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- -------- START OF LOG --------
- 20:06:06 LOG: Core version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
- 20:06:06 LOG: Command: $
- 20:06:06 LOG: Initializing timer.
- 20:06:06 LOG: QueryPerformanceFrequency: 10000000
- 20:06:06 LOG: Timestamp: 2022/01/25 20:06:04
- 20:06:06 LOG: Binary name: SamSM.exe
- 20:06:06 LOG: Binary soft path: Bin/x64/
- 20:06:06 LOG: Binary hard path: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\
- 20:06:06 LOG: Application directory: B:\steam\steamapps\common\Siberian Mayhem\
- 20:06:06 LOG:
- 20:06:06 LOG: * OS...
- 20:06:06 LOG: Name: Windows 10
- 20:06:06 LOG: Kernel: WinNT (64-bit)
- 20:06:06 LOG: Version: 10.0, build 19042
- 20:06:06 LOG:
- 20:06:06 LOG: * CPU...
- 20:06:06 LOG: Vendor: AuthenticAMD
- 20:06:06 LOG: Name: AMD FX(tm)-8320 Eight-Core Processor
- 20:06:06 LOG: Type: 0, Family: 15, Model: 2, Stepping: 0
- 20:06:06 LOG: Clock: 3.52 GHz
- 20:06:06 LOG: Cores: 4/8
- 20:06:06 LOG: Invariant TSC: Yes
- 20:06:06 LOG:
- 20:06:06 LOG:
- 20:06:06 LOG: * Memory...
- 20:06:06 LOG: Total physical memory: 31718 MB
- 20:06:06 LOG: Free physical memory: 26339 MB
- 20:06:06 LOG:
- 20:06:06 LOG: Available network adapters:
- 20:06:06 LOG: 0: {04C670E8-566C-466B-9372-98E2C63A7148}, Realtek PCIe GbE Family Controller, 6, 0000001f
- 20:06:06 LOG: Created thread 00004F68(ResourceGeneration).
- 20:06:06 LOG: Created thread 000039FC(TexsMipUnloading).
- 20:06:06 LOG: Created thread 00002730(ResourceStreaming).
- 20:06:06 LOG: Created thread 00000CDC(ResourceFreeing).
- 20:06:06 LOG: Cached 2 new net descriptors for hinted classes (2 total).
- 20:06:06 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GameEnv_Steam.dll".
- 20:06:06 LOG: Cached 1 new net descriptors for hinted classes (3 total).
- 20:06:06 LOG: Loaded "steam_api64.dll".
- 20:06:06 LOG: Steam config header not used.
- 20:06:06 INF: Encoded user ID = dbfe20ec:a089d474
- 20:06:06 LOG: Created thread 00001CA4(ResourceLoader).
- 20:06:06 LOG: Loading cvars from "Sources/SeriousSamSM/Launcher/defaults.cfg".
- 20:06:06 LOG: "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini" does not exist, skipping cvar loading.
- 20:06:06 INF: User startup config not found in UserCfg.lua. Creating default script.
- 20:06:06 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SeriousSamSM_Project.dll".
- 20:06:06 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
- 20:06:06 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
- 20:06:07 LOG: Zip file system updated in 0.58 seconds.
- 20:06:07 LOG: 1 dependency databases loaded and merged in 0.32 seconds.
- 20:06:07 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecAudio_Vorbis.dll".
- 20:06:07 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:06:07 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
- 20:06:07 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecVideo_Null.dll".
- 20:06:07 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:06:07 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
- 20:06:07 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Input.dll".
- 20:06:07 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:06:07 ERR: Gamepad config error: Failed setting property lefttrigger: Invalid control type (+), config:"03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
- 20:06:07 ERR: Failed loading gamepad config "03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
- 20:06:07 INF: Unknown property (touchpad) in config "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows"
- 20:06:07 ERR: Invalid gamepad config: ",platform:Windows"
- 20:06:07 ERR: Failed loading gamepad config ",platform:Windows"
- 20:06:07 LOG: Loaded "xinput1_4.dll".
- 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
- 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
- 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
- 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
- 20:06:08 LOG: Applying config for gamepad GUID 4c05c405000000000000504944564944 to Joystick0
- 20:06:08 LOG: Joystick0 (PS4 Controller) connected
- 20:06:08 LOG: Module 'Bin/Input.module' loaded in '1.09' seconds.
- 20:06:08 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\ProcRender.dll".
- 20:06:08 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Shaders.dll".
- 20:06:08 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:06:08 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 20:06:08 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:06:08 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
- 20:06:08 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 20:06:08 LOG: Cached 519 new net descriptors for hinted classes (522 total).
- 20:06:08 LOG: Enumerating available gametitles...
- 20:06:08 LOG: Content/Empty.gtitle
- 20:06:08 LOG: Content/SeriousSamSM.gtitle
- 20:06:08 LOG: Locale: enu
- 20:06:08 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
- 20:06:09 LOG: Module 'Bin/SeriousSamSM_Project.module' loaded in '2.26' seconds.
- 20:06:09 LOG: Trying to set display mode 2560x1440(fullscreen)...
- 20:06:09 INF:
- 20:06:09 INF: * Desktop settings...
- 20:06:09 INF: Color depth: 32-bit
- 20:06:09 INF: Desktop resolution: 2560 x 1440
- 20:06:09 INF: Virtual screen: 2560 x 1440
- 20:06:09 INF: Monitors attached: 1
- 20:06:09 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
- 20:06:09 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:06:09 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
- 20:06:09 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
- 20:06:11 LOG: Content/CachedShaders_VLK.gro: 36377 files, signature: OFFICIAL
- 20:06:12 LOG: Content/CachedShaders_D3D11.gro: 36385 files, signature: OFFICIAL
- 20:06:13 LOG: Content/CachedShaders_D3D12.gro: 36386 files, signature: OFFICIAL
- 20:06:15 LOG: Zip file system updated in 6.58 seconds.
- 20:06:15 LOG: Loaded "D3DCompiler_47.dll".
- 20:06:15 LOG: Loaded "D3D11.dll".
- 20:06:15 LOG: Loaded "DXGI.DLL".
- 20:06:15 LOG: [D3D11] Using DXGIFactory1 interface.
- 20:06:15 LOG: GPU #1: Radeon RX 570 Series from ATI
- 20:06:15 INF: [D3D11] Detected devices:
- 20:06:15 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
- 20:06:15 INF: Using device #1...
- 20:06:16 LOG: Loaded "amd_ags_x64".
- 20:06:16 INF:
- 20:06:16 INF: Direct3D 11.1:
- 20:06:16 INF: Deferred contexts: emulated by API
- 20:06:16 INF: Concurrent resource creation: supported
- 20:06:16 INF: Extended constant buffers: supported (but not used)
- 20:06:16 INF: Discard render-targets: supported
- 20:06:16 INF: Clear views: supported
- 20:06:17 INF:
- 20:06:17 INF: Resolution: 2560 x 1440
- 20:06:17 INF: Driver: Direct3D 11 (11.1 features)
- 20:06:17 INF: Vendor: ATI (0x1002)
- 20:06:17 INF: Renderer: Radeon RX 570 Series (0x67DF)
- 20:06:17 INF: Version: 0.0.0.50767
- 20:06:17 INF: Video memory size: 7826 MB
- 20:06:17 INF: Driver version: 211201
- 20:06:17 INF: Memory used for texture streaming: 2781.0 MB
- 20:06:17 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
- 20:06:17 INF: Driver version: 211201 (required: 200900)
- 20:06:17 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
- 20:06:17 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
- 20:06:17 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxXAD28.dll".
- 20:06:17 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:06:17 LOG: Loaded "XAudio2_9.dll".
- 20:06:17 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxSWM.dll".
- 20:06:17 LOG: Initialized mixer output with 2 output channels.
- 20:06:17 LOG: Created thread 000009D0(SoftwareMixer).
- 20:06:17 INF:
- 20:06:17 INF: Sfx API: XAudio2 2.9
- 20:06:17 INF: Software mixer: enabled
- 20:06:17 INF: Current device: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 20:06:17 INF: Available devices:
- 20:06:17 INF: 0: Realtek Digital Output (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{de84089c-8f7c-4fc4-8a23-95abf6bab708}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 20:06:17 INF: 1: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 20:06:17 INF: Mixer frequency: 44100 Hz
- 20:06:17 INF: Mixer voices: 0
- 20:06:17 INF: Max sound sources: 30
- 20:06:17 INF: Max total volume: 3
- 20:06:17 INF: Speaker config: stereo
- 20:06:17 INF: Environment FX: enabled
- 20:06:17 INF: Current environment: Padded cell
- 20:06:17 INF:
- 20:06:18 LOG: Created thread 00002760(WorkerThreadPool).
- 20:06:18 LOG: Created thread 000049D4(WorkerThreadPool).
- 20:06:18 LOG: Created thread 00001318(WorkerThreadPool).
- 20:06:18 LOG: Created thread 0000379C(WorkerThreadPool).
- 20:06:19 LOG: Created thread 00003674(JobPool Worker).
- 20:06:19 LOG: Created thread 000043F4(JobPool Worker).
- 20:06:19 LOG: Created thread 00004110(JobPool Worker).
- 20:06:19 LOG: Created thread 000005F8(JobPool Worker).
- 20:06:19 LOG: cvarShowDiffs()
- 20:06:19 LOG: gfx_bLastGoodFullScreen = 1 (0)
- 20:06:19 LOG: gfx_iFullscreenMonitor = 0 (-1)
- 20:06:19 LOG: gfx_pixLastGoodResHeight = 1440 (480)
- 20:06:19 LOG: gfx_pixLastGoodResWidth = 2560 (640)
- 20:06:19 LOG: gfx_pixResHeight = 1440 (0)
- 20:06:19 LOG: gfx_pixResWidth = 2560 (0)
- 20:06:19 LOG: ptt_strDefault = ""a269e818ed77d34c1b747031247b2b365aeb140270be51ad2f6b65fb6a39ec74"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
- 20:06:19 LOG: str_strGenvAutoLocale = ""enu"" ("""")
- 20:06:19 LOG: Scheduling loading of default game title: Content/SeriousSamSM.gtitle
- 20:06:19 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
- 20:06:19 INF: AutoDetect: No previous hardware values stored, adjusting settings automatically.
- 20:06:19 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
- 20:06:19 INF: ID: 0x67df; card: Radeon RX 470/570/480/580; performance: 1070
- 20:06:20 LOG: 35 textures reloaded in 0.0 seconds (shutdown took 0.0 seconds)
- 20:06:21 LOG: Created thread 00004814(ShaderCompiler).
- 20:06:21 LOG: Created thread 000023E0(ShaderCompiler).
- 20:06:21 LOG: Created thread 00004DD8(ShaderCompiler).
- 20:06:21 LOG: Created thread 00003ECC(ShaderCompiler).
- 20:06:21 INF: AutoDetect: storing new settings: sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,
- 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
- 20:06:21 LOG: Icons file loaded successfuly.
- 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
- 20:06:21 LOG: Icons file loaded successfuly.
- 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS5Controller.xml.
- 20:06:21 LOG: Icons file loaded successfuly.
- 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
- 20:06:22 LOG: Icons file loaded successfuly.
- 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
- 20:06:22 LOG: Icons file loaded successfuly.
- 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
- 20:06:22 LOG: Icons file loaded successfuly.
- 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxSeriesController.xml.
- 20:06:22 LOG: Icons file loaded successfuly.
- 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
- 20:06:22 LOG: Icons file loaded successfuly.
- 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
- 20:06:22 LOG: Icons file loaded successfuly.
- 20:06:22 LOG: Created thread 00004634(SyncWorkshop).
- 20:06:22 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceRecorder_Wvi.dll".
- 20:06:22 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:06:22 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceCodec_Speex.dll".
- 20:06:22 LOG: Steam workshop sync operation finished in 0.01 seconds.
- 20:06:22 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:06:22 LOG: Initialized voice recorder
- 20:06:22 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
- 20:06:22 LOG: Initialized voice codec
- 20:06:24 LOG: 4951 shaders loaded in 2.9 seconds
- 20:06:34 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
- 20:06:34 INF: Resizing atlas 'HUD' from 4096x2048 to 4096x4096.
- 20:06:34 LOG: Created thread 00003A68(GameDataJobs).
- 20:06:38 LOG: Created thread 00004958(ShaderCompiler).
- 20:06:38 LOG: Created thread 00004E68(ShaderCompiler).
- 20:06:38 LOG: Created thread 00002EF4(ShaderCompiler).
- 20:06:38 LOG: Created thread 00000EDC(ShaderCompiler).
- 20:06:45 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
- 20:06:45 LOG: 7304 shaders loaded in 7.1 seconds
- 20:06:45 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/CommandTable/'.
- 20:06:45 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/DefaultBindings/'.
- 20:06:45 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld"
- 20:06:50 LOG: Finished loading world. (process memory: 6754 MB)
- 20:06:50 LOG: Preparing world to start...
- 20:06:50 LOG: Created thread 00003EBC(WorldStart).
- 20:06:50 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
- 20:06:50 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
- 20:06:50 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
- 20:06:50 LOG: Adjusting class CDecoyPuppetEntity for scripted net sync.
- 20:06:50 LOG: Timestamp: 2022/01/25 20:06:50
- 20:06:50 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld' in 4.78 seconds.
- 20:06:50 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld took 4.84 seconds.
- 20:06:50 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld"
- 20:06:51 LOG: Finished loading world. (process memory: 6823 MB)
- 20:06:51 LOG: Preparing world to start...
- 20:06:51 LOG: Created thread 00004C08(WorldStart).
- 20:06:51 LOG: Timestamp: 2022/01/25 20:06:51
- 20:06:51 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld' in 1.04 seconds.
- 20:06:51 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld took 1.06 seconds.
- 20:06:51 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/IntroLogos.wld"
- 20:06:51 LOG: Finished loading world. (process memory: 6830 MB)
- 20:06:51 LOG: Preparing world to start...
- 20:06:51 LOG: Created thread 000028D4(WorldStart).
- 20:06:51 LOG: Timestamp: 2022/01/25 20:06:51
- 20:06:51 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld' in 0.40 seconds.
- 20:06:51 INF: Starting Content/SeriousSamSM/Levels/Menu/IntroLogos.wld took 0.42 seconds.
- 20:06:51 LOG: User interaction stage reached in 32.19 seconds.
- 20:06:52 INF: Using 4 threads for rendering.
- 20:06:52 LOG: Created HDR render-target of 1632x918.
- 20:06:52 INF: Using 4 threads for prepare rendering.
- 20:07:05 LOG: Timestamp: 2022/01/25 20:07:05
- 20:07:05 LOG: Stopping simulation (duration: 13.248048).
- 20:07:05 LOG: Timestamp: 2022/01/25 20:07:05
- 20:07:05 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld'.
- 20:07:05 LOG: World deleted in 0.00 sec.
- 20:07:05 LOG: World stopped in 0.00sec.
- 20:07:05 LOG: Process memory: 7037 MB
- 20:07:11 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:07:12 LOG: Finished loading world. (process memory: 7423 MB)
- 20:07:12 LOG: Preparing world to start...
- 20:07:12 LOG: Created thread 00004E10(WorldStart).
- 20:07:12 LOG: Timestamp: 2022/01/25 20:07:12
- 20:07:12 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 1.33 seconds.
- 20:07:12 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 1.34 seconds.
- 20:07:27 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
- 20:07:27 INF: AutoDetect: Forced to adjust settings automatically.
- 20:07:27 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
- 20:07:27 INF: ID: 0x67df; card: Radeon RX 470/570/480/580; performance: 1070
- 20:07:29 LOG: 1326 textures reloaded in 1.9 seconds (shutdown took 1.0 seconds)
- 20:07:30 LOG: Created thread 00001B7C(ShaderCompiler).
- 20:07:30 LOG: Created thread 000028B0(ShaderCompiler).
- 20:07:30 LOG: Created thread 00004588(ShaderCompiler).
- 20:07:30 LOG: Created thread 00000860(ShaderCompiler).
- 20:07:31 INF: AutoDetect: storing new settings: sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,
- 20:07:31 INF: Auto detect quality: CPU speed=High, GPU speed=Low, GPU memory=High
- 20:07:32 LOG: 3928 shaders loaded in 1.8 seconds
- 20:07:38 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 20:07:38 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
- 20:07:38 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:07:38 LOG: Loaded "D3DCompiler_47.dll".
- 20:07:38 LOG: Loaded "D3D11.dll".
- 20:07:38 LOG: Loaded "DXGI.DLL".
- 20:07:38 LOG: [D3D11] Using DXGIFactory1 interface.
- 20:07:38 INF: [D3D11] Detected devices:
- 20:07:38 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
- 20:07:38 INF: Using device #1...
- 20:07:39 LOG: Loaded "amd_ags_x64".
- 20:07:40 INF:
- 20:07:40 INF: Direct3D 11.1:
- 20:07:40 INF: Deferred contexts: emulated by API
- 20:07:40 INF: Concurrent resource creation: supported
- 20:07:40 INF: Extended constant buffers: supported (but not used)
- 20:07:41 INF: Discard render-targets: supported
- 20:07:41 INF: Clear views: supported
- 20:07:43 INF:
- 20:07:43 INF: Resolution: 1920 x 1080
- 20:07:43 INF: Driver: Direct3D 11 (11.1 features)
- 20:07:43 INF: Vendor: ATI (0x1002)
- 20:07:43 INF: Renderer: Radeon RX 570 Series (0x67DF)
- 20:07:43 INF: Version: 0.0.0.50767
- 20:07:43 INF: Video memory size: 7826 MB
- 20:07:43 INF: Driver version: 211201 (required: 200900)
- 20:07:43 INF: Memory used for texture streaming: 2048.0 MB
- 20:07:43 LOG: Created thread 00001598(ShaderCompiler).
- 20:07:43 LOG: Created thread 00004218(ShaderCompiler).
- 20:07:43 LOG: Created thread 00003E14(ShaderCompiler).
- 20:07:43 LOG: Created thread 00004D40(ShaderCompiler).
- 20:07:43 LOG: Created HDR render-target of 1632x918.
- 20:07:46 LOG: 6426 shaders loaded in 3.5 seconds
- 20:07:57 LOG: Player profile saved with size 3.44kB(3.44kB) at 2022/01/25 20:07:57.
- 20:08:12 LOG: Player profile saved with size 3.40kB(3.40kB) at 2022/01/25 20:08:12.
- 20:08:13 LOG: Player profile saved with size 3.40kB(3.40kB) at 2022/01/25 20:08:13.
- 20:08:14 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:08:30 LOG: Starting level: "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 20:08:30 LOG: Player profile saved with size 3.64kB(3.64kB) at 2022/01/25 20:08:30.
