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ToniStoraro

SamSM.All

Jan 26th, 2022
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  1.  
  2.  
  3. -------- START OF LOG --------
  4.  
  5. 20:06:06 LOG: Core version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
  6. 20:06:06 LOG: Command: $
  7. 20:06:06 LOG: Initializing timer.
  8. 20:06:06 LOG: QueryPerformanceFrequency: 10000000
  9. 20:06:06 LOG: Timestamp: 2022/01/25 20:06:04
  10. 20:06:06 LOG: Binary name: SamSM.exe
  11. 20:06:06 LOG: Binary soft path: Bin/x64/
  12. 20:06:06 LOG: Binary hard path: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\
  13. 20:06:06 LOG: Application directory: B:\steam\steamapps\common\Siberian Mayhem\
  14. 20:06:06 LOG:
  15. 20:06:06 LOG: * OS...
  16. 20:06:06 LOG: Name: Windows 10
  17. 20:06:06 LOG: Kernel: WinNT (64-bit)
  18. 20:06:06 LOG: Version: 10.0, build 19042
  19. 20:06:06 LOG:
  20. 20:06:06 LOG: * CPU...
  21. 20:06:06 LOG: Vendor: AuthenticAMD
  22. 20:06:06 LOG: Name: AMD FX(tm)-8320 Eight-Core Processor
  23. 20:06:06 LOG: Type: 0, Family: 15, Model: 2, Stepping: 0
  24. 20:06:06 LOG: Clock: 3.52 GHz
  25. 20:06:06 LOG: Cores: 4/8
  26. 20:06:06 LOG: Invariant TSC: Yes
  27. 20:06:06 LOG:
  28. 20:06:06 LOG:
  29. 20:06:06 LOG: * Memory...
  30. 20:06:06 LOG: Total physical memory: 31718 MB
  31. 20:06:06 LOG: Free physical memory: 26339 MB
  32. 20:06:06 LOG:
  33. 20:06:06 LOG: Available network adapters:
  34. 20:06:06 LOG: 0: {04C670E8-566C-466B-9372-98E2C63A7148}, Realtek PCIe GbE Family Controller, 6, 0000001f
  35. 20:06:06 LOG: Created thread 00004F68(ResourceGeneration).
  36. 20:06:06 LOG: Created thread 000039FC(TexsMipUnloading).
  37. 20:06:06 LOG: Created thread 00002730(ResourceStreaming).
  38. 20:06:06 LOG: Created thread 00000CDC(ResourceFreeing).
  39. 20:06:06 LOG: Cached 2 new net descriptors for hinted classes (2 total).
  40. 20:06:06 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GameEnv_Steam.dll".
  41. 20:06:06 LOG: Cached 1 new net descriptors for hinted classes (3 total).
  42. 20:06:06 LOG: Loaded "steam_api64.dll".
  43. 20:06:06 LOG: Steam config header not used.
  44. 20:06:06 INF: Encoded user ID = dbfe20ec:a089d474
  45. 20:06:06 LOG: Created thread 00001CA4(ResourceLoader).
  46. 20:06:06 LOG: Loading cvars from "Sources/SeriousSamSM/Launcher/defaults.cfg".
  47. 20:06:06 LOG: "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini" does not exist, skipping cvar loading.
  48. 20:06:06 INF: User startup config not found in UserCfg.lua. Creating default script.
  49. 20:06:06 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SeriousSamSM_Project.dll".
  50. 20:06:06 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
  51. 20:06:06 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
  52. 20:06:07 LOG: Zip file system updated in 0.58 seconds.
  53. 20:06:07 LOG: 1 dependency databases loaded and merged in 0.32 seconds.
  54. 20:06:07 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecAudio_Vorbis.dll".
  55. 20:06:07 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  56. 20:06:07 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
  57. 20:06:07 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecVideo_Null.dll".
  58. 20:06:07 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  59. 20:06:07 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
  60. 20:06:07 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Input.dll".
  61. 20:06:07 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  62. 20:06:07 ERR: Gamepad config error: Failed setting property lefttrigger: Invalid control type (+), config:"03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
  63. 20:06:07 ERR: Failed loading gamepad config "03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
  64. 20:06:07 INF: Unknown property (touchpad) in config "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows"
  65. 20:06:07 ERR: Invalid gamepad config: ",platform:Windows"
  66. 20:06:07 ERR: Failed loading gamepad config ",platform:Windows"
  67. 20:06:07 LOG: Loaded "xinput1_4.dll".
  68. 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
  69. 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
  70. 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
  71. 20:06:07 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
  72. 20:06:08 LOG: Applying config for gamepad GUID 4c05c405000000000000504944564944 to Joystick0
  73. 20:06:08 LOG: Joystick0 (PS4 Controller) connected
  74. 20:06:08 LOG: Module 'Bin/Input.module' loaded in '1.09' seconds.
  75. 20:06:08 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\ProcRender.dll".
  76. 20:06:08 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Shaders.dll".
  77. 20:06:08 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  78. 20:06:08 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  79. 20:06:08 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  80. 20:06:08 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
  81. 20:06:08 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  82. 20:06:08 LOG: Cached 519 new net descriptors for hinted classes (522 total).
  83. 20:06:08 LOG: Enumerating available gametitles...
  84. 20:06:08 LOG: Content/Empty.gtitle
  85. 20:06:08 LOG: Content/SeriousSamSM.gtitle
  86. 20:06:08 LOG: Locale: enu
  87. 20:06:08 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
  88. 20:06:09 LOG: Module 'Bin/SeriousSamSM_Project.module' loaded in '2.26' seconds.
  89. 20:06:09 LOG: Trying to set display mode 2560x1440(fullscreen)...
  90. 20:06:09 INF:
  91. 20:06:09 INF: * Desktop settings...
  92. 20:06:09 INF: Color depth: 32-bit
  93. 20:06:09 INF: Desktop resolution: 2560 x 1440
  94. 20:06:09 INF: Virtual screen: 2560 x 1440
  95. 20:06:09 INF: Monitors attached: 1
  96. 20:06:09 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
  97. 20:06:09 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  98. 20:06:09 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
  99. 20:06:09 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
  100. 20:06:11 LOG: Content/CachedShaders_VLK.gro: 36377 files, signature: OFFICIAL
  101. 20:06:12 LOG: Content/CachedShaders_D3D11.gro: 36385 files, signature: OFFICIAL
  102. 20:06:13 LOG: Content/CachedShaders_D3D12.gro: 36386 files, signature: OFFICIAL
  103. 20:06:15 LOG: Zip file system updated in 6.58 seconds.
  104. 20:06:15 LOG: Loaded "D3DCompiler_47.dll".
  105. 20:06:15 LOG: Loaded "D3D11.dll".
  106. 20:06:15 LOG: Loaded "DXGI.DLL".
  107. 20:06:15 LOG: [D3D11] Using DXGIFactory1 interface.
  108. 20:06:15 LOG: GPU #1: Radeon RX 570 Series from ATI
  109. 20:06:15 INF: [D3D11] Detected devices:
  110. 20:06:15 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
  111. 20:06:15 INF: Using device #1...
  112. 20:06:16 LOG: Loaded "amd_ags_x64".
  113. 20:06:16 INF:
  114. 20:06:16 INF: Direct3D 11.1:
  115. 20:06:16 INF: Deferred contexts: emulated by API
  116. 20:06:16 INF: Concurrent resource creation: supported
  117. 20:06:16 INF: Extended constant buffers: supported (but not used)
  118. 20:06:16 INF: Discard render-targets: supported
  119. 20:06:16 INF: Clear views: supported
  120. 20:06:17 INF:
  121. 20:06:17 INF: Resolution: 2560 x 1440
  122. 20:06:17 INF: Driver: Direct3D 11 (11.1 features)
  123. 20:06:17 INF: Vendor: ATI (0x1002)
  124. 20:06:17 INF: Renderer: Radeon RX 570 Series (0x67DF)
  125. 20:06:17 INF: Version: 0.0.0.50767
  126. 20:06:17 INF: Video memory size: 7826 MB
  127. 20:06:17 INF: Driver version: 211201
  128. 20:06:17 INF: Memory used for texture streaming: 2781.0 MB
  129. 20:06:17 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
  130. 20:06:17 INF: Driver version: 211201 (required: 200900)
  131. 20:06:17 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
  132. 20:06:17 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
  133. 20:06:17 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxXAD28.dll".
  134. 20:06:17 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  135. 20:06:17 LOG: Loaded "XAudio2_9.dll".
  136. 20:06:17 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxSWM.dll".
  137. 20:06:17 LOG: Initialized mixer output with 2 output channels.
  138. 20:06:17 LOG: Created thread 000009D0(SoftwareMixer).
  139. 20:06:17 INF:
  140. 20:06:17 INF: Sfx API: XAudio2 2.9
  141. 20:06:17 INF: Software mixer: enabled
  142. 20:06:17 INF: Current device: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  143. 20:06:17 INF: Available devices:
  144. 20:06:17 INF: 0: Realtek Digital Output (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{de84089c-8f7c-4fc4-8a23-95abf6bab708}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  145. 20:06:17 INF: 1: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  146. 20:06:17 INF: Mixer frequency: 44100 Hz
  147. 20:06:17 INF: Mixer voices: 0
  148. 20:06:17 INF: Max sound sources: 30
  149. 20:06:17 INF: Max total volume: 3
  150. 20:06:17 INF: Speaker config: stereo
  151. 20:06:17 INF: Environment FX: enabled
  152. 20:06:17 INF: Current environment: Padded cell
  153. 20:06:17 INF:
  154. 20:06:18 LOG: Created thread 00002760(WorkerThreadPool).
  155. 20:06:18 LOG: Created thread 000049D4(WorkerThreadPool).
  156. 20:06:18 LOG: Created thread 00001318(WorkerThreadPool).
  157. 20:06:18 LOG: Created thread 0000379C(WorkerThreadPool).
  158. 20:06:19 LOG: Created thread 00003674(JobPool Worker).
  159. 20:06:19 LOG: Created thread 000043F4(JobPool Worker).
  160. 20:06:19 LOG: Created thread 00004110(JobPool Worker).
  161. 20:06:19 LOG: Created thread 000005F8(JobPool Worker).
  162. 20:06:19 LOG: cvarShowDiffs()
  163. 20:06:19 LOG: gfx_bLastGoodFullScreen = 1 (0)
  164. 20:06:19 LOG: gfx_iFullscreenMonitor = 0 (-1)
  165. 20:06:19 LOG: gfx_pixLastGoodResHeight = 1440 (480)
  166. 20:06:19 LOG: gfx_pixLastGoodResWidth = 2560 (640)
  167. 20:06:19 LOG: gfx_pixResHeight = 1440 (0)
  168. 20:06:19 LOG: gfx_pixResWidth = 2560 (0)
  169. 20:06:19 LOG: ptt_strDefault = ""a269e818ed77d34c1b747031247b2b365aeb140270be51ad2f6b65fb6a39ec74"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
  170. 20:06:19 LOG: str_strGenvAutoLocale = ""enu"" ("""")
  171. 20:06:19 LOG: Scheduling loading of default game title: Content/SeriousSamSM.gtitle
  172. 20:06:19 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
  173. 20:06:19 INF: AutoDetect: No previous hardware values stored, adjusting settings automatically.
  174. 20:06:19 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
  175. 20:06:19 INF: ID: 0x67df; card: Radeon RX 470/570/480/580; performance: 1070
  176. 20:06:20 LOG: 35 textures reloaded in 0.0 seconds (shutdown took 0.0 seconds)
  177. 20:06:21 LOG: Created thread 00004814(ShaderCompiler).
  178. 20:06:21 LOG: Created thread 000023E0(ShaderCompiler).
  179. 20:06:21 LOG: Created thread 00004DD8(ShaderCompiler).
  180. 20:06:21 LOG: Created thread 00003ECC(ShaderCompiler).
  181. 20:06:21 INF: AutoDetect: storing new settings: sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,
  182. 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
  183. 20:06:21 LOG: Icons file loaded successfuly.
  184. 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
  185. 20:06:21 LOG: Icons file loaded successfuly.
  186. 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS5Controller.xml.
  187. 20:06:21 LOG: Icons file loaded successfuly.
  188. 20:06:21 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
  189. 20:06:22 LOG: Icons file loaded successfuly.
  190. 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
  191. 20:06:22 LOG: Icons file loaded successfuly.
  192. 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
  193. 20:06:22 LOG: Icons file loaded successfuly.
  194. 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxSeriesController.xml.
  195. 20:06:22 LOG: Icons file loaded successfuly.
  196. 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
  197. 20:06:22 LOG: Icons file loaded successfuly.
  198. 20:06:22 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
  199. 20:06:22 LOG: Icons file loaded successfuly.
  200. 20:06:22 LOG: Created thread 00004634(SyncWorkshop).
  201. 20:06:22 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceRecorder_Wvi.dll".
  202. 20:06:22 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  203. 20:06:22 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceCodec_Speex.dll".
  204. 20:06:22 LOG: Steam workshop sync operation finished in 0.01 seconds.
  205. 20:06:22 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  206. 20:06:22 LOG: Initialized voice recorder
  207. 20:06:22 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
  208. 20:06:22 LOG: Initialized voice codec
  209. 20:06:24 LOG: 4951 shaders loaded in 2.9 seconds
  210. 20:06:34 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
  211. 20:06:34 INF: Resizing atlas 'HUD' from 4096x2048 to 4096x4096.
  212. 20:06:34 LOG: Created thread 00003A68(GameDataJobs).
  213. 20:06:38 LOG: Created thread 00004958(ShaderCompiler).
  214. 20:06:38 LOG: Created thread 00004E68(ShaderCompiler).
  215. 20:06:38 LOG: Created thread 00002EF4(ShaderCompiler).
  216. 20:06:38 LOG: Created thread 00000EDC(ShaderCompiler).
  217. 20:06:45 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
  218. 20:06:45 LOG: 7304 shaders loaded in 7.1 seconds
  219. 20:06:45 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/CommandTable/'.
  220. 20:06:45 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/DefaultBindings/'.
  221. 20:06:45 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld"
  222. 20:06:50 LOG: Finished loading world. (process memory: 6754 MB)
  223. 20:06:50 LOG: Preparing world to start...
  224. 20:06:50 LOG: Created thread 00003EBC(WorldStart).
  225. 20:06:50 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
  226. 20:06:50 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
  227. 20:06:50 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
  228. 20:06:50 LOG: Adjusting class CDecoyPuppetEntity for scripted net sync.
  229. 20:06:50 LOG: Timestamp: 2022/01/25 20:06:50
  230. 20:06:50 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld' in 4.78 seconds.
  231. 20:06:50 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld took 4.84 seconds.
  232. 20:06:50 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld"
  233. 20:06:51 LOG: Finished loading world. (process memory: 6823 MB)
  234. 20:06:51 LOG: Preparing world to start...
  235. 20:06:51 LOG: Created thread 00004C08(WorldStart).
  236. 20:06:51 LOG: Timestamp: 2022/01/25 20:06:51
  237. 20:06:51 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld' in 1.04 seconds.
  238. 20:06:51 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld took 1.06 seconds.
  239. 20:06:51 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/IntroLogos.wld"
  240. 20:06:51 LOG: Finished loading world. (process memory: 6830 MB)
  241. 20:06:51 LOG: Preparing world to start...
  242. 20:06:51 LOG: Created thread 000028D4(WorldStart).
  243. 20:06:51 LOG: Timestamp: 2022/01/25 20:06:51
  244. 20:06:51 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld' in 0.40 seconds.
  245. 20:06:51 INF: Starting Content/SeriousSamSM/Levels/Menu/IntroLogos.wld took 0.42 seconds.
  246. 20:06:51 LOG: User interaction stage reached in 32.19 seconds.
  247. 20:06:52 INF: Using 4 threads for rendering.
  248. 20:06:52 LOG: Created HDR render-target of 1632x918.
  249. 20:06:52 INF: Using 4 threads for prepare rendering.
  250. 20:07:05 LOG: Timestamp: 2022/01/25 20:07:05
  251. 20:07:05 LOG: Stopping simulation (duration: 13.248048).
  252. 20:07:05 LOG: Timestamp: 2022/01/25 20:07:05
  253. 20:07:05 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld'.
  254. 20:07:05 LOG: World deleted in 0.00 sec.
  255. 20:07:05 LOG: World stopped in 0.00sec.
  256. 20:07:05 LOG: Process memory: 7037 MB
  257. 20:07:11 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  258. 20:07:12 LOG: Finished loading world. (process memory: 7423 MB)
  259. 20:07:12 LOG: Preparing world to start...
