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- Salamence - Special Sweeper - 4 HP / 252 SpA / 252 Spe
- Modest / Timid
- ~ Fire Blast
- ~ Hydro Pump
- ~ Hidden Power Grass
- ~ Dragon Claw
- Metagross - Mixed Sweeper - 252 HP / 236 Atk / 12 Def / 8 Spe
- Adamant
- ~ Meteor Mash
- ~ Earthquake
- ~ Sludge Bomb
- ~ Explosion
- Skarmory - Spiker - 252 HP / 60 Atk / 184 Def / 12 Spe
- Impish
- ~ Spikes
- ~ Drill Peck
- ~ Rest
- ~ Roar
- Regice - Staller - 252 HP / 96 Def / 140 SpA / 20 Spe
- Calm / Bold
- ~ Ice Beam
- ~ Thunderbolt
- ~ Toxic
- ~ Rest
- Dusclops - Annoyer - 252 HP / 36 Atk / 20 Def / 200 SpD
- Careful
- ~ Shadow Ball / Night Shade
- ~ Focus Punch / Seismic Toss
- ~ Will-O-Wisp
- ~ Pain Split / Rest
- Rayquaza - Special Sweeper - 40 HP / 252 SpA / 216 Spe
- Modest / Rash
- ~ Crunch
- ~ Ice Beam / Dragon Claw
- ~ Thunderbolt
- ~ Fire Blast / Brick Break
- or
- Rayquaza - Tank - 96 HP / 252 Atk / 160 Spe
- Adamant
- ~ Dragon Dance
- ~ Hidden Power Ghost / Hidden Power Bug
- ~ Earthquake
- ~ Extremespeed / Rock Slide
- Blaziken - Choice Bander (Physical Sweeper) - 4 HP / 252 Atk / 252 Spe
- Jolly / Adamant
- ~ Sky Uppercut
- ~ Rock Slide
- ~ Focus Punch
- ~ Fire Blast / Overheat
- or
- Blaziken - Reversaller - 80 HP / 252 Atk / 176 Spe
- Jolly
- ~ Substitute / Endure
- ~ Swords Dance / Hidden Power Ice
- ~ Reversal
- ~ Fire Blast
- Swampert- Rest Talker - 252 HP / 136 Def / 120 SpA
- Relaxed
- ~ Rest
- ~ Sleep Talk
- ~ Earthquake
- ~ Ice Beam / Hydro Pump
- or
- ~ Hydro Pump / Surf
- ~ Ice Beam
- ~ Earthquake
- ~ Protect / Rest / Roar
- ~ Curse
- ~ Earthquake
- ~ Ice Beam / Rock Slide
- ~ Surf / Hydro Pump / Rest
- Calm Mind Kyogre Leftovers Modest
- Moveset EVs
- ~ Calm Mind
- ~ Surf / Hydro Pump
- ~ Thunder
- ~ Ice Beam
- 108 HP / 148 Def / 252 SpA
- The other main set. Without Substitute, you can have more diversity in attacking.
- Name Item Nature
- Tank Leftovers Modest
- Moveset EVs
- ~ Surf
- ~ Calm Mind
- ~ Rest
- ~ Sleep Talk
- 240 HP / 244 Def / 24 Spe
- Rest keeps you safe from Toxic, paralysis, and other random forms of damage as you Calm Mind up for the sweep. With these EVs, you survive a Swords Dance Groudon Earthquake, and OHKO it in the rain without a Calm Mind. Just about the only thing that can stop this is another Kyogre with Calm Mind and Thunder, or Calm Mind Latias / Latios. Most other things fail to KO it after a Calm Mind. It easily beats any enemy Kyogre without Thunder or Rest, as well.
- Name Item Nature
- Sleeper Milotic Leftovers Bold
- Moveset EVs
- ~ Surf
- ~ Ice Beam
- ~ Recover
- ~ Hypnosis
- 252 HP / 224 Def / 32 SpA
- Milotic can easily put things to sleep with Hypnosis. Recover off the damage and Hypnosis until it hits, then switch into a friendly sweeper such as Heracross or Medicham! Switching it into a Thunder Wave or Will-O-Wisp is actually a great idea due to its Marvel Scale ability. This increases its Defense when it has a status effect. A paralyzed Milotic will stop things like Salamence and Aerodactyl dead cold. Note that although Toxic will increase its Defense by activating Marvel Scale, the increasing damage as you stay in can hamper Milotic's tanking abilities.