- 20:08:30 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 20:09:03 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:09:03 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:09:03 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:09:04 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:09:04 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:09:04 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:09:06 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:09:06 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:09:07 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:09:35 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
- 20:09:36 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 20:09:36 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
- 20:09:36 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 20:09:36 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:09:36 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:09:36 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:09:36 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:09:37 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:09:37 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:09:37 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:09:37 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:09:37 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:09:37 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:09:38 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:09:38 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:09:38 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:09:38 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:09:38 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:09:38 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:09:38 INF: Painted material information reinitialized in 16.04 ms.
- 20:09:41 LOG: Edited node boxes init time: 2.7298442
- 20:09:41 INF: Painted material information reinitialized in 15.58 ms.
- 20:09:41 INF: Resizing atlas 'Forest' from 8192x4096 to 4096x4096.
- 20:09:41 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 4096x4096.
- 20:09:41 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 4096x2048.
- 20:09:41 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 4096x2048.
- 20:09:41 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 4096x2048.
- 20:09:41 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 4096x2048.
- 20:09:42 LOG: Finished loading world. (process memory: 11066 MB)
- 20:09:42 LOG: Preparing world to start...
- 20:09:42 LOG: Created thread 00000558(ShaderCompiler).
- 20:09:42 LOG: Created thread 00004C84(ShaderCompiler).
- 20:09:42 LOG: Created thread 000032BC(ShaderCompiler).
- 20:09:42 LOG: Created thread 000015B4(ShaderCompiler).
- 20:09:42 LOG: Created thread 000049D8(WorldStart).
- 20:09:43 INF: Painted material information reinitialized in 16.21 ms.
- 20:09:43 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 20:09:43 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
- 20:09:43 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:09:43 LOG: Light weight save: saving simulation...
- 20:09:43 LOG: Simulation light weight save took 1.92 milliseconds.
- 20:09:43 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
- 20:09:43 LOG: Game successfully saved with size of 0.00MB(0.00MB) at 2022/01/25 20:09:43. (steamcloud:/SavedGames/0000000000_QuickSave.sav)
- 20:09:43 INF: All secrets identifiers passed verification.
- 20:09:44 INF: Function with ID "SM_WeatherHazeColorFix" added to loadgame callbacks list.
- 20:09:44 LOG: Timestamp: 2022/01/25 20:09:44
- 20:09:44 INF: Started simulation on 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld' in 74.06 seconds.
- 20:09:44 LOG: Save game created in 1.4610684 seconds.
- 20:09:44 LOG: 2997 shaders loaded in 2.8 seconds
- 20:09:44 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 74.34 seconds.
- 20:09:52 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/Gravel_02_HM.tex. It is not loaded!
- 20:09:52 WRN: Failed to precache Content/SeriousSam4/Textures/Concrete/ConcreteFloor_02_NM.tex. It is not loaded!
- 20:09:52 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/WarehouseShelves_01_CM.tex. It is not loaded!
- 20:09:57 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/ArticBase/Textures/T_stairs_01_NM.tex. It is not loaded!
- 20:09:59 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/Gravel_02_NM.tex. It is not loaded!
- 20:10:01 WRN: Failed to precache Content/SeriousSam4/Textures/Decals/WallMoss_01_NM.tex. It is not loaded!
- 20:10:01 WRN: Failed to precache Content/SeriousSam4/Textures/Decals/WallMoss_01_ARM.tex. It is not loaded!
- 20:10:03 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/ArticBase/Textures/T_stairs_01_ARM.tex. It is not loaded!
- 20:10:03 WRN: Failed to precache Content/SeriousSam4/Models/Levels/11_Refinery/HarborCrane/Textures/HarborCraneWheels_01_CM.tex. It is not loaded!
- 20:10:04 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/WarehouseShelves_01_NM.tex. It is not loaded!
- 20:10:04 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/WarehouseShelves_01_MM.tex. It is not loaded!
- 20:10:04 WRN: Failed to precache Content/SeriousSamSM/Models/Generic/Construction/Textures/Sheath_Red_CM.tex. It is not loaded!
- 20:10:29 LOG: Player profile saved with size 3.64kB(3.64kB) at 2022/01/25 20:10:29.
- 20:10:30 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/StoredBags_01_Default_ARM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/StoredBags_01_Default_CM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Crates/Textures/Crate_01_ARM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/StoredBags_01_Default_NM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/Siberia/Oil_Rig/Textures/Shelter_CM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/Siberia/Oil_Rig/Textures/Shelter_NM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSamSM/Textures/Mask/BuildingMask_CM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/TrafficObstacles/Textures/TrafficObstacle_03_CM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Textures/Effects/Smoke/WhiteSmoke/Volcano_whiteSmoke_w04_mat0_32.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Textures/Effects/Refraction/FireGround_01_loop_32_NM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSamSM/Models/Generic/ModularPlatform02/Stairs_ARM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Textures/Gradient/WhiteAlphaLR.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSamSM/Textures/Decals/RefineryText/r15.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Textures/DuctWorn_CM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Textures/DuctWorn_ARM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Cases/Textures/Case7_Albedo.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Cases/Textures/Case7_NM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Doors_01_D.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Doors_01_NM.tex. It is not loaded!
- 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Doors_01_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Cases/Textures/Case7_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Books_01_D.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Books_01_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Books_01_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type3_CM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type3_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type4_CM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type4_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_GroundPavestone_01_02_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_GroundPavestone_01_02_bc.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_GroundPavestone_01_01_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Pump_01/Textures/Output/Pump_01_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Generic/Objects/ConcretePlates/Textures/Plate01_CM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/RoadBlocks/Texture/RoadBlock05_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/AbandonedCars/Textures/Pickup/Pickup_BaseColor.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/AbandonedCars/Textures/Pickup/Pickup_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/AbandonedCars/Textures/Pickup/Pickup_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Pump_01/Textures/Output/Pump_01_BaseColor.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Pump_01/Textures/Output/Pump_01_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/Destroyed/Textures/Car_04_CM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/Destroyed/Textures/Car_04_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Props/Textures/Block_CM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Garbage/RubblePiles/Textures/StoneWoodDirt_Huge_long_01_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Town/GuardHouse/Booth_CM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Town/GuardHouse/Booth_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Town/GuardHouse/Booth_ARM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/RoadBlocks/Texture/RoadBlock_17/RoadBlock17_BaseColor.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/RoadBlocks/Texture/RoadBlock_17/RoadBlock17_NM.tex. It is not loaded!
- 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_TrashContainer_01_NM.tex. It is not loaded!
- 20:10:48 INF: Function with ID "RDLC_CheckBlockedCommandsState" added to loadgame callbacks list.
- 20:10:48 ERR: Code guard was activated due to application malfunction.
- 20:10:49 DBG:
- 20:10:49 DBG: //=====================================================
- 20:10:49 DBG: Report generated at: 01/25/22 20:10:49
- 20:10:49 DBG: Version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
- 20:10:49 DBG: Build type: Windows-x64-Static-Final-Default
- 20:10:49 DBG: Dump type: LogGuardBreach
- 20:10:49 DBG:
- 20:10:49 DBG: Dumping stack back trace:
- 20:10:49 DBG: 00000001411177BE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000011167BE
- 20:10:49 DBG: 00000001402AE04A 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002AD04A
- 20:10:49 DBG: 000000014028CDBC 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000028BDBC
- 20:10:49 DBG: 0000000140FF6957 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF5957
- 20:10:49 DBG: 0000000140FD0B6B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FCFB6B
- 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
- 20:10:49 DBG: 0000000140FF5B99 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF4B99
- 20:10:49 DBG: 0000000140FD16B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD06B1
- 20:10:49 DBG: 0000000140FD1AE2 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD0AE2
- 20:10:49 DBG: 0000000140E6FF40 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E6EF40
- 20:10:49 DBG: 0000000140E78B17 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E77B17
- 20:10:49 DBG: 0000000140B705F9 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B6F5F9
- 20:10:49 DBG: 00000001402ABBD7 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002AABD7
- 20:10:49 DBG: 00000001402AE9FE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002AD9FE
- 20:10:49 DBG: 00000001402795CE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002785CE
- 20:10:49 DBG: 0000000140B9A6AB 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B996AB
- 20:10:49 DBG: 000000014070392F 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000070292F
- 20:10:49 DBG: 0000000140700454 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006FF454
- 20:10:49 DBG: 00000001406FF874 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006FE874
- 20:10:49 DBG: 00000001406FE6B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006FD6B1
- 20:10:49 DBG: 0000000140FF6957 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF5957
- 20:10:49 DBG: 0000000140FD0B6B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FCFB6B
- 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
- 20:10:49 DBG: 0000000140FD0EDC 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FCFEDC
- 20:10:49 DBG: 0000000140F59366 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000F58366
- 20:10:49 DBG: 0000000140FD6FBE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD5FBE
- 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
- 20:10:49 DBG: 0000000140FF5B99 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF4B99
- 20:10:49 DBG: 0000000140FD16B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD06B1
- 20:10:49 DBG: 0000000140FD1AE2 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD0AE2
- 20:10:49 DBG: 0000000140E71E11 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E70E11
- 20:10:49 DBG: 0000000140E75E79 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E74E79
- 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
- 20:10:49 DBG: 0000000140FF5B99 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF4B99
- 20:10:49 DBG: 0000000140FD16B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD06B1
- 20:10:49 DBG: 0000000140FD1AE2 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD0AE2
- 20:10:49 DBG: 0000000140E7249B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E7149B
- 20:10:49 DBG: 0000000140B7132D 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B7032D
- 20:10:49 DBG: 0000000140E8E1FF 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E8D1FF
- 20:10:49 DBG: 0000000140BC3CCB 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000BC2CCB
- 20:10:49 DBG: 0000000140059C4F 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000058C4F
- 20:10:49 DBG: 000000014003A855 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000039855
- 20:10:49 DBG: 000000014003A3A4 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000000393A4
- 20:10:49 DBG: 0000000140B4CB60 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B4BB60
- 20:10:49 DBG: 00000001410D24C0 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D14C0
- 20:10:49 DBG: 00000001410D2A9B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D1A9B
- 20:10:49 DBG: 00000001413E9ABE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000013E8ABE
- 20:10:49 DBG: 00007FFB35657034 00000001 $adr: "$C:/Windows/System32/KERNEL32.DLL" 0001:0000000000016034
- 20:10:49 DBG: 00007FFB35922651 00000001 $adr: "$C:/Windows/SYSTEM32/ntdll.dll" 0001:0000000000051651
- 20:10:49 DBG:
- 20:10:49 DBG: Last view placement: #CameraPlacement(435.71, -39.18, -1090.58, -1.44, 0.10, 3.35E-006, 1.0, 38.67)
- 20:10:49 DBG:
- 20:10:49 DBG: //=====================================================
- 20:10:49 DBG:
- 20:10:49 DBG:
- 20:13:00 INF: Current quality: CPU speed=High, GPU speed=Low, GPU memory=High
- 20:13:14 INF: Customized quality: CPU speed=High (1 customized), GPU speed=Low, GPU memory=High
- 20:13:14 INF: Customized CPU speed cvars:
- 20:13:14 INF: ren_fCullDistanceBias = 1 (was 0.9)
- 20:13:14 INF:
- 20:13:14 LOG: Player profile saved with size 3.68kB(3.68kB) at 2022/01/25 20:13:14.
- 20:13:16 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low, GPU memory=High
- 20:13:16 INF: Customized CPU speed cvars:
- 20:13:16 INF: ren_fCullDistanceBias = 1 (was 0.9)
- 20:13:16 INF:
- 20:13:51 INF: Customized quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
- 20:13:51 INF: Customized CPU speed cvars:
- 20:13:51 INF: ren_fCullDistanceBias = 1 (was 0.9)
- 20:13:51 INF:
- 20:13:51 INF: Customized GPU speed cvars:
- 20:13:51 INF: tex_iAnisotropy = 2 (was 4)
- 20:13:51 INF: tex_iFiltering = 22 (was 21)
- 20:13:51 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:13:51 INF:
- 20:13:51 LOG: Player profile saved with size 3.69kB(3.69kB) at 2022/01/25 20:13:51.
- 20:13:53 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
- 20:13:53 INF: Customized CPU speed cvars:
- 20:13:53 INF: ren_fCullDistanceBias = 1 (was 0.9)
- 20:13:53 INF:
- 20:13:53 INF: Customized GPU speed cvars:
- 20:13:53 INF: tex_iAnisotropy = 2 (was 4)
- 20:13:53 INF: tex_iFiltering = 22 (was 21)
- 20:13:53 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:13:53 INF:
- 20:13:58 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
- 20:13:58 INF: Customized CPU speed cvars:
- 20:13:58 INF: ren_fCullDistanceBias = 1 (was 0.9)
- 20:13:58 INF:
- 20:13:58 INF: Customized GPU speed cvars:
- 20:13:58 INF: tex_iAnisotropy = 2 (was 4)
- 20:13:58 INF: tex_iFiltering = 22 (was 21)
- 20:13:58 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:13:58 INF:
- 20:14:17 INF: Customized quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
- 20:14:17 INF: Customized CPU speed cvars:
- 20:14:17 INF: ren_fCullDistanceBias = 1 (was 0.9)
- 20:14:17 INF:
- 20:14:17 INF: Customized GPU speed cvars:
- 20:14:17 INF: tex_iAnisotropy = 2 (was 4)
- 20:14:17 INF: tex_iFiltering = 22 (was 21)
- 20:14:17 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:14:17 INF:
- 20:14:18 LOG: Player profile saved with size 3.69kB(3.69kB) at 2022/01/25 20:14:18.
- 20:14:24 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
- 20:14:24 INF: Customized CPU speed cvars:
- 20:14:24 INF: ren_fCullDistanceBias = 1 (was 0.9)
- 20:14:24 INF:
- 20:14:24 INF: Customized GPU speed cvars:
- 20:14:24 INF: tex_iAnisotropy = 2 (was 4)
- 20:14:24 INF: tex_iFiltering = 22 (was 21)
- 20:14:24 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:14:24 INF:
- 20:15:15 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 20:15:15 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxVLK.dll".
- 20:15:15 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:15:15 LOG: Loaded "dxcompiler.dll".
- 20:15:16 LOG: Created thread 00004900(VLKSupportThread).
- 20:15:16 LOG: Loaded "vulkan-1.dll".
- 20:15:17 INF: [VLK] Detected devices:
- 20:15:17 INF: #1 (0x2E5E9510): Radeon RX 570 Series (discrete)
- 20:15:17 INF: Using device #1 (0x2E5E9510)...
- 20:15:17 LOG: Loaded "amd_ags_x64".
- 20:15:18 INF: [VLK] Transfer queue won't be used because min image granularity isn't 1x1.
- 20:15:18 INF: [VLK] Using compute queue for copy operations.
- 20:15:18 LOG: [VLK] Exposed presentation modes: immediate, FIFO, relaxed FIFO.
- 20:15:18 INF: [VLK] Using immediate presentation mode.
- 20:15:18 LOG: [VLK] Memory heaps:
- 20:15:18 LOG: #0: 7.75 GB, local
- 20:15:18 LOG: #1: 15.24 GB, host
- 20:15:18 LOG: #2: 0.25 GB, shared
- 20:15:18 INF: [VLK] D24X8 format not supported, using D32F instead.
- 20:15:30 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:15:30 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:15:30 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:15:31 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:15:31 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:15:31 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:15:31 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:15:32 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:15:32 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:15:33 INF: Painted material information reinitialized in 15.92 ms.
- 20:15:33 LOG: Memory used for streaming changed from 1846.4 to 1846.4 after starting up textures
- 20:15:33 INF:
- 20:15:33 INF: Resolution: 1920 x 1080
- 20:15:33 INF: Driver: Vulkan 1.2.196
- 20:15:33 INF: Vendor: ATI (0x1002)
- 20:15:33 INF: Renderer: Radeon RX 570 Series (0x67DF)
- 20:15:33 INF: Version: 8388812
- 20:15:33 INF: Video memory size: 8192 MB
- 20:15:33 INF: Driver version: 211201 (required: 200900)
- 20:15:33 INF: Memory used for texture streaming: 2048.0 MB
- 20:15:33 LOG: Created thread 00004604(ShaderCompiler).
- 20:15:33 LOG: Created thread 00003A1C(ShaderCompiler).
- 20:15:33 LOG: Created thread 00003DCC(ShaderCompiler).
- 20:15:33 LOG: Created thread 000047A0(ShaderCompiler).
- 20:15:33 LOG: Created HDR render-target of 1632x918.
- 20:15:36 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:15:48 LOG: 9419 shaders loaded in 14.8 seconds
- 20:16:10 LOG: Created HDR render-target of 1920x1080.
- 20:16:25 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 20:16:25 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
- 20:16:25 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:16:25 LOG: Loaded "D3DCompiler_47.dll".
- 20:16:25 LOG: Loaded "D3D11.dll".
- 20:16:25 LOG: Loaded "DXGI.DLL".
- 20:16:25 LOG: [D3D11] Using DXGIFactory1 interface.
- 20:16:25 INF: [D3D11] Detected devices:
- 20:16:25 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
- 20:16:25 INF: Using device #1...
- 20:16:26 LOG: Loaded "amd_ags_x64".
- 20:16:28 INF:
- 20:16:28 INF: Direct3D 11.1:
- 20:16:28 INF: Deferred contexts: emulated by API
- 20:16:28 INF: Concurrent resource creation: supported
- 20:16:28 INF: Extended constant buffers: supported (but not used)
- 20:16:28 INF: Discard render-targets: supported
- 20:16:28 INF: Clear views: supported
- 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:16:36 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:16:37 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:16:37 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:16:37 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:16:37 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:16:38 INF: Painted material information reinitialized in 15.80 ms.
- 20:16:38 INF:
- 20:16:38 INF: Resolution: 1920 x 1080
- 20:16:38 INF: Driver: Direct3D 11 (11.1 features)
- 20:16:38 INF: Vendor: ATI (0x1002)
- 20:16:38 INF: Renderer: Radeon RX 570 Series (0x67DF)
- 20:16:38 INF: Version: 0.0.0.50767
- 20:16:38 INF: Video memory size: 7826 MB
- 20:16:38 INF: Driver version: 211201 (required: 200900)
- 20:16:38 INF: Memory used for texture streaming: 2048.0 MB
- 20:16:38 LOG: Created thread 00004B9C(ShaderCompiler).
- 20:16:38 LOG: Created thread 00004818(ShaderCompiler).
- 20:16:38 LOG: Created thread 00000264(ShaderCompiler).
- 20:16:38 LOG: Created thread 000049F4(ShaderCompiler).
- 20:16:38 LOG: Created HDR render-target of 1920x1080.
- 20:16:41 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:16:44 LOG: 9419 shaders loaded in 6.1 seconds
- 20:17:28 LOG: Requesting auto save...
