S0N0S

Witcher 3 user.settings INI

Jun 18th, 2015
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  1. [Gameplay/EntityPool]
  2. SpawnedLimit=150
  3. [Hidden]
  4. HasSeenDLCMessage=true
  5. HasSetup=true
  6. uiVerticalFrameScale=1
  7. uiHorizontalFrameScale=1
  8. [Localization]
  9. RequestedSpeechLanguage=
  10. SpeechLanguage=EN
  11. RequestedTextLanguage=
  12. TextLanguage=EN
  13. [Viewport]
  14. VSync=false
  15. Resolution="2560x1440"
  16. FullScreenMode=1
  17. VSyncThreshold=0
  18. OutputMonitor=-1
  19. [System]
  20. HWPreset=0
  21. [Hud]
  22. MinimapFocusClues=true
  23. OnelinersModule=false
  24. ItemInfoModule=false
  25. ConsoleModule=false
  26. MinimapTracksWaypoints=false
  27. ControlsFeedbackModule=false
  28. [Budget]
  29. TerrainTileMipDataBudget=100
  30. TerrainTileMinTimeout=2
  31. TerrainTileTimeout=10
  32. OcclusionQueryAdditionalMemory=5
  33. TerrainTileLoadingTimeout=5
  34. [Behavior]
  35. AnimatedComponentUpdateFrameSkip=false
  36. SuppressAnimatedComponent=false
  37. [Audio]
  38. MusicVolume=95
  39. Subtitles=true
  40. [LoadingScreen/TCR]
  41. ShowProgress=true
  42. [Game]
  43. DoNotPauseWhileStopped=false
  44. [PostProcess]
  45. SharpenAmount=0
  46. MotionBlurPositionTreshold=1
  47. MotionBlurRotationTreshold=2
  48. AllowAntialias=false
  49. SSAOSolution=2
  50. [Input]
  51. PadVibrationEnabled=true
  52. KeyboardCooldownSpeed=0.1
  53. InvertCameraXOnMouse=false
  54. InvertCameraYOnMouse=false
  55. CameraAutoRotX=true
  56. InvertCameraX=false
  57. UIMouseSensitivity=1
  58. CameraAutoRotY=true
  59. RightStickCameraSensitivity=1.5
  60. InvertCameraY=false
  61. RightStickAimSensitivity=1.5
  62. MouseSensitivity=0.2
  63. [DLC]
  64. DlcEnabled_dlc_001_001=1
  65. DlcEnabled_dlc_002_001=1
  66. [Gameplay]
  67. Difficulty=3
  68. [LevelOfDetail]
  69. SwarmHideDistance=200
  70. DecalsHideDistance=80
  71. DimmerHideDistance=60
  72. DynamicDecalsHideDistance=20
  73. StripeHideDistance=60
  74. [General]
  75. ConfigVersion=1
  76. [LoadingScreen/Editor]
  77. Disabled=false
  78. [LoadingOverlay/TCR]
  79. FadeOutCooldownExtraTime=1
  80. FadeInSpinnerTime=1
  81. NoninteractiveSpinnerTime=3
  82. FadeOutSpinnerTime=1
  83. NoninteractiveEndCooldown=1
  84. [Visuals]
  85. InventoryBgColorScaleB=0.036
  86. InventoryFixedLuminance=0.25
  87. InventoryBgColorScaleG=0.034
  88. MovieFramerate=60
  89. GammaValue=1.3
  90. InventoryBgColorScaleR=0.02
  91. [Rendering]
  92. GrassDensity=3600
  93. DecalsSpawnDistanceCutoff=20
  94. TextureStreamingHeadsDistanceLimit=20
  95. GlobalOceanTesselationFactor=64
  96. TextureStreamingCharacterDistanceLimit=100
  97. CascadeShadowDistanceScale2=1
  98. MaxTextureAnizotropy=16
  99. TextureStreamingDistanceLimit=40000
  100. TextureMemoryBudget=1000
  101. CascadeShadowDistanceScale3=1
  102. MeshLODDistanceScale=1
  103. ScaleformTextureUnstreamDelay=2.5
  104. DecalsChance=1
  105. TerrainReadAheadDistance=200
  106. HairWorksLevel=2
  107. MaxTextureAnisotropy=16
  108. TerrainScreenSpaceErrorThreshold=1.6
  109. TextureMipBias=-0.7
  110. HardwareCursor=true
  111. TextureInFlightCountBudget=12
  112. TerrainErrorMetricMultiplier=6
  113. CascadeShadowDistanceScale0=1
  114. MeshRenderingDistanceScale=1
  115. CascadeShadowDistanceScale1=1
  116. [Input/Gestures]
  117. EnableSwipe=true
  118. EnablePan=true
  119. EnableGestures=true
  120. EnablePinch=true
  121. [LoadingScreen]
  122. FadeInTime=0
  123. SkipShowWithAnyKey=true
  124. GameRevealTime=0
  125. SkipHideDelay=0
  126. SkipInputDelay=0
  127. FadeOutTime=0
  128. SkipAutoshow=false
  129. [Engine]
  130. LimitFPS=0
  131. [Rendering/SpeedTree]
  132. GrassGenerationEfficiency=0.067
  133. GrassDistanceScale=1
  134. FoliageDistanceScale=1
  135. FoliageShadowDistanceScale=16
  136. GrassRingSize=4194304
  137. [Save]
  138. ShowCompatWarning=false
  139. [Streaming/Textures]
  140. CinematicModeMipBias=-0.3
  141. UseMipRefiner=true
  142. [Kinect]
  143. Kinect=true
  144. [Foliage]
  145. MaxVisibilityDepth=12
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