- Name Item Nature
- Sleep Talk Milotic Leftovers Bold
- Moveset EVs
- ~ Rest
- ~ Sleep Talk
- ~ Surf
- ~ Ice Beam / Toxic
- 252 HP / 224 Def / 32 SpD
- With this set, Milotic is very difficult to take down. Rest allows it to take advantage of its Marvel Scale ability boosting its Defense to help absorb physical hits while sleeping. Surf for STAB and you can also use Ice Beam for things like Salamence. You can use Toxic to try and outstall your opponent if they have no ways of recovering from status afflictions.
- Name Item Nature
- Choice Bander Choice Band Jolly
- Moveset EVs
- ~ Aerial Ace
- ~ Hidden Power Ground / Hidden Power Fighting
- ~ Shadow Ball
- ~ Sludge Bomb
- 80 HP / 252 Atk / 176 Spe
- Crobat is tied with Aerodactyl and Jolteon for Speed. Sludge Bomb has that nice 30% chance to Poison, so you can actually do something to common enemies like Tyranitar, even if you mispredict. Hidden Power Fighting doesn't allow max Speed, so you'll have to use Hidden Power Ground if you want 394.
- Standard sweeper Soul Dew Modest
- Moveset EVs
- ~ Calm Mind
- ~ Dragon Claw
- ~ Safeguard / Refresh
- ~ Recover
- 4 HP / 252 SpA / 252 Spe
- Dragon Claw has no immunities, and with Safeguard + Recover + Calm Mind nothing can really hurt it that much. Stomps Blissey into small pieces. I wish I could suggest this set on a lot of other Pokémon, but they only get STAB on a move like Psychic which there are Pokémon immune to. Watch out for Metagross—that should be your only real worry. This set isn't seen nearly as much as the next, but with all the Toxic going around currently, this set could make a comeback, especially since Metagross is less common due to the rise of Skarmory and Kyogre. Refresh lets Latias actually switch into those statuses, and it beats Icy Wind Blissey, but it doesn't block Freeze and Sleep, and cannot be passed. It also works just that turn instead of lasting 5.
- Name Item Nature
- Diverse sweeper Soul Dew Modest
- Moveset EVs
- ~ Calm Mind
- ~ Ice Beam
- ~ Thunderbolt / Thunder
- ~ Recover
- 4 HP / 252 SpA / 252 Spe
- The sweeper set for Latias. Has the ability to severely damage most of the uber metagame and can wall most hits with Soul Dew. Ice Beam will usually OHKO Groudon and always OHKO Rayquaza, and the Electric moves are for Ho-oh and Kyogre respectively.
- Name Item Nature
- Supporter Soul Dew Timid
- Moveset EVs
- ~ Light Screen / Reflect / Protect / Recover
- ~ Dragon Claw
- ~ Toxic
- ~ Wish / Recover
- 252 HP / 86 SpA / 32 SpD / 140 Spe
- Special sponge / support Pokémon. Latias is resistant to Water, Psychic, Electric, Fire and Grass, making it an ideal sponge. One of the better Substitute Kyogre counters in the game. It's faster than Kyogre thanks to its high Speed, can break the Substitute with Dragon Claw, and then Toxics it. Ice Beam is barely a 3HKO from most Kyogre (without a Light Screen up), so with Light Screen / lots of recovery, Kyogre will die to Toxic before Latias falls.
- Name Item Nature
- Standard Wobbuffet Leftovers / Lum Berry / Focus Band Careful / Impish
- Moveset EVs
- ~ Encore
- ~ Counter
- ~ Mirror Coat
- ~ Safeguard
- 4 HP / 252 Def / 252 SpD
- Switch it in or lead with it (you want this to take as little damage as possible before it's actually in, as taking damage is needed once it's there), and then Encore. If they attacked you, kill them. If they used a stat increasing move such as Calm Mind, take the free switch to any Pokémon you like and own them with it. If they use a status move, then Safeguard first, or, for loads of fun, pair with a Choice Band Facade Swellow; Encore status, switch to Swellow, OHKO everything. If they are using Choice Band, then you don't even need to bother with Encore. Though, if your opponent might be using Wobbuffet don't use Choice Band, except maybe on Heracross. Use Lum Berry or Focus Band if you suspect your opponent is using a Wobbuffet, too, as this will allow the Struggle war to end, so you can use this to switch to a Smeargle or whatever after they kill your Wobbuffet, and they'll have a completely useless Pokémon getting in the way. Some competitive events that allow Wobbuffet ban it from holding Leftovers to prevent Wobbuffet vs. Wobbuffet from lasting forever.