  260. 20:07:12 LOG: Created thread 00004E10(WorldStart).
  261. 20:07:12 LOG: Timestamp: 2022/01/25 20:07:12
  262. 20:07:12 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 1.33 seconds.
  263. 20:07:12 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 1.34 seconds.
  264. 20:07:27 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
  265. 20:07:27 INF: AutoDetect: Forced to adjust settings automatically.
  266. 20:07:27 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
  267. 20:07:27 INF: ID: 0x67df; card: Radeon RX 470/570/480/580; performance: 1070
  268. 20:07:29 LOG: 1326 textures reloaded in 1.9 seconds (shutdown took 1.0 seconds)
  269. 20:07:30 LOG: Created thread 00001B7C(ShaderCompiler).
  270. 20:07:30 LOG: Created thread 000028B0(ShaderCompiler).
  271. 20:07:30 LOG: Created thread 00004588(ShaderCompiler).
  272. 20:07:30 LOG: Created thread 00000860(ShaderCompiler).
  273. 20:07:31 INF: AutoDetect: storing new settings: sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,
  274. 20:07:31 INF: Auto detect quality: CPU speed=High, GPU speed=Low, GPU memory=High
  275. 20:07:32 LOG: 3928 shaders loaded in 1.8 seconds
  276. 20:07:38 LOG: Trying to set display mode 1920x1080(fullscreen)...
  277. 20:07:38 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
  278. 20:07:38 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  279. 20:07:38 LOG: Loaded "D3DCompiler_47.dll".
  280. 20:07:38 LOG: Loaded "D3D11.dll".
  281. 20:07:38 LOG: Loaded "DXGI.DLL".
  282. 20:07:38 LOG: [D3D11] Using DXGIFactory1 interface.
  283. 20:07:38 INF: [D3D11] Detected devices:
  284. 20:07:38 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
  285. 20:07:38 INF: Using device #1...
  286. 20:07:39 LOG: Loaded "amd_ags_x64".
  287. 20:07:40 INF:
  288. 20:07:40 INF: Direct3D 11.1:
  289. 20:07:40 INF: Deferred contexts: emulated by API
  290. 20:07:40 INF: Concurrent resource creation: supported
  291. 20:07:40 INF: Extended constant buffers: supported (but not used)
  292. 20:07:41 INF: Discard render-targets: supported
  293. 20:07:41 INF: Clear views: supported
  294. 20:07:43 INF:
  295. 20:07:43 INF: Resolution: 1920 x 1080
  296. 20:07:43 INF: Driver: Direct3D 11 (11.1 features)
  297. 20:07:43 INF: Vendor: ATI (0x1002)
  298. 20:07:43 INF: Renderer: Radeon RX 570 Series (0x67DF)
  299. 20:07:43 INF: Version: 0.0.0.50767
  300. 20:07:43 INF: Video memory size: 7826 MB
  301. 20:07:43 INF: Driver version: 211201 (required: 200900)
  302. 20:07:43 INF: Memory used for texture streaming: 2048.0 MB
  303. 20:07:43 LOG: Created thread 00001598(ShaderCompiler).
  304. 20:07:43 LOG: Created thread 00004218(ShaderCompiler).
  305. 20:07:43 LOG: Created thread 00003E14(ShaderCompiler).
  306. 20:07:43 LOG: Created thread 00004D40(ShaderCompiler).
  307. 20:07:43 LOG: Created HDR render-target of 1632x918.
  308. 20:07:46 LOG: 6426 shaders loaded in 3.5 seconds
  309. 20:07:57 LOG: Player profile saved with size 3.44kB(3.44kB) at 2022/01/25 20:07:57.
  310. 20:08:12 LOG: Player profile saved with size 3.40kB(3.40kB) at 2022/01/25 20:08:12.
  311. 20:08:13 LOG: Player profile saved with size 3.40kB(3.40kB) at 2022/01/25 20:08:13.
  312. 20:08:14 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  313. 20:08:30 LOG: Starting level: "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  314. 20:08:30 LOG: Player profile saved with size 3.64kB(3.64kB) at 2022/01/25 20:08:30.
  315. 20:08:30 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  316. 20:09:03 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  317. 20:09:03 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  318. 20:09:03 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  319. 20:09:04 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  320. 20:09:04 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  321. 20:09:04 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  322. 20:09:06 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  323. 20:09:06 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  324. 20:09:07 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  325. 20:09:35 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
  326. 20:09:36 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  327. 20:09:36 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
  328. 20:09:36 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  329. 20:09:36 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  330. 20:09:36 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  331. 20:09:36 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  332. 20:09:36 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  333. 20:09:37 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  334. 20:09:37 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  335. 20:09:37 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  336. 20:09:37 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  337. 20:09:37 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  338. 20:09:37 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  339. 20:09:38 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  340. 20:09:38 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  341. 20:09:38 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  342. 20:09:38 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  343. 20:09:38 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  344. 20:09:38 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  345. 20:09:38 INF: Painted material information reinitialized in 16.04 ms.
  346. 20:09:41 LOG: Edited node boxes init time: 2.7298442
  347. 20:09:41 INF: Painted material information reinitialized in 15.58 ms.
  348. 20:09:41 INF: Resizing atlas 'Forest' from 8192x4096 to 4096x4096.
  349. 20:09:41 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 4096x4096.
  350. 20:09:41 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 4096x2048.
  351. 20:09:41 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 4096x2048.
  352. 20:09:41 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 4096x2048.
  353. 20:09:41 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 4096x2048.
  354. 20:09:42 LOG: Finished loading world. (process memory: 11066 MB)
  355. 20:09:42 LOG: Preparing world to start...
  356. 20:09:42 LOG: Created thread 00000558(ShaderCompiler).
  357. 20:09:42 LOG: Created thread 00004C84(ShaderCompiler).
  358. 20:09:42 LOG: Created thread 000032BC(ShaderCompiler).
  359. 20:09:42 LOG: Created thread 000015B4(ShaderCompiler).
  360. 20:09:42 LOG: Created thread 000049D8(WorldStart).
  361. 20:09:43 INF: Painted material information reinitialized in 16.21 ms.
  362. 20:09:43 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  363. 20:09:43 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
  364. 20:09:43 LOG: Light weight save: delete entities and states scheduled for deletion...
  365. 20:09:43 LOG: Light weight save: saving simulation...
  366. 20:09:43 LOG: Simulation light weight save took 1.92 milliseconds.
  367. 20:09:43 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
  368. 20:09:43 LOG: Game successfully saved with size of 0.00MB(0.00MB) at 2022/01/25 20:09:43. (steamcloud:/SavedGames/0000000000_QuickSave.sav)
  369. 20:09:43 INF: All secrets identifiers passed verification.
  370. 20:09:44 INF: Function with ID "SM_WeatherHazeColorFix" added to loadgame callbacks list.
  371. 20:09:44 LOG: Timestamp: 2022/01/25 20:09:44
  372. 20:09:44 INF: Started simulation on 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld' in 74.06 seconds.
  373. 20:09:44 LOG: Save game created in 1.4610684 seconds.
  374. 20:09:44 LOG: 2997 shaders loaded in 2.8 seconds
  375. 20:09:44 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 74.34 seconds.
  376. 20:09:52 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/Gravel_02_HM.tex. It is not loaded!
  377. 20:09:52 WRN: Failed to precache Content/SeriousSam4/Textures/Concrete/ConcreteFloor_02_NM.tex. It is not loaded!
  378. 20:09:52 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/WarehouseShelves_01_CM.tex. It is not loaded!
  379. 20:09:57 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/ArticBase/Textures/T_stairs_01_NM.tex. It is not loaded!
  380. 20:09:59 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/Gravel_02_NM.tex. It is not loaded!
  381. 20:10:01 WRN: Failed to precache Content/SeriousSam4/Textures/Decals/WallMoss_01_NM.tex. It is not loaded!
  382. 20:10:01 WRN: Failed to precache Content/SeriousSam4/Textures/Decals/WallMoss_01_ARM.tex. It is not loaded!
  383. 20:10:03 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/ArticBase/Textures/T_stairs_01_ARM.tex. It is not loaded!
  384. 20:10:03 WRN: Failed to precache Content/SeriousSam4/Models/Levels/11_Refinery/HarborCrane/Textures/HarborCraneWheels_01_CM.tex. It is not loaded!
  385. 20:10:04 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/WarehouseShelves_01_NM.tex. It is not loaded!
  386. 20:10:04 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/WarehouseShelves_01_MM.tex. It is not loaded!
  387. 20:10:04 WRN: Failed to precache Content/SeriousSamSM/Models/Generic/Construction/Textures/Sheath_Red_CM.tex. It is not loaded!
  388. 20:10:29 LOG: Player profile saved with size 3.64kB(3.64kB) at 2022/01/25 20:10:29.
  389. 20:10:30 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  390. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/StoredBags_01_Default_ARM.tex. It is not loaded!
  391. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/StoredBags_01_Default_CM.tex. It is not loaded!
  392. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Crates/Textures/Crate_01_ARM.tex. It is not loaded!
  393. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Warehouse/Textures/StoredBags_01_Default_NM.tex. It is not loaded!
  394. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/Siberia/Oil_Rig/Textures/Shelter_CM.tex. It is not loaded!
  395. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Architecture/Siberia/Oil_Rig/Textures/Shelter_NM.tex. It is not loaded!
  396. 20:10:36 WRN: Failed to precache Content/SeriousSamSM/Textures/Mask/BuildingMask_CM.tex. It is not loaded!
  397. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/TrafficObstacles/Textures/TrafficObstacle_03_CM.tex. It is not loaded!
  398. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Textures/Effects/Smoke/WhiteSmoke/Volcano_whiteSmoke_w04_mat0_32.tex. It is not loaded!
  399. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Textures/Effects/Refraction/FireGround_01_loop_32_NM.tex. It is not loaded!
  400. 20:10:36 WRN: Failed to precache Content/SeriousSamSM/Models/Generic/ModularPlatform02/Stairs_ARM.tex. It is not loaded!
  401. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Textures/Gradient/WhiteAlphaLR.tex. It is not loaded!
  402. 20:10:36 WRN: Failed to precache Content/SeriousSamSM/Textures/Decals/RefineryText/r15.tex. It is not loaded!
  403. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Textures/DuctWorn_CM.tex. It is not loaded!
  404. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Textures/DuctWorn_ARM.tex. It is not loaded!
  405. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Cases/Textures/Case7_Albedo.tex. It is not loaded!
  406. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Cases/Textures/Case7_NM.tex. It is not loaded!
  407. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Doors_01_D.tex. It is not loaded!
  408. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Doors_01_NM.tex. It is not loaded!
  409. 20:10:36 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Doors_01_ARM.tex. It is not loaded!
  410. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Cases/Textures/Case7_ARM.tex. It is not loaded!
  411. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Books_01_D.tex. It is not loaded!
  412. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Books_01_NM.tex. It is not loaded!
  413. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/LaboratorySet/Textures/T_Books_01_ARM.tex. It is not loaded!
  414. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type3_CM.tex. It is not loaded!
  415. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type3_NM.tex. It is not loaded!
  416. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type4_CM.tex. It is not loaded!
  417. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Telecommunication_Towers/Textures/telecom_tower_type4_NM.tex. It is not loaded!
  418. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_GroundPavestone_01_02_ARM.tex. It is not loaded!
  419. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_GroundPavestone_01_02_bc.tex. It is not loaded!
  420. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_GroundPavestone_01_01_NM.tex. It is not loaded!
  421. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Pump_01/Textures/Output/Pump_01_NM.tex. It is not loaded!
  422. 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Generic/Objects/ConcretePlates/Textures/Plate01_CM.tex. It is not loaded!
  423. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/RoadBlocks/Texture/RoadBlock05_NM.tex. It is not loaded!
  424. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/AbandonedCars/Textures/Pickup/Pickup_BaseColor.tex. It is not loaded!
  425. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/AbandonedCars/Textures/Pickup/Pickup_ARM.tex. It is not loaded!
  426. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/AbandonedCars/Textures/Pickup/Pickup_NM.tex. It is not loaded!
  427. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Pump_01/Textures/Output/Pump_01_BaseColor.tex. It is not loaded!
  428. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Levels/10_OilRig/Pump_01/Textures/Output/Pump_01_ARM.tex. It is not loaded!
  429. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/Destroyed/Textures/Car_04_CM.tex. It is not loaded!
  430. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Vehicles/Destroyed/Textures/Car_04_NM.tex. It is not loaded!
  431. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/Military/Props/Textures/Block_CM.tex. It is not loaded!
  432. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Garbage/RubblePiles/Textures/StoneWoodDirt_Huge_long_01_ARM.tex. It is not loaded!
  433. 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Town/GuardHouse/Booth_CM.tex. It is not loaded!
  434. 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Town/GuardHouse/Booth_NM.tex. It is not loaded!
  435. 20:10:37 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Town/GuardHouse/Booth_ARM.tex. It is not loaded!
  436. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/RoadBlocks/Texture/RoadBlock_17/RoadBlock17_BaseColor.tex. It is not loaded!
  437. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/RoadBlocks/Texture/RoadBlock_17/RoadBlock17_NM.tex. It is not loaded!
  438. 20:10:37 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_TrashContainer_01_NM.tex. It is not loaded!
  439. 20:10:48 INF: Function with ID "RDLC_CheckBlockedCommandsState" added to loadgame callbacks list.
  440. 20:10:48 ERR: Code guard was activated due to application malfunction.
  441. 20:10:49 DBG:
  442. 20:10:49 DBG: //=====================================================
  443. 20:10:49 DBG: Report generated at: 01/25/22 20:10:49
  444. 20:10:49 DBG: Version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
  445. 20:10:49 DBG: Build type: Windows-x64-Static-Final-Default
  446. 20:10:49 DBG: Dump type: LogGuardBreach
  447. 20:10:49 DBG:
  448. 20:10:49 DBG: Dumping stack back trace:
  449. 20:10:49 DBG: 00000001411177BE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000011167BE
  450. 20:10:49 DBG: 00000001402AE04A 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002AD04A
  451. 20:10:49 DBG: 000000014028CDBC 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000028BDBC
  452. 20:10:49 DBG: 0000000140FF6957 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF5957
  453. 20:10:49 DBG: 0000000140FD0B6B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FCFB6B
  454. 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
  455. 20:10:49 DBG: 0000000140FF5B99 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF4B99
  456. 20:10:49 DBG: 0000000140FD16B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD06B1
  457. 20:10:49 DBG: 0000000140FD1AE2 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD0AE2
  458. 20:10:49 DBG: 0000000140E6FF40 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E6EF40
  459. 20:10:49 DBG: 0000000140E78B17 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E77B17
  460. 20:10:49 DBG: 0000000140B705F9 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B6F5F9
  461. 20:10:49 DBG: 00000001402ABBD7 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002AABD7
  462. 20:10:49 DBG: 00000001402AE9FE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002AD9FE
  463. 20:10:49 DBG: 00000001402795CE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000002785CE
  464. 20:10:49 DBG: 0000000140B9A6AB 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B996AB
  465. 20:10:49 DBG: 000000014070392F 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000070292F
  466. 20:10:49 DBG: 0000000140700454 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006FF454
  467. 20:10:49 DBG: 00000001406FF874 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006FE874
  468. 20:10:49 DBG: 00000001406FE6B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006FD6B1
  469. 20:10:49 DBG: 0000000140FF6957 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF5957
  470. 20:10:49 DBG: 0000000140FD0B6B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FCFB6B
  471. 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
  472. 20:10:49 DBG: 0000000140FD0EDC 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FCFEDC
  473. 20:10:49 DBG: 0000000140F59366 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000F58366
  474. 20:10:49 DBG: 0000000140FD6FBE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD5FBE
  475. 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
  476. 20:10:49 DBG: 0000000140FF5B99 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF4B99
  477. 20:10:49 DBG: 0000000140FD16B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD06B1
  478. 20:10:49 DBG: 0000000140FD1AE2 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD0AE2
  479. 20:10:49 DBG: 0000000140E71E11 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E70E11
  480. 20:10:49 DBG: 0000000140E75E79 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E74E79
  481. 20:10:49 DBG: 0000000140FD14F5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD04F5
  482. 20:10:49 DBG: 0000000140FF5B99 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FF4B99
  483. 20:10:49 DBG: 0000000140FD16B1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD06B1
  484. 20:10:49 DBG: 0000000140FD1AE2 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000FD0AE2
  485. 20:10:49 DBG: 0000000140E7249B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E7149B
  486. 20:10:49 DBG: 0000000140B7132D 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B7032D
  487. 20:10:49 DBG: 0000000140E8E1FF 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E8D1FF
  488. 20:10:49 DBG: 0000000140BC3CCB 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000BC2CCB
  489. 20:10:49 DBG: 0000000140059C4F 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000058C4F
  490. 20:10:49 DBG: 000000014003A855 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000039855
  491. 20:10:49 DBG: 000000014003A3A4 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000000393A4
  492. 20:10:49 DBG: 0000000140B4CB60 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B4BB60
  493. 20:10:49 DBG: 00000001410D24C0 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D14C0
  494. 20:10:49 DBG: 00000001410D2A9B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D1A9B
  495. 20:10:49 DBG: 00000001413E9ABE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000013E8ABE
  496. 20:10:49 DBG: 00007FFB35657034 00000001 $adr: "$C:/Windows/System32/KERNEL32.DLL" 0001:0000000000016034
  497. 20:10:49 DBG: 00007FFB35922651 00000001 $adr: "$C:/Windows/SYSTEM32/ntdll.dll" 0001:0000000000051651
  498. 20:10:49 DBG:
  499. 20:10:49 DBG: Last view placement: #CameraPlacement(435.71, -39.18, -1090.58, -1.44, 0.10, 3.35E-006, 1.0, 38.67)
  500. 20:10:49 DBG:
  501. 20:10:49 DBG: //=====================================================
  502. 20:10:49 DBG:
  503. 20:10:49 DBG:
  504. 20:13:00 INF: Current quality: CPU speed=High, GPU speed=Low, GPU memory=High
  505. 20:13:14 INF: Customized quality: CPU speed=High (1 customized), GPU speed=Low, GPU memory=High
  506. 20:13:14 INF: Customized CPU speed cvars:
  507. 20:13:14 INF: ren_fCullDistanceBias = 1 (was 0.9)
  508. 20:13:14 INF:
  509. 20:13:14 LOG: Player profile saved with size 3.68kB(3.68kB) at 2022/01/25 20:13:14.