- 20:17:28 LOG: Created thread 000040F0(WorldStart).
- 20:17:28 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:17:28 LOG: Light weight save: saving simulation...
- 20:17:28 LOG: Pluto call took 20.10 milliseconds (24 realloc calls, 5892880 bytes).
- 20:17:28 LOG: Lua state serialization took 21.61 milliseconds.
- 20:17:28 LOG: Simulation light weight save took 34.07 milliseconds.
- 20:17:28 LOG: renFinishRender with light weight save in parallel took 34.95 milliseconds (regular 9.63)
- 20:17:29 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:17:29. (steamcloud:/SavedGames/0000000001_QuickSave.sav)
- 20:17:29 LOG: Save game created in 0.65886528 seconds.
- 20:18:14 LOG: Requesting auto save...
- 20:18:14 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:18:14 LOG: Light weight save: saving simulation...
- 20:18:14 LOG: Pluto call took 20.73 milliseconds (23 realloc calls, 5892339 bytes).
- 20:18:14 LOG: Lua state serialization took 21.84 milliseconds.
- 20:18:14 LOG: Simulation light weight save took 30.02 milliseconds.
- 20:18:14 LOG: renFinishRender with light weight save in parallel took 30.15 milliseconds (regular 4.38)
- 20:18:15 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:18:15. (steamcloud:/SavedGames/0000000002_QuickSave.sav)
- 20:18:15 LOG: Save game created in 0.51133592 seconds.
- 20:19:10 LOG: Requesting auto save...
- 20:19:10 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:19:10 LOG: Light weight save: saving simulation...
- 20:19:10 LOG: Pluto call took 20.24 milliseconds (23 realloc calls, 5893837 bytes).
- 20:19:10 LOG: Lua state serialization took 21.72 milliseconds.
- 20:19:10 LOG: Simulation light weight save took 34.57 milliseconds.
- 20:19:10 LOG: renFinishRender with light weight save in parallel took 34.70 milliseconds (regular 3.05)
- 20:19:11 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 20:19:11. (steamcloud:/SavedGames/0000000003_QuickSave.sav)
- 20:19:11 LOG: Save game created in 1.1626332 seconds.
- 20:19:18 LOG: Requesting auto save...
- 20:19:18 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:19:18 LOG: Light weight save: saving simulation...
- 20:19:18 LOG: Pluto call took 19.31 milliseconds (23 realloc calls, 5891135 bytes).
- 20:19:18 LOG: Lua state serialization took 20.45 milliseconds.
- 20:19:18 LOG: Simulation light weight save took 28.52 milliseconds.
- 20:19:18 LOG: renFinishRender with light weight save in parallel took 28.63 milliseconds (regular 3.56)
- 20:19:18 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 20:19:18. (steamcloud:/SavedGames/0000000004_QuickSave.sav)
- 20:19:18 LOG: Save game created in 0.55093968 seconds.
- 20:19:52 LOG: Player profile saved with size 3.71kB(3.71kB) at 2022/01/25 20:19:52.
- 20:20:55 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:20:55 LOG: Light weight save: saving simulation...
- 20:20:55 LOG: Pluto call took 21.45 milliseconds (24 realloc calls, 5890514 bytes).
- 20:20:55 LOG: Lua state serialization took 22.87 milliseconds.
- 20:20:55 LOG: Simulation light weight save took 30.93 milliseconds.
- 20:20:55 LOG: renFinishRender with light weight save in parallel took 31.08 milliseconds (regular 11.30)
- 20:20:56 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:20:56. (steamcloud:/SavedGames/0000000005_Save.sav)
- 20:20:56 LOG: Save game created in 0.83863376 seconds.
- 20:20:59 LOG: Timestamp: 2022/01/25 20:20:59
- 20:20:59 LOG: Stopping simulation (duration: 372.43888).
- 20:20:59 LOG: Timestamp: 2022/01/25 20:20:59
- 20:20:59 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 20:21:00 LOG: Player profile saved with size 3.74kB(3.74kB) at 2022/01/25 20:21:00.
- 20:21:00 LOG: World deleted in 0.19 sec.
- 20:21:00 LOG: World stopped in 0.19sec.
- 20:21:00 LOG: Process memory: 14686 MB
- 20:21:04 LOG: Application termination mode activated because 'Quit through menus'
- 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
- 20:21:04 LOG: Stopping simulation (duration: 1.1).
- 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
- 20:21:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
- 20:21:04 LOG: World deleted in 0.00 sec.
- 20:21:04 LOG: World stopped in 0.00sec.
- 20:21:04 LOG: Process memory: 12661 MB
- 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
- 20:21:04 LOG: Stopping simulation (duration: 153.82238).
- 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
- 20:21:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld'.
- 20:21:04 LOG: World deleted in 0.00 sec.
- 20:21:04 LOG: World stopped in 0.00sec.
- 20:21:04 LOG: Process memory: 12660 MB
- 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
- 20:21:04 LOG: Stopping simulation (duration: 233.022).
- 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
- 20:21:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld'.
- 20:21:04 LOG: World deleted in 0.00 sec.
- 20:21:04 LOG: World stopped in 0.00sec.
- 20:21:04 LOG: Process memory: 12659 MB
- 20:21:04 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:21:04 LOG:
- 20:21:04 LOG: Loaded modules:
- 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SamSM.exe
- 20:21:04 LOG: C:\Windows\SYSTEM32\ntdll.dll
- 20:21:04 LOG: C:\Windows\System32\KERNEL32.DLL
- 20:21:04 LOG: C:\Windows\System32\KERNELBASE.dll
- 20:21:04 LOG: C:\Windows\System32\USER32.dll
- 20:21:04 LOG: C:\Windows\System32\win32u.dll
- 20:21:04 LOG: C:\Windows\System32\GDI32.dll
- 20:21:04 LOG: C:\Windows\System32\gdi32full.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\WINMM.dll
- 20:21:04 LOG: C:\Windows\System32\msvcp_win.dll
- 20:21:04 LOG: C:\Windows\System32\ucrtbase.dll
- 20:21:04 LOG: C:\Windows\System32\msvcrt.dll
- 20:21:04 LOG: C:\Windows\System32\ADVAPI32.dll
- 20:21:04 LOG: C:\Windows\System32\sechost.dll
- 20:21:04 LOG: C:\Windows\System32\RPCRT4.dll
- 20:21:04 LOG: C:\Windows\System32\SHELL32.dll
- 20:21:04 LOG: C:\Windows\System32\SETUPAPI.dll
- 20:21:04 LOG: C:\Windows\System32\cfgmgr32.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\IPHLPAPI.DLL
- 20:21:04 LOG: C:\Windows\System32\bcrypt.dll
- 20:21:04 LOG: C:\Windows\System32\ole32.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\dbghelp.dll
- 20:21:04 LOG: C:\Windows\System32\combase.dll
- 20:21:04 LOG: C:\Windows\System32\WS2_32.dll
- 20:21:04 LOG: C:\Windows\System32\OLEAUT32.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\WSOCK32.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\MSIMG32.dll
- 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Compressonator_MT_DLL.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\dbgcore.DLL
- 20:21:04 LOG: C:\Windows\System32\IMM32.DLL
- 20:21:04 LOG: B:\steam\gameoverlayrenderer64.dll
- 20:21:04 LOG: C:\Windows\System32\PSAPI.DLL
- 20:21:04 LOG: C:\Windows\System32\NSI.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\dhcpcsvc.DLL
- 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\steam_api64.dll
- 20:21:04 LOG: B:\steam\steamclient64.dll
- 20:21:04 LOG: C:\Windows\System32\SHLWAPI.dll
- 20:21:04 LOG: C:\Windows\System32\CRYPT32.dll
- 20:21:04 LOG: C:\Windows\System32\imagehlp.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\VERSION.dll
- 20:21:04 LOG: B:\steam\vstdlib_s64.dll
- 20:21:04 LOG: B:\steam\tier0_s64.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\Secur32.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\MSWSOCK.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\SSPICLI.DLL
- 20:21:04 LOG: C:\Windows\System32\shcore.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\CRYPTBASE.DLL
- 20:21:04 LOG: C:\Windows\System32\bcryptPrimitives.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\xinput1_4.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\DEVOBJ.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\inputhost.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\CoreMessaging.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\wintypes.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\PROPSYS.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\CoreUIComponents.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\ntmarta.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\kernel.appcore.dll
- 20:21:04 LOG: C:\Windows\system32\uxtheme.dll
- 20:21:04 LOG: C:\Windows\System32\clbcatq.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\amsi.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\USERENV.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\profapi.dll
- 20:21:04 LOG: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2111.5-0\MpOav.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\DINPUT.DLL
- 20:21:04 LOG: C:\Windows\SYSTEM32\HID.DLL
- 20:21:04 LOG: C:\Windows\System32\WINTRUST.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\MSASN1.dll
- 20:21:04 LOG: C:\Windows\System32\MSCTF.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\textinputframework.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\D3D11.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\dxgi.dll
- 20:21:04 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\aticfx64.dll
- 20:21:04 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atiuxp64.dll
- 20:21:04 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atidxx64.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\apphelp.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\amdihk64.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\dxcore.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\windows.storage.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\Wldp.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\D3DSCache.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\twinapi.appcore.dll
- 20:21:04 LOG: C:\Windows\System32\MMDevApi.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\AUDIOSES.DLL
- 20:21:04 LOG: C:\Windows\SYSTEM32\powrprof.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\UMPDC.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\dwmapi.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\winmmbase.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\wdmaud.drv
- 20:21:04 LOG: C:\Windows\SYSTEM32\ksuser.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\AVRT.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\msacm32.drv
- 20:21:04 LOG: C:\Windows\SYSTEM32\MSACM32.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\midimap.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\XAudio2_9.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\resourcepolicyclient.dll
- 20:21:04 LOG: C:\Windows\System32\Windows.UI.dll
- 20:21:04 LOG: C:\Windows\System32\WindowManagementAPI.dll
- 20:21:04 LOG: C:\Windows\System32\deviceaccess.dll
- 20:21:04 LOG: C:\Windows\System32\OneCoreCommonProxyStub.dll
- 20:21:04 LOG: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
- 20:21:04 LOG: C:\Windows\SYSTEM32\dcomp.dll
- 20:21:04 LOG: B:\steam\VkLayer_steam_fossilize64.dll
- 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\D3DCompiler_47.dll
- 20:21:06 LOG: Shutting down sound mixer output.
- 20:21:07 LOG: Timestamp: 2022/01/25 20:21:07
- 20:21:07 LOG: Core is shutting down
- -------- START OF LOG --------
- 20:21:29 LOG: Core version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
- 20:21:29 LOG: Command: $
- 20:21:29 LOG: Initializing timer.
- 20:21:29 LOG: QueryPerformanceFrequency: 10000000
- 20:21:29 LOG: Timestamp: 2022/01/25 20:21:28
- 20:21:29 LOG: Binary name: SamSM.exe
- 20:21:29 LOG: Binary soft path: Bin/x64/
- 20:21:29 LOG: Binary hard path: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\
- 20:21:29 LOG: Application directory: B:\steam\steamapps\common\Siberian Mayhem\
- 20:21:29 LOG:
- 20:21:29 LOG: * OS...
- 20:21:29 LOG: Name: Windows 10
- 20:21:29 LOG: Kernel: WinNT (64-bit)
- 20:21:29 LOG: Version: 10.0, build 19042
- 20:21:29 LOG:
- 20:21:29 LOG: * CPU...
- 20:21:29 LOG: Vendor: AuthenticAMD
- 20:21:29 LOG: Name: AMD FX(tm)-8320 Eight-Core Processor
- 20:21:29 LOG: Type: 0, Family: 15, Model: 2, Stepping: 0
- 20:21:29 LOG: Clock: 3.52 GHz
- 20:21:29 LOG: Cores: 4/8
- 20:21:29 LOG: Invariant TSC: Yes
- 20:21:29 LOG:
- 20:21:29 LOG:
- 20:21:29 LOG: * Memory...
- 20:21:29 LOG: Total physical memory: 31718 MB
- 20:21:29 LOG: Free physical memory: 26436 MB
- 20:21:29 LOG:
- 20:21:29 LOG: Available network adapters:
- 20:21:29 LOG: 0: {04C670E8-566C-466B-9372-98E2C63A7148}, Realtek PCIe GbE Family Controller, 6, 0000001f
- 20:21:29 LOG: Created thread 0000463C(ResourceGeneration).
- 20:21:29 LOG: Created thread 000002C4(TexsMipUnloading).
- 20:21:29 LOG: Created thread 00000BC0(ResourceStreaming).
- 20:21:29 LOG: Created thread 0000157C(ResourceFreeing).
- 20:21:29 LOG: Cached 2 new net descriptors for hinted classes (2 total).
- 20:21:29 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GameEnv_Steam.dll".
- 20:21:29 LOG: Cached 1 new net descriptors for hinted classes (3 total).
- 20:21:29 LOG: Loaded "steam_api64.dll".
- 20:21:29 LOG: Steam config header not used.
- 20:21:29 INF: Encoded user ID = dbfe20ec:a089d474
- 20:21:29 LOG: Created thread 00000BB4(ResourceLoader).
- 20:21:29 LOG: Loading cvars from "Sources/SeriousSamSM/Launcher/defaults.cfg".
- 20:21:29 LOG: Loading cvars from "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:21:29 LOG: Skipped assigning to vidc_strDisabledVideoCaptureDevices because the saved version (0) is different than the current version (3).
- 20:21:29 INF: Executing user startup config from UserCfg.lua
- 20:21:29 LOG: Processing file UserCfg.lua
- 20:21:29 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SeriousSamSM_Project.dll".
- 20:21:29 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
- 20:21:29 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
- 20:21:29 LOG: Zip file system updated in 0.51 seconds.
- 20:21:30 LOG: 1 dependency databases loaded and merged in 0.31 seconds.
- 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecAudio_Vorbis.dll".
- 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:21:30 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
- 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecVideo_Null.dll".
- 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:21:30 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
- 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Input.dll".
- 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:21:30 ERR: Gamepad config error: Failed setting property lefttrigger: Invalid control type (+), config:"03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
- 20:21:30 ERR: Failed loading gamepad config "03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
- 20:21:30 INF: Unknown property (touchpad) in config "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows"
- 20:21:30 ERR: Invalid gamepad config: ",platform:Windows"
- 20:21:30 ERR: Failed loading gamepad config ",platform:Windows"
- 20:21:30 LOG: Loaded "xinput1_4.dll".
- 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
- 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
- 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
- 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
- 20:21:30 LOG: Applying config for gamepad GUID 4c05c405000000000000504944564944 to Joystick0
- 20:21:30 LOG: Joystick0 (PS4 Controller) connected
- 20:21:30 LOG: Module 'Bin/Input.module' loaded in '0.40' seconds.
- 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\ProcRender.dll".
- 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Shaders.dll".
- 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:21:30 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 20:21:30 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
- 20:21:30 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 20:21:30 LOG: Cached 519 new net descriptors for hinted classes (522 total).
- 20:21:30 LOG: Skipped assigning to con_strLastLinesFilter because the saved version (0) is different than the current version (1).
- 20:21:30 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (2).
- 20:21:30 LOG: Skipped assigning to prf_strActionProfilerNodes because the saved version (0) is different than the current version (2).
- 20:21:30 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
- 20:21:30 LOG: Enumerating available gametitles...
- 20:21:30 LOG: Content/Empty.gtitle
- 20:21:30 LOG: Content/SeriousSamSM.gtitle
- 20:21:30 LOG: Locale: enu
- 20:21:30 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
- 20:21:30 LOG: Module 'Bin/SeriousSamSM_Project.module' loaded in '1.47' seconds.
- 20:21:30 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 20:21:30 INF:
- 20:21:30 INF: * Desktop settings...
- 20:21:30 INF: Color depth: 32-bit
- 20:21:30 INF: Desktop resolution: 2560 x 1440
- 20:21:30 INF: Virtual screen: 2560 x 1440
- 20:21:30 INF: Monitors attached: 1
- 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
- 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:21:30 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
- 20:21:30 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
- 20:21:32 LOG: Content/CachedShaders_VLK.gro: 36377 files, signature: OFFICIAL
- 20:21:32 LOG: Content/CachedShaders_D3D11.gro: 36385 files, signature: OFFICIAL
- 20:21:33 LOG: Content/CachedShaders_D3D12.gro: 36386 files, signature: OFFICIAL
- 20:21:35 LOG: Zip file system updated in 4.63 seconds.
- 20:21:35 LOG: Loaded "D3DCompiler_47.dll".
- 20:21:35 LOG: Loaded "D3D11.dll".
- 20:21:35 LOG: Loaded "DXGI.DLL".
- 20:21:35 LOG: [D3D11] Using DXGIFactory1 interface.
- 20:21:35 LOG: GPU #1: Radeon RX 570 Series from ATI
- 20:21:35 INF: [D3D11] Detected devices:
- 20:21:35 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
- 20:21:35 INF: Using device #1...
- 20:21:35 LOG: Loaded "amd_ags_x64".
- 20:21:36 INF:
- 20:21:36 INF: Direct3D 11.1:
- 20:21:36 INF: Deferred contexts: emulated by API
- 20:21:36 INF: Concurrent resource creation: supported
- 20:21:36 INF: Extended constant buffers: supported (but not used)
- 20:21:36 INF: Discard render-targets: supported
- 20:21:36 INF: Clear views: supported
- 20:21:36 INF:
- 20:21:36 INF: Resolution: 1920 x 1080
- 20:21:36 INF: Driver: Direct3D 11 (11.1 features)
- 20:21:36 INF: Vendor: ATI (0x1002)
- 20:21:36 INF: Renderer: Radeon RX 570 Series (0x67DF)
- 20:21:36 INF: Version: 0.0.0.50767
- 20:21:36 INF: Video memory size: 7826 MB
- 20:21:36 INF: Driver version: 211201
- 20:21:36 INF: Memory used for texture streaming: 2048.0 MB
- 20:21:36 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
- 20:21:36 INF: Driver version: 211201 (required: 200900)
- 20:21:36 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
- 20:21:36 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
- 20:21:36 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxXAD28.dll".
- 20:21:36 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:21:36 LOG: Loaded "XAudio2_9.dll".
- 20:21:36 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxSWM.dll".
- 20:21:36 LOG: Initialized mixer output with 2 output channels.
- 20:21:36 LOG: Created thread 00004BC0(SoftwareMixer).