- Name Item Ability Nature
- Standard Blissey Leftovers Natural Cure Bold
- Moveset EVs
- ~ Aromatherapy
- ~ Softboiled
- ~ Seismic Toss
- ~ Thunder Wave / Ice Beam
- 204 HP / 252 Def / 52 SpA
- There it is, the best special wall in the game. You employ this to wall a special sweeper like Raikou, to paralyze something, or to get an Aromatherapy in. Aromatherapy cures your complete team of status afflictions and is one of the main reasons to use Blissey over Snorlax. Seismic Toss is needed for consistent damage due to Blissey's low offensive capabilities. Inevitably, your opponents will bring in physical sweepers like Metagross, so Thunder Wave will give them something to think about. If you are afraid of Substitute Gengar, use Ice Beam, which also repels Dugtrio. Both Ice Beam and Thunder Wave do rather well against Salamence.
- Name Item Ability Nature
- Non-Aromatherapy Blissey Leftovers Natural Cure Bold
- Moveset EVs
- ~ Ice Beam
- ~ Thunder Wave / Toxic
- ~ Seismic Toss
- ~ Softboiled / Wish
- 204 HP / 252 Def / 52 SpA
- If you don't feel the need for Aromatherapy, but you still want to use Blissey, you can use both status and Ice Beam. Toxic is especially useful to take on guys like Tyranitar switch ins and Swampert, but beware of Heracross who will be looking to grab a Guts boost.
- Name Item Nature
- Psych Up Blissey Leftovers Bold
- Moveset EVs
- ~ Ice Beam
- ~ Thunder
- ~ Psych Up
- ~ Softboiled / Wish
- 188 HP / 252 Def / 68 SpA
- Psych Up Blissey is for the Uber metagame only. It does a good job of countering most Calm Minders (Kyogre in particular), and Wish helps teams a lot in general. Sometimes it just falls short of beating Recovering Ubers (especially Lugia), though, and can have trouble with Pressure bites as well, therefore you can use Serene Grace and hope for a lucky freeze or paralysis. Beware of Taunt. If you run into a Taunt Mewtwo, just keep using Thunder until it's paralyzed (Serene Grace helps here boosting it to a 60% chance of paralysis), and then you can use Psych Up.
- Name Item Nature
- Calm Mind Blissey Leftovers Modest
- Moveset EVs
- ~ Softboiled
- ~ Calm Mind
- ~ Ice Beam / Flamethrower
- ~ Thunderbolt / Hidden Power Grass
- 188 HP / 204 Def / 118 SpA
- This set is meant to give some offense to Blissey, and it does a fair job of it. With Ice Beam and Thunderbolt, you have a good chance of doing at least neutral damage to a Pokémon. This set also counters Calm Mind Pokémon (except Jirachi). If you are afraid of Jirachi being able to setup on Blissey, slap on Flamethrower and don't fret. That will break Jirachi's Substitutes and make it retreat in a heartbeat. If you do go the Flamethrower route for Jirachi then you should also pick up Hidden Power Grass. Hidden Power Grass leaves you a tad vulnerable to Salamence and Dragonite, but the added benefit of slapping around Swampert and Tyranitar is worth it, and still keeps Dugtrio at bay. Counter is a good option as well, as a Pokémon with 130 base Special Defense and 10 base Defense that is raising her Special Defense is going to attract a ton of physical hitters. Serene Grace is probably the best choice in OU, but if you use this in ubers, either one works, due to the prevalence of Toxic. Use Thunder in Ubers over Thunderbolt to abuse Rain.