  510. 20:13:16 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low, GPU memory=High
  511. 20:13:16 INF: Customized CPU speed cvars:
  512. 20:13:16 INF: ren_fCullDistanceBias = 1 (was 0.9)
  513. 20:13:16 INF:
  514. 20:13:51 INF: Customized quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
  515. 20:13:51 INF: Customized CPU speed cvars:
  516. 20:13:51 INF: ren_fCullDistanceBias = 1 (was 0.9)
  517. 20:13:51 INF:
  518. 20:13:51 INF: Customized GPU speed cvars:
  519. 20:13:51 INF: tex_iAnisotropy = 2 (was 4)
  520. 20:13:51 INF: tex_iFiltering = 22 (was 21)
  521. 20:13:51 INF: efx_iZoomBlurQuality = 2 (was 1)
  522. 20:13:51 INF:
  523. 20:13:51 LOG: Player profile saved with size 3.69kB(3.69kB) at 2022/01/25 20:13:51.
  524. 20:13:53 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
  525. 20:13:53 INF: Customized CPU speed cvars:
  526. 20:13:53 INF: ren_fCullDistanceBias = 1 (was 0.9)
  527. 20:13:53 INF:
  528. 20:13:53 INF: Customized GPU speed cvars:
  529. 20:13:53 INF: tex_iAnisotropy = 2 (was 4)
  530. 20:13:53 INF: tex_iFiltering = 22 (was 21)
  531. 20:13:53 INF: efx_iZoomBlurQuality = 2 (was 1)
  532. 20:13:53 INF:
  533. 20:13:58 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
  534. 20:13:58 INF: Customized CPU speed cvars:
  535. 20:13:58 INF: ren_fCullDistanceBias = 1 (was 0.9)
  536. 20:13:58 INF:
  537. 20:13:58 INF: Customized GPU speed cvars:
  538. 20:13:58 INF: tex_iAnisotropy = 2 (was 4)
  539. 20:13:58 INF: tex_iFiltering = 22 (was 21)
  540. 20:13:58 INF: efx_iZoomBlurQuality = 2 (was 1)
  541. 20:13:58 INF:
  542. 20:14:17 INF: Customized quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
  543. 20:14:17 INF: Customized CPU speed cvars:
  544. 20:14:17 INF: ren_fCullDistanceBias = 1 (was 0.9)
  545. 20:14:17 INF:
  546. 20:14:17 INF: Customized GPU speed cvars:
  547. 20:14:17 INF: tex_iAnisotropy = 2 (was 4)
  548. 20:14:17 INF: tex_iFiltering = 22 (was 21)
  549. 20:14:17 INF: efx_iZoomBlurQuality = 2 (was 1)
  550. 20:14:17 INF:
  551. 20:14:18 LOG: Player profile saved with size 3.69kB(3.69kB) at 2022/01/25 20:14:18.
  552. 20:14:24 INF: Current quality: CPU speed=High (1 customized), GPU speed=Low (3 customized), GPU memory=High
  553. 20:14:24 INF: Customized CPU speed cvars:
  554. 20:14:24 INF: ren_fCullDistanceBias = 1 (was 0.9)
  555. 20:14:24 INF:
  556. 20:14:24 INF: Customized GPU speed cvars:
  557. 20:14:24 INF: tex_iAnisotropy = 2 (was 4)
  558. 20:14:24 INF: tex_iFiltering = 22 (was 21)
  559. 20:14:24 INF: efx_iZoomBlurQuality = 2 (was 1)
  560. 20:14:24 INF:
  561. 20:15:15 LOG: Trying to set display mode 1920x1080(fullscreen)...
  562. 20:15:15 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxVLK.dll".
  563. 20:15:15 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  564. 20:15:15 LOG: Loaded "dxcompiler.dll".
  565. 20:15:16 LOG: Created thread 00004900(VLKSupportThread).
  566. 20:15:16 LOG: Loaded "vulkan-1.dll".
  567. 20:15:17 INF: [VLK] Detected devices:
  568. 20:15:17 INF: #1 (0x2E5E9510): Radeon RX 570 Series (discrete)
  569. 20:15:17 INF: Using device #1 (0x2E5E9510)...
  570. 20:15:17 LOG: Loaded "amd_ags_x64".
  571. 20:15:18 INF: [VLK] Transfer queue won't be used because min image granularity isn't 1x1.
  572. 20:15:18 INF: [VLK] Using compute queue for copy operations.
  573. 20:15:18 LOG: [VLK] Exposed presentation modes: immediate, FIFO, relaxed FIFO.
  574. 20:15:18 INF: [VLK] Using immediate presentation mode.
  575. 20:15:18 LOG: [VLK] Memory heaps:
  576. 20:15:18 LOG: #0: 7.75 GB, local
  577. 20:15:18 LOG: #1: 15.24 GB, host
  578. 20:15:18 LOG: #2: 0.25 GB, shared
  579. 20:15:18 INF: [VLK] D24X8 format not supported, using D32F instead.
  580. 20:15:30 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  581. 20:15:30 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  582. 20:15:30 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  583. 20:15:31 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  584. 20:15:31 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  585. 20:15:31 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  586. 20:15:31 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  587. 20:15:32 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  588. 20:15:32 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  589. 20:15:33 INF: Painted material information reinitialized in 15.92 ms.
  590. 20:15:33 LOG: Memory used for streaming changed from 1846.4 to 1846.4 after starting up textures
  591. 20:15:33 INF:
  592. 20:15:33 INF: Resolution: 1920 x 1080
  593. 20:15:33 INF: Driver: Vulkan 1.2.196
  594. 20:15:33 INF: Vendor: ATI (0x1002)
  595. 20:15:33 INF: Renderer: Radeon RX 570 Series (0x67DF)
  596. 20:15:33 INF: Version: 8388812
  597. 20:15:33 INF: Video memory size: 8192 MB
  598. 20:15:33 INF: Driver version: 211201 (required: 200900)
  599. 20:15:33 INF: Memory used for texture streaming: 2048.0 MB
  600. 20:15:33 LOG: Created thread 00004604(ShaderCompiler).
  601. 20:15:33 LOG: Created thread 00003A1C(ShaderCompiler).
  602. 20:15:33 LOG: Created thread 00003DCC(ShaderCompiler).
  603. 20:15:33 LOG: Created thread 000047A0(ShaderCompiler).
  604. 20:15:33 LOG: Created HDR render-target of 1632x918.
  605. 20:15:36 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  606. 20:15:48 LOG: 9419 shaders loaded in 14.8 seconds
  607. 20:16:10 LOG: Created HDR render-target of 1920x1080.
  608. 20:16:25 LOG: Trying to set display mode 1920x1080(fullscreen)...
  609. 20:16:25 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
  610. 20:16:25 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  611. 20:16:25 LOG: Loaded "D3DCompiler_47.dll".
  612. 20:16:25 LOG: Loaded "D3D11.dll".
  613. 20:16:25 LOG: Loaded "DXGI.DLL".
  614. 20:16:25 LOG: [D3D11] Using DXGIFactory1 interface.
  615. 20:16:25 INF: [D3D11] Detected devices:
  616. 20:16:25 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
  617. 20:16:25 INF: Using device #1...
  618. 20:16:26 LOG: Loaded "amd_ags_x64".
  619. 20:16:28 INF:
  620. 20:16:28 INF: Direct3D 11.1:
  621. 20:16:28 INF: Deferred contexts: emulated by API
  622. 20:16:28 INF: Concurrent resource creation: supported
  623. 20:16:28 INF: Extended constant buffers: supported (but not used)
  624. 20:16:28 INF: Discard render-targets: supported
  625. 20:16:28 INF: Clear views: supported
  626. 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  627. 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  628. 20:16:36 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  629. 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  630. 20:16:36 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  631. 20:16:37 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  632. 20:16:37 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  633. 20:16:37 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  634. 20:16:37 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  635. 20:16:38 INF: Painted material information reinitialized in 15.80 ms.
  636. 20:16:38 INF:
  637. 20:16:38 INF: Resolution: 1920 x 1080
  638. 20:16:38 INF: Driver: Direct3D 11 (11.1 features)
  639. 20:16:38 INF: Vendor: ATI (0x1002)
  640. 20:16:38 INF: Renderer: Radeon RX 570 Series (0x67DF)
  641. 20:16:38 INF: Version: 0.0.0.50767
  642. 20:16:38 INF: Video memory size: 7826 MB
  643. 20:16:38 INF: Driver version: 211201 (required: 200900)
  644. 20:16:38 INF: Memory used for texture streaming: 2048.0 MB
  645. 20:16:38 LOG: Created thread 00004B9C(ShaderCompiler).
  646. 20:16:38 LOG: Created thread 00004818(ShaderCompiler).
  647. 20:16:38 LOG: Created thread 00000264(ShaderCompiler).
  648. 20:16:38 LOG: Created thread 000049F4(ShaderCompiler).
  649. 20:16:38 LOG: Created HDR render-target of 1920x1080.
  650. 20:16:41 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  651. 20:16:44 LOG: 9419 shaders loaded in 6.1 seconds
  652. 20:17:28 LOG: Requesting auto save...
  653. 20:17:28 LOG: Created thread 000040F0(WorldStart).
  654. 20:17:28 LOG: Light weight save: delete entities and states scheduled for deletion...
  655. 20:17:28 LOG: Light weight save: saving simulation...
  656. 20:17:28 LOG: Pluto call took 20.10 milliseconds (24 realloc calls, 5892880 bytes).
  657. 20:17:28 LOG: Lua state serialization took 21.61 milliseconds.
  658. 20:17:28 LOG: Simulation light weight save took 34.07 milliseconds.
  659. 20:17:28 LOG: renFinishRender with light weight save in parallel took 34.95 milliseconds (regular 9.63)
  660. 20:17:29 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:17:29. (steamcloud:/SavedGames/0000000001_QuickSave.sav)
  661. 20:17:29 LOG: Save game created in 0.65886528 seconds.
  662. 20:18:14 LOG: Requesting auto save...
  663. 20:18:14 LOG: Light weight save: delete entities and states scheduled for deletion...
  664. 20:18:14 LOG: Light weight save: saving simulation...
  665. 20:18:14 LOG: Pluto call took 20.73 milliseconds (23 realloc calls, 5892339 bytes).
  666. 20:18:14 LOG: Lua state serialization took 21.84 milliseconds.
  667. 20:18:14 LOG: Simulation light weight save took 30.02 milliseconds.
  668. 20:18:14 LOG: renFinishRender with light weight save in parallel took 30.15 milliseconds (regular 4.38)
  669. 20:18:15 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:18:15. (steamcloud:/SavedGames/0000000002_QuickSave.sav)
  670. 20:18:15 LOG: Save game created in 0.51133592 seconds.
  671. 20:19:10 LOG: Requesting auto save...
  672. 20:19:10 LOG: Light weight save: delete entities and states scheduled for deletion...
  673. 20:19:10 LOG: Light weight save: saving simulation...
  674. 20:19:10 LOG: Pluto call took 20.24 milliseconds (23 realloc calls, 5893837 bytes).
  675. 20:19:10 LOG: Lua state serialization took 21.72 milliseconds.
  676. 20:19:10 LOG: Simulation light weight save took 34.57 milliseconds.
  677. 20:19:10 LOG: renFinishRender with light weight save in parallel took 34.70 milliseconds (regular 3.05)
  678. 20:19:11 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 20:19:11. (steamcloud:/SavedGames/0000000003_QuickSave.sav)
  679. 20:19:11 LOG: Save game created in 1.1626332 seconds.
  680. 20:19:18 LOG: Requesting auto save...
  681. 20:19:18 LOG: Light weight save: delete entities and states scheduled for deletion...
  682. 20:19:18 LOG: Light weight save: saving simulation...
  683. 20:19:18 LOG: Pluto call took 19.31 milliseconds (23 realloc calls, 5891135 bytes).
  684. 20:19:18 LOG: Lua state serialization took 20.45 milliseconds.
  685. 20:19:18 LOG: Simulation light weight save took 28.52 milliseconds.
  686. 20:19:18 LOG: renFinishRender with light weight save in parallel took 28.63 milliseconds (regular 3.56)
  687. 20:19:18 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 20:19:18. (steamcloud:/SavedGames/0000000004_QuickSave.sav)
  688. 20:19:18 LOG: Save game created in 0.55093968 seconds.
  689. 20:19:52 LOG: Player profile saved with size 3.71kB(3.71kB) at 2022/01/25 20:19:52.
  690. 20:20:55 LOG: Light weight save: delete entities and states scheduled for deletion...
  691. 20:20:55 LOG: Light weight save: saving simulation...
  692. 20:20:55 LOG: Pluto call took 21.45 milliseconds (24 realloc calls, 5890514 bytes).
  693. 20:20:55 LOG: Lua state serialization took 22.87 milliseconds.
  694. 20:20:55 LOG: Simulation light weight save took 30.93 milliseconds.
  695. 20:20:55 LOG: renFinishRender with light weight save in parallel took 31.08 milliseconds (regular 11.30)
  696. 20:20:56 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:20:56. (steamcloud:/SavedGames/0000000005_Save.sav)
  697. 20:20:56 LOG: Save game created in 0.83863376 seconds.
  698. 20:20:59 LOG: Timestamp: 2022/01/25 20:20:59
  699. 20:20:59 LOG: Stopping simulation (duration: 372.43888).
  700. 20:20:59 LOG: Timestamp: 2022/01/25 20:20:59
  701. 20:20:59 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  702. 20:21:00 LOG: Player profile saved with size 3.74kB(3.74kB) at 2022/01/25 20:21:00.
  703. 20:21:00 LOG: World deleted in 0.19 sec.
  704. 20:21:00 LOG: World stopped in 0.19sec.
  705. 20:21:00 LOG: Process memory: 14686 MB
  706. 20:21:04 LOG: Application termination mode activated because 'Quit through menus'
  707. 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
  708. 20:21:04 LOG: Stopping simulation (duration: 1.1).
  709. 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
  710. 20:21:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
  711. 20:21:04 LOG: World deleted in 0.00 sec.
  712. 20:21:04 LOG: World stopped in 0.00sec.
  713. 20:21:04 LOG: Process memory: 12661 MB
  714. 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
  715. 20:21:04 LOG: Stopping simulation (duration: 153.82238).
  716. 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
  717. 20:21:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld'.
  718. 20:21:04 LOG: World deleted in 0.00 sec.
  719. 20:21:04 LOG: World stopped in 0.00sec.
  720. 20:21:04 LOG: Process memory: 12660 MB
  721. 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
  722. 20:21:04 LOG: Stopping simulation (duration: 233.022).
  723. 20:21:04 LOG: Timestamp: 2022/01/25 20:21:04
  724. 20:21:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld'.
  725. 20:21:04 LOG: World deleted in 0.00 sec.
  726. 20:21:04 LOG: World stopped in 0.00sec.