- 20:21:36 INF:
- 20:21:36 INF: Sfx API: XAudio2 2.9
- 20:21:36 INF: Software mixer: enabled
- 20:21:36 INF: Current device: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 20:21:36 INF: Available devices:
- 20:21:36 INF: 0: Realtek Digital Output (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{de84089c-8f7c-4fc4-8a23-95abf6bab708}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 20:21:36 INF: 1: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 20:21:36 INF: Mixer frequency: 44100 Hz
- 20:21:36 INF: Mixer voices: 0
- 20:21:36 INF: Max sound sources: 35
- 20:21:36 INF: Max total volume: 3
- 20:21:36 INF: Speaker config: stereo
- 20:21:36 INF: Environment FX: enabled
- 20:21:36 INF: Current environment: Padded cell
- 20:21:36 INF:
- 20:21:37 LOG: Created thread 00003510(WorkerThreadPool).
- 20:21:37 LOG: Created thread 00000920(WorkerThreadPool).
- 20:21:37 LOG: Created thread 00003954(WorkerThreadPool).
- 20:21:37 LOG: Created thread 00001364(WorkerThreadPool).
- 20:21:37 LOG: Created thread 000045C4(JobPool Worker).
- 20:21:37 LOG: Created thread 00003700(JobPool Worker).
- 20:21:37 LOG: Created thread 00004930(JobPool Worker).
- 20:21:37 LOG: Created thread 00004BBC(JobPool Worker).
- 20:21:37 LOG: cvarShowDiffs()
- 20:21:37 LOG: dbr_ctMaxDebrisEffectsPerModel = 40 (30)
- 20:21:37 LOG: dcl_ctMaxNewTrianglesPerFrame = 3072 (2048)
- 20:21:37 LOG: dcl_ctMaxTrianglesPerGroup = 6144 (4096)
- 20:21:37 LOG: efx_bChannelOffset = 0 (1)
- 20:21:37 LOG: efx_bDepthOfField = 0 (1)
- 20:21:37 LOG: efx_bSubSurfaceScattering = 0 (1)
- 20:21:37 LOG: efx_iLensFlareQuality = 2 (3)
- 20:21:37 LOG: efx_iLightStreaksQuality = 1 (2)
- 20:21:37 LOG: efx_iMaxRippleSources = 5 (10)
- 20:21:37 LOG: efx_iSSAOQuality = 1 (3)
- 20:21:37 LOG: gam_bAllowArmorItems = 1 (-1)
- 20:21:37 LOG: gam_bAllowHealthItems = 1 (-1)
- 20:21:37 LOG: gam_bAllowJoinInProgress = 1 (-1)
- 20:21:37 LOG: gam_bAllowPowerupItems = 1 (-1)
- 20:21:37 LOG: gam_bAllowSeriousBombItems = 1 (-1)
- 20:21:37 LOG: gam_bAmmoStays = 1 (-1)
- 20:21:37 LOG: gam_bArmorStays = 1 (-1)
- 20:21:37 LOG: gam_bAutoCycleMaps = 0 (-1)
- 20:21:37 LOG: gam_bCustomizedDifficulty = 0 (-1)
- 20:21:37 LOG: gam_bExtraMPEnemies = 1 (-1)
- 20:21:37 LOG: gam_bFlatFriendlyMode = 1 (0)
- 20:21:37 LOG: gam_bFriendlyFire = 0 (-1)
- 20:21:37 LOG: gam_bHealthStays = 1 (-1)
- 20:21:37 LOG: gam_bInfiniteAmmo = 0 (-1)
- 20:21:37 LOG: gam_bPowerupsStay = 1 (-1)
- 20:21:37 LOG: gam_bRankedMatch = 0 (-1)
- 20:21:37 LOG: gam_bRespawnInPlace = 1 (-1)
- 20:21:37 LOG: gam_bWeaponsStay = 1 (-1)
- 20:21:37 LOG: gam_ctFragsLimit = 20 (-1)
- 20:21:37 LOG: gam_ctGoalsLimit = 10 (-1)
- 20:21:37 LOG: gam_ctMaxPlayers = 4 (-1)
- 20:21:37 LOG: gam_ctMinPlayers = 1 (-1)
- 20:21:37 LOG: gam_ctPrivateSlots = 0 (-1)
- 20:21:37 LOG: gam_ctRoundLimit = 10 (-1)
- 20:21:37 LOG: gam_ctTimeLimit = 10 (-1)
- 20:21:37 LOG: gam_gdDifficulty = 3 (0)
- 20:21:37 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
- 20:21:37 LOG: gam_iExtraEnemyStrength = 0 (-1)
- 20:21:37 LOG: gam_iExtraEnemyStrengthPerPlayer = 30 (-1)
- 20:21:37 LOG: gam_iInvulnerableAfterSpawning = 1 (-1)
- 20:21:37 LOG: gam_iMaxRespawnTimePenalty = 15 (0)
- 20:21:37 LOG: gam_iRespawnTimePenaltyIncrease = 3 (0)
- 20:21:37 LOG: gfx_bLastGoodFullScreen = 1 (0)
- 20:21:37 LOG: gfx_bMaximized = 1 (0)
- 20:21:37 LOG: gfx_bRequiredShaderReload = 1 (0)
- 20:21:37 LOG: gfx_bRequiredTextureReload = 1 (0)
- 20:21:37 LOG: gfx_iFullscreenMonitor = 0 (-1)
- 20:21:37 LOG: gfx_pixLastGoodResHeight = 1080 (480)
- 20:21:37 LOG: gfx_pixLastGoodResWidth = 1920 (640)
- 20:21:37 LOG: gfx_pixResHeight = 1080 (0)
- 20:21:37 LOG: gfx_pixResWidth = 1920 (0)
- 20:21:37 LOG: lmp_iBaseMip = 1 (0)
- 20:21:37 LOG: mmp_pixMaxSize = 1024 (16384)
- 20:21:37 LOG: nmp_pixMaxSize = 2048 (16384)
- 20:21:37 LOG: prj_bSetDefaultSaturation = 0 (1)
- 20:21:37 LOG: prj_ctMaxCorpses = 36 (25)
- 20:21:37 LOG: prj_ctMaxDebris = 1400 (1000)
- 20:21:37 LOG: prj_fDebrisScreenSizeRatioCull = 0.0080000008 (0.01)
- 20:21:37 LOG: prj_iCPUSpeed = 3 (2)
- 20:21:37 LOG: prj_iFlashlightType = 1 (2)
- 20:21:37 LOG: prj_iGPUMemory = 3 (2)
- 20:21:37 LOG: prj_iGPUSpeed = 1 (2)
- 20:21:37 LOG: prj_smSubtitleMode_copy = 1 (2)
- 20:21:37 LOG: prj_strLastAutoDetectSetup = ""sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,"" ("""")
- 20:21:37 LOG: prt_fDampingFactor = 0.8 (1)
- 20:21:37 LOG: prt_fDensityModifier = 0.8 (1)
- 20:21:37 LOG: ptt_strDefault = ""289194e2678faccb918c0e54ae8357cfd01368f8fa462d57f0a603f2ee828483"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
- 20:21:37 LOG: ren_bHeatShimmer = 0 (1)
- 20:21:37 LOG: ren_fLODBias = 1.5 (1)
- 20:21:37 LOG: ren_fMax3DRenderingMPix = 3 (0)
- 20:21:37 LOG: ren_fMirrorBias = 2.5 (2)
- 20:21:37 LOG: ren_fMirrorQuality = 0.75 (0.5)
- 20:21:37 LOG: ren_iMirrorFastLights = 0 (1)
- 20:21:37 LOG: res_fBigResourcesLimit = 2048 (3072)
- 20:21:37 LOG: sfx_iMaxActiveSounds = 35 (30)
- 20:21:37 LOG: sha_bAllowRefractions = 0 (1)
- 20:21:37 LOG: sha_bShadowTrilinearDithering = 1 (0)
- 20:21:37 LOG: sha_fFilledHighlightingDistance = 15 (30)
- 20:21:37 LOG: sha_fShadowDithering = 0.75 (0)
- 20:21:37 LOG: sha_fShadowTrilinearSpan = 0.25 (0.5)
- 20:21:37 LOG: sha_iMaxShockwaves = 4 (8)
- 20:21:37 LOG: sha_iParallaxMappingMethod = 0 (2)
- 20:21:37 LOG: sha_iParallaxMappingQuality = 1 (2)
- 20:21:37 LOG: sha_iZoomBlurQuality = 1 (2)
- 20:21:37 LOG: shb_bSoftShadows = 0 (1)
- 20:21:37 LOG: shb_fDynamicShadowDistance = 2250 (2000)
- 20:21:37 LOG: shb_pixShadowDensity = 32 (128)
- 20:21:37 LOG: snd_fVoiceCommVolume = 0.7 (1)
- 20:21:37 LOG: str_strGenvAutoLocale = ""enu"" ("""")
- 20:21:37 LOG: tex_iAnisotropy = 2 (4)
- 20:21:37 LOG: tex_pixArrayMaxSize = 2048 (16384)
- 20:21:37 LOG: tex_pixMaxSize = 4096 (16384)
- 20:21:37 LOG: trn_ctColorCachingLimitPerFrame = 3 (5)
- 20:21:37 LOG: trn_fMaxZoomFactorCpu = 3.8 (6)
- 20:21:37 LOG: trn_fMaxZoomFactorGpu = 2.5 (6)
- 20:21:37 LOG: trn_fTreeRenderingDistance = 1024 (2000)
- 20:21:37 LOG: trn_iAtlasTileSizesPreset = 3 (-1)
- 20:21:37 LOG: trn_iCastShadowsImpostersMinCascade = 1 (-1)
- 20:21:37 LOG: trn_slARMFBorderlessTileSize = 128 (256)
- 20:21:37 LOG: trn_slNormalBorderlessTileSize = 512 (256)
- 20:21:37 LOG: Scheduling loading of default game title: Content/SeriousSamSM.gtitle
- 20:21:37 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
- 20:21:37 INF: AutoDetect: Hardware values unchanged, nothing to do.
- 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
- 20:21:37 LOG: Icons file loaded successfuly.
- 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
- 20:21:37 LOG: Icons file loaded successfuly.
- 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS5Controller.xml.
- 20:21:37 LOG: Icons file loaded successfuly.
- 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
- 20:21:37 LOG: Icons file loaded successfuly.
- 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
- 20:21:37 LOG: Icons file loaded successfuly.
- 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
- 20:21:37 LOG: Icons file loaded successfuly.
- 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxSeriesController.xml.
- 20:21:38 LOG: Icons file loaded successfuly.
- 20:21:38 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
- 20:21:38 LOG: Icons file loaded successfuly.
- 20:21:38 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
- 20:21:38 LOG: Icons file loaded successfuly.
- 20:21:38 LOG: Created thread 000049E8(SyncWorkshop).
- 20:21:38 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceRecorder_Wvi.dll".
- 20:21:38 LOG: Steam workshop sync operation finished in 0.00 seconds.
- 20:21:38 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:21:38 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceCodec_Speex.dll".
- 20:21:38 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:21:38 LOG: Initialized voice recorder
- 20:21:38 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
- 20:21:38 LOG: Initialized voice codec
- 20:21:46 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
- 20:21:46 INF: Resizing atlas 'HUD' from 4096x2048 to 4096x4096.
- 20:21:46 LOG: Created thread 00004E64(GameDataJobs).
- 20:21:50 LOG: Created thread 00002594(ShaderCompiler).
- 20:21:50 LOG: Created thread 00003754(ShaderCompiler).
- 20:21:50 LOG: Created thread 00004C98(ShaderCompiler).
- 20:21:50 LOG: Created thread 00000A24(ShaderCompiler).
- 20:21:57 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
- 20:21:57 LOG: 12171 shaders loaded in 7.2 seconds
- 20:21:57 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/CommandTable/'.
- 20:21:57 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/DefaultBindings/'.
- 20:21:57 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld"
- 20:22:00 LOG: Finished loading world. (process memory: 6701 MB)
- 20:22:00 LOG: Preparing world to start...
- 20:22:00 LOG: Created thread 00001B88(WorldStart).
- 20:22:00 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
- 20:22:00 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
- 20:22:00 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
- 20:22:00 LOG: Adjusting class CDecoyPuppetEntity for scripted net sync.
- 20:22:00 LOG: Timestamp: 2022/01/25 20:22:00
- 20:22:00 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld' in 2.40 seconds.
- 20:22:00 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld took 2.41 seconds.
- 20:22:00 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld"
- 20:22:00 LOG: Finished loading world. (process memory: 6742 MB)
- 20:22:00 LOG: Preparing world to start...
- 20:22:00 LOG: Created thread 00004B18(WorldStart).
- 20:22:00 LOG: Timestamp: 2022/01/25 20:22:00
- 20:22:00 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld' in 0.60 seconds.
- 20:22:00 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld took 0.62 seconds.
- 20:22:00 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/IntroLogos.wld"
- 20:22:01 LOG: Finished loading world. (process memory: 6749 MB)
- 20:22:01 LOG: Preparing world to start...
- 20:22:01 LOG: Created thread 00004BDC(WorldStart).
- 20:22:01 LOG: Timestamp: 2022/01/25 20:22:01
- 20:22:01 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld' in 0.27 seconds.
- 20:22:01 INF: Starting Content/SeriousSamSM/Levels/Menu/IntroLogos.wld took 0.29 seconds.
- 20:22:01 LOG: User interaction stage reached in 23.49 seconds.
- 20:22:02 INF: Using 4 threads for rendering.
- 20:22:02 LOG: Created HDR render-target of 1920x1080.
- 20:22:02 INF: Using 4 threads for prepare rendering.
- 20:22:03 LOG: Timestamp: 2022/01/25 20:22:03
- 20:22:03 LOG: Stopping simulation (duration: 1.3637798).
- 20:22:03 LOG: Timestamp: 2022/01/25 20:22:03
- 20:22:03 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld'.
- 20:22:03 LOG: World deleted in 0.00 sec.
- 20:22:03 LOG: World stopped in 0.00sec.
- 20:22:03 LOG: Process memory: 6943 MB
- 20:22:03 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:22:04 LOG: Finished loading world. (process memory: 7164 MB)
- 20:22:04 LOG: Preparing world to start...
- 20:22:04 LOG: Created thread 00001B84(WorldStart).
- 20:22:05 LOG: Timestamp: 2022/01/25 20:22:05
- 20:22:05 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 1.78 seconds.
- 20:22:07 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 4.00 seconds.
- 20:22:09 LOG: Timestamp: 2022/01/25 20:22:09
- 20:22:09 LOG: Loading 'steamcloud:/SavedGames/0000000005_Save.sav'.
- 20:22:09 LOG: Started loading save file "steamcloud:/SavedGames/0000000005_Save.sav"
- 20:22:15 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 20:22:39 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:22:39 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:22:39 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:22:40 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:22:40 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:22:40 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:22:42 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:22:42 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:22:42 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:23:07 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
- 20:23:07 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 20:23:07 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
- 20:23:07 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 20:23:07 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:23:08 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:23:08 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:23:08 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:23:08 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:23:08 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:23:08 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:23:09 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:23:09 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:23:09 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:23:09 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:23:09 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:23:09 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:23:09 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:23:09 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:23:09 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:23:09 INF: Painted material information reinitialized in 15.53 ms.
- 20:23:12 LOG: Edited node boxes init time: 2.69649
- 20:23:12 INF: Painted material information reinitialized in 15.73 ms.
- 20:23:12 INF: Resizing atlas 'Forest' from 8192x4096 to 4096x4096.
- 20:23:12 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 4096x4096.
- 20:23:12 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 4096x2048.
- 20:23:12 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 4096x2048.
- 20:23:12 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 4096x2048.
- 20:23:12 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 4096x2048.
- 20:23:13 LOG: Finished loading world. (process memory: 10580 MB)
- 20:23:13 LOG: Preparing world to start...
- 20:23:13 LOG: Created thread 00003D60(WorldStart).
- 20:23:13 INF: Painted material information reinitialized in 15.54 ms.
- 20:23:13 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 20:23:15 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 20:23:15 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 66.20 seconds.
- 20:24:15 LOG: Player profile saved with size 3.77kB(3.77kB) at 2022/01/25 20:24:15.
- 20:25:17 LOG: Requesting auto save...
- 20:25:17 LOG: Created thread 00003E3C(WorldStart).
- 20:25:17 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:25:17 LOG: Light weight save: saving simulation...
- 20:25:17 LOG: Pluto call took 24.02 milliseconds (26 realloc calls, 5902483 bytes).
- 20:25:17 LOG: Lua state serialization took 25.97 milliseconds.
- 20:25:17 LOG: Simulation light weight save took 32.19 milliseconds.
- 20:25:17 LOG: renFinishRender with light weight save in parallel took 33.00 milliseconds (regular 12.44)
- 20:25:17 LOG: Game successfully saved with size of 1.02MB(1.02MB) at 2022/01/25 20:25:17. (steamcloud:/SavedGames/0000000006_QuickSave.sav)
- 20:25:17 LOG: Save game created in 0.57439856 seconds.
- 20:26:30 LOG: Player profile saved with size 3.81kB(3.81kB) at 2022/01/25 20:26:30.
- 20:27:25 LOG: Requesting auto save...
- 20:27:25 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:27:25 LOG: Light weight save: saving simulation...
- 20:27:25 LOG: Pluto call took 25.12 milliseconds (25 realloc calls, 5903738 bytes).
- 20:27:25 LOG: Lua state serialization took 26.54 milliseconds.
- 20:27:25 LOG: Simulation light weight save took 36.72 milliseconds.
- 20:27:25 LOG: renFinishRender with light weight save in parallel took 36.82 milliseconds (regular 11.29)
- 20:27:26 LOG: Game successfully saved with size of 1.03MB(1.03MB) at 2022/01/25 20:27:26. (steamcloud:/SavedGames/0000000007_QuickSave.sav)
- 20:27:26 LOG: Save game created in 0.66978228 seconds.
- 20:28:36 WRN: Can't find animation 'MAS_Grenadier_Stand_Turn_TurnL45_Ready' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
- 20:28:36 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
- 20:28:36 WRN: Can't find animation 'Grenadier_attack2' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
- 20:28:36 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
- 20:28:49 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 20:30:15 WRN: Entity 'Drone01' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
- 20:30:15 WRN: Entity 'Drone03' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
- 20:30:15 WRN: Entity 'Drone02' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
- 20:31:38 WRN: Can't find animation 'MAS_Grenadier_Stand_Forward_Run_Ready' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
- 20:31:38 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
- 20:31:38 WRN: Can't find animation 'PA_Grenadier_Stand_Idle_Ready' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
- 20:31:38 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
- 20:33:15 LOG: Requesting auto save...
- 20:33:15 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:33:15 LOG: Light weight save: saving simulation...
- 20:33:15 LOG: Pluto call took 23.38 milliseconds (25 realloc calls, 5897917 bytes).
- 20:33:15 LOG: Lua state serialization took 24.33 milliseconds.