- Name Item Ability Nature
- Uber Standard Leftovers Natural Cure Calm
- Moveset EVs
- ~ Softboiled
- ~ Toxic
- ~ Icy Wind / Light Screen
- ~ Aromatherapy / Light Screen
- 188 HP / 70 Def / 252 SpD
- A common scenario for Blissey is to be up against a Latias. Latias used Safeguard, and suddenly Blissey's efforts are rather worthless. This is no longer the case. Latias used Safeguard, in comes Blissey. Blissey uses Icy Wind twice or thrice (depending on Latias' speed), sets up a Light Screen, and then uses Toxic as Latias fails to Safeguard in time, because it has lost 2-3 Speed levels. Then it's just Softboiled stall with refreshing Light Screens. Also beats Taunt Mewtwo nicely.
- Name Item Nature
- Resttalker Leftovers Bold
- Moveset EVs
- ~ Rest
- ~ Sleep Talk
- ~ Ice Beam
- ~ Toxic / Hidden Power Grass
- 252 HP / 252 Def / 4 SpD
- This thing never dies. Hidden Power Grass is used for other Waters, primarily Quagsire, but Toxic stops the ever common Hypno and Grumpig switches. Ice Beam has STAB and is a generally great attacking type. The defense allows it to switch into even Choice Band Gligar Earthquakes and Rock Slides, and then scare it off with STAB Ice Beam. Surf is another option in the last slot, as it also gets STAB and hits stuff like Aggron.
- Name Item Nature
- Encore Leftovers Bold
- Moveset EVs
- ~ Ice Beam
- ~ Toxic
- ~ Encore
- ~ Surf / Rest
- 252 HP / 136 Def / 120 SpD
- You COULD use Rest here, Surf is probably more effective. At least try to Toxic a few things before you die. Encore can be useful to stop Cursers or Paralyzed enemies, because otherwise, Walrein is usually too slow to really Encore effectively. A lot of people forget Walrein can Encore, though, so they might try and set up on you.
- Name Item Nature
- Curse Leftovers Sassy
- Moveset EVs
- ~ Curse
- ~ Earthquake
- ~ Ice Beam
- ~ Rest
- 224 HP / 216 Atk / 52 SpA / 16 SpD
- Walrein can Curse decently if you are into that stuff. You will want to hit Electrics on the switch or you will be in trouble later on. Ice Beam hits Skarmory and Weezing for decent damage and with STAB absolutely trashes Celebi. Offensively, Ground and Ice are a very powerful combination. Electabuzz and Manectric are your two biggest enemies here, so you have to try and catch them on the switch with Earthquake. You might not want to give away Curse and Earthquake at first, to lull the Electrics into a false sense of security, and then BAM! Earthquake KO.
- Name Item Ability Nature
- Choice Band Choice Band Guts Adamant / Jolly
- Moveset EVs
- ~ Megahorn
- ~ Focus Punch
- ~ Rock Slide
- ~ Sleep Talk / Facade / Hidden Power Ghost / Brick Break
- 4 HP / 252 Atk / 252 Spe
- Choice Band Heracross can deal good damage to any Pokémon in the game. If you switch into Thunder Wave from Blissey, Focus Punch will OHKO Skarmory. With a burn, Facade does in the 70% range to Weezing. It has a hard time staying alive sometimes, but it packs a great, great punch. Hidden Power Ghost is for Gengar and Dusclops mostly, but Megahorn will usually do more than enough damage to them. Sleep Talk allows you to switch into a sleep-inflicting move like Spore and surprise them with a Guts boost. Sleep Talk will not select Focus Punch, however.
- Name Item Ability Nature
- Sleep Talk Heracross Leftovers Guts Adamant
- Moveset EVs
- ~ Megahorn
- ~ Rock Slide / Brick Break
- ~ Rest
- ~ Sleep Talk
- 192 HP / 252 Atk / 64 Spe
- This thing can be so useful at times. Rock Slide or Brick Break is up to you, but Rock Slide is more useful due to hitting things like Salamence, Gyarados, and Gengar. However, with both Rock Slide and Megahorn, you lack a nice 100% accuracy move to make sure you can safely kill a low HP Pokémon. STAB Brick Break is a great solution to this dilemma, but then you are walled by Fliers. Its attacks hit hard during sleep due to the Guts activation, giving you essentially the same boost as a Choice Band. Although it requires a bit of luck, it makes a great Sleep absorber with this set.