  727. 20:21:04 LOG: Process memory: 12659 MB
  728. 20:21:04 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  729. 20:21:04 LOG:
  730. 20:21:04 LOG: Loaded modules:
  731. 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SamSM.exe
  732. 20:21:04 LOG: C:\Windows\SYSTEM32\ntdll.dll
  733. 20:21:04 LOG: C:\Windows\System32\KERNEL32.DLL
  734. 20:21:04 LOG: C:\Windows\System32\KERNELBASE.dll
  735. 20:21:04 LOG: C:\Windows\System32\USER32.dll
  736. 20:21:04 LOG: C:\Windows\System32\win32u.dll
  737. 20:21:04 LOG: C:\Windows\System32\GDI32.dll
  738. 20:21:04 LOG: C:\Windows\System32\gdi32full.dll
  739. 20:21:04 LOG: C:\Windows\SYSTEM32\WINMM.dll
  740. 20:21:04 LOG: C:\Windows\System32\msvcp_win.dll
  741. 20:21:04 LOG: C:\Windows\System32\ucrtbase.dll
  742. 20:21:04 LOG: C:\Windows\System32\msvcrt.dll
  743. 20:21:04 LOG: C:\Windows\System32\ADVAPI32.dll
  744. 20:21:04 LOG: C:\Windows\System32\sechost.dll
  745. 20:21:04 LOG: C:\Windows\System32\RPCRT4.dll
  746. 20:21:04 LOG: C:\Windows\System32\SHELL32.dll
  747. 20:21:04 LOG: C:\Windows\System32\SETUPAPI.dll
  748. 20:21:04 LOG: C:\Windows\System32\cfgmgr32.dll
  749. 20:21:04 LOG: C:\Windows\SYSTEM32\IPHLPAPI.DLL
  750. 20:21:04 LOG: C:\Windows\System32\bcrypt.dll
  751. 20:21:04 LOG: C:\Windows\System32\ole32.dll
  752. 20:21:04 LOG: C:\Windows\SYSTEM32\dbghelp.dll
  753. 20:21:04 LOG: C:\Windows\System32\combase.dll
  754. 20:21:04 LOG: C:\Windows\System32\WS2_32.dll
  755. 20:21:04 LOG: C:\Windows\System32\OLEAUT32.dll
  756. 20:21:04 LOG: C:\Windows\SYSTEM32\WSOCK32.dll
  757. 20:21:04 LOG: C:\Windows\SYSTEM32\MSIMG32.dll
  758. 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Compressonator_MT_DLL.dll
  759. 20:21:04 LOG: C:\Windows\SYSTEM32\dbgcore.DLL
  760. 20:21:04 LOG: C:\Windows\System32\IMM32.DLL
  761. 20:21:04 LOG: B:\steam\gameoverlayrenderer64.dll
  762. 20:21:04 LOG: C:\Windows\System32\PSAPI.DLL
  763. 20:21:04 LOG: C:\Windows\System32\NSI.dll
  764. 20:21:04 LOG: C:\Windows\SYSTEM32\dhcpcsvc.DLL
  765. 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\steam_api64.dll
  766. 20:21:04 LOG: B:\steam\steamclient64.dll
  767. 20:21:04 LOG: C:\Windows\System32\SHLWAPI.dll
  768. 20:21:04 LOG: C:\Windows\System32\CRYPT32.dll
  769. 20:21:04 LOG: C:\Windows\System32\imagehlp.dll
  770. 20:21:04 LOG: C:\Windows\SYSTEM32\VERSION.dll
  771. 20:21:04 LOG: B:\steam\vstdlib_s64.dll
  772. 20:21:04 LOG: B:\steam\tier0_s64.dll
  773. 20:21:04 LOG: C:\Windows\SYSTEM32\Secur32.dll
  774. 20:21:04 LOG: C:\Windows\SYSTEM32\MSWSOCK.dll
  775. 20:21:04 LOG: C:\Windows\SYSTEM32\SSPICLI.DLL
  776. 20:21:04 LOG: C:\Windows\System32\shcore.dll
  777. 20:21:04 LOG: C:\Windows\SYSTEM32\CRYPTBASE.DLL
  778. 20:21:04 LOG: C:\Windows\System32\bcryptPrimitives.dll
  779. 20:21:04 LOG: C:\Windows\SYSTEM32\xinput1_4.dll
  780. 20:21:04 LOG: C:\Windows\SYSTEM32\DEVOBJ.dll
  781. 20:21:04 LOG: C:\Windows\SYSTEM32\inputhost.dll
  782. 20:21:04 LOG: C:\Windows\SYSTEM32\CoreMessaging.dll
  783. 20:21:04 LOG: C:\Windows\SYSTEM32\wintypes.dll
  784. 20:21:04 LOG: C:\Windows\SYSTEM32\PROPSYS.dll
  785. 20:21:04 LOG: C:\Windows\SYSTEM32\CoreUIComponents.dll
  786. 20:21:04 LOG: C:\Windows\SYSTEM32\ntmarta.dll
  787. 20:21:04 LOG: C:\Windows\SYSTEM32\kernel.appcore.dll
  788. 20:21:04 LOG: C:\Windows\system32\uxtheme.dll
  789. 20:21:04 LOG: C:\Windows\System32\clbcatq.dll
  790. 20:21:04 LOG: C:\Windows\SYSTEM32\amsi.dll
  791. 20:21:04 LOG: C:\Windows\SYSTEM32\USERENV.dll
  792. 20:21:04 LOG: C:\Windows\SYSTEM32\profapi.dll
  793. 20:21:04 LOG: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2111.5-0\MpOav.dll
  794. 20:21:04 LOG: C:\Windows\SYSTEM32\DINPUT.DLL
  795. 20:21:04 LOG: C:\Windows\SYSTEM32\HID.DLL
  796. 20:21:04 LOG: C:\Windows\System32\WINTRUST.dll
  797. 20:21:04 LOG: C:\Windows\SYSTEM32\MSASN1.dll
  798. 20:21:04 LOG: C:\Windows\System32\MSCTF.dll
  799. 20:21:04 LOG: C:\Windows\SYSTEM32\textinputframework.dll
  800. 20:21:04 LOG: C:\Windows\SYSTEM32\D3D11.dll
  801. 20:21:04 LOG: C:\Windows\SYSTEM32\dxgi.dll
  802. 20:21:04 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\aticfx64.dll
  803. 20:21:04 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atiuxp64.dll
  804. 20:21:04 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atidxx64.dll
  805. 20:21:04 LOG: C:\Windows\SYSTEM32\apphelp.dll
  806. 20:21:04 LOG: C:\Windows\SYSTEM32\amdihk64.dll
  807. 20:21:04 LOG: C:\Windows\SYSTEM32\dxcore.dll
  808. 20:21:04 LOG: C:\Windows\SYSTEM32\windows.storage.dll
  809. 20:21:04 LOG: C:\Windows\SYSTEM32\Wldp.dll
  810. 20:21:04 LOG: C:\Windows\SYSTEM32\D3DSCache.dll
  811. 20:21:04 LOG: C:\Windows\SYSTEM32\twinapi.appcore.dll
  812. 20:21:04 LOG: C:\Windows\System32\MMDevApi.dll
  813. 20:21:04 LOG: C:\Windows\SYSTEM32\AUDIOSES.DLL
  814. 20:21:04 LOG: C:\Windows\SYSTEM32\powrprof.dll
  815. 20:21:04 LOG: C:\Windows\SYSTEM32\UMPDC.dll
  816. 20:21:04 LOG: C:\Windows\SYSTEM32\dwmapi.dll
  817. 20:21:04 LOG: C:\Windows\SYSTEM32\winmmbase.dll
  818. 20:21:04 LOG: C:\Windows\SYSTEM32\wdmaud.drv
  819. 20:21:04 LOG: C:\Windows\SYSTEM32\ksuser.dll
  820. 20:21:04 LOG: C:\Windows\SYSTEM32\AVRT.dll
  821. 20:21:04 LOG: C:\Windows\SYSTEM32\msacm32.drv
  822. 20:21:04 LOG: C:\Windows\SYSTEM32\MSACM32.dll
  823. 20:21:04 LOG: C:\Windows\SYSTEM32\midimap.dll
  824. 20:21:04 LOG: C:\Windows\SYSTEM32\XAudio2_9.dll
  825. 20:21:04 LOG: C:\Windows\SYSTEM32\resourcepolicyclient.dll
  826. 20:21:04 LOG: C:\Windows\System32\Windows.UI.dll
  827. 20:21:04 LOG: C:\Windows\System32\WindowManagementAPI.dll
  828. 20:21:04 LOG: C:\Windows\System32\deviceaccess.dll
  829. 20:21:04 LOG: C:\Windows\System32\OneCoreCommonProxyStub.dll
  830. 20:21:04 LOG: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
  831. 20:21:04 LOG: C:\Windows\SYSTEM32\dcomp.dll
  832. 20:21:04 LOG: B:\steam\VkLayer_steam_fossilize64.dll
  833. 20:21:04 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\D3DCompiler_47.dll
  834. 20:21:06 LOG: Shutting down sound mixer output.
  835. 20:21:07 LOG: Timestamp: 2022/01/25 20:21:07
  836. 20:21:07 LOG: Core is shutting down
  837.  
  838.  
  839. -------- START OF LOG --------
  840.  
  841. 20:21:29 LOG: Core version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
  842. 20:21:29 LOG: Command: $
  843. 20:21:29 LOG: Initializing timer.
  844. 20:21:29 LOG: QueryPerformanceFrequency: 10000000
  845. 20:21:29 LOG: Timestamp: 2022/01/25 20:21:28
  846. 20:21:29 LOG: Binary name: SamSM.exe
  847. 20:21:29 LOG: Binary soft path: Bin/x64/
  848. 20:21:29 LOG: Binary hard path: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\
  849. 20:21:29 LOG: Application directory: B:\steam\steamapps\common\Siberian Mayhem\
  850. 20:21:29 LOG:
  851. 20:21:29 LOG: * OS...
  852. 20:21:29 LOG: Name: Windows 10
  853. 20:21:29 LOG: Kernel: WinNT (64-bit)
  854. 20:21:29 LOG: Version: 10.0, build 19042
  855. 20:21:29 LOG:
  856. 20:21:29 LOG: * CPU...
  857. 20:21:29 LOG: Vendor: AuthenticAMD
  858. 20:21:29 LOG: Name: AMD FX(tm)-8320 Eight-Core Processor
  859. 20:21:29 LOG: Type: 0, Family: 15, Model: 2, Stepping: 0
  860. 20:21:29 LOG: Clock: 3.52 GHz
  861. 20:21:29 LOG: Cores: 4/8
  862. 20:21:29 LOG: Invariant TSC: Yes
  863. 20:21:29 LOG:
  864. 20:21:29 LOG:
  865. 20:21:29 LOG: * Memory...
  866. 20:21:29 LOG: Total physical memory: 31718 MB
  867. 20:21:29 LOG: Free physical memory: 26436 MB
  868. 20:21:29 LOG:
  869. 20:21:29 LOG: Available network adapters:
  870. 20:21:29 LOG: 0: {04C670E8-566C-466B-9372-98E2C63A7148}, Realtek PCIe GbE Family Controller, 6, 0000001f
  871. 20:21:29 LOG: Created thread 0000463C(ResourceGeneration).
  872. 20:21:29 LOG: Created thread 000002C4(TexsMipUnloading).
  873. 20:21:29 LOG: Created thread 00000BC0(ResourceStreaming).
  874. 20:21:29 LOG: Created thread 0000157C(ResourceFreeing).
  875. 20:21:29 LOG: Cached 2 new net descriptors for hinted classes (2 total).
  876. 20:21:29 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GameEnv_Steam.dll".
  877. 20:21:29 LOG: Cached 1 new net descriptors for hinted classes (3 total).
  878. 20:21:29 LOG: Loaded "steam_api64.dll".
  879. 20:21:29 LOG: Steam config header not used.
  880. 20:21:29 INF: Encoded user ID = dbfe20ec:a089d474
  881. 20:21:29 LOG: Created thread 00000BB4(ResourceLoader).
  882. 20:21:29 LOG: Loading cvars from "Sources/SeriousSamSM/Launcher/defaults.cfg".
  883. 20:21:29 LOG: Loading cvars from "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  884. 20:21:29 LOG: Skipped assigning to vidc_strDisabledVideoCaptureDevices because the saved version (0) is different than the current version (3).
  885. 20:21:29 INF: Executing user startup config from UserCfg.lua
  886. 20:21:29 LOG: Processing file UserCfg.lua
  887. 20:21:29 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SeriousSamSM_Project.dll".
  888. 20:21:29 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
  889. 20:21:29 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
  890. 20:21:29 LOG: Zip file system updated in 0.51 seconds.
  891. 20:21:30 LOG: 1 dependency databases loaded and merged in 0.31 seconds.
  892. 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecAudio_Vorbis.dll".
  893. 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  894. 20:21:30 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
  895. 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\CodecVideo_Null.dll".
  896. 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  897. 20:21:30 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
  898. 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Input.dll".
  899. 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  900. 20:21:30 ERR: Gamepad config error: Failed setting property lefttrigger: Invalid control type (+), config:"03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
  901. 20:21:30 ERR: Failed loading gamepad config "03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows"
  902. 20:21:30 INF: Unknown property (touchpad) in config "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows"
  903. 20:21:30 ERR: Invalid gamepad config: ",platform:Windows"
  904. 20:21:30 ERR: Failed loading gamepad config ",platform:Windows"
  905. 20:21:30 LOG: Loaded "xinput1_4.dll".
  906. 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
  907. 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
  908. 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
  909. 20:21:30 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
  910. 20:21:30 LOG: Applying config for gamepad GUID 4c05c405000000000000504944564944 to Joystick0
  911. 20:21:30 LOG: Joystick0 (PS4 Controller) connected
  912. 20:21:30 LOG: Module 'Bin/Input.module' loaded in '0.40' seconds.
  913. 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\ProcRender.dll".
  914. 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Shaders.dll".
  915. 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  916. 20:21:30 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  917. 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  918. 20:21:30 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
  919. 20:21:30 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  920. 20:21:30 LOG: Cached 519 new net descriptors for hinted classes (522 total).
  921. 20:21:30 LOG: Skipped assigning to con_strLastLinesFilter because the saved version (0) is different than the current version (1).
  922. 20:21:30 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (2).
  923. 20:21:30 LOG: Skipped assigning to prf_strActionProfilerNodes because the saved version (0) is different than the current version (2).
  924. 20:21:30 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
  925. 20:21:30 LOG: Enumerating available gametitles...
  926. 20:21:30 LOG: Content/Empty.gtitle
  927. 20:21:30 LOG: Content/SeriousSamSM.gtitle
  928. 20:21:30 LOG: Locale: enu
  929. 20:21:30 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
  930. 20:21:30 LOG: Module 'Bin/SeriousSamSM_Project.module' loaded in '1.47' seconds.
  931. 20:21:30 LOG: Trying to set display mode 1920x1080(fullscreen)...
  932. 20:21:30 INF:
  933. 20:21:30 INF: * Desktop settings...
  934. 20:21:30 INF: Color depth: 32-bit
  935. 20:21:30 INF: Desktop resolution: 2560 x 1440
  936. 20:21:30 INF: Virtual screen: 2560 x 1440
  937. 20:21:30 INF: Monitors attached: 1
  938. 20:21:30 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
  939. 20:21:30 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  940. 20:21:30 LOG: Content/SeriousSamSM/00_All.gro: 26733 files, signature: OFFICIAL
  941. 20:21:30 LOG: Content/SeriousSamSM/50_610302_00_All.gro: 1437 files, signature: OFFICIAL
  942. 20:21:32 LOG: Content/CachedShaders_VLK.gro: 36377 files, signature: OFFICIAL
  943. 20:21:32 LOG: Content/CachedShaders_D3D11.gro: 36385 files, signature: OFFICIAL
  944. 20:21:33 LOG: Content/CachedShaders_D3D12.gro: 36386 files, signature: OFFICIAL
  945. 20:21:35 LOG: Zip file system updated in 4.63 seconds.
  946. 20:21:35 LOG: Loaded "D3DCompiler_47.dll".
  947. 20:21:35 LOG: Loaded "D3D11.dll".
  948. 20:21:35 LOG: Loaded "DXGI.DLL".
  949. 20:21:35 LOG: [D3D11] Using DXGIFactory1 interface.
  950. 20:21:35 LOG: GPU #1: Radeon RX 570 Series from ATI
  951. 20:21:35 INF: [D3D11] Detected devices:
  952. 20:21:35 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
  953. 20:21:35 INF: Using device #1...