- 20:33:15 LOG: Simulation light weight save took 32.55 milliseconds.
- 20:33:15 LOG: renFinishRender with light weight save in parallel took 32.70 milliseconds (regular 3.79)
- 20:33:15 LOG: Game successfully saved with size of 1.02MB(1.02MB) at 2022/01/25 20:33:15. (steamcloud:/SavedGames/0000000008_QuickSave.sav)
- 20:33:15 LOG: Save game created in 0.50694208 seconds.
- 20:33:22 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:33:22 LOG: Finished loading world. (process memory: 14096 MB)
- 20:33:22 LOG: Preparing world to start...
- 20:33:22 LOG: Created thread 00004E98(WorldStart).
- 20:33:22 LOG: Timestamp: 2022/01/25 20:33:22
- 20:33:22 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.18 seconds.
- 20:33:22 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.20 seconds.
- 20:33:30 ERR: Trying to award unregistered Steam achievement "ThisSeemsSafe"!
- 20:33:36 LOG: Timestamp: 2022/01/25 20:33:36
- 20:33:36 LOG: Stopping simulation (duration: 13.586276).
- 20:33:36 LOG: Timestamp: 2022/01/25 20:33:36
- 20:33:36 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
- 20:33:36 LOG: World deleted in 0.00 sec.
- 20:33:36 LOG: World stopped in 0.00sec.
- 20:33:36 LOG: Process memory: 14148 MB
- 20:34:28 WRN: Entity 'Drone06' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
- 20:34:28 WRN: Entity 'Drone04' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
- 20:36:00 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_TrashContainer_01_bc.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Textures/Decals/RefineryText/r17.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Brace_CM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Brace_NM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Support_NM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Tank_NM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_C.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Brace_ARM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Support_CM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Support_ARM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Tank_CM.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_N.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_S.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_E.tex. It is not loaded!
- 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_W.tex. It is not loaded!
- 20:36:13 ERR: Code guard was activated due to application malfunction.
- 20:36:13 DBG:
- 20:36:13 DBG: //=====================================================
- 20:36:13 DBG: Report generated at: 01/25/22 20:36:13
- 20:36:13 DBG: Version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
- 20:36:13 DBG: Build type: Windows-x64-Static-Final-Default
- 20:36:13 DBG: Dump type: LogGuardBreach
- 20:36:13 DBG:
- 20:36:13 DBG: Dumping stack back trace:
- 20:36:13 DBG: 00000001411177BE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000011167BE
- 20:36:13 DBG: 0000000140F1EF16 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000F1DF16
- 20:36:13 DBG: 0000000140D5C415 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000D5B415
- 20:36:13 DBG: 0000000140D5A87E 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000D5987E
- 20:36:13 DBG: 0000000140B81CA9 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B80CA9
- 20:36:13 DBG: 0000000140EDA79C 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000ED979C
- 20:36:13 DBG: 000000014117FEB6 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000117EEB6
- 20:36:13 DBG: 000000014114EEBF 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000114DEBF
- 20:36:13 DBG: 00000001410BE6C1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010BD6C1
- 20:36:13 DBG: 00007FFB35657034 00000001 $adr: "$C:/Windows/System32/KERNEL32.DLL" 0001:0000000000016034
- 20:36:13 DBG: 00007FFB35922651 00000001 $adr: "$C:/Windows/SYSTEM32/ntdll.dll" 0001:0000000000051651
- 20:36:13 DBG:
- 20:36:13 DBG: Last view placement: #CameraPlacement(582.36, -1.10, -674.62, 2.21, 0.10, -3.78E-007, 1.0, 30.00)
- 20:36:13 DBG:
- 20:36:13 DBG: //=====================================================
- 20:36:13 DBG:
- 20:36:13 DBG:
- 20:36:13 WRN: Terrain: Not enough tiles/buffers allocated for type (0) imposters.
- 20:36:16 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/Gravel_05_CM.tex. It is not loaded!
- 20:36:16 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/AsphaltDamaged_01_GM.tex. It is not loaded!
- 20:36:16 WRN: Failed to precache Content/SeriousSam4/Textures/Decals/WallMoss_01.tex. It is not loaded!
- 20:36:22 LOG: Requesting auto save...
- 20:36:22 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:36:22 LOG: Light weight save: saving simulation...
- 20:36:22 LOG: Pluto call took 26.63 milliseconds (25 realloc calls, 5879657 bytes).
- 20:36:22 LOG: Lua state serialization took 28.19 milliseconds.
- 20:36:22 LOG: Simulation light weight save took 39.13 milliseconds.
- 20:36:22 LOG: renFinishRender with light weight save in parallel took 39.28 milliseconds (regular 11.45)
- 20:36:23 LOG: Game successfully saved with size of 0.75MB(0.75MB) at 2022/01/25 20:36:23. (steamcloud:/SavedGames/0000000009_QuickSave.sav)
- 20:36:23 LOG: Save game created in 1.0414614 seconds.
- 20:37:07 LOG: Requesting auto save...
- 20:37:07 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:37:07 LOG: Light weight save: saving simulation...
- 20:37:07 LOG: Pluto call took 23.22 milliseconds (26 realloc calls, 5874611 bytes).
- 20:37:07 LOG: Lua state serialization took 24.23 milliseconds.
- 20:37:07 LOG: Simulation light weight save took 32.54 milliseconds.
- 20:37:07 LOG: renFinishRender with light weight save in parallel took 32.68 milliseconds (regular 3.91)
- 20:37:08 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 20:37:08. (steamcloud:/SavedGames/0000000010_QuickSave.sav)
- 20:37:08 LOG: Save game created in 0.50996148 seconds.
- 20:37:50 LOG: Player profile saved with size 3.84kB(3.84kB) at 2022/01/25 20:37:50.
- 20:37:50 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.3, 0.0, 1.0)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.3, 0.0, 1.0)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.3, 0.0, 1.0)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
- 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
- 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
- 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
- 20:38:45 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:38:45 LOG: Finished loading world. (process memory: 14800 MB)
- 20:38:45 LOG: Preparing world to start...
- 20:38:45 LOG: Created thread 00004AFC(WorldStart).
- 20:38:46 LOG: Timestamp: 2022/01/25 20:38:46
- 20:38:46 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.39 seconds.
- 20:38:46 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.64 seconds.
- 20:38:51 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:38:51 LOG: Finished loading world. (process memory: 14816 MB)
- 20:38:51 LOG: Preparing world to start...
- 20:38:51 LOG: Created thread 0000141C(WorldStart).
- 20:38:51 LOG: Timestamp: 2022/01/25 20:38:51
- 20:38:51 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.11 seconds.
- 20:38:51 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.11 seconds.
- 20:38:53 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:38:53 LOG: Finished loading world. (process memory: 14816 MB)
- 20:38:53 LOG: Preparing world to start...
- 20:38:53 LOG: Created thread 0000065C(WorldStart).
- 20:38:53 LOG: Timestamp: 2022/01/25 20:38:53
- 20:38:53 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.09 seconds.
- 20:38:53 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.09 seconds.
- 20:38:53 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:38:53 LOG: Finished loading world. (process memory: 14816 MB)
- 20:38:53 LOG: Preparing world to start...
- 20:38:53 LOG: Created thread 00004F64(WorldStart).
- 20:38:53 LOG: Timestamp: 2022/01/25 20:38:53
- 20:38:53 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:38:53 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:38:54 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:38:54 LOG: Finished loading world. (process memory: 14816 MB)
- 20:38:54 LOG: Preparing world to start...
- 20:38:54 LOG: Created thread 000029F0(WorldStart).
- 20:38:54 LOG: Timestamp: 2022/01/25 20:38:54
- 20:38:54 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:38:54 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:02 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:02 LOG: Finished loading world. (process memory: 14816 MB)
- 20:39:02 LOG: Preparing world to start...
- 20:39:02 LOG: Created thread 00004028(WorldStart).
- 20:39:02 LOG: Timestamp: 2022/01/25 20:39:02
- 20:39:02 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
- 20:39:02 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:03 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:03 LOG: Finished loading world. (process memory: 14816 MB)
- 20:39:03 LOG: Preparing world to start...
- 20:39:03 LOG: Created thread 000045CC(WorldStart).
- 20:39:03 LOG: Timestamp: 2022/01/25 20:39:03
- 20:39:03 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:03 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:07 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:07 LOG: Finished loading world. (process memory: 14837 MB)
- 20:39:07 LOG: Preparing world to start...
- 20:39:07 LOG: Created thread 00002554(WorldStart).
- 20:39:07 LOG: Timestamp: 2022/01/25 20:39:07
- 20:39:07 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:07 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:11 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:11 LOG: Finished loading world. (process memory: 14858 MB)
- 20:39:11 LOG: Preparing world to start...
- 20:39:11 LOG: Created thread 00000094(WorldStart).
- 20:39:11 LOG: Timestamp: 2022/01/25 20:39:11
- 20:39:11 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
- 20:39:11 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:12 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:12 LOG: Finished loading world. (process memory: 14890 MB)
- 20:39:12 LOG: Preparing world to start...
- 20:39:12 LOG: Created thread 000049CC(WorldStart).
- 20:39:12 LOG: Timestamp: 2022/01/25 20:39:12
- 20:39:12 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
- 20:39:12 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:12 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:12 LOG: Finished loading world. (process memory: 14890 MB)
- 20:39:12 LOG: Preparing world to start...
- 20:39:12 LOG: Created thread 000017B8(WorldStart).
- 20:39:12 LOG: Timestamp: 2022/01/25 20:39:12
- 20:39:12 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:12 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:13 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:13 LOG: Finished loading world. (process memory: 14890 MB)
- 20:39:13 LOG: Preparing world to start...
- 20:39:13 LOG: Created thread 000042A4(WorldStart).
- 20:39:13 LOG: Timestamp: 2022/01/25 20:39:13
- 20:39:13 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
- 20:39:13 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:16 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:16 LOG: Finished loading world. (process memory: 14890 MB)
- 20:39:16 LOG: Preparing world to start...
- 20:39:16 LOG: Created thread 00000FEC(WorldStart).
- 20:39:16 LOG: Timestamp: 2022/01/25 20:39:16
- 20:39:16 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:16 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:18 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:18 LOG: Finished loading world. (process memory: 14890 MB)
- 20:39:18 LOG: Preparing world to start...
- 20:39:18 LOG: Created thread 00004EB0(WorldStart).
- 20:39:18 LOG: Timestamp: 2022/01/25 20:39:18
- 20:39:18 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:18 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:20 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:20 LOG: Finished loading world. (process memory: 14890 MB)
- 20:39:20 LOG: Preparing world to start...
- 20:39:20 LOG: Created thread 000030BC(WorldStart).
- 20:39:20 LOG: Timestamp: 2022/01/25 20:39:20
- 20:39:20 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:20 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:20 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:20 LOG: Finished loading world. (process memory: 14912 MB)
- 20:39:20 LOG: Preparing world to start...
- 20:39:20 LOG: Created thread 000016CC(WorldStart).
- 20:39:20 LOG: Timestamp: 2022/01/25 20:39:20
- 20:39:20 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:20 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:21 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:21 LOG: Finished loading world. (process memory: 14964 MB)
- 20:39:21 LOG: Preparing world to start...
- 20:39:21 LOG: Created thread 00004E2C(WorldStart).
- 20:39:21 LOG: Timestamp: 2022/01/25 20:39:21
- 20:39:21 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:21 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:21 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:21 LOG: Finished loading world. (process memory: 14964 MB)
- 20:39:21 LOG: Preparing world to start...
- 20:39:21 LOG: Created thread 000009D0(WorldStart).
- 20:39:21 LOG: Timestamp: 2022/01/25 20:39:21
- 20:39:21 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
- 20:39:21 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:22 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:22 LOG: Finished loading world. (process memory: 14964 MB)
- 20:39:22 LOG: Preparing world to start...
- 20:39:22 LOG: Created thread 00000268(WorldStart).
- 20:39:22 LOG: Timestamp: 2022/01/25 20:39:22
- 20:39:22 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:22 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:22 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:22 LOG: Finished loading world. (process memory: 14956 MB)
- 20:39:22 LOG: Preparing world to start...
- 20:39:22 LOG: Created thread 00004054(WorldStart).
- 20:39:22 LOG: Timestamp: 2022/01/25 20:39:22
- 20:39:22 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
- 20:39:22 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
- 20:39:23 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:23 LOG: Finished loading world. (process memory: 14956 MB)
- 20:39:23 LOG: Preparing world to start...
- 20:39:23 LOG: Created thread 00003594(WorldStart).
- 20:39:23 LOG: Timestamp: 2022/01/25 20:39:23
- 20:39:23 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.16 seconds.
- 20:39:23 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.18 seconds.
- 20:39:24 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:39:24 LOG: Finished loading world. (process memory: 14956 MB)
- 20:39:24 LOG: Preparing world to start...
- 20:39:24 LOG: Created thread 000021C4(WorldStart).
- 20:39:24 LOG: Timestamp: 2022/01/25 20:39:24
- 20:39:24 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.20 seconds.
- 20:39:24 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.20 seconds.
- 20:39:24 LOG: Timestamp: 2022/01/25 20:39:24
- 20:39:24 LOG: Stopping simulation (duration: 0.73623664).
- 20:39:24 LOG: Timestamp: 2022/01/25 20:39:24
- 20:39:24 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
- 20:39:24 LOG: World deleted in 0.00 sec.
- 20:39:24 LOG: World stopped in 0.00sec.
- 20:39:24 LOG: Process memory: 14956 MB
- 20:39:28 LOG: Requesting auto save...
- 20:39:28 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:39:28 LOG: Light weight save: saving simulation...
- 20:39:28 LOG: Pluto call took 25.26 milliseconds (25 realloc calls, 5882299 bytes).
- 20:39:28 LOG: Lua state serialization took 26.78 milliseconds.
- 20:39:28 LOG: Simulation light weight save took 35.63 milliseconds.
- 20:39:28 LOG: renFinishRender with light weight save in parallel took 35.85 milliseconds (regular 13.45)
- 20:39:29 LOG: Game successfully saved with size of 0.75MB(0.75MB) at 2022/01/25 20:39:29. (steamcloud:/SavedGames/0000000011_QuickSave.sav)
- 20:39:29 LOG: Save game created in 1.3944632 seconds.
- 20:42:51 ERR: Code guard was activated due to application malfunction.
- 20:42:51 DBG:
- 20:42:51 DBG: //=====================================================
- 20:42:51 DBG: Report generated at: 01/25/22 20:42:51
- 20:42:51 DBG: Version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
- 20:42:51 DBG: Build type: Windows-x64-Static-Final-Default
- 20:42:51 DBG: Dump type: LogGuardBreach
- 20:42:51 DBG:
- 20:42:51 DBG: Dumping stack back trace:
- 20:42:51 DBG: 00000001411177BE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000011167BE
- 20:42:51 DBG: 00000001406910E1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006900E1
- 20:42:51 DBG: 000000014024B8E7 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000024A8E7
- 20:42:51 DBG: 0000000140AC6D36 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000AC5D36
- 20:42:51 DBG: 000000014053EE8D 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000053DE8D
- 20:42:51 DBG: 0000000140556FDF 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000555FDF
- 20:42:51 DBG: 000000014053BFC5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000053AFC5
- 20:42:51 DBG: 0000000140251EE4 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000250EE4
- 20:42:51 DBG: 0000000140DD14D5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000DD04D5
- 20:42:51 DBG: 0000000140E8E2B9 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E8D2B9
- 20:42:51 DBG: 0000000140BC3CCB 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000BC2CCB
- 20:42:51 DBG: 0000000140059C4F 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000058C4F
- 20:42:51 DBG: 000000014003A855 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000039855
- 20:42:51 DBG: 000000014003A3A4 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000000393A4
- 20:42:51 DBG: 0000000140B4CB60 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B4BB60
- 20:42:51 DBG: 00000001410D24C0 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D14C0
- 20:42:51 DBG: 00000001410D2A9B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D1A9B
- 20:42:51 DBG: 00000001413E9ABE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000013E8ABE
- 20:42:51 DBG: 00007FFB35657034 00000001 $adr: "$C:/Windows/System32/KERNEL32.DLL" 0001:0000000000016034
- 20:42:51 DBG: 00007FFB35922651 00000001 $adr: "$C:/Windows/SYSTEM32/ntdll.dll" 0001:0000000000051651
- 20:42:51 DBG:
- 20:42:51 DBG: Last view placement: #CameraPlacement(356.71, 3.58, -450.00, -1.09, 0.04, -0.01, 1.0, 90.00)
- 20:42:51 DBG:
- 20:42:51 DBG: //=====================================================
- 20:42:51 DBG:
- 20:42:51 DBG:
- 20:43:13 LOG: Requesting auto save...
- 20:43:13 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:43:13 LOG: Light weight save: saving simulation...
- 20:43:13 LOG: Pluto call took 23.32 milliseconds (25 realloc calls, 5878829 bytes).
- 20:43:13 LOG: Lua state serialization took 24.74 milliseconds.
- 20:43:13 LOG: Simulation light weight save took 36.27 milliseconds.
- 20:43:13 LOG: renFinishRender with light weight save in parallel took 36.46 milliseconds (regular 9.21)
- 20:43:13 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:43:13. (steamcloud:/SavedGames/0000000012_QuickSave.sav)
- 20:43:13 LOG: Save game created in 0.53097792 seconds.
- 20:45:16 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
- 20:45:16 LOG: Finished loading world. (process memory: 15711 MB)
- 20:45:16 LOG: Preparing world to start...
- 20:45:16 LOG: Created thread 00004AEC(WorldStart).
- 20:45:17 LOG: Timestamp: 2022/01/25 20:45:17
- 20:45:17 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.62 seconds.
- 20:45:17 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 1.00 seconds.
- 20:45:28 ERR: Trying to award unregistered Steam achievement "ThisSeemsSafe"!
- 20:45:31 LOG: Timestamp: 2022/01/25 20:45:31
- 20:45:31 LOG: Stopping simulation (duration: 13.51475).
- 20:45:31 LOG: Timestamp: 2022/01/25 20:45:31
- 20:45:31 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
- 20:45:31 LOG: World deleted in 0.00 sec.
- 20:45:31 LOG: World stopped in 0.00sec.
- 20:45:31 LOG: Process memory: 15577 MB
- 20:48:04 LOG: Requesting auto save...
- 20:48:04 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:48:04 LOG: Light weight save: saving simulation...
- 20:48:04 LOG: Pluto call took 22.81 milliseconds (25 realloc calls, 5871870 bytes).
- 20:48:04 LOG: Lua state serialization took 23.87 milliseconds.
- 20:48:04 LOG: Simulation light weight save took 32.79 milliseconds.