- Name Item Ability Nature
- Swords Dance Leftovers Guts Adamant / Jolly
- Moveset EVs
- ~ Swords Dance
- ~ Megahorn
- ~ Focus Punch / Brick Break
- ~ Rock Slide
- 4 HP / 252 Atk / 252 Spe
- Heracross is an awesome sweeper. Use Guts with Swords Dance after you're Burned and Heracross will sweep the hell out of Weezing and anyone else. Focus Punch is for predicting the switch to Skarmory, and after a Swords Dance Megahorn does enough to everything to make Brick Break useless. If you're Jolly, you can drop the Speed down a bit and raise HP.
- Name Item Ability Nature
- Reversal Salac Berry Swarm Adamant
- Moveset EVs
- ~ Endure / Substitute
- ~ Swords Dance / Focus Punch
- ~ Megahorn
- ~ Reversal
- 4 HP / 252 Atk / 252 Spe
- This is a ticket to an easy sweep if your opponent has no Quick Attacker or Tyranitar, and even then you can work around it. After one Swords Dance, this can OHKO Gengar thanks to Swarm, as well as Skarmory, Suicune, and many others thanks to its insane Attack and the base power of Reversal.
- Name Item Ability Nature
- Sub-Salac Salac Berry Swarm Adamant
- Moveset IVs
- ~ Substitute
- ~ Swords Dance
- ~ Megahorn
- ~ Rock Slide
- 30 HP
- EVs
- 252 Atk / 4 Def / 252 Spe
- Make sure Skarmory is out of the way and sweep their team. With a 30 HP IV and no HP EVs, Salac Berry activates after the third Substitute, so don't be afraid to use this in Sandstorm.
- Name Item Ability Nature
- Choice Band Choice Band Guts Adamant / Jolly
- Moveset EVs
- ~ Megahorn
- ~ Focus Punch
- ~ Rock Slide
- ~ Sleep Talk / Facade / Hidden Power Ghost / Brick Break
- 4 HP / 252 Atk / 252 Spe
- Choice Band Heracross can deal good damage to any Pokémon in the game. If you switch into Thunder Wave from Blissey, Focus Punch will OHKO Skarmory. With a burn, Facade does in the 70% range to Weezing. It has a hard time staying alive sometimes, but it packs a great, great punch. Hidden Power Ghost is for Gengar and Dusclops mostly, but Megahorn will usually do more than enough damage to them. Sleep Talk allows you to switch into a sleep-inflicting move like Spore and surprise them with a Guts boost. Sleep Talk will not select Focus Punch, however.
- Name Item Ability Nature
- Sleep Talk Heracross Leftovers Guts Adamant
- Moveset EVs
- ~ Megahorn
- ~ Rock Slide / Brick Break
- ~ Rest
- ~ Sleep Talk
- 192 HP / 252 Atk / 64 Spe
- This thing can be so useful at times. Rock Slide or Brick Break is up to you, but Rock Slide is more useful due to hitting things like Salamence, Gyarados, and Gengar. However, with both Rock Slide and Megahorn, you lack a nice 100% accuracy move to make sure you can safely kill a low HP Pokémon. STAB Brick Break is a great solution to this dilemma, but then you are walled by Fliers. Its attacks hit hard during sleep due to the Guts activation, giving you essentially the same boost as a Choice Band. Although it requires a bit of luck, it makes a great Sleep absorber with this set.
- Name Item Ability Nature
- Swords Dance Leftovers Guts Adamant / Jolly
- Moveset EVs
- ~ Swords Dance
- ~ Megahorn
- ~ Focus Punch / Brick Break
- ~ Rock Slide
- 4 HP / 252 Atk / 252 Spe
- Heracross is an awesome sweeper. Use Guts with Swords Dance after you're Burned and Heracross will sweep the hell out of Weezing and anyone else. Focus Punch is for predicting the switch to Skarmory, and after a Swords Dance Megahorn does enough to everything to make Brick Break useless. If you're Jolly, you can drop the Speed down a bit and raise HP.