  954. 20:21:35 LOG: Loaded "amd_ags_x64".
  955. 20:21:36 INF:
  956. 20:21:36 INF: Direct3D 11.1:
  957. 20:21:36 INF: Deferred contexts: emulated by API
  958. 20:21:36 INF: Concurrent resource creation: supported
  959. 20:21:36 INF: Extended constant buffers: supported (but not used)
  960. 20:21:36 INF: Discard render-targets: supported
  961. 20:21:36 INF: Clear views: supported
  962. 20:21:36 INF:
  963. 20:21:36 INF: Resolution: 1920 x 1080
  964. 20:21:36 INF: Driver: Direct3D 11 (11.1 features)
  965. 20:21:36 INF: Vendor: ATI (0x1002)
  966. 20:21:36 INF: Renderer: Radeon RX 570 Series (0x67DF)
  967. 20:21:36 INF: Version: 0.0.0.50767
  968. 20:21:36 INF: Video memory size: 7826 MB
  969. 20:21:36 INF: Driver version: 211201
  970. 20:21:36 INF: Memory used for texture streaming: 2048.0 MB
  971. 20:21:36 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
  972. 20:21:36 INF: Driver version: 211201 (required: 200900)
  973. 20:21:36 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
  974. 20:21:36 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
  975. 20:21:36 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxXAD28.dll".
  976. 20:21:36 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  977. 20:21:36 LOG: Loaded "XAudio2_9.dll".
  978. 20:21:36 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SfxSWM.dll".
  979. 20:21:36 LOG: Initialized mixer output with 2 output channels.
  980. 20:21:36 LOG: Created thread 00004BC0(SoftwareMixer).
  981. 20:21:36 INF:
  982. 20:21:36 INF: Sfx API: XAudio2 2.9
  983. 20:21:36 INF: Software mixer: enabled
  984. 20:21:36 INF: Current device: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  985. 20:21:36 INF: Available devices:
  986. 20:21:36 INF: 0: Realtek Digital Output (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{de84089c-8f7c-4fc4-8a23-95abf6bab708}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  987. 20:21:36 INF: 1: Speakers (Realtek High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{6ef44bb0-e57b-41c2-abfe-2cd612d112ac}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  988. 20:21:36 INF: Mixer frequency: 44100 Hz
  989. 20:21:36 INF: Mixer voices: 0
  990. 20:21:36 INF: Max sound sources: 35
  991. 20:21:36 INF: Max total volume: 3
  992. 20:21:36 INF: Speaker config: stereo
  993. 20:21:36 INF: Environment FX: enabled
  994. 20:21:36 INF: Current environment: Padded cell
  995. 20:21:36 INF:
  996. 20:21:37 LOG: Created thread 00003510(WorkerThreadPool).
  997. 20:21:37 LOG: Created thread 00000920(WorkerThreadPool).
  998. 20:21:37 LOG: Created thread 00003954(WorkerThreadPool).
  999. 20:21:37 LOG: Created thread 00001364(WorkerThreadPool).
  1000. 20:21:37 LOG: Created thread 000045C4(JobPool Worker).
  1001. 20:21:37 LOG: Created thread 00003700(JobPool Worker).
  1002. 20:21:37 LOG: Created thread 00004930(JobPool Worker).
  1003. 20:21:37 LOG: Created thread 00004BBC(JobPool Worker).
  1004. 20:21:37 LOG: cvarShowDiffs()
  1005. 20:21:37 LOG: dbr_ctMaxDebrisEffectsPerModel = 40 (30)
  1006. 20:21:37 LOG: dcl_ctMaxNewTrianglesPerFrame = 3072 (2048)
  1007. 20:21:37 LOG: dcl_ctMaxTrianglesPerGroup = 6144 (4096)
  1008. 20:21:37 LOG: efx_bChannelOffset = 0 (1)
  1009. 20:21:37 LOG: efx_bDepthOfField = 0 (1)
  1010. 20:21:37 LOG: efx_bSubSurfaceScattering = 0 (1)
  1011. 20:21:37 LOG: efx_iLensFlareQuality = 2 (3)
  1012. 20:21:37 LOG: efx_iLightStreaksQuality = 1 (2)
  1013. 20:21:37 LOG: efx_iMaxRippleSources = 5 (10)
  1014. 20:21:37 LOG: efx_iSSAOQuality = 1 (3)
  1015. 20:21:37 LOG: gam_bAllowArmorItems = 1 (-1)
  1016. 20:21:37 LOG: gam_bAllowHealthItems = 1 (-1)
  1017. 20:21:37 LOG: gam_bAllowJoinInProgress = 1 (-1)
  1018. 20:21:37 LOG: gam_bAllowPowerupItems = 1 (-1)
  1019. 20:21:37 LOG: gam_bAllowSeriousBombItems = 1 (-1)
  1020. 20:21:37 LOG: gam_bAmmoStays = 1 (-1)
  1021. 20:21:37 LOG: gam_bArmorStays = 1 (-1)
  1022. 20:21:37 LOG: gam_bAutoCycleMaps = 0 (-1)
  1023. 20:21:37 LOG: gam_bCustomizedDifficulty = 0 (-1)
  1024. 20:21:37 LOG: gam_bExtraMPEnemies = 1 (-1)
  1025. 20:21:37 LOG: gam_bFlatFriendlyMode = 1 (0)
  1026. 20:21:37 LOG: gam_bFriendlyFire = 0 (-1)
  1027. 20:21:37 LOG: gam_bHealthStays = 1 (-1)
  1028. 20:21:37 LOG: gam_bInfiniteAmmo = 0 (-1)
  1029. 20:21:37 LOG: gam_bPowerupsStay = 1 (-1)
  1030. 20:21:37 LOG: gam_bRankedMatch = 0 (-1)
  1031. 20:21:37 LOG: gam_bRespawnInPlace = 1 (-1)
  1032. 20:21:37 LOG: gam_bWeaponsStay = 1 (-1)
  1033. 20:21:37 LOG: gam_ctFragsLimit = 20 (-1)
  1034. 20:21:37 LOG: gam_ctGoalsLimit = 10 (-1)
  1035. 20:21:37 LOG: gam_ctMaxPlayers = 4 (-1)
  1036. 20:21:37 LOG: gam_ctMinPlayers = 1 (-1)
  1037. 20:21:37 LOG: gam_ctPrivateSlots = 0 (-1)
  1038. 20:21:37 LOG: gam_ctRoundLimit = 10 (-1)
  1039. 20:21:37 LOG: gam_ctTimeLimit = 10 (-1)
  1040. 20:21:37 LOG: gam_gdDifficulty = 3 (0)
  1041. 20:21:37 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
  1042. 20:21:37 LOG: gam_iExtraEnemyStrength = 0 (-1)
  1043. 20:21:37 LOG: gam_iExtraEnemyStrengthPerPlayer = 30 (-1)
  1044. 20:21:37 LOG: gam_iInvulnerableAfterSpawning = 1 (-1)
  1045. 20:21:37 LOG: gam_iMaxRespawnTimePenalty = 15 (0)
  1046. 20:21:37 LOG: gam_iRespawnTimePenaltyIncrease = 3 (0)
  1047. 20:21:37 LOG: gfx_bLastGoodFullScreen = 1 (0)
  1048. 20:21:37 LOG: gfx_bMaximized = 1 (0)
  1049. 20:21:37 LOG: gfx_bRequiredShaderReload = 1 (0)
  1050. 20:21:37 LOG: gfx_bRequiredTextureReload = 1 (0)
  1051. 20:21:37 LOG: gfx_iFullscreenMonitor = 0 (-1)
  1052. 20:21:37 LOG: gfx_pixLastGoodResHeight = 1080 (480)
  1053. 20:21:37 LOG: gfx_pixLastGoodResWidth = 1920 (640)
  1054. 20:21:37 LOG: gfx_pixResHeight = 1080 (0)
  1055. 20:21:37 LOG: gfx_pixResWidth = 1920 (0)
  1056. 20:21:37 LOG: lmp_iBaseMip = 1 (0)
  1057. 20:21:37 LOG: mmp_pixMaxSize = 1024 (16384)
  1058. 20:21:37 LOG: nmp_pixMaxSize = 2048 (16384)
  1059. 20:21:37 LOG: prj_bSetDefaultSaturation = 0 (1)
  1060. 20:21:37 LOG: prj_ctMaxCorpses = 36 (25)
  1061. 20:21:37 LOG: prj_ctMaxDebris = 1400 (1000)
  1062. 20:21:37 LOG: prj_fDebrisScreenSizeRatioCull = 0.0080000008 (0.01)
  1063. 20:21:37 LOG: prj_iCPUSpeed = 3 (2)
  1064. 20:21:37 LOG: prj_iFlashlightType = 1 (2)
  1065. 20:21:37 LOG: prj_iGPUMemory = 3 (2)
  1066. 20:21:37 LOG: prj_iGPUSpeed = 1 (2)
  1067. 20:21:37 LOG: prj_smSubtitleMode_copy = 1 (2)
  1068. 20:21:37 LOG: prj_strLastAutoDetectSetup = ""sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,"" ("""")
  1069. 20:21:37 LOG: prt_fDampingFactor = 0.8 (1)
  1070. 20:21:37 LOG: prt_fDensityModifier = 0.8 (1)
  1071. 20:21:37 LOG: ptt_strDefault = ""289194e2678faccb918c0e54ae8357cfd01368f8fa462d57f0a603f2ee828483"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
  1072. 20:21:37 LOG: ren_bHeatShimmer = 0 (1)
  1073. 20:21:37 LOG: ren_fLODBias = 1.5 (1)
  1074. 20:21:37 LOG: ren_fMax3DRenderingMPix = 3 (0)
  1075. 20:21:37 LOG: ren_fMirrorBias = 2.5 (2)
  1076. 20:21:37 LOG: ren_fMirrorQuality = 0.75 (0.5)
  1077. 20:21:37 LOG: ren_iMirrorFastLights = 0 (1)
  1078. 20:21:37 LOG: res_fBigResourcesLimit = 2048 (3072)
  1079. 20:21:37 LOG: sfx_iMaxActiveSounds = 35 (30)
  1080. 20:21:37 LOG: sha_bAllowRefractions = 0 (1)
  1081. 20:21:37 LOG: sha_bShadowTrilinearDithering = 1 (0)
  1082. 20:21:37 LOG: sha_fFilledHighlightingDistance = 15 (30)
  1083. 20:21:37 LOG: sha_fShadowDithering = 0.75 (0)
  1084. 20:21:37 LOG: sha_fShadowTrilinearSpan = 0.25 (0.5)
  1085. 20:21:37 LOG: sha_iMaxShockwaves = 4 (8)
  1086. 20:21:37 LOG: sha_iParallaxMappingMethod = 0 (2)
  1087. 20:21:37 LOG: sha_iParallaxMappingQuality = 1 (2)
  1088. 20:21:37 LOG: sha_iZoomBlurQuality = 1 (2)
  1089. 20:21:37 LOG: shb_bSoftShadows = 0 (1)
  1090. 20:21:37 LOG: shb_fDynamicShadowDistance = 2250 (2000)
  1091. 20:21:37 LOG: shb_pixShadowDensity = 32 (128)
  1092. 20:21:37 LOG: snd_fVoiceCommVolume = 0.7 (1)
  1093. 20:21:37 LOG: str_strGenvAutoLocale = ""enu"" ("""")
  1094. 20:21:37 LOG: tex_iAnisotropy = 2 (4)
  1095. 20:21:37 LOG: tex_pixArrayMaxSize = 2048 (16384)
  1096. 20:21:37 LOG: tex_pixMaxSize = 4096 (16384)
  1097. 20:21:37 LOG: trn_ctColorCachingLimitPerFrame = 3 (5)
  1098. 20:21:37 LOG: trn_fMaxZoomFactorCpu = 3.8 (6)
  1099. 20:21:37 LOG: trn_fMaxZoomFactorGpu = 2.5 (6)
  1100. 20:21:37 LOG: trn_fTreeRenderingDistance = 1024 (2000)
  1101. 20:21:37 LOG: trn_iAtlasTileSizesPreset = 3 (-1)
  1102. 20:21:37 LOG: trn_iCastShadowsImpostersMinCascade = 1 (-1)
  1103. 20:21:37 LOG: trn_slARMFBorderlessTileSize = 128 (256)
  1104. 20:21:37 LOG: trn_slNormalBorderlessTileSize = 512 (256)
  1105. 20:21:37 LOG: Scheduling loading of default game title: Content/SeriousSamSM.gtitle
  1106. 20:21:37 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
  1107. 20:21:37 INF: AutoDetect: Hardware values unchanged, nothing to do.
  1108. 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
  1109. 20:21:37 LOG: Icons file loaded successfuly.
  1110. 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
  1111. 20:21:37 LOG: Icons file loaded successfuly.
  1112. 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS5Controller.xml.
  1113. 20:21:37 LOG: Icons file loaded successfuly.
  1114. 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
  1115. 20:21:37 LOG: Icons file loaded successfuly.
  1116. 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
  1117. 20:21:37 LOG: Icons file loaded successfuly.
  1118. 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
  1119. 20:21:37 LOG: Icons file loaded successfuly.
  1120. 20:21:37 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxSeriesController.xml.
  1121. 20:21:38 LOG: Icons file loaded successfuly.
  1122. 20:21:38 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
  1123. 20:21:38 LOG: Icons file loaded successfuly.
  1124. 20:21:38 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
  1125. 20:21:38 LOG: Icons file loaded successfuly.
  1126. 20:21:38 LOG: Created thread 000049E8(SyncWorkshop).
  1127. 20:21:38 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceRecorder_Wvi.dll".
  1128. 20:21:38 LOG: Steam workshop sync operation finished in 0.00 seconds.
  1129. 20:21:38 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  1130. 20:21:38 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\VoiceCodec_Speex.dll".
  1131. 20:21:38 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  1132. 20:21:38 LOG: Initialized voice recorder
  1133. 20:21:38 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
  1134. 20:21:38 LOG: Initialized voice codec
  1135. 20:21:46 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
  1136. 20:21:46 INF: Resizing atlas 'HUD' from 4096x2048 to 4096x4096.
  1137. 20:21:46 LOG: Created thread 00004E64(GameDataJobs).
  1138. 20:21:50 LOG: Created thread 00002594(ShaderCompiler).
  1139. 20:21:50 LOG: Created thread 00003754(ShaderCompiler).
  1140. 20:21:50 LOG: Created thread 00004C98(ShaderCompiler).
  1141. 20:21:50 LOG: Created thread 00000A24(ShaderCompiler).
  1142. 20:21:57 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
  1143. 20:21:57 LOG: 12171 shaders loaded in 7.2 seconds
  1144. 20:21:57 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/CommandTable/'.
  1145. 20:21:57 LOG: Preloading 0 script(s) in 'Content/SeriousSamSM/Scripts/DefaultBindings/'.
  1146. 20:21:57 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld"
  1147. 20:22:00 LOG: Finished loading world. (process memory: 6701 MB)
  1148. 20:22:00 LOG: Preparing world to start...
  1149. 20:22:00 LOG: Created thread 00001B88(WorldStart).
  1150. 20:22:00 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
  1151. 20:22:00 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
  1152. 20:22:00 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
  1153. 20:22:00 LOG: Adjusting class CDecoyPuppetEntity for scripted net sync.
  1154. 20:22:00 LOG: Timestamp: 2022/01/25 20:22:00
  1155. 20:22:00 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld' in 2.40 seconds.
  1156. 20:22:00 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld took 2.41 seconds.
  1157. 20:22:00 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld"
  1158. 20:22:00 LOG: Finished loading world. (process memory: 6742 MB)
  1159. 20:22:00 LOG: Preparing world to start...
  1160. 20:22:00 LOG: Created thread 00004B18(WorldStart).
  1161. 20:22:00 LOG: Timestamp: 2022/01/25 20:22:00
  1162. 20:22:00 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld' in 0.60 seconds.
  1163. 20:22:00 INF: Starting Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld took 0.62 seconds.
  1164. 20:22:00 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/IntroLogos.wld"
  1165. 20:22:01 LOG: Finished loading world. (process memory: 6749 MB)
  1166. 20:22:01 LOG: Preparing world to start...
  1167. 20:22:01 LOG: Created thread 00004BDC(WorldStart).
  1168. 20:22:01 LOG: Timestamp: 2022/01/25 20:22:01
  1169. 20:22:01 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld' in 0.27 seconds.
  1170. 20:22:01 INF: Starting Content/SeriousSamSM/Levels/Menu/IntroLogos.wld took 0.29 seconds.
  1171. 20:22:01 LOG: User interaction stage reached in 23.49 seconds.