- 20:48:04 LOG: renFinishRender with light weight save in parallel took 32.98 milliseconds (regular 7.43)
- 20:48:05 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 20:48:05. (steamcloud:/SavedGames/0000000013_QuickSave.sav)
- 20:48:05 LOG: Save game created in 0.53776784 seconds.
- 20:49:04 ERR: Damage inflictor set up for #Entity(CGenericProjectileEntity,4294967295) using params Content/SeriousSamSM/Databases/Projectiles/InvisibleDamager_9m_65dmg.ep is not set up with expected damage inflictor params!
- 20:49:04 ERR: (Fired by <null>, character='', class='', alignment='Good')
- 20:49:06 LOG: Timestamp: 2022/01/25 20:49:06
- 20:49:06 LOG: Stopping simulation (duration: 1840.4266).
- 20:49:06 LOG: Timestamp: 2022/01/25 20:49:06
- 20:49:06 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 20:49:06 LOG: World deleted in 0.16 sec.
- 20:49:06 LOG: World stopped in 0.17sec.
- 20:49:06 LOG: Process memory: 16695 MB
- 20:49:06 LOG: Timestamp: 2022/01/25 20:49:06
- 20:49:06 LOG: Loading 'steamcloud:/SavedGames/0000000013_QuickSave.sav'.
- 20:49:06 LOG: Started loading save file "steamcloud:/SavedGames/0000000013_QuickSave.sav"
- 20:49:07 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 20:49:07 LOG: Finished loading world. (process memory: 16295 MB)
- 20:49:07 LOG: Preparing world to start...
- 20:49:07 LOG: Created thread 00001714(WorldStart).
- 20:49:07 INF: Painted material information reinitialized in 16.00 ms.
- 20:49:07 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 20:49:08 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 20:49:08 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
- 20:49:10 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.81 seconds.
- 20:50:12 LOG: Requesting auto save...
- 20:50:12 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:50:12 LOG: Light weight save: saving simulation...
- 20:50:12 LOG: Pluto call took 21.33 milliseconds (24 realloc calls, 5882427 bytes).
- 20:50:12 LOG: Lua state serialization took 22.54 milliseconds.
- 20:50:12 LOG: Simulation light weight save took 33.63 milliseconds.
- 20:50:12 LOG: renFinishRender with light weight save in parallel took 33.76 milliseconds (regular 5.81)
- 20:50:13 LOG: Game successfully saved with size of 0.77MB(0.77MB) at 2022/01/25 20:50:13. (steamcloud:/SavedGames/0000000014_QuickSave.sav)
- 20:50:13 LOG: Save game created in 0.498887 seconds.
- 20:50:23 LOG: Requesting auto save...
- 20:50:23 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:50:23 LOG: Light weight save: saving simulation...
- 20:50:23 LOG: Pluto call took 21.34 milliseconds (23 realloc calls, 5883198 bytes).
- 20:50:23 LOG: Lua state serialization took 22.52 milliseconds.
- 20:50:23 LOG: Simulation light weight save took 31.58 milliseconds.
- 20:50:23 LOG: renFinishRender with light weight save in parallel took 31.71 milliseconds (regular 4.46)
- 20:50:24 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:50:24. (steamcloud:/SavedGames/0000000015_QuickSave.sav)
- 20:50:24 LOG: Save game created in 0.72744352 seconds.
- 20:51:13 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
- 20:51:26 WRN: UV map "Blood" (NormalUV) not found in mesh Content/Shared/Presets/ShaderPresets/Basic/Basic_ColorNormal.nsh
- 20:51:26 WRN: UV map "Blood" (BaseTextureUV) not found in mesh Content/Shared/Presets/ShaderPresets/Basic/Basic_ColorNormal.nsh
- 20:51:32 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
- 20:52:04 LOG: Timestamp: 2022/01/25 20:52:04
- 20:52:04 LOG: Stopping simulation (duration: 1952.0302).
- 20:52:04 LOG: Timestamp: 2022/01/25 20:52:04
- 20:52:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 20:52:04 LOG: World deleted in 0.14 sec.
- 20:52:04 LOG: World stopped in 0.14sec.
- 20:52:04 LOG: Process memory: 17446 MB
- 20:52:04 LOG: Timestamp: 2022/01/25 20:52:04
- 20:52:04 LOG: Loading 'steamcloud:/SavedGames/0000000015_QuickSave.sav'.
- 20:52:04 LOG: Started loading save file "steamcloud:/SavedGames/0000000015_QuickSave.sav"
- 20:52:05 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 20:52:05 LOG: Finished loading world. (process memory: 16332 MB)
- 20:52:05 LOG: Preparing world to start...
- 20:52:05 LOG: Created thread 00002018(WorldStart).
- 20:52:06 INF: Painted material information reinitialized in 15.70 ms.
- 20:52:06 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 20:52:07 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 20:52:07 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 20:52:09 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 4.40 seconds.
- 20:52:52 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
- 20:52:55 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
- 20:54:54 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:54:54.
- 20:55:04 LOG: Created HDR render-target of 1333x750.
- 20:55:12 INF: Current quality: CPU speed=Ultra, GPU speed=Low (4 customized), GPU memory=High
- 20:55:12 INF: Customized GPU speed cvars:
- 20:55:12 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
- 20:55:12 INF: tex_iAnisotropy = 2 (was 4)
- 20:55:12 INF: tex_iFiltering = 22 (was 21)
- 20:55:12 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:55:12 INF:
- 20:55:15 INF: Current quality: CPU speed=Ultra, GPU speed=Low (4 customized), GPU memory=High
- 20:55:15 INF: Customized GPU speed cvars:
- 20:55:15 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
- 20:55:15 INF: tex_iAnisotropy = 2 (was 4)
- 20:55:15 INF: tex_iFiltering = 22 (was 21)
- 20:55:15 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:55:15 INF:
- 20:55:32 INF: Customized quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High
- 20:55:32 INF: Customized CPU speed cvars:
- 20:55:32 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
- 20:55:32 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
- 20:55:32 INF:
- 20:55:32 INF: Customized GPU speed cvars:
- 20:55:32 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
- 20:55:32 INF: tex_iAnisotropy = 2 (was 4)
- 20:55:32 INF: tex_iFiltering = 22 (was 21)
- 20:55:32 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:55:32 INF:
- 20:55:33 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:55:33.
- 20:55:36 INF: Current quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High
- 20:55:36 INF: Customized CPU speed cvars:
- 20:55:36 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
- 20:55:36 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
- 20:55:36 INF:
- 20:55:36 INF: Customized GPU speed cvars:
- 20:55:36 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
- 20:55:36 INF: tex_iAnisotropy = 2 (was 4)
- 20:55:36 INF: tex_iFiltering = 22 (was 21)
- 20:55:36 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:55:36 INF:
- 20:55:48 INF: Customized quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High (3 customized)
- 20:55:48 INF: Customized CPU speed cvars:
- 20:55:48 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
- 20:55:48 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
- 20:55:48 INF:
- 20:55:48 INF: Customized GPU speed cvars:
- 20:55:48 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
- 20:55:48 INF: tex_iAnisotropy = 2 (was 4)
- 20:55:48 INF: tex_iFiltering = 22 (was 21)
- 20:55:48 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:55:48 INF:
- 20:55:48 INF: Customized GPU memory cvars:
- 20:55:48 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 20:55:48 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 20:55:48 INF: tex_iBaseMip = 1 (was 0)
- 20:55:48 INF:
- 20:55:48 LOG: Player profile saved with size 3.86kB(3.86kB) at 2022/01/25 20:55:48.
- 20:55:50 INF: Apply quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High (3 customized)
- 20:55:50 INF: Customized CPU speed cvars:
- 20:55:50 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
- 20:55:50 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
- 20:55:50 INF:
- 20:55:50 INF: Customized GPU speed cvars:
- 20:55:50 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
- 20:55:50 INF: tex_iAnisotropy = 2 (was 4)
- 20:55:50 INF: tex_iFiltering = 22 (was 21)
- 20:55:50 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:55:50 INF:
- 20:55:50 INF: Customized GPU memory cvars:
- 20:55:50 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 20:55:50 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 20:55:50 INF: tex_iBaseMip = 1 (was 0)
- 20:55:50 INF:
- 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:55:58 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:55:58 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:55:59 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:55:59 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:55:59 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:55:59 INF: Painted material information reinitialized in 15.52 ms.
- 20:56:00 LOG: Memory used for streaming changed from 1332.0 to 518.4 after starting up textures
- 20:56:00 LOG: 4638 textures reloaded in 9.8 seconds (shutdown took 3.2 seconds)
- 20:56:01 LOG: Created thread 00004F10(ShaderCompiler).
- 20:56:01 LOG: Created thread 00000170(ShaderCompiler).
- 20:56:01 LOG: Created thread 00002A34(ShaderCompiler).
- 20:56:01 LOG: Created thread 00004A0C(ShaderCompiler).
- 20:56:06 LOG: 7139 shaders loaded in 5.2 seconds
- 20:56:07 LOG: Created HDR render-target of 1920x1080.
- 20:56:07 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:56:26 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:56:26.
- 20:56:26 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:56:39 LOG: Created HDR render-target of 1333x750.
- 20:56:53 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:56:53.
- 20:56:55 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:57:24 INF: Current quality: CPU speed=High, GPU speed=Low (5 customized), GPU memory=High (3 customized)
- 20:57:24 INF: Customized GPU speed cvars:
- 20:57:24 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
- 20:57:24 INF: tex_iAnisotropy = 2 (was 4)
- 20:57:24 INF: tex_iFiltering = 22 (was 21)
- 20:57:24 INF: ren_iRescalingFilter = 2 (was 5)
- 20:57:24 INF: efx_iZoomBlurQuality = 2 (was 1)
- 20:57:24 INF:
- 20:57:24 INF: Customized GPU memory cvars:
- 20:57:24 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 20:57:24 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 20:57:24 INF: tex_iBaseMip = 1 (was 0)
- 20:57:24 INF:
- 20:57:26 INF: Current quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
- 20:57:26 INF: Customized GPU memory cvars:
- 20:57:26 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 20:57:26 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 20:57:26 INF: tex_iBaseMip = 1 (was 0)
- 20:57:26 INF:
- 20:57:26 LOG: Created HDR render-target of 1920x1080 (4x MSAA).
- 20:57:28 INF: Current quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
- 20:57:28 INF: Customized GPU memory cvars:
- 20:57:28 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 20:57:28 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 20:57:28 INF: tex_iBaseMip = 1 (was 0)
- 20:57:28 INF:
- 20:57:31 INF: Apply quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
- 20:57:31 INF: Customized GPU memory cvars:
- 20:57:31 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 20:57:31 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 20:57:31 INF: tex_iBaseMip = 1 (was 0)
- 20:57:31 INF:
- 20:57:33 LOG: Created thread 00002FA0(ShaderCompiler).
- 20:57:33 LOG: Created thread 000048CC(ShaderCompiler).
- 20:57:33 LOG: Created thread 00000DA0(ShaderCompiler).
- 20:57:33 LOG: Created thread 00004FA4(ShaderCompiler).
- 20:57:36 LOG: 7728 shaders loaded in 3.8 seconds
- 20:57:43 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 20:57:43 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
- 20:57:43 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 20:57:43 LOG: Loaded "D3DCompiler_47.dll".
- 20:57:43 LOG: Loaded "D3D11.dll".
- 20:57:43 LOG: Loaded "DXGI.DLL".
- 20:57:43 LOG: [D3D11] Using DXGIFactory1 interface.
- 20:57:43 INF: [D3D11] Detected devices:
- 20:57:43 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
- 20:57:43 INF: Using device #1...
- 20:57:44 LOG: Loaded "amd_ags_x64".
- 20:57:46 INF:
- 20:57:46 INF: Direct3D 11.1:
- 20:57:46 INF: Deferred contexts: emulated by API
- 20:57:46 INF: Concurrent resource creation: supported
- 20:57:46 INF: Extended constant buffers: supported (but not used)
- 20:57:46 INF: Discard render-targets: supported
- 20:57:46 INF: Clear views: supported
- 20:57:53 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:57:53 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:57:53 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:57:54 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:57:54 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 20:57:55 INF: Painted material information reinitialized in 15.85 ms.
- 20:57:55 LOG: Memory used for streaming changed from 678.5 to 678.5 after starting up textures
- 20:57:55 INF:
- 20:57:55 INF: Resolution: 1920 x 1080
- 20:57:55 INF: Driver: Direct3D 11 (11.1 features)
- 20:57:55 INF: Vendor: ATI (0x1002)
- 20:57:55 INF: Renderer: Radeon RX 570 Series (0x67DF)
- 20:57:55 INF: Version: 0.0.0.50767
- 20:57:55 INF: Video memory size: 7826 MB
- 20:57:55 INF: Driver version: 211201 (required: 200900)
- 20:57:55 INF: Memory used for texture streaming: 1536.0 MB
- 20:57:55 LOG: Created thread 000023F8(ShaderCompiler).
- 20:57:55 LOG: Created thread 00003AF4(ShaderCompiler).
- 20:57:55 LOG: Created thread 000029C8(ShaderCompiler).
- 20:57:55 LOG: Created thread 00002268(ShaderCompiler).
- 20:57:55 LOG: Created HDR render-target of 1920x1080 (4x MSAA).
- 20:57:57 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 20:58:02 LOG: 9835 shaders loaded in 6.9 seconds
- 20:58:27 LOG: Requesting auto save...
- 20:58:27 LOG: Light weight save: delete entities and states scheduled for deletion...
- 20:58:27 LOG: Light weight save: saving simulation...
- 20:58:27 LOG: Pluto call took 22.48 milliseconds (24 realloc calls, 5886811 bytes).
- 20:58:27 LOG: Lua state serialization took 24.26 milliseconds.
- 20:58:27 LOG: Simulation light weight save took 36.90 milliseconds.
- 20:58:27 LOG: renFinishRender with light weight save in parallel took 37.10 milliseconds (regular 12.59)
- 20:58:29 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:58:29. (steamcloud:/SavedGames/0000000016_QuickSave.sav)
- 20:58:29 LOG: Save game created in 1.614848 seconds.
- 20:58:46 WRN: Can't get camera parameters for the player in pose [Knock out]
- 20:58:48 LOG: Timestamp: 2022/01/25 20:58:48
- 20:58:48 LOG: Stopping simulation (duration: 2067.327).
- 20:58:48 LOG: Timestamp: 2022/01/25 20:58:48
- 20:58:48 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 20:58:48 LOG: World deleted in 0.15 sec.
- 20:58:48 LOG: World stopped in 0.15sec.
- 20:58:48 LOG: Process memory: 12551 MB
- 20:58:48 LOG: Timestamp: 2022/01/25 20:58:48
- 20:58:48 LOG: Loading 'steamcloud:/SavedGames/0000000016_QuickSave.sav'.
- 20:58:48 LOG: Started loading save file "steamcloud:/SavedGames/0000000016_QuickSave.sav"
- 20:58:49 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 20:58:49 LOG: Finished loading world. (process memory: 12256 MB)
- 20:58:49 LOG: Preparing world to start...
- 20:58:49 LOG: Created thread 00004338(WorldStart).
- 20:58:50 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
- 20:58:51 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 20:58:51 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
- 20:58:51 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 20:58:51 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:58:51 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:58:51 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:58:51 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 20:58:52 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:58:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:58:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 20:58:52 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:58:52 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:58:52 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 20:58:52 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:58:52 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:58:52 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 20:58:52 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:58:52 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:58:52 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 20:58:52 INF: Painted material information reinitialized in 15.50 ms.
- 20:58:52 INF: Resizing atlas 'Forest' from 4096x4096 to 2048x2048.
- 20:58:52 INF: Resizing atlas 'ForestBakedAO' from 4096x4096 to 2048x2048.
- 20:58:53 INF: Resizing atlas 'ForestNormal' from 4096x4096 to 2048x2048.
- 20:58:53 INF: Resizing atlas 'ForestSubsurface' from 4096x4096 to 2048x2048.
- 20:58:53 INF: Resizing atlas 'Plants_AO' from 4096x2048 to 2048x1024.
- 20:58:53 INF: Resizing atlas 'Plants_Color' from 4096x2048 to 2048x1024.
- 20:58:53 INF: Resizing atlas 'Plants_Normal' from 4096x2048 to 2048x1024.
- 20:58:53 INF: Resizing atlas 'Plants_Subsurface' from 4096x2048 to 2048x1024.
- 20:58:53 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 20:58:54 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 20:58:54 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
- 20:58:54 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 6.24 seconds.
- 20:59:51 INF: Current quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
- 20:59:51 INF: Customized GPU memory cvars:
- 20:59:51 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 20:59:51 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 20:59:51 INF: tex_iBaseMip = 1 (was 0)
- 20:59:51 INF:
- 21:00:25 INF: Customized quality: CPU speed=High (3 customized), GPU speed=High, GPU memory=High (3 customized)
- 21:00:25 INF: Customized CPU speed cvars:
- 21:00:25 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:00:25 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:00:25 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:00:25 INF:
- 21:00:25 INF: Customized GPU memory cvars:
- 21:00:25 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 21:00:25 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:00:25 INF: tex_iBaseMip = 1 (was 0)
- 21:00:25 INF:
- 21:00:25 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:00:25.
- 21:00:27 INF: Current quality: CPU speed=High (3 customized), GPU speed=High, GPU memory=High (3 customized)
- 21:00:27 INF: Customized CPU speed cvars:
- 21:00:27 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:00:27 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:00:27 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:00:27 INF:
- 21:00:27 INF: Customized GPU memory cvars:
- 21:00:27 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 21:00:27 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:00:27 INF: tex_iBaseMip = 1 (was 0)
- 21:00:27 INF:
- 21:00:37 LOG: Created HDR render-target of 1920x1080 (2x MSAA).
- 21:01:54 INF: Customized quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
- 21:01:54 INF: Customized CPU speed cvars:
- 21:01:54 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:01:54 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:01:54 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:01:54 INF:
- 21:01:54 INF: Customized GPU speed cvars:
- 21:01:54 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
- 21:01:54 INF: gfx_iAntiAliasingSamples = 2 (was 4)
- 21:01:54 INF: gfx_iFXAA = 2 (was 3)
- 21:01:54 INF: ren_fLODBias = 1 (was 0.9)
- 21:01:54 INF: shb_pixMaxShadowSize = 8192 (was 4096)
- 21:01:54 INF: shb_bSoftShadows = 0 (was 1)
- 21:01:54 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
- 21:01:54 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
- 21:01:54 INF:
- 21:01:54 INF: Customized GPU memory cvars:
- 21:01:54 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 21:01:54 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:01:54 INF: tex_iBaseMip = 1 (was 0)
- 21:01:54 INF:
- 21:01:55 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 21:01:55.