- Name Item Ability Nature
- Reversal Salac Berry Swarm Adamant
- Moveset EVs
- ~ Endure / Substitute
- ~ Swords Dance / Focus Punch
- ~ Megahorn
- ~ Reversal
- 4 HP / 252 Atk / 252 Spe
- This is a ticket to an easy sweep if your opponent has no Quick Attacker or Tyranitar, and even then you can work around it. After one Swords Dance, this can OHKO Gengar thanks to Swarm, as well as Skarmory, Suicune, and many others thanks to its insane Attack and the base power of Reversal.
- Name Item Ability Nature
- Sub-Salac Salac Berry Swarm Adamant
- Moveset IVs
- ~ Substitute
- ~ Swords Dance
- ~ Megahorn
- ~ Rock Slide
- 30 HP
- EVs
- 252 Atk / 4 Def / 252 Spe
- Make sure Skarmory is out of the way and sweep their team. With a 30 HP IV and no HP EVs, Salac Berry activates after the third Substitute, so don't be afraid to use this in Sandstorm.
- Name Item Nature
- Screech Leftovers Adamant
- Moveset EVs
- ~ Earthquake
- ~ Rock Slide
- ~ Hidden Power Bug / Substitute
- ~ Screech
- 80 HP / 224 Atk / 16 Def / 8 SpD / 180 Spe
- Screech on the first turn since your opponent will most likely switch. You will do a very good amount of damage with an Earthquake to whatever is switched in, assuming that it can be hit by it. Flygon counters such as Milotic and Suicune will think twice about staying in and taking a STAB boosted Earthquake with two Defense drops (if they're not at full HP). This thing can be very, very good if used right.
- This is most effective with a few layers of Spikes down on the field. Screech makes them want to switch, Spikes makes them want to stay in, so they're in trouble no matter what they do.
- Name Item Nature
- Substitute Leftovers Adamant
- Moveset EVs
- ~ Earthquake
- ~ Rock Slide
- ~ Substitute
- ~ Fire Blast
- 252 HP / 144 Atk / 80 Def / 32 Spe
- He can inflict heavy damage on most everything in the game, and Substitute allows him to do so without excessive prediction. Earthquake is his powerful STAB move which is nicely complemented by Rock Slide. Fire Blast allows you to put a giant dent into Skarmory, OHKO Forretress, and take about 40% out of Celebi (depending on the EVs of both Pokémon, this could be highly variable). And Substitute brings a whole new dimension to Flygon that truly takes him into a class of his own. He makes a perfect switch-in on Magneton, Tyranitar, and Zapdos (make sure you Substitute or switch first to check for Hidden Power Ice) and is all around a team player that tons of people forget to counter.
- Name Item Nature
- Choice Bander Choice Band Adamant
- Moveset EVs
- ~ Earthquake
- ~ Rock Slide
- ~ Hidden Power Bug / Quick Attack
- ~ Fire Blast
- 208 HP / 252 Atk / 16 Def / 32 Spe
- Strategy here is simple. Switch into either another Choice Bander or Physical sweeper using Earthquake or Rock Slide, then predict what they're going to switch to (or if they'll stay in) and attack accordingly. This Choice Band set requires good prediction, like all Choice Banders, but it has a good payoff. Hidden Power Bug is useful for Grass types, Celebi in particular. Fire Blast takes Skarmory. Quick Attack is another option to help with Reversal users. This isn't particularly useful, however, because Flygon is so often paired with Tyranitar to abuse Sand Stream.
- Name Item Nature
- Special Sweeper Leftovers Rash
- Moveset EVs
- ~ Fire Blast
- ~ Dragon Claw / Hidden Power Ice
- ~ Hidden Power Grass / Giga Drain
- ~ Earthquake
- 96 Atk / 234 SpA / 180 Spe
- Earthquake to stop Blissey from blocking out the set, Giga Drain or Hidden Power Grass if you want to defend against Swampert in particular, who generally thinks it's safe to come on in. Dragon Claw is a nice 100% accurate Special move, but Hidden Power Ice gives a few more super effectives, if you opt for Giga Drain over Hidden Power Grass. Very effective, maybe not as much as the Choice Band set, but same premise. Switch into an Earthquake or Rock Slide, then predict and start firing.