  1172. 20:22:02 INF: Using 4 threads for rendering.
  1173. 20:22:02 LOG: Created HDR render-target of 1920x1080.
  1174. 20:22:02 INF: Using 4 threads for prepare rendering.
  1175. 20:22:03 LOG: Timestamp: 2022/01/25 20:22:03
  1176. 20:22:03 LOG: Stopping simulation (duration: 1.3637798).
  1177. 20:22:03 LOG: Timestamp: 2022/01/25 20:22:03
  1178. 20:22:03 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/IntroLogos.wld'.
  1179. 20:22:03 LOG: World deleted in 0.00 sec.
  1180. 20:22:03 LOG: World stopped in 0.00sec.
  1181. 20:22:03 LOG: Process memory: 6943 MB
  1182. 20:22:03 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1183. 20:22:04 LOG: Finished loading world. (process memory: 7164 MB)
  1184. 20:22:04 LOG: Preparing world to start...
  1185. 20:22:04 LOG: Created thread 00001B84(WorldStart).
  1186. 20:22:05 LOG: Timestamp: 2022/01/25 20:22:05
  1187. 20:22:05 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 1.78 seconds.
  1188. 20:22:07 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 4.00 seconds.
  1189. 20:22:09 LOG: Timestamp: 2022/01/25 20:22:09
  1190. 20:22:09 LOG: Loading 'steamcloud:/SavedGames/0000000005_Save.sav'.
  1191. 20:22:09 LOG: Started loading save file "steamcloud:/SavedGames/0000000005_Save.sav"
  1192. 20:22:15 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  1193. 20:22:39 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1194. 20:22:39 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1195. 20:22:39 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1196. 20:22:40 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1197. 20:22:40 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1198. 20:22:40 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1199. 20:22:42 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1200. 20:22:42 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1201. 20:22:42 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1202. 20:23:07 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
  1203. 20:23:07 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  1204. 20:23:07 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
  1205. 20:23:07 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  1206. 20:23:07 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1207. 20:23:08 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  1208. 20:23:08 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  1209. 20:23:08 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  1210. 20:23:08 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  1211. 20:23:08 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  1212. 20:23:08 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  1213. 20:23:09 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  1214. 20:23:09 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  1215. 20:23:09 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  1216. 20:23:09 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  1217. 20:23:09 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  1218. 20:23:09 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  1219. 20:23:09 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1220. 20:23:09 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1221. 20:23:09 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1222. 20:23:09 INF: Painted material information reinitialized in 15.53 ms.
  1223. 20:23:12 LOG: Edited node boxes init time: 2.69649
  1224. 20:23:12 INF: Painted material information reinitialized in 15.73 ms.
  1225. 20:23:12 INF: Resizing atlas 'Forest' from 8192x4096 to 4096x4096.
  1226. 20:23:12 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 4096x4096.
  1227. 20:23:12 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 4096x2048.
  1228. 20:23:12 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 4096x2048.
  1229. 20:23:12 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 4096x2048.
  1230. 20:23:12 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 4096x2048.
  1231. 20:23:13 LOG: Finished loading world. (process memory: 10580 MB)
  1232. 20:23:13 LOG: Preparing world to start...
  1233. 20:23:13 LOG: Created thread 00003D60(WorldStart).
  1234. 20:23:13 INF: Painted material information reinitialized in 15.54 ms.
  1235. 20:23:13 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  1236. 20:23:15 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  1237. 20:23:15 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 66.20 seconds.
  1238. 20:24:15 LOG: Player profile saved with size 3.77kB(3.77kB) at 2022/01/25 20:24:15.
  1239. 20:25:17 LOG: Requesting auto save...
  1240. 20:25:17 LOG: Created thread 00003E3C(WorldStart).
  1241. 20:25:17 LOG: Light weight save: delete entities and states scheduled for deletion...
  1242. 20:25:17 LOG: Light weight save: saving simulation...
  1243. 20:25:17 LOG: Pluto call took 24.02 milliseconds (26 realloc calls, 5902483 bytes).
  1244. 20:25:17 LOG: Lua state serialization took 25.97 milliseconds.
  1245. 20:25:17 LOG: Simulation light weight save took 32.19 milliseconds.
  1246. 20:25:17 LOG: renFinishRender with light weight save in parallel took 33.00 milliseconds (regular 12.44)
  1247. 20:25:17 LOG: Game successfully saved with size of 1.02MB(1.02MB) at 2022/01/25 20:25:17. (steamcloud:/SavedGames/0000000006_QuickSave.sav)
  1248. 20:25:17 LOG: Save game created in 0.57439856 seconds.
  1249. 20:26:30 LOG: Player profile saved with size 3.81kB(3.81kB) at 2022/01/25 20:26:30.
  1250. 20:27:25 LOG: Requesting auto save...
  1251. 20:27:25 LOG: Light weight save: delete entities and states scheduled for deletion...
  1252. 20:27:25 LOG: Light weight save: saving simulation...
  1253. 20:27:25 LOG: Pluto call took 25.12 milliseconds (25 realloc calls, 5903738 bytes).
  1254. 20:27:25 LOG: Lua state serialization took 26.54 milliseconds.
  1255. 20:27:25 LOG: Simulation light weight save took 36.72 milliseconds.
  1256. 20:27:25 LOG: renFinishRender with light weight save in parallel took 36.82 milliseconds (regular 11.29)
  1257. 20:27:26 LOG: Game successfully saved with size of 1.03MB(1.03MB) at 2022/01/25 20:27:26. (steamcloud:/SavedGames/0000000007_QuickSave.sav)
  1258. 20:27:26 LOG: Save game created in 0.66978228 seconds.
  1259. 20:28:36 WRN: Can't find animation 'MAS_Grenadier_Stand_Turn_TurnL45_Ready' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
  1260. 20:28:36 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
  1261. 20:28:36 WRN: Can't find animation 'Grenadier_attack2' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
  1262. 20:28:36 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
  1263. 20:28:49 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  1264. 20:30:15 WRN: Entity 'Drone01' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
  1265. 20:30:15 WRN: Entity 'Drone03' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
  1266. 20:30:15 WRN: Entity 'Drone02' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
  1267. 20:31:38 WRN: Can't find animation 'MAS_Grenadier_Stand_Forward_Run_Ready' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
  1268. 20:31:38 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
  1269. 20:31:38 WRN: Can't find animation 'PA_Grenadier_Stand_Idle_Ready' in anim host Content/SeriousSam4/Models/Enemies/Troopers/Animations/Trooper_Laser.anh.
  1270. 20:31:38 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/OctanianGrenadier/Grenadier_NoHead.mdl
  1271. 20:33:15 LOG: Requesting auto save...
  1272. 20:33:15 LOG: Light weight save: delete entities and states scheduled for deletion...
  1273. 20:33:15 LOG: Light weight save: saving simulation...
  1274. 20:33:15 LOG: Pluto call took 23.38 milliseconds (25 realloc calls, 5897917 bytes).
  1275. 20:33:15 LOG: Lua state serialization took 24.33 milliseconds.
  1276. 20:33:15 LOG: Simulation light weight save took 32.55 milliseconds.
  1277. 20:33:15 LOG: renFinishRender with light weight save in parallel took 32.70 milliseconds (regular 3.79)
  1278. 20:33:15 LOG: Game successfully saved with size of 1.02MB(1.02MB) at 2022/01/25 20:33:15. (steamcloud:/SavedGames/0000000008_QuickSave.sav)
  1279. 20:33:15 LOG: Save game created in 0.50694208 seconds.
  1280. 20:33:22 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1281. 20:33:22 LOG: Finished loading world. (process memory: 14096 MB)
  1282. 20:33:22 LOG: Preparing world to start...
  1283. 20:33:22 LOG: Created thread 00004E98(WorldStart).
  1284. 20:33:22 LOG: Timestamp: 2022/01/25 20:33:22
  1285. 20:33:22 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.18 seconds.
  1286. 20:33:22 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.20 seconds.
  1287. 20:33:30 ERR: Trying to award unregistered Steam achievement "ThisSeemsSafe"!
  1288. 20:33:36 LOG: Timestamp: 2022/01/25 20:33:36
  1289. 20:33:36 LOG: Stopping simulation (duration: 13.586276).
  1290. 20:33:36 LOG: Timestamp: 2022/01/25 20:33:36
  1291. 20:33:36 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
  1292. 20:33:36 LOG: World deleted in 0.00 sec.
  1293. 20:33:36 LOG: World stopped in 0.00sec.
  1294. 20:33:36 LOG: Process memory: 14148 MB
  1295. 20:34:28 WRN: Entity 'Drone06' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
  1296. 20:34:28 WRN: Entity 'Drone04' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
  1297. 20:36:00 WRN: Failed to precache Content/SeriousSam4/Models/Objects/City/Factory/Textures/T_en_TrashContainer_01_bc.tex. It is not loaded!
  1298. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Textures/Decals/RefineryText/r17.tex. It is not loaded!
  1299. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Brace_CM.tex. It is not loaded!
  1300. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Brace_NM.tex. It is not loaded!
  1301. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Support_NM.tex. It is not loaded!
  1302. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Tank_NM.tex. It is not loaded!
  1303. 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_C.tex. It is not loaded!
  1304. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Brace_ARM.tex. It is not loaded!
  1305. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Support_CM.tex. It is not loaded!
  1306. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Support_ARM.tex. It is not loaded!
  1307. 20:36:00 WRN: Failed to precache Content/SeriousSamSM/Models/Levels/Refinery/GasTank/Textures/Tank_CM.tex. It is not loaded!
  1308. 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_N.tex. It is not loaded!
  1309. 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_S.tex. It is not loaded!
  1310. 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_E.tex. It is not loaded!
  1311. 20:36:00 WRN: Failed to precache Content/Shared/Textures/Backgrounds/HDRISkies/Pack020/417/Background_W.tex. It is not loaded!
  1312. 20:36:13 ERR: Code guard was activated due to application malfunction.
  1313. 20:36:13 DBG:
  1314. 20:36:13 DBG: //=====================================================
  1315. 20:36:13 DBG: Report generated at: 01/25/22 20:36:13
  1316. 20:36:13 DBG: Version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
  1317. 20:36:13 DBG: Build type: Windows-x64-Static-Final-Default
  1318. 20:36:13 DBG: Dump type: LogGuardBreach
  1319. 20:36:13 DBG:
  1320. 20:36:13 DBG: Dumping stack back trace:
  1321. 20:36:13 DBG: 00000001411177BE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000011167BE
  1322. 20:36:13 DBG: 0000000140F1EF16 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000F1DF16
  1323. 20:36:13 DBG: 0000000140D5C415 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000D5B415
  1324. 20:36:13 DBG: 0000000140D5A87E 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000D5987E
  1325. 20:36:13 DBG: 0000000140B81CA9 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B80CA9
  1326. 20:36:13 DBG: 0000000140EDA79C 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000ED979C
  1327. 20:36:13 DBG: 000000014117FEB6 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000117EEB6
  1328. 20:36:13 DBG: 000000014114EEBF 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000114DEBF
  1329. 20:36:13 DBG: 00000001410BE6C1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010BD6C1
  1330. 20:36:13 DBG: 00007FFB35657034 00000001 $adr: "$C:/Windows/System32/KERNEL32.DLL" 0001:0000000000016034
  1331. 20:36:13 DBG: 00007FFB35922651 00000001 $adr: "$C:/Windows/SYSTEM32/ntdll.dll" 0001:0000000000051651
  1332. 20:36:13 DBG:
  1333. 20:36:13 DBG: Last view placement: #CameraPlacement(582.36, -1.10, -674.62, 2.21, 0.10, -3.78E-007, 1.0, 30.00)
  1334. 20:36:13 DBG:
  1335. 20:36:13 DBG: //=====================================================
  1336. 20:36:13 DBG:
  1337. 20:36:13 DBG:
  1338. 20:36:13 WRN: Terrain: Not enough tiles/buffers allocated for type (0) imposters.
  1339. 20:36:16 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/Gravel_05_CM.tex. It is not loaded!
  1340. 20:36:16 WRN: Failed to precache Content/SeriousSam4/Textures/Ground/AsphaltDamaged_01_GM.tex. It is not loaded!
  1341. 20:36:16 WRN: Failed to precache Content/SeriousSam4/Textures/Decals/WallMoss_01.tex. It is not loaded!
  1342. 20:36:22 LOG: Requesting auto save...
  1343. 20:36:22 LOG: Light weight save: delete entities and states scheduled for deletion...
  1344. 20:36:22 LOG: Light weight save: saving simulation...
  1345. 20:36:22 LOG: Pluto call took 26.63 milliseconds (25 realloc calls, 5879657 bytes).
  1346. 20:36:22 LOG: Lua state serialization took 28.19 milliseconds.
  1347. 20:36:22 LOG: Simulation light weight save took 39.13 milliseconds.
  1348. 20:36:22 LOG: renFinishRender with light weight save in parallel took 39.28 milliseconds (regular 11.45)
  1349. 20:36:23 LOG: Game successfully saved with size of 0.75MB(0.75MB) at 2022/01/25 20:36:23. (steamcloud:/SavedGames/0000000009_QuickSave.sav)
  1350. 20:36:23 LOG: Save game created in 1.0414614 seconds.
  1351. 20:37:07 LOG: Requesting auto save...
  1352. 20:37:07 LOG: Light weight save: delete entities and states scheduled for deletion...
  1353. 20:37:07 LOG: Light weight save: saving simulation...
  1354. 20:37:07 LOG: Pluto call took 23.22 milliseconds (26 realloc calls, 5874611 bytes).
  1355. 20:37:07 LOG: Lua state serialization took 24.23 milliseconds.
  1356. 20:37:07 LOG: Simulation light weight save took 32.54 milliseconds.
  1357. 20:37:07 LOG: renFinishRender with light weight save in parallel took 32.68 milliseconds (regular 3.91)
  1358. 20:37:08 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 20:37:08. (steamcloud:/SavedGames/0000000010_QuickSave.sav)
  1359. 20:37:08 LOG: Save game created in 0.50996148 seconds.
  1360. 20:37:50 LOG: Player profile saved with size 3.84kB(3.84kB) at 2022/01/25 20:37:50.
  1361. 20:37:50 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  1362. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1363. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1364. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1365. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1366. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1367. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1368. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1369. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1370. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1371. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.3, 0.0, 1.0)
  1372. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1373. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1374. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1375. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1376. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1377. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1378. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1379. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1380. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1381. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1382. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1383. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.3, 0.0, 1.0)
  1384. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1385. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1386. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1387. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1388. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1389. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1390. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1391. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1392. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1393. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1394. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1395. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.3, 0.0, 1.0)
  1396. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1397. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1398. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1399. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1400. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1401. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1402. 20:38:31 ERR: Navigation ray cast (can move from A to B) failed because maximum number of iterations was exceeded
  1403. 20:38:31 ERR: Start node = 59371 (#WorldLocation(472.34848, -0.034632244, -502.95824)); Dir = (-0.8, 0.0, 0.6)
  1404. 20:38:31 ERR: Stuck at node = 130926 (#WorldLocation(471.53728, -0.02875185, -502.2364))
  1405. 20:38:31 ERR: (#WorldLocation(471.54116, -0.028393076, -501.51456), #WorldLocation(471.5296, -0.0294694, -503.68008), #WorldLocation(471.54116, -0.028393076, -501.51456))
  1406. 20:38:45 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1407. 20:38:45 LOG: Finished loading world. (process memory: 14800 MB)
  1408. 20:38:45 LOG: Preparing world to start...
  1409. 20:38:45 LOG: Created thread 00004AFC(WorldStart).
  1410. 20:38:46 LOG: Timestamp: 2022/01/25 20:38:46
  1411. 20:38:46 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.39 seconds.
  1412. 20:38:46 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.64 seconds.
  1413. 20:38:51 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1414. 20:38:51 LOG: Finished loading world. (process memory: 14816 MB)
  1415. 20:38:51 LOG: Preparing world to start...
  1416. 20:38:51 LOG: Created thread 0000141C(WorldStart).
  1417. 20:38:51 LOG: Timestamp: 2022/01/25 20:38:51
  1418. 20:38:51 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.11 seconds.
  1419. 20:38:51 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.11 seconds.
  1420. 20:38:53 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1421. 20:38:53 LOG: Finished loading world. (process memory: 14816 MB)
  1422. 20:38:53 LOG: Preparing world to start...
  1423. 20:38:53 LOG: Created thread 0000065C(WorldStart).
  1424. 20:38:53 LOG: Timestamp: 2022/01/25 20:38:53
  1425. 20:38:53 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.09 seconds.
  1426. 20:38:53 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.09 seconds.