- 21:01:57 INF: Current quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
- 21:01:57 INF: Customized CPU speed cvars:
- 21:01:57 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:01:57 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:01:57 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:01:57 INF:
- 21:01:57 INF: Customized GPU speed cvars:
- 21:01:57 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
- 21:01:57 INF: gfx_iAntiAliasingSamples = 2 (was 4)
- 21:01:57 INF: gfx_iFXAA = 2 (was 3)
- 21:01:57 INF: ren_fLODBias = 1 (was 0.9)
- 21:01:57 INF: shb_pixMaxShadowSize = 8192 (was 4096)
- 21:01:57 INF: shb_bSoftShadows = 0 (was 1)
- 21:01:57 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
- 21:01:57 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
- 21:01:57 INF:
- 21:01:57 INF: Customized GPU memory cvars:
- 21:01:57 INF: res_fBigResourcesLimit = 1536 (was 2048)
- 21:01:57 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:01:57 INF: tex_iBaseMip = 1 (was 0)
- 21:01:57 INF:
- 21:02:09 INF: Customized quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
- 21:02:09 INF: Customized CPU speed cvars:
- 21:02:09 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:02:09 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:02:09 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:02:09 INF:
- 21:02:09 INF: Customized GPU speed cvars:
- 21:02:09 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
- 21:02:09 INF: gfx_iAntiAliasingSamples = 2 (was 4)
- 21:02:09 INF: gfx_iFXAA = 2 (was 3)
- 21:02:09 INF: ren_fLODBias = 1 (was 0.9)
- 21:02:09 INF: shb_pixMaxShadowSize = 8192 (was 4096)
- 21:02:09 INF: shb_bSoftShadows = 0 (was 1)
- 21:02:09 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
- 21:02:09 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
- 21:02:09 INF:
- 21:02:09 INF: Customized GPU memory cvars:
- 21:02:09 INF: res_fBigResourcesLimit = 1024 (was 2048)
- 21:02:09 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:02:09 INF: tex_iBaseMip = 1 (was 0)
- 21:02:09 INF:
- 21:02:09 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 21:02:09.
- 21:02:10 INF: Apply quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
- 21:02:10 INF: Customized CPU speed cvars:
- 21:02:10 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:02:10 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:02:10 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:02:10 INF:
- 21:02:10 INF: Customized GPU speed cvars:
- 21:02:10 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
- 21:02:10 INF: gfx_iAntiAliasingSamples = 2 (was 4)
- 21:02:10 INF: gfx_iFXAA = 2 (was 3)
- 21:02:10 INF: ren_fLODBias = 1 (was 0.9)
- 21:02:10 INF: shb_pixMaxShadowSize = 8192 (was 4096)
- 21:02:10 INF: shb_bSoftShadows = 0 (was 1)
- 21:02:10 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
- 21:02:10 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
- 21:02:10 INF:
- 21:02:10 INF: Customized GPU memory cvars:
- 21:02:10 INF: res_fBigResourcesLimit = 1024 (was 2048)
- 21:02:10 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:02:10 INF: tex_iBaseMip = 1 (was 0)
- 21:02:10 INF:
- 21:02:17 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 21:02:17 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
- 21:02:17 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 21:02:17 LOG: Loaded "D3DCompiler_47.dll".
- 21:02:17 LOG: Loaded "D3D11.dll".
- 21:02:17 LOG: Loaded "DXGI.DLL".
- 21:02:17 LOG: [D3D11] Using DXGIFactory1 interface.
- 21:02:17 INF: [D3D11] Detected devices:
- 21:02:17 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
- 21:02:17 INF: Using device #1...
- 21:02:18 LOG: Loaded "amd_ags_x64".
- 21:02:20 INF:
- 21:02:20 INF: Direct3D 11.1:
- 21:02:20 INF: Deferred contexts: emulated by API
- 21:02:20 INF: Concurrent resource creation: supported
- 21:02:20 INF: Extended constant buffers: supported (but not used)
- 21:02:20 INF: Discard render-targets: supported
- 21:02:20 INF: Clear views: supported
- 21:02:27 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 21:02:27 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 21:02:27 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 21:02:28 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 21:02:28 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 21:02:29 INF: Painted material information reinitialized in 15.75 ms.
- 21:02:29 INF:
- 21:02:29 INF: Resolution: 1920 x 1080
- 21:02:29 INF: Driver: Direct3D 11 (11.1 features)
- 21:02:29 INF: Vendor: ATI (0x1002)
- 21:02:29 INF: Renderer: Radeon RX 570 Series (0x67DF)
- 21:02:29 INF: Version: 0.0.0.50767
- 21:02:29 INF: Video memory size: 7826 MB
- 21:02:29 INF: Driver version: 211201 (required: 200900)
- 21:02:29 INF: Memory used for texture streaming: 1024.0 MB
- 21:02:29 LOG: Created thread 00000930(ShaderCompiler).
- 21:02:29 LOG: Created thread 00004A20(ShaderCompiler).
- 21:02:29 LOG: Created thread 00004E1C(ShaderCompiler).
- 21:02:29 LOG: Created thread 00003EE0(ShaderCompiler).
- 21:02:29 LOG: Created HDR render-target of 1920x1080 (2x MSAA).
- 21:02:33 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:03:24 INF: Current quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
- 21:03:24 INF: Customized CPU speed cvars:
- 21:03:24 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:03:24 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:03:24 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:03:24 INF:
- 21:03:24 INF: Customized GPU speed cvars:
- 21:03:24 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
- 21:03:24 INF: gfx_iAntiAliasingSamples = 2 (was 4)
- 21:03:24 INF: gfx_iFXAA = 2 (was 3)
- 21:03:24 INF: ren_fLODBias = 1 (was 0.9)
- 21:03:24 INF: shb_pixMaxShadowSize = 8192 (was 4096)
- 21:03:24 INF: shb_bSoftShadows = 0 (was 1)
- 21:03:24 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
- 21:03:24 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
- 21:03:24 INF:
- 21:03:24 INF: Customized GPU memory cvars:
- 21:03:24 INF: res_fBigResourcesLimit = 1024 (was 2048)
- 21:03:24 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:03:24 INF: tex_iBaseMip = 1 (was 0)
- 21:03:24 INF:
- 21:03:26 INF: Current quality: CPU speed=High (3 customized), GPU speed=Medium, GPU memory=High (3 customized)
- 21:03:26 INF: Customized CPU speed cvars:
- 21:03:26 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:03:26 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:03:26 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:03:26 INF:
- 21:03:26 INF: Customized GPU memory cvars:
- 21:03:26 INF: res_fBigResourcesLimit = 1024 (was 2048)
- 21:03:26 INF: trn_ctColorAtlasTiles = 650 (was 500)
- 21:03:26 INF: tex_iBaseMip = 1 (was 0)
- 21:03:26 INF:
- 21:03:28 INF: Current quality: CPU speed=High (3 customized), GPU speed=Medium, GPU memory=Medium
- 21:03:28 INF: Customized CPU speed cvars:
- 21:03:28 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:03:28 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:03:28 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:03:28 INF:
- 21:03:29 INF: Apply quality: CPU speed=High (3 customized), GPU speed=Medium, GPU memory=Medium
- 21:03:29 INF: Customized CPU speed cvars:
- 21:03:29 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
- 21:03:29 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
- 21:03:29 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
- 21:03:29 INF:
- 21:03:33 INF: Resizing atlas 'Plants_Color' from 2048x1024 to 2048x2048.
- 21:03:33 INF: Resizing atlas 'Plants_Subsurface' from 2048x1024 to 2048x2048.
- 21:03:33 INF: Resizing atlas 'Plants_Normal' from 2048x1024 to 2048x2048.
- 21:03:33 INF: Resizing atlas 'Plants_AO' from 2048x1024 to 2048x2048.
- 21:03:33 INF: Resizing atlas 'Forest' from 2048x2048 to 4096x2048.
- 21:03:34 INF: Resizing atlas 'ForestSubsurface' from 2048x2048 to 4096x2048.
- 21:03:34 INF: Resizing atlas 'ForestNormal' from 2048x2048 to 4096x2048.
- 21:03:34 INF: Resizing atlas 'ForestBakedAO' from 2048x2048 to 4096x2048.
- 21:03:34 INF: Resizing atlas 'Plants_Color' from 2048x2048 to 4096x2048.
- 21:03:34 INF: Resizing atlas 'Plants_Subsurface' from 2048x2048 to 4096x2048.
- 21:03:34 INF: Resizing atlas 'Plants_Normal' from 2048x2048 to 4096x2048.
- 21:03:34 INF: Resizing atlas 'Plants_AO' from 2048x2048 to 4096x2048.
- 21:03:38 INF: Resizing atlas 'Forest' from 4096x2048 to 4096x4096.
- 21:03:38 INF: Resizing atlas 'ForestSubsurface' from 4096x2048 to 4096x4096.
- 21:03:38 INF: Resizing atlas 'ForestNormal' from 4096x2048 to 4096x4096.
- 21:03:38 INF: Resizing atlas 'ForestBakedAO' from 4096x2048 to 4096x4096.
- 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 21:03:39 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 21:03:39 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
- 21:03:40 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 21:03:40 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 21:03:40 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
- 21:03:41 INF: Painted material information reinitialized in 16.47 ms.
- 21:03:41 LOG: Memory used for streaming changed from 823.7 to 811.7 after starting up textures
- 21:03:41 LOG: 4638 textures reloaded in 12.0 seconds (shutdown took 2.7 seconds)
- 21:03:41 LOG: 9835 shaders loaded in 72.0 seconds
- 21:03:43 LOG: Created thread 00002EBC(ShaderCompiler).
- 21:03:43 LOG: Created thread 000042D8(ShaderCompiler).
- 21:03:43 LOG: Created thread 00004998(ShaderCompiler).
- 21:03:43 LOG: Created thread 000011EC(ShaderCompiler).
- 21:03:47 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:03:54 LOG: 9823 shaders loaded in 11.7 seconds
- 21:04:02 LOG: Requesting auto save...
- 21:04:02 LOG: Light weight save: delete entities and states scheduled for deletion...
- 21:04:02 LOG: Light weight save: saving simulation...
- 21:04:02 LOG: Pluto call took 20.62 milliseconds (24 realloc calls, 5897210 bytes).
- 21:04:02 LOG: Lua state serialization took 22.66 milliseconds.
- 21:04:02 LOG: Simulation light weight save took 36.54 milliseconds.
- 21:04:02 LOG: renFinishRender with light weight save in parallel took 36.69 milliseconds (regular 16.10)
- 21:04:03 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 21:04:03. (steamcloud:/SavedGames/0000000017_QuickSave.sav)
- 21:04:04 LOG: Save game created in 1.3031752 seconds.
- 21:04:48 LOG: Timestamp: 2022/01/25 21:04:48
- 21:04:48 LOG: Stopping simulation (duration: 2154.216).
- 21:04:48 LOG: Timestamp: 2022/01/25 21:04:48
- 21:04:48 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:04:48 LOG: World deleted in 0.15 sec.
- 21:04:48 LOG: World stopped in 0.15sec.
- 21:04:48 LOG: Process memory: 12691 MB
- 21:04:48 LOG: Timestamp: 2022/01/25 21:04:48
- 21:04:48 LOG: Loading 'steamcloud:/SavedGames/0000000017_QuickSave.sav'.
- 21:04:48 LOG: Started loading save file "steamcloud:/SavedGames/0000000017_QuickSave.sav"
- 21:04:48 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:04:48 LOG: Finished loading world. (process memory: 12538 MB)
- 21:04:48 LOG: Preparing world to start...
- 21:04:48 LOG: Created thread 00002D00(WorldStart).
- 21:04:50 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
- 21:04:51 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 21:04:51 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
- 21:04:51 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
- 21:04:51 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 21:04:52 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 21:04:52 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 21:04:52 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
- 21:04:52 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 21:04:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 21:04:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
- 21:04:53 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 21:04:53 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 21:04:53 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
- 21:04:53 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 21:04:53 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 21:04:53 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
- 21:04:53 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 21:04:53 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 21:04:53 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 21:04:53 INF: Painted material information reinitialized in 15.64 ms.
- 21:04:53 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:04:54 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:04:54 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 21:04:54 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 6.33 seconds.
- 21:06:03 LOG: Requesting auto save...
- 21:06:03 LOG: Light weight save: delete entities and states scheduled for deletion...
- 21:06:03 LOG: Light weight save: saving simulation...
- 21:06:03 LOG: Pluto call took 23.04 milliseconds (26 realloc calls, 5911832 bytes).
- 21:06:03 LOG: Lua state serialization took 24.80 milliseconds.
- 21:06:03 LOG: Simulation light weight save took 37.32 milliseconds.
- 21:06:03 LOG: renFinishRender with light weight save in parallel took 37.45 milliseconds (regular 10.28)
- 21:06:04 LOG: Game successfully saved with size of 1.00MB(1.00MB) at 2022/01/25 21:06:04. (steamcloud:/SavedGames/0000000018_QuickSave.sav)
- 21:06:04 LOG: Save game created in 0.56700712 seconds.
- 21:06:31 LOG: Timestamp: 2022/01/25 21:06:31
- 21:06:31 LOG: Stopping simulation (duration: 2205.1856).
- 21:06:31 LOG: Timestamp: 2022/01/25 21:06:31
- 21:06:31 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:06:32 LOG: World deleted in 0.14 sec.
- 21:06:32 LOG: World stopped in 0.14sec.
- 21:06:32 LOG: Process memory: 12704 MB
- 21:06:32 LOG: Timestamp: 2022/01/25 21:06:32
- 21:06:32 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
- 21:06:32 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
- 21:06:32 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:06:32 LOG: Finished loading world. (process memory: 12443 MB)
- 21:06:32 LOG: Preparing world to start...
- 21:06:32 LOG: Created thread 00001968(WorldStart).
- 21:06:33 INF: Painted material information reinitialized in 15.82 ms.
- 21:06:33 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:06:34 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:06:34 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
- 21:06:35 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.12 seconds.
- 21:07:11 LOG: Timestamp: 2022/01/25 21:07:11
- 21:07:11 LOG: Stopping simulation (duration: 2212.8758).
- 21:07:11 LOG: Timestamp: 2022/01/25 21:07:11
- 21:07:11 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:07:12 LOG: World deleted in 0.12 sec.
- 21:07:12 LOG: World stopped in 0.12sec.
- 21:07:12 LOG: Process memory: 12762 MB
- 21:07:12 LOG: Timestamp: 2022/01/25 21:07:12
- 21:07:12 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
- 21:07:12 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
- 21:07:12 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:07:12 LOG: Finished loading world. (process memory: 12680 MB)
- 21:07:12 LOG: Preparing world to start...
- 21:07:12 LOG: Created thread 00000C10(WorldStart).
- 21:07:13 INF: Painted material information reinitialized in 16.28 ms.
- 21:07:13 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:07:14 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:07:14 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
- 21:07:15 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.03 seconds.
- 21:07:47 LOG: Timestamp: 2022/01/25 21:07:47
- 21:07:47 LOG: Stopping simulation (duration: 2208.3952).
- 21:07:47 LOG: Timestamp: 2022/01/25 21:07:47
- 21:07:47 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:07:47 LOG: World deleted in 0.13 sec.
- 21:07:47 LOG: World stopped in 0.13sec.
- 21:07:47 LOG: Process memory: 12776 MB
- 21:07:47 LOG: Timestamp: 2022/01/25 21:07:47
- 21:07:47 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
- 21:07:47 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
- 21:07:47 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:07:47 LOG: Finished loading world. (process memory: 12733 MB)
- 21:07:47 LOG: Preparing world to start...
- 21:07:47 LOG: Created thread 00000340(WorldStart).
- 21:07:48 INF: Painted material information reinitialized in 15.86 ms.
- 21:07:48 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:07:49 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:07:49 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
- 21:07:50 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.12 seconds.
- 21:08:32 LOG: Timestamp: 2022/01/25 21:08:32
- 21:08:32 LOG: Stopping simulation (duration: 2217.5174).
- 21:08:32 LOG: Timestamp: 2022/01/25 21:08:32
- 21:08:32 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:08:32 LOG: World deleted in 0.13 sec.
- 21:08:32 LOG: World stopped in 0.13sec.
- 21:08:32 LOG: Process memory: 12815 MB
- 21:08:32 LOG: Timestamp: 2022/01/25 21:08:32
- 21:08:32 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
- 21:08:32 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
- 21:08:32 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:08:32 LOG: Finished loading world. (process memory: 12677 MB)
- 21:08:32 LOG: Preparing world to start...
- 21:08:32 LOG: Created thread 00004DEC(WorldStart).
- 21:08:33 INF: Painted material information reinitialized in 15.66 ms.
- 21:08:33 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:08:34 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:08:34 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
- 21:08:35 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.21 seconds.
- 21:10:04 INF: Current quality: CPU speed=Medium, GPU speed=Medium, GPU memory=Medium
- 21:10:06 INF: Apply quality: CPU speed=Medium, GPU speed=Medium, GPU memory=Medium
- 21:10:09 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:10:19 LOG: Created HDR render-target of 1632x918 (2x MSAA).
- 21:10:21 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:10:21.
- 21:10:40 LOG: Created thread 00001CCC(Aura manager thread).
- 21:10:40 LOG: Aura Manager: Failed to initialize Aura SDK.
- 21:10:41 INF: Customized quality: CPU speed=Medium, GPU speed=Medium (1 customized), GPU memory=Medium
- 21:10:41 INF: Customized GPU speed cvars:
- 21:10:41 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
- 21:10:41 INF:
- 21:10:41 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:10:41.
- 21:10:42 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:10:56 INF: Customized quality: CPU speed=Medium, GPU speed=Medium (1 customized), GPU memory=Medium
- 21:10:56 INF: Customized GPU speed cvars:
- 21:10:56 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
- 21:10:56 INF:
- 21:10:56 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:10:56.
- 21:10:56 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:11:08 INF: Customized quality: CPU speed=Medium, GPU speed=Medium (1 customized), GPU memory=Medium
- 21:11:08 INF: Customized GPU speed cvars:
- 21:11:08 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
- 21:11:08 INF:
- 21:11:09 LOG: Player profile saved with size 3.86kB(3.86kB) at 2022/01/25 21:11:09.
- 21:11:09 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:11:27 LOG: Requesting auto save...
- 21:11:27 LOG: Light weight save: delete entities and states scheduled for deletion...
- 21:11:27 LOG: Light weight save: saving simulation...
- 21:11:27 LOG: Pluto call took 21.88 milliseconds (24 realloc calls, 5914781 bytes).
- 21:11:27 LOG: Lua state serialization took 24.04 milliseconds.
- 21:11:27 LOG: Simulation light weight save took 35.11 milliseconds.
