to do trials though).
- The Zaalgeis hexstone coffin is West/South-West in Reaver Grounds..
- The Elzultha moonstone coffin is East in the Reaver Grounds..
- The Civonak bloodstone coffin is South in the Reaver Grounds..
- Wear ectoplasmic goo at verysouth door and type 'ghostwalk' to pass thru door into Trials.
- Zone 344: The Court of the Witch-King
- -Complete all of the first 9 trials. Then head into the 10th trial, and head all n to the portal into the court. How to do the 9 trials, should not be spoiled right now. (This, according to Andur) :)
- Zone 345: The Fortress of Light
- -4s2e4s6e3se2sw2se4s7wnwn3e6s3w-(over water)
- -17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn3w2nwsw3s15w-(over land)
- -19en; enter waygate; 10n5e6s; enter waygate; sw2nwsw3s15w
- Zone 350: The City of Tear
- -16w10n2e6n; say tear
- Zone 352: The Labyrinth The First Gate
- -(only for mt90s, be sure to have a recall potion) -
- -Step1 (deathcoin):
- 9n3en2eu4es2enes4e2ne2n3ese3n3ws3es3enwn3enw; kill emmett; get key corpse; es3wses3wn2wn2e; unlock door; open door; 2s; find child; kill child; get key corpse; (return to gateguard of shadar logoth); 3s2e; unlock door; open door; 4n 2u; enter door; 2neuwnus2w; enter curtain; buy death; hold potion; quaff potion
- -Step2 (passage to labyrinth with deathcoin) from NM []:
- 4n2e2n2en2e3n; phase door north; n; enter altar; enter pentagram; wnwese3wnw4en; enter tomb; nded2n; give death ferryman
- Zone 353: The Labyrinth, The Second Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 2
- Zone 355: The Labyrinth, The Third Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 3
- Zone 356: The Labyrinth, The Fourth Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 4
- Zone 357: The Labyrinth, The Fifth Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 5
- Zone 358: The Labyrinth, The Sixth Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 6
- Zone 359: The Labyrinth, The Seventh Gate
- -get a soulstone in the gat you are in, type soulgive soulstone, and hope that you go to gate 7
- Zone 360: The Labyrinth, The Eighth Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 8
- Zone 361: The Labyrinth, The Ninth Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 9
- Zone 362: The Labyrinth, The Tenth Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 10
- Zone 363: The Labyrinth, The Eleventh Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 11
- Zone 364: The Labyrinth, The Twelfth Gate
- -get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 12
- Zone 365: The Labyrinth, The Final Gate
- -when you have recovered all 12 soulstones, you will find yourself in this last gate
- Zone 470: The Well of Souls<br>(ZONE UNDER CONSTRUCTION as of January 2013 - temporarily inaccessible)
- -19en; enter waygate; 10n5w5n3e; enter waygate; w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well; open door n; 3n; phase n; open door n; n2e2n2ws; enter portal
- -4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well; open door n; 3n; phase n; open door n; n2e2n2ws; enter portal
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