  1427. 20:38:53 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1428. 20:38:53 LOG: Finished loading world. (process memory: 14816 MB)
  1429. 20:38:53 LOG: Preparing world to start...
  1430. 20:38:53 LOG: Created thread 00004F64(WorldStart).
  1431. 20:38:53 LOG: Timestamp: 2022/01/25 20:38:53
  1432. 20:38:53 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1433. 20:38:53 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1434. 20:38:54 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1435. 20:38:54 LOG: Finished loading world. (process memory: 14816 MB)
  1436. 20:38:54 LOG: Preparing world to start...
  1437. 20:38:54 LOG: Created thread 000029F0(WorldStart).
  1438. 20:38:54 LOG: Timestamp: 2022/01/25 20:38:54
  1439. 20:38:54 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1440. 20:38:54 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1441. 20:39:02 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1442. 20:39:02 LOG: Finished loading world. (process memory: 14816 MB)
  1443. 20:39:02 LOG: Preparing world to start...
  1444. 20:39:02 LOG: Created thread 00004028(WorldStart).
  1445. 20:39:02 LOG: Timestamp: 2022/01/25 20:39:02
  1446. 20:39:02 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
  1447. 20:39:02 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1448. 20:39:03 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1449. 20:39:03 LOG: Finished loading world. (process memory: 14816 MB)
  1450. 20:39:03 LOG: Preparing world to start...
  1451. 20:39:03 LOG: Created thread 000045CC(WorldStart).
  1452. 20:39:03 LOG: Timestamp: 2022/01/25 20:39:03
  1453. 20:39:03 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1454. 20:39:03 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1455. 20:39:07 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1456. 20:39:07 LOG: Finished loading world. (process memory: 14837 MB)
  1457. 20:39:07 LOG: Preparing world to start...
  1458. 20:39:07 LOG: Created thread 00002554(WorldStart).
  1459. 20:39:07 LOG: Timestamp: 2022/01/25 20:39:07
  1460. 20:39:07 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1461. 20:39:07 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1462. 20:39:11 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1463. 20:39:11 LOG: Finished loading world. (process memory: 14858 MB)
  1464. 20:39:11 LOG: Preparing world to start...
  1465. 20:39:11 LOG: Created thread 00000094(WorldStart).
  1466. 20:39:11 LOG: Timestamp: 2022/01/25 20:39:11
  1467. 20:39:11 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
  1468. 20:39:11 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1469. 20:39:12 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1470. 20:39:12 LOG: Finished loading world. (process memory: 14890 MB)
  1471. 20:39:12 LOG: Preparing world to start...
  1472. 20:39:12 LOG: Created thread 000049CC(WorldStart).
  1473. 20:39:12 LOG: Timestamp: 2022/01/25 20:39:12
  1474. 20:39:12 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
  1475. 20:39:12 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1476. 20:39:12 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1477. 20:39:12 LOG: Finished loading world. (process memory: 14890 MB)
  1478. 20:39:12 LOG: Preparing world to start...
  1479. 20:39:12 LOG: Created thread 000017B8(WorldStart).
  1480. 20:39:12 LOG: Timestamp: 2022/01/25 20:39:12
  1481. 20:39:12 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1482. 20:39:12 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1483. 20:39:13 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1484. 20:39:13 LOG: Finished loading world. (process memory: 14890 MB)
  1485. 20:39:13 LOG: Preparing world to start...
  1486. 20:39:13 LOG: Created thread 000042A4(WorldStart).
  1487. 20:39:13 LOG: Timestamp: 2022/01/25 20:39:13
  1488. 20:39:13 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
  1489. 20:39:13 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1490. 20:39:16 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1491. 20:39:16 LOG: Finished loading world. (process memory: 14890 MB)
  1492. 20:39:16 LOG: Preparing world to start...
  1493. 20:39:16 LOG: Created thread 00000FEC(WorldStart).
  1494. 20:39:16 LOG: Timestamp: 2022/01/25 20:39:16
  1495. 20:39:16 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1496. 20:39:16 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1497. 20:39:18 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1498. 20:39:18 LOG: Finished loading world. (process memory: 14890 MB)
  1499. 20:39:18 LOG: Preparing world to start...
  1500. 20:39:18 LOG: Created thread 00004EB0(WorldStart).
  1501. 20:39:18 LOG: Timestamp: 2022/01/25 20:39:18
  1502. 20:39:18 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1503. 20:39:18 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1504. 20:39:20 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1505. 20:39:20 LOG: Finished loading world. (process memory: 14890 MB)
  1506. 20:39:20 LOG: Preparing world to start...
  1507. 20:39:20 LOG: Created thread 000030BC(WorldStart).
  1508. 20:39:20 LOG: Timestamp: 2022/01/25 20:39:20
  1509. 20:39:20 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1510. 20:39:20 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1511. 20:39:20 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1512. 20:39:20 LOG: Finished loading world. (process memory: 14912 MB)
  1513. 20:39:20 LOG: Preparing world to start...
  1514. 20:39:20 LOG: Created thread 000016CC(WorldStart).
  1515. 20:39:20 LOG: Timestamp: 2022/01/25 20:39:20
  1516. 20:39:20 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1517. 20:39:20 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1518. 20:39:21 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1519. 20:39:21 LOG: Finished loading world. (process memory: 14964 MB)
  1520. 20:39:21 LOG: Preparing world to start...
  1521. 20:39:21 LOG: Created thread 00004E2C(WorldStart).
  1522. 20:39:21 LOG: Timestamp: 2022/01/25 20:39:21
  1523. 20:39:21 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1524. 20:39:21 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1525. 20:39:21 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1526. 20:39:21 LOG: Finished loading world. (process memory: 14964 MB)
  1527. 20:39:21 LOG: Preparing world to start...
  1528. 20:39:21 LOG: Created thread 000009D0(WorldStart).
  1529. 20:39:21 LOG: Timestamp: 2022/01/25 20:39:21
  1530. 20:39:21 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.07 seconds.
  1531. 20:39:21 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1532. 20:39:22 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1533. 20:39:22 LOG: Finished loading world. (process memory: 14964 MB)
  1534. 20:39:22 LOG: Preparing world to start...
  1535. 20:39:22 LOG: Created thread 00000268(WorldStart).
  1536. 20:39:22 LOG: Timestamp: 2022/01/25 20:39:22
  1537. 20:39:22 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1538. 20:39:22 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1539. 20:39:22 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1540. 20:39:22 LOG: Finished loading world. (process memory: 14956 MB)
  1541. 20:39:22 LOG: Preparing world to start...
  1542. 20:39:22 LOG: Created thread 00004054(WorldStart).
  1543. 20:39:22 LOG: Timestamp: 2022/01/25 20:39:22
  1544. 20:39:22 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.08 seconds.
  1545. 20:39:22 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.08 seconds.
  1546. 20:39:23 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1547. 20:39:23 LOG: Finished loading world. (process memory: 14956 MB)
  1548. 20:39:23 LOG: Preparing world to start...
  1549. 20:39:23 LOG: Created thread 00003594(WorldStart).
  1550. 20:39:23 LOG: Timestamp: 2022/01/25 20:39:23
  1551. 20:39:23 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.16 seconds.
  1552. 20:39:23 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.18 seconds.
  1553. 20:39:24 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1554. 20:39:24 LOG: Finished loading world. (process memory: 14956 MB)
  1555. 20:39:24 LOG: Preparing world to start...
  1556. 20:39:24 LOG: Created thread 000021C4(WorldStart).
  1557. 20:39:24 LOG: Timestamp: 2022/01/25 20:39:24
  1558. 20:39:24 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.20 seconds.
  1559. 20:39:24 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 0.20 seconds.
  1560. 20:39:24 LOG: Timestamp: 2022/01/25 20:39:24
  1561. 20:39:24 LOG: Stopping simulation (duration: 0.73623664).
  1562. 20:39:24 LOG: Timestamp: 2022/01/25 20:39:24
  1563. 20:39:24 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
  1564. 20:39:24 LOG: World deleted in 0.00 sec.
  1565. 20:39:24 LOG: World stopped in 0.00sec.
  1566. 20:39:24 LOG: Process memory: 14956 MB
  1567. 20:39:28 LOG: Requesting auto save...
  1568. 20:39:28 LOG: Light weight save: delete entities and states scheduled for deletion...
  1569. 20:39:28 LOG: Light weight save: saving simulation...
  1570. 20:39:28 LOG: Pluto call took 25.26 milliseconds (25 realloc calls, 5882299 bytes).
  1571. 20:39:28 LOG: Lua state serialization took 26.78 milliseconds.
  1572. 20:39:28 LOG: Simulation light weight save took 35.63 milliseconds.
  1573. 20:39:28 LOG: renFinishRender with light weight save in parallel took 35.85 milliseconds (regular 13.45)
  1574. 20:39:29 LOG: Game successfully saved with size of 0.75MB(0.75MB) at 2022/01/25 20:39:29. (steamcloud:/SavedGames/0000000011_QuickSave.sav)
  1575. 20:39:29 LOG: Save game created in 1.3944632 seconds.
  1576. 20:42:51 ERR: Code guard was activated due to application malfunction.
  1577. 20:42:51 DBG:
  1578. 20:42:51 DBG: //=====================================================
  1579. 20:42:51 DBG: Report generated at: 01/25/22 20:42:51
  1580. 20:42:51 DBG: Version: $Version: Sam4_dev; SeriousSamSM-Windows-Final; 610302 2022-01-24 17:58:45 @builder22; Windows-x64-Static-Final-Default$
  1581. 20:42:51 DBG: Build type: Windows-x64-Static-Final-Default
  1582. 20:42:51 DBG: Dump type: LogGuardBreach
  1583. 20:42:51 DBG:
  1584. 20:42:51 DBG: Dumping stack back trace:
  1585. 20:42:51 DBG: 00000001411177BE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000011167BE
  1586. 20:42:51 DBG: 00000001406910E1 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000006900E1
  1587. 20:42:51 DBG: 000000014024B8E7 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000024A8E7
  1588. 20:42:51 DBG: 0000000140AC6D36 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000AC5D36
  1589. 20:42:51 DBG: 000000014053EE8D 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000053DE8D
  1590. 20:42:51 DBG: 0000000140556FDF 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000555FDF
  1591. 20:42:51 DBG: 000000014053BFC5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:000000000053AFC5
  1592. 20:42:51 DBG: 0000000140251EE4 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000250EE4
  1593. 20:42:51 DBG: 0000000140DD14D5 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000DD04D5
  1594. 20:42:51 DBG: 0000000140E8E2B9 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000E8D2B9
  1595. 20:42:51 DBG: 0000000140BC3CCB 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000BC2CCB
  1596. 20:42:51 DBG: 0000000140059C4F 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000058C4F
  1597. 20:42:51 DBG: 000000014003A855 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000039855
  1598. 20:42:51 DBG: 000000014003A3A4 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000000393A4
  1599. 20:42:51 DBG: 0000000140B4CB60 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:0000000000B4BB60
  1600. 20:42:51 DBG: 00000001410D24C0 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D14C0
  1601. 20:42:51 DBG: 00000001410D2A9B 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000010D1A9B
  1602. 20:42:51 DBG: 00000001413E9ABE 00000001 $adr: "$B:/steam/steamapps/common/Siberian Mayhem/Bin/x64/SamSM.exe" 0001:00000000013E8ABE
  1603. 20:42:51 DBG: 00007FFB35657034 00000001 $adr: "$C:/Windows/System32/KERNEL32.DLL" 0001:0000000000016034
  1604. 20:42:51 DBG: 00007FFB35922651 00000001 $adr: "$C:/Windows/SYSTEM32/ntdll.dll" 0001:0000000000051651
  1605. 20:42:51 DBG:
  1606. 20:42:51 DBG: Last view placement: #CameraPlacement(356.71, 3.58, -450.00, -1.09, 0.04, -0.01, 1.0, 90.00)
  1607. 20:42:51 DBG:
  1608. 20:42:51 DBG: //=====================================================
  1609. 20:42:51 DBG:
  1610. 20:42:51 DBG:
  1611. 20:43:13 LOG: Requesting auto save...
  1612. 20:43:13 LOG: Light weight save: delete entities and states scheduled for deletion...
  1613. 20:43:13 LOG: Light weight save: saving simulation...
  1614. 20:43:13 LOG: Pluto call took 23.32 milliseconds (25 realloc calls, 5878829 bytes).
  1615. 20:43:13 LOG: Lua state serialization took 24.74 milliseconds.
  1616. 20:43:13 LOG: Simulation light weight save took 36.27 milliseconds.
  1617. 20:43:13 LOG: renFinishRender with light weight save in parallel took 36.46 milliseconds (regular 9.21)
  1618. 20:43:13 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:43:13. (steamcloud:/SavedGames/0000000012_QuickSave.sav)
  1619. 20:43:13 LOG: Save game created in 0.53097792 seconds.
  1620. 20:45:16 LOG: Started loading world "Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld"
  1621. 20:45:16 LOG: Finished loading world. (process memory: 15711 MB)
  1622. 20:45:16 LOG: Preparing world to start...
  1623. 20:45:16 LOG: Created thread 00004AEC(WorldStart).
  1624. 20:45:17 LOG: Timestamp: 2022/01/25 20:45:17
  1625. 20:45:17 INF: Started simulation on 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld' in 0.62 seconds.
  1626. 20:45:17 INF: Starting Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld took 1.00 seconds.
  1627. 20:45:28 ERR: Trying to award unregistered Steam achievement "ThisSeemsSafe"!
  1628. 20:45:31 LOG: Timestamp: 2022/01/25 20:45:31
  1629. 20:45:31 LOG: Stopping simulation (duration: 13.51475).
  1630. 20:45:31 LOG: Timestamp: 2022/01/25 20:45:31
  1631. 20:45:31 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
  1632. 20:45:31 LOG: World deleted in 0.00 sec.
  1633. 20:45:31 LOG: World stopped in 0.00sec.
  1634. 20:45:31 LOG: Process memory: 15577 MB
  1635. 20:48:04 LOG: Requesting auto save...
  1636. 20:48:04 LOG: Light weight save: delete entities and states scheduled for deletion...
  1637. 20:48:04 LOG: Light weight save: saving simulation...
  1638. 20:48:04 LOG: Pluto call took 22.81 milliseconds (25 realloc calls, 5871870 bytes).
  1639. 20:48:04 LOG: Lua state serialization took 23.87 milliseconds.
  1640. 20:48:04 LOG: Simulation light weight save took 32.79 milliseconds.
  1641. 20:48:04 LOG: renFinishRender with light weight save in parallel took 32.98 milliseconds (regular 7.43)
  1642. 20:48:05 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 20:48:05. (steamcloud:/SavedGames/0000000013_QuickSave.sav)
  1643. 20:48:05 LOG: Save game created in 0.53776784 seconds.
  1644. 20:49:04 ERR: Damage inflictor set up for #Entity(CGenericProjectileEntity,4294967295) using params Content/SeriousSamSM/Databases/Projectiles/InvisibleDamager_9m_65dmg.ep is not set up with expected damage inflictor params!
  1645. 20:49:04 ERR: (Fired by <null>, character='', class='', alignment='Good')
  1646. 20:49:06 LOG: Timestamp: 2022/01/25 20:49:06
  1647. 20:49:06 LOG: Stopping simulation (duration: 1840.4266).
  1648. 20:49:06 LOG: Timestamp: 2022/01/25 20:49:06
  1649. 20:49:06 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  1650. 20:49:06 LOG: World deleted in 0.16 sec.
  1651. 20:49:06 LOG: World stopped in 0.17sec.
  1652. 20:49:06 LOG: Process memory: 16695 MB
  1653. 20:49:06 LOG: Timestamp: 2022/01/25 20:49:06
  1654. 20:49:06 LOG: Loading 'steamcloud:/SavedGames/0000000013_QuickSave.sav'.
  1655. 20:49:06 LOG: Started loading save file "steamcloud:/SavedGames/0000000013_QuickSave.sav"
  1656. 20:49:07 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  1657. 20:49:07 LOG: Finished loading world. (process memory: 16295 MB)
  1658. 20:49:07 LOG: Preparing world to start...
  1659. 20:49:07 LOG: Created thread 00001714(WorldStart).
  1660. 20:49:07 INF: Painted material information reinitialized in 16.00 ms.
  1661. 20:49:07 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  1662. 20:49:08 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  1663. 20:49:08 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
  1664. 20:49:10 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.81 seconds.
  1665. 20:50:12 LOG: Requesting auto save...
  1666. 20:50:12 LOG: Light weight save: delete entities and states scheduled for deletion...
  1667. 20:50:12 LOG: Light weight save: saving simulation...