- Name Item Nature
- Uber Flygon Leftovers Adamant
- Moveset EVs
- ~ SolarBeam
- ~ Earthquake
- ~ Hidden Power Ghost
- ~ Fire Blast / Substitute
- 234 Atk / 96 SpA / 180 Spe
- Flygon in Uber play is interesting. It resists Earthquake, Rock Slide and Fire moves, so it can counter Groudon to an extent as long as it doesn't eat Hidden Power Bug/Ghost all the time. He pretty much needs SolarBeam to hurt him decently, and you should be careful with that. You do not want Kyogre to come in on SolarBeam, as it will take a turn to charge, and you will be stuck against Kyogre who will Ice Beam you to death. Hidden Power Ghost is for the obvious Lati@s switch-in, Fire Blast for Forretress and Skarmory mostly.
- Name Item Ability Nature
- Rapid Spinner Leftovers Natural Cure Timid
- Moveset EVs
- ~ Surf
- ~ Thunderbolt / Ice Beam
- ~ Rapid Spin
- ~ Recover
- 240 HP / 240 SpA / 28 Spe
- Pretty self-explanatory—you send it in on Skarmory and Rapid Spin away those Spikes, or use an attack that's super effective or neutral against the opponent. Thunderbolt for other Water-types like Gyarados and Milotic (check for Mirror Coat on that first), and Ice Beam for Salamence / Dragonite and Grass-types. Recover when necessary.
- Surf is the first move for a reason; things like Tyranitar and Houndoom that have no business touching Starmie will beat your ass, and Aero will beat you 1-on-1 every time as well. STAB is your friend—without Surf, you also won't do much damage to Gengar and barely scratch Dusclops.
- Name Item Ability Nature
- Special Sweeper Leftovers Natural Cure Timid
- Moveset EVs
- ~ Thunderbolt
- ~ Ice Beam
- ~ Surf
- ~ Recover
- 40 HP / 252 SpA / 216 Spe
- Boltbeamer. Like the first set, but with Thunderbolt and Ice Beam for type coverage, and more offensive EVs. This is basically an all-out attacker, it really doesn't need Psychic since nothing resists this set except Lanturn and Shedinja, the first of which isn't going to fall to Psychic before Thunderbolting you to oblivion, and the second of which is immune to Psychic anyway.
- Name Item Nature
- SporePuncher Leftovers Adamant
- Moveset EVs
- ~ Spore
- ~ Focus Punch
- ~ Brick Break / Mach Punch / Snatch
- ~ Hidden Power Ghost / Hidden Power Rock
- 52 HP / 252 Atk / 204 Spe
- Breloom is an awesome "Sleeper" since he never misses. The strategy is simple, predict a switch to get Breloom in or switch into an Earthquake or Surf. Spore, and Focus Punch. Hidden Power Ghost will hit everything that Focus Punch can't, but Hidden Power Rock works on Fliers like Salamence. Breloom can be a pest for any team, well designed or not. Works even better in tandem with Magneton, as you can get a lot more hits with Sky Uppercut in against Blissey and such. There's no point in running Jolly, since there isn't anything worthwhile between his Adamant maximum Speed and his Jolly maximum Speed, as he falters against most Pokémon trying to outrun Jolly Tyranitar anyway. Snatch is a great move to use against those people trying to block Spore with Substitute, and can grab Dragon Dance from a weakened Gyarados / Salamence if your prediction is spot-on.
- Name Item Nature
- SubSeeder Leftovers Adamant
- Moveset EVs
- ~ Spore
- ~ Focus Punch
- ~ Leech Seed
- ~ Substitute
- 52 HP / 252 Atk / 204 Spe
- Don't discount Breloom's ability to use Substitute and Leech Seed; It will tear through many standard teams if it's played properly. Generally, you want to bring him out against a Pokémon he will outspeed. At this point, you usually want to use Substitute since the vast majority of people will switch for fear of the imminent Spore. Now, they are facing a Substituted Breloom who can annoy the hell out them and restore its Hit Points at the same time with Leech Seed and Focus Punch them for extraordinary damage, or put them to sleep with Spore. I find it extremely helpful to save the Spore until such a time as they bring out their Breloom counter, but sometimes it is necessary to use it earlier. This set forces so many switches that you will be in heaven with Focus Punch if you can predict, and if you manage to get Spikes down on your opponent's side of the field they will be taking tons of damage. Enjoy taking teams out with this surprisingly puissant Pokémon.
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