- 21:11:27 LOG: renFinishRender with light weight save in parallel took 35.28 milliseconds (regular 11.70)
- 21:11:27 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 21:11:27. (steamcloud:/SavedGames/0000000019_QuickSave.sav)
- 21:11:27 LOG: Save game created in 0.66589832 seconds.
- 21:13:12 LOG: Requesting auto save...
- 21:13:12 LOG: Light weight save: delete entities and states scheduled for deletion...
- 21:13:12 LOG: Light weight save: saving simulation...
- 21:13:12 LOG: Pluto call took 23.35 milliseconds (23 realloc calls, 5919789 bytes).
- 21:13:12 LOG: Lua state serialization took 25.62 milliseconds.
- 21:13:12 LOG: Simulation light weight save took 41.30 milliseconds.
- 21:13:12 LOG: renFinishRender with light weight save in parallel took 41.43 milliseconds (regular 10.09)
- 21:13:13 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 21:13:13. (steamcloud:/SavedGames/0000000020_QuickSave.sav)
- 21:13:13 LOG: Save game created in 1.1907242 seconds.
- 21:16:11 LOG: Requesting auto save...
- 21:16:11 LOG: Light weight save: delete entities and states scheduled for deletion...
- 21:16:11 LOG: Light weight save: saving simulation...
- 21:16:11 LOG: Pluto call took 21.84 milliseconds (23 realloc calls, 5917097 bytes).
- 21:16:11 LOG: Lua state serialization took 23.23 milliseconds.
- 21:16:11 LOG: Simulation light weight save took 32.25 milliseconds.
- 21:16:11 LOG: renFinishRender with light weight save in parallel took 32.38 milliseconds (regular 2.44)
- 21:16:12 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 21:16:12. (steamcloud:/SavedGames/0000000021_QuickSave.sav)
- 21:16:12 LOG: Save game created in 0.44825632 seconds.
- 21:16:27 INF: Current quality: CPU speed=Low, GPU speed=Medium (1 customized), GPU memory=Medium
- 21:16:27 INF: Customized GPU speed cvars:
- 21:16:27 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
- 21:16:27 INF:
- 21:16:29 INF: Apply quality: CPU speed=Low, GPU speed=Medium (1 customized), GPU memory=Medium
- 21:16:29 INF: Customized GPU speed cvars:
- 21:16:29 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
- 21:16:29 INF:
- 21:16:30 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:17:12 LOG: Requesting auto save...
- 21:17:12 LOG: Light weight save: delete entities and states scheduled for deletion...
- 21:17:12 LOG: Light weight save: saving simulation...
- 21:17:12 LOG: Pluto call took 22.60 milliseconds (23 realloc calls, 5918358 bytes).
- 21:17:12 LOG: Lua state serialization took 24.25 milliseconds.
- 21:17:12 LOG: Simulation light weight save took 36.91 milliseconds.
- 21:17:12 LOG: renFinishRender with light weight save in parallel took 37.05 milliseconds (regular 7.20)
- 21:17:13 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 21:17:13. (steamcloud:/SavedGames/0000000022_QuickSave.sav)
- 21:17:13 LOG: Save game created in 0.7244692 seconds.
- 21:17:20 LOG: Requesting auto save...
- 21:17:20 LOG: Light weight save: delete entities and states scheduled for deletion...
- 21:17:20 LOG: Light weight save: saving simulation...
- 21:17:20 LOG: Pluto call took 24.86 milliseconds (24 realloc calls, 5917716 bytes).
- 21:17:20 LOG: Lua state serialization took 26.44 milliseconds.
- 21:17:20 LOG: Simulation light weight save took 41.31 milliseconds.
- 21:17:20 LOG: renFinishRender with light weight save in parallel took 41.49 milliseconds (regular 10.21)
- 21:17:21 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 21:17:21. (steamcloud:/SavedGames/0000000023_QuickSave.sav)
- 21:17:21 LOG: Save game created in 0.53187788 seconds.
- 21:17:50 WRN: Entity 'Drone_Combat' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
- 21:18:03 LOG: Timestamp: 2022/01/25 21:18:03
- 21:18:03 LOG: Stopping simulation (duration: 2660.6326).
- 21:18:03 LOG: Timestamp: 2022/01/25 21:18:03
- 21:18:03 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:18:03 LOG: World deleted in 0.15 sec.
- 21:18:03 LOG: World stopped in 0.15sec.
- 21:18:03 LOG: Process memory: 13094 MB
- 21:18:03 LOG: Timestamp: 2022/01/25 21:18:03
- 21:18:03 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
- 21:18:03 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
- 21:18:03 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:18:03 LOG: Finished loading world. (process memory: 12832 MB)
- 21:18:03 LOG: Preparing world to start...
- 21:18:03 LOG: Created thread 00001768(WorldStart).
- 21:18:04 INF: Painted material information reinitialized in 15.92 ms.
- 21:18:04 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:18:05 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:18:05 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 21:18:07 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.82 seconds.
- 21:18:51 LOG: Timestamp: 2022/01/25 21:18:51
- 21:18:51 LOG: Stopping simulation (duration: 2661.1758).
- 21:18:51 LOG: Timestamp: 2022/01/25 21:18:51
- 21:18:51 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:18:51 LOG: World deleted in 0.14 sec.
- 21:18:51 LOG: World stopped in 0.14sec.
- 21:18:51 LOG: Process memory: 13092 MB
- 21:18:51 LOG: Timestamp: 2022/01/25 21:18:51
- 21:18:51 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
- 21:18:51 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
- 21:18:51 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:18:51 LOG: Finished loading world. (process memory: 12815 MB)
- 21:18:51 LOG: Preparing world to start...
- 21:18:51 LOG: Created thread 000049FC(WorldStart).
- 21:18:52 INF: Painted material information reinitialized in 15.59 ms.
- 21:18:52 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:18:53 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:18:53 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 21:18:55 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 4.09 seconds.
- 21:19:44 LOG: Timestamp: 2022/01/25 21:19:44
- 21:19:44 LOG: Stopping simulation (duration: 2666.6622).
- 21:19:44 LOG: Timestamp: 2022/01/25 21:19:44
- 21:19:44 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:19:44 LOG: World deleted in 0.13 sec.
- 21:19:44 LOG: World stopped in 0.13sec.
- 21:19:44 LOG: Process memory: 13120 MB
- 21:19:44 LOG: Timestamp: 2022/01/25 21:19:44
- 21:19:44 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
- 21:19:44 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
- 21:19:45 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:19:45 LOG: Finished loading world. (process memory: 12978 MB)
- 21:19:45 LOG: Preparing world to start...
- 21:19:45 LOG: Created thread 00003660(WorldStart).
- 21:19:45 INF: Painted material information reinitialized in 15.82 ms.
- 21:19:45 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:19:47 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:19:47 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 21:19:48 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.71 seconds.
- 21:20:28 LOG: Timestamp: 2022/01/25 21:20:28
- 21:20:28 LOG: Stopping simulation (duration: 2656.6294).
- 21:20:28 LOG: Timestamp: 2022/01/25 21:20:28
- 21:20:28 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:20:28 LOG: World deleted in 0.14 sec.
- 21:20:28 LOG: World stopped in 0.14sec.
- 21:20:28 LOG: Process memory: 13154 MB
- 21:20:28 LOG: Timestamp: 2022/01/25 21:20:28
- 21:20:28 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
- 21:20:28 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
- 21:20:28 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:20:28 LOG: Finished loading world. (process memory: 13000 MB)
- 21:20:28 LOG: Preparing world to start...
- 21:20:28 LOG: Created thread 00003DE0(WorldStart).
- 21:20:29 INF: Painted material information reinitialized in 15.67 ms.
- 21:20:29 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:20:30 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:20:30 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 21:20:32 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.94 seconds.
- 21:21:01 WRN: Can't find animation Taunt in model: "Content/SeriousSamSM/Models/Enemies/Troopers/Trooper_Laser.mdl"
- 21:21:01 WRN: Can't find animation 'Taunt' in anim host Content/SeriousSamSM/Models/Enemies/Troopers/Trooper_Laser.mdl.
- 21:21:01 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/Troopers/Trooper_Laser.mdl
- 21:21:02 LOG: Timestamp: 2022/01/25 21:21:02
- 21:21:02 LOG: Stopping simulation (duration: 2647.3074).
- 21:21:02 LOG: Timestamp: 2022/01/25 21:21:02
- 21:21:02 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:21:02 LOG: World deleted in 0.13 sec.
- 21:21:02 LOG: World stopped in 0.13sec.
- 21:21:02 LOG: Process memory: 13180 MB
- 21:21:02 LOG: Timestamp: 2022/01/25 21:21:02
- 21:21:02 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
- 21:21:02 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
- 21:21:02 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:21:02 LOG: Finished loading world. (process memory: 13127 MB)
- 21:21:02 LOG: Preparing world to start...
- 21:21:02 LOG: Created thread 00001B48(WorldStart).
- 21:21:03 INF: Painted material information reinitialized in 15.61 ms.
- 21:21:03 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:21:04 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:21:04 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 21:21:06 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.92 seconds.
- 21:21:56 LOG: Timestamp: 2022/01/25 21:21:56
- 21:21:56 LOG: Stopping simulation (duration: 2662.6086).
- 21:21:56 LOG: Timestamp: 2022/01/25 21:21:56
- 21:21:56 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:21:56 LOG: World deleted in 0.13 sec.
- 21:21:56 LOG: World stopped in 0.13sec.
- 21:21:56 LOG: Process memory: 13252 MB
- 21:21:56 LOG: Timestamp: 2022/01/25 21:21:56
- 21:21:56 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
- 21:21:56 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
- 21:21:56 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
- 21:21:56 LOG: Finished loading world. (process memory: 12929 MB)
- 21:21:56 LOG: Preparing world to start...
- 21:21:56 LOG: Created thread 00000A68(WorldStart).
- 21:21:57 INF: Painted material information reinitialized in 16.69 ms.
- 21:21:57 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
- 21:21:58 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
- 21:21:58 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
- 21:22:00 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.78 seconds.
- 21:22:22 LOG: Timestamp: 2022/01/25 21:22:22
- 21:22:22 LOG: Stopping simulation (duration: 2637.2732).
- 21:22:22 LOG: Timestamp: 2022/01/25 21:22:22
- 21:22:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
- 21:22:22 LOG: World deleted in 0.12 sec.
- 21:22:22 LOG: World stopped in 0.13sec.
- 21:22:22 LOG: Process memory: 13352 MB
- 21:22:22 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:22:22.
- 21:22:31 LOG: Created HDR render-target of 1632x918.
- 21:22:42 INF: Current quality: CPU speed=Low, GPU speed=Medium (3 customized), GPU memory=Medium
- 21:22:42 INF: Customized GPU speed cvars:
- 21:22:42 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
- 21:22:42 INF: gfx_iAntiAliasingSamples = 1 (was 2)
- 21:22:42 INF: ren_iRescalingFilter = 1 (was 5)
- 21:22:42 INF:
- 21:22:46 INF: Current quality: CPU speed=Low, GPU speed=Medium (3 customized), GPU memory=Medium
- 21:22:46 INF: Customized GPU speed cvars:
- 21:22:46 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
- 21:22:46 INF: gfx_iAntiAliasingSamples = 1 (was 2)
- 21:22:46 INF: ren_iRescalingFilter = 1 (was 5)
- 21:22:46 INF:
- 21:22:55 LOG: Created HDR render-target of 1632x918 (2x MSAA).
- 21:22:58 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
- 21:22:58 INF: AutoDetect: Forced to adjust settings automatically.
- 21:22:58 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
- 21:22:58 INF: ID: 0x67df; card: Radeon RX 470/570/480/580; performance: 1070
- 21:23:01 LOG: Memory used for streaming changed from 367.9 to 367.9 after starting up textures
- 21:23:01 LOG: 1332 textures reloaded in 2.0 seconds (shutdown took 1.2 seconds)
- 21:23:02 LOG: Created thread 00004AE0(ShaderCompiler).
- 21:23:02 LOG: Created thread 000022A0(ShaderCompiler).
- 21:23:02 LOG: Created thread 00004318(ShaderCompiler).
- 21:23:02 LOG: Created thread 00004CE0(ShaderCompiler).
- 21:23:02 INF: AutoDetect: storing new settings: sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,
- 21:23:02 INF: Auto detect quality: CPU speed=High, GPU speed=Low, GPU memory=High
- 21:23:02 LOG: Created HDR render-target of 1632x918.
- 21:23:04 LOG: 4136 shaders loaded in 2.8 seconds
- 21:23:20 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:23:22 LOG: Application termination mode activated because 'Quit through menus'
- 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
- 21:23:22 LOG: Stopping simulation (duration: 2.9).
- 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
- 21:23:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
- 21:23:22 LOG: World deleted in 0.00 sec.
- 21:23:22 LOG: World stopped in 0.00sec.
- 21:23:22 LOG: Process memory: 10944 MB
- 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
- 21:23:22 LOG: Stopping simulation (duration: 126.4898).
- 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
- 21:23:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld'.
- 21:23:22 LOG: World deleted in 0.00 sec.
- 21:23:22 LOG: World stopped in 0.00sec.
- 21:23:22 LOG: Process memory: 10941 MB
- 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
- 21:23:22 LOG: Stopping simulation (duration: 417.15584).
- 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
- 21:23:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld'.
- 21:23:22 LOG: World deleted in 0.00 sec.
- 21:23:22 LOG: World stopped in 0.00sec.
- 21:23:22 LOG: Process memory: 10941 MB
- 21:23:22 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
- 21:23:22 LOG:
- 21:23:22 LOG: Loaded modules:
- 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SamSM.exe
- 21:23:22 LOG: C:\Windows\SYSTEM32\ntdll.dll
- 21:23:22 LOG: C:\Windows\System32\KERNEL32.DLL
- 21:23:22 LOG: C:\Windows\System32\KERNELBASE.dll
- 21:23:22 LOG: C:\Windows\System32\USER32.dll
- 21:23:22 LOG: C:\Windows\System32\win32u.dll
- 21:23:22 LOG: C:\Windows\System32\GDI32.dll
- 21:23:22 LOG: C:\Windows\System32\gdi32full.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\WINMM.dll
- 21:23:22 LOG: C:\Windows\System32\msvcp_win.dll
- 21:23:22 LOG: C:\Windows\System32\msvcrt.dll
- 21:23:22 LOG: C:\Windows\System32\ucrtbase.dll
- 21:23:22 LOG: C:\Windows\System32\ADVAPI32.dll
- 21:23:22 LOG: C:\Windows\System32\sechost.dll
- 21:23:22 LOG: C:\Windows\System32\RPCRT4.dll
- 21:23:22 LOG: C:\Windows\System32\SHELL32.dll
- 21:23:22 LOG: C:\Windows\System32\SETUPAPI.dll
- 21:23:22 LOG: C:\Windows\System32\cfgmgr32.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\IPHLPAPI.DLL
- 21:23:22 LOG: C:\Windows\SYSTEM32\WSOCK32.dll
- 21:23:22 LOG: C:\Windows\System32\bcrypt.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\dbghelp.dll
- 21:23:22 LOG: C:\Windows\System32\WS2_32.dll
- 21:23:22 LOG: C:\Windows\System32\ole32.dll
- 21:23:22 LOG: C:\Windows\System32\combase.dll
- 21:23:22 LOG: C:\Windows\System32\OLEAUT32.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\MSIMG32.dll
- 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Compressonator_MT_DLL.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\dbgcore.DLL
- 21:23:22 LOG: C:\Windows\System32\IMM32.DLL
- 21:23:22 LOG: B:\steam\gameoverlayrenderer64.dll
- 21:23:22 LOG: C:\Windows\System32\PSAPI.DLL
- 21:23:22 LOG: C:\Windows\System32\NSI.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\dhcpcsvc.DLL
- 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\steam_api64.dll
- 21:23:22 LOG: B:\steam\steamclient64.dll
- 21:23:22 LOG: C:\Windows\System32\SHLWAPI.dll
- 21:23:22 LOG: C:\Windows\System32\CRYPT32.dll
- 21:23:22 LOG: C:\Windows\System32\imagehlp.dll
- 21:23:22 LOG: B:\steam\vstdlib_s64.dll
- 21:23:22 LOG: B:\steam\tier0_s64.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\VERSION.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\MSWSOCK.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\Secur32.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\SSPICLI.DLL
- 21:23:22 LOG: C:\Windows\System32\shcore.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\CRYPTBASE.DLL
- 21:23:22 LOG: C:\Windows\System32\bcryptPrimitives.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\ntmarta.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\xinput1_4.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\DEVOBJ.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\inputhost.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\CoreMessaging.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\PROPSYS.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\wintypes.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\CoreUIComponents.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\kernel.appcore.dll
- 21:23:22 LOG: C:\Windows\system32\uxtheme.dll
- 21:23:22 LOG: C:\Windows\System32\clbcatq.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\amsi.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\USERENV.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\profapi.dll
- 21:23:22 LOG: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2111.5-0\MpOav.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\DINPUT.DLL
- 21:23:22 LOG: C:\Windows\SYSTEM32\HID.DLL
- 21:23:22 LOG: C:\Windows\System32\WINTRUST.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\MSASN1.dll
- 21:23:22 LOG: C:\Windows\System32\MSCTF.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\textinputframework.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\dxgi.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\apphelp.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\dxcore.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\windows.storage.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\Wldp.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\twinapi.appcore.dll
- 21:23:22 LOG: C:\Windows\System32\MMDevApi.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\AUDIOSES.DLL
- 21:23:22 LOG: C:\Windows\SYSTEM32\powrprof.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\UMPDC.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\dwmapi.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\winmmbase.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\wdmaud.drv
- 21:23:22 LOG: C:\Windows\SYSTEM32\ksuser.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\AVRT.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\msacm32.drv
- 21:23:22 LOG: C:\Windows\SYSTEM32\MSACM32.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\midimap.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\XAudio2_9.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\resourcepolicyclient.dll
- 21:23:22 LOG: C:\Windows\System32\Windows.UI.dll
- 21:23:22 LOG: C:\Windows\System32\WindowManagementAPI.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\TextShaping.dll
- 21:23:22 LOG: C:\Windows\System32\OneCoreCommonProxyStub.dll
- 21:23:22 LOG: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\dcomp.dll
- 21:23:22 LOG: C:\Windows\System32\deviceaccess.dll
- 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\D3DCompiler_47.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\D3D11.dll
- 21:23:22 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\aticfx64.dll
- 21:23:22 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atiuxp64.dll
- 21:23:22 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atidxx64.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\amdihk64.dll
- 21:23:22 LOG: C:\Windows\SYSTEM32\D3DSCache.dll
- 21:23:24 LOG: Shutting down sound mixer output.
- 21:23:24 LOG: Timestamp: 2022/01/25 21:23:24
- 21:23:24 LOG: Core is shutting down
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