  1668. 20:50:12 LOG: Pluto call took 21.33 milliseconds (24 realloc calls, 5882427 bytes).
  1669. 20:50:12 LOG: Lua state serialization took 22.54 milliseconds.
  1670. 20:50:12 LOG: Simulation light weight save took 33.63 milliseconds.
  1671. 20:50:12 LOG: renFinishRender with light weight save in parallel took 33.76 milliseconds (regular 5.81)
  1672. 20:50:13 LOG: Game successfully saved with size of 0.77MB(0.77MB) at 2022/01/25 20:50:13. (steamcloud:/SavedGames/0000000014_QuickSave.sav)
  1673. 20:50:13 LOG: Save game created in 0.498887 seconds.
  1674. 20:50:23 LOG: Requesting auto save...
  1675. 20:50:23 LOG: Light weight save: delete entities and states scheduled for deletion...
  1676. 20:50:23 LOG: Light weight save: saving simulation...
  1677. 20:50:23 LOG: Pluto call took 21.34 milliseconds (23 realloc calls, 5883198 bytes).
  1678. 20:50:23 LOG: Lua state serialization took 22.52 milliseconds.
  1679. 20:50:23 LOG: Simulation light weight save took 31.58 milliseconds.
  1680. 20:50:23 LOG: renFinishRender with light weight save in parallel took 31.71 milliseconds (regular 4.46)
  1681. 20:50:24 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:50:24. (steamcloud:/SavedGames/0000000015_QuickSave.sav)
  1682. 20:50:24 LOG: Save game created in 0.72744352 seconds.
  1683. 20:51:13 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
  1684. 20:51:26 WRN: UV map "Blood" (NormalUV) not found in mesh Content/Shared/Presets/ShaderPresets/Basic/Basic_ColorNormal.nsh
  1685. 20:51:26 WRN: UV map "Blood" (BaseTextureUV) not found in mesh Content/Shared/Presets/ShaderPresets/Basic/Basic_ColorNormal.nsh
  1686. 20:51:32 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
  1687. 20:52:04 LOG: Timestamp: 2022/01/25 20:52:04
  1688. 20:52:04 LOG: Stopping simulation (duration: 1952.0302).
  1689. 20:52:04 LOG: Timestamp: 2022/01/25 20:52:04
  1690. 20:52:04 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  1691. 20:52:04 LOG: World deleted in 0.14 sec.
  1692. 20:52:04 LOG: World stopped in 0.14sec.
  1693. 20:52:04 LOG: Process memory: 17446 MB
  1694. 20:52:04 LOG: Timestamp: 2022/01/25 20:52:04
  1695. 20:52:04 LOG: Loading 'steamcloud:/SavedGames/0000000015_QuickSave.sav'.
  1696. 20:52:04 LOG: Started loading save file "steamcloud:/SavedGames/0000000015_QuickSave.sav"
  1697. 20:52:05 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  1698. 20:52:05 LOG: Finished loading world. (process memory: 16332 MB)
  1699. 20:52:05 LOG: Preparing world to start...
  1700. 20:52:05 LOG: Created thread 00002018(WorldStart).
  1701. 20:52:06 INF: Painted material information reinitialized in 15.70 ms.
  1702. 20:52:06 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  1703. 20:52:07 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  1704. 20:52:07 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  1705. 20:52:09 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 4.40 seconds.
  1706. 20:52:52 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
  1707. 20:52:55 ERR: Trying to award unregistered Steam achievement "SpreadTheJoy"!
  1708. 20:54:54 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:54:54.
  1709. 20:55:04 LOG: Created HDR render-target of 1333x750.
  1710. 20:55:12 INF: Current quality: CPU speed=Ultra, GPU speed=Low (4 customized), GPU memory=High
  1711. 20:55:12 INF: Customized GPU speed cvars:
  1712. 20:55:12 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
  1713. 20:55:12 INF: tex_iAnisotropy = 2 (was 4)
  1714. 20:55:12 INF: tex_iFiltering = 22 (was 21)
  1715. 20:55:12 INF: efx_iZoomBlurQuality = 2 (was 1)
  1716. 20:55:12 INF:
  1717. 20:55:15 INF: Current quality: CPU speed=Ultra, GPU speed=Low (4 customized), GPU memory=High
  1718. 20:55:15 INF: Customized GPU speed cvars:
  1719. 20:55:15 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
  1720. 20:55:15 INF: tex_iAnisotropy = 2 (was 4)
  1721. 20:55:15 INF: tex_iFiltering = 22 (was 21)
  1722. 20:55:15 INF: efx_iZoomBlurQuality = 2 (was 1)
  1723. 20:55:15 INF:
  1724. 20:55:32 INF: Customized quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High
  1725. 20:55:32 INF: Customized CPU speed cvars:
  1726. 20:55:32 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
  1727. 20:55:32 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
  1728. 20:55:32 INF:
  1729. 20:55:32 INF: Customized GPU speed cvars:
  1730. 20:55:32 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
  1731. 20:55:32 INF: tex_iAnisotropy = 2 (was 4)
  1732. 20:55:32 INF: tex_iFiltering = 22 (was 21)
  1733. 20:55:32 INF: efx_iZoomBlurQuality = 2 (was 1)
  1734. 20:55:32 INF:
  1735. 20:55:33 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:55:33.
  1736. 20:55:36 INF: Current quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High
  1737. 20:55:36 INF: Customized CPU speed cvars:
  1738. 20:55:36 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
  1739. 20:55:36 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
  1740. 20:55:36 INF:
  1741. 20:55:36 INF: Customized GPU speed cvars:
  1742. 20:55:36 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
  1743. 20:55:36 INF: tex_iAnisotropy = 2 (was 4)
  1744. 20:55:36 INF: tex_iFiltering = 22 (was 21)
  1745. 20:55:36 INF: efx_iZoomBlurQuality = 2 (was 1)
  1746. 20:55:36 INF:
  1747. 20:55:48 INF: Customized quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High (3 customized)
  1748. 20:55:48 INF: Customized CPU speed cvars:
  1749. 20:55:48 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
  1750. 20:55:48 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
  1751. 20:55:48 INF:
  1752. 20:55:48 INF: Customized GPU speed cvars:
  1753. 20:55:48 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
  1754. 20:55:48 INF: tex_iAnisotropy = 2 (was 4)
  1755. 20:55:48 INF: tex_iFiltering = 22 (was 21)
  1756. 20:55:48 INF: efx_iZoomBlurQuality = 2 (was 1)
  1757. 20:55:48 INF:
  1758. 20:55:48 INF: Customized GPU memory cvars:
  1759. 20:55:48 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1760. 20:55:48 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1761. 20:55:48 INF: tex_iBaseMip = 1 (was 0)
  1762. 20:55:48 INF:
  1763. 20:55:48 LOG: Player profile saved with size 3.86kB(3.86kB) at 2022/01/25 20:55:48.
  1764. 20:55:50 INF: Apply quality: CPU speed=Ultra (2 customized), GPU speed=Low (4 customized), GPU memory=High (3 customized)
  1765. 20:55:50 INF: Customized CPU speed cvars:
  1766. 20:55:50 INF: shb_fDynamicShadowDistance = 2000 (was 2500)
  1767. 20:55:50 INF: ren_fCullDistanceBias = 1.25 (was 0.8)
  1768. 20:55:50 INF:
  1769. 20:55:50 INF: Customized GPU speed cvars:
  1770. 20:55:50 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
  1771. 20:55:50 INF: tex_iAnisotropy = 2 (was 4)
  1772. 20:55:50 INF: tex_iFiltering = 22 (was 21)
  1773. 20:55:50 INF: efx_iZoomBlurQuality = 2 (was 1)
  1774. 20:55:50 INF:
  1775. 20:55:50 INF: Customized GPU memory cvars:
  1776. 20:55:50 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1777. 20:55:50 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1778. 20:55:50 INF: tex_iBaseMip = 1 (was 0)
  1779. 20:55:50 INF:
  1780. 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1781. 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1782. 20:55:58 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1783. 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1784. 20:55:58 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1785. 20:55:58 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1786. 20:55:59 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1787. 20:55:59 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1788. 20:55:59 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1789. 20:55:59 INF: Painted material information reinitialized in 15.52 ms.
  1790. 20:56:00 LOG: Memory used for streaming changed from 1332.0 to 518.4 after starting up textures
  1791. 20:56:00 LOG: 4638 textures reloaded in 9.8 seconds (shutdown took 3.2 seconds)
  1792. 20:56:01 LOG: Created thread 00004F10(ShaderCompiler).
  1793. 20:56:01 LOG: Created thread 00000170(ShaderCompiler).
  1794. 20:56:01 LOG: Created thread 00002A34(ShaderCompiler).
  1795. 20:56:01 LOG: Created thread 00004A0C(ShaderCompiler).
  1796. 20:56:06 LOG: 7139 shaders loaded in 5.2 seconds
  1797. 20:56:07 LOG: Created HDR render-target of 1920x1080.
  1798. 20:56:07 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  1799. 20:56:26 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:56:26.
  1800. 20:56:26 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  1801. 20:56:39 LOG: Created HDR render-target of 1333x750.
  1802. 20:56:53 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 20:56:53.
  1803. 20:56:55 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  1804. 20:57:24 INF: Current quality: CPU speed=High, GPU speed=Low (5 customized), GPU memory=High (3 customized)
  1805. 20:57:24 INF: Customized GPU speed cvars:
  1806. 20:57:24 INF: ren_fMax3DRenderingMPix = 1 (was 1.5)
  1807. 20:57:24 INF: tex_iAnisotropy = 2 (was 4)
  1808. 20:57:24 INF: tex_iFiltering = 22 (was 21)
  1809. 20:57:24 INF: ren_iRescalingFilter = 2 (was 5)
  1810. 20:57:24 INF: efx_iZoomBlurQuality = 2 (was 1)
  1811. 20:57:24 INF:
  1812. 20:57:24 INF: Customized GPU memory cvars:
  1813. 20:57:24 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1814. 20:57:24 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1815. 20:57:24 INF: tex_iBaseMip = 1 (was 0)
  1816. 20:57:24 INF:
  1817. 20:57:26 INF: Current quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
  1818. 20:57:26 INF: Customized GPU memory cvars:
  1819. 20:57:26 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1820. 20:57:26 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1821. 20:57:26 INF: tex_iBaseMip = 1 (was 0)
  1822. 20:57:26 INF:
  1823. 20:57:26 LOG: Created HDR render-target of 1920x1080 (4x MSAA).
  1824. 20:57:28 INF: Current quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
  1825. 20:57:28 INF: Customized GPU memory cvars:
  1826. 20:57:28 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1827. 20:57:28 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1828. 20:57:28 INF: tex_iBaseMip = 1 (was 0)
  1829. 20:57:28 INF:
  1830. 20:57:31 INF: Apply quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
  1831. 20:57:31 INF: Customized GPU memory cvars:
  1832. 20:57:31 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1833. 20:57:31 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1834. 20:57:31 INF: tex_iBaseMip = 1 (was 0)
  1835. 20:57:31 INF:
  1836. 20:57:33 LOG: Created thread 00002FA0(ShaderCompiler).
  1837. 20:57:33 LOG: Created thread 000048CC(ShaderCompiler).
  1838. 20:57:33 LOG: Created thread 00000DA0(ShaderCompiler).
  1839. 20:57:33 LOG: Created thread 00004FA4(ShaderCompiler).
  1840. 20:57:36 LOG: 7728 shaders loaded in 3.8 seconds
  1841. 20:57:43 LOG: Trying to set display mode 1920x1080(fullscreen)...
  1842. 20:57:43 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
  1843. 20:57:43 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  1844. 20:57:43 LOG: Loaded "D3DCompiler_47.dll".
  1845. 20:57:43 LOG: Loaded "D3D11.dll".
  1846. 20:57:43 LOG: Loaded "DXGI.DLL".
  1847. 20:57:43 LOG: [D3D11] Using DXGIFactory1 interface.
  1848. 20:57:43 INF: [D3D11] Detected devices:
  1849. 20:57:43 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
  1850. 20:57:43 INF: Using device #1...
  1851. 20:57:44 LOG: Loaded "amd_ags_x64".
  1852. 20:57:46 INF:
  1853. 20:57:46 INF: Direct3D 11.1:
  1854. 20:57:46 INF: Deferred contexts: emulated by API
  1855. 20:57:46 INF: Concurrent resource creation: supported
  1856. 20:57:46 INF: Extended constant buffers: supported (but not used)
  1857. 20:57:46 INF: Discard render-targets: supported
  1858. 20:57:46 INF: Clear views: supported
  1859. 20:57:53 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1860. 20:57:53 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1861. 20:57:53 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  1862. 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1863. 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1864. 20:57:54 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  1865. 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1866. 20:57:54 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1867. 20:57:54 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  1868. 20:57:55 INF: Painted material information reinitialized in 15.85 ms.
  1869. 20:57:55 LOG: Memory used for streaming changed from 678.5 to 678.5 after starting up textures
  1870. 20:57:55 INF:
  1871. 20:57:55 INF: Resolution: 1920 x 1080
  1872. 20:57:55 INF: Driver: Direct3D 11 (11.1 features)
  1873. 20:57:55 INF: Vendor: ATI (0x1002)
  1874. 20:57:55 INF: Renderer: Radeon RX 570 Series (0x67DF)
  1875. 20:57:55 INF: Version: 0.0.0.50767
  1876. 20:57:55 INF: Video memory size: 7826 MB
  1877. 20:57:55 INF: Driver version: 211201 (required: 200900)
  1878. 20:57:55 INF: Memory used for texture streaming: 1536.0 MB
  1879. 20:57:55 LOG: Created thread 000023F8(ShaderCompiler).
  1880. 20:57:55 LOG: Created thread 00003AF4(ShaderCompiler).
  1881. 20:57:55 LOG: Created thread 000029C8(ShaderCompiler).
  1882. 20:57:55 LOG: Created thread 00002268(ShaderCompiler).
  1883. 20:57:55 LOG: Created HDR render-target of 1920x1080 (4x MSAA).
  1884. 20:57:57 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  1885. 20:58:02 LOG: 9835 shaders loaded in 6.9 seconds
  1886. 20:58:27 LOG: Requesting auto save...
  1887. 20:58:27 LOG: Light weight save: delete entities and states scheduled for deletion...
  1888. 20:58:27 LOG: Light weight save: saving simulation...
  1889. 20:58:27 LOG: Pluto call took 22.48 milliseconds (24 realloc calls, 5886811 bytes).
  1890. 20:58:27 LOG: Lua state serialization took 24.26 milliseconds.
  1891. 20:58:27 LOG: Simulation light weight save took 36.90 milliseconds.
  1892. 20:58:27 LOG: renFinishRender with light weight save in parallel took 37.10 milliseconds (regular 12.59)
  1893. 20:58:29 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 20:58:29. (steamcloud:/SavedGames/0000000016_QuickSave.sav)
  1894. 20:58:29 LOG: Save game created in 1.614848 seconds.
  1895. 20:58:46 WRN: Can't get camera parameters for the player in pose [Knock out]
  1896. 20:58:48 LOG: Timestamp: 2022/01/25 20:58:48
  1897. 20:58:48 LOG: Stopping simulation (duration: 2067.327).
  1898. 20:58:48 LOG: Timestamp: 2022/01/25 20:58:48
  1899. 20:58:48 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  1900. 20:58:48 LOG: World deleted in 0.15 sec.
  1901. 20:58:48 LOG: World stopped in 0.15sec.
  1902. 20:58:48 LOG: Process memory: 12551 MB
  1903. 20:58:48 LOG: Timestamp: 2022/01/25 20:58:48
  1904. 20:58:48 LOG: Loading 'steamcloud:/SavedGames/0000000016_QuickSave.sav'.
  1905. 20:58:48 LOG: Started loading save file "steamcloud:/SavedGames/0000000016_QuickSave.sav"
  1906. 20:58:49 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  1907. 20:58:49 LOG: Finished loading world. (process memory: 12256 MB)
  1908. 20:58:49 LOG: Preparing world to start...
  1909. 20:58:49 LOG: Created thread 00004338(WorldStart).
  1910. 20:58:50 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
  1911. 20:58:51 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  1912. 20:58:51 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
  1913. 20:58:51 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  1914. 20:58:51 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1915. 20:58:51 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  1916. 20:58:51 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  1917. 20:58:51 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  1918. 20:58:52 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  1919. 20:58:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  1920. 20:58:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  1921. 20:58:52 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  1922. 20:58:52 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  1923. 20:58:52 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  1924. 20:58:52 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  1925. 20:58:52 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  1926. 20:58:52 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  1927. 20:58:52 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1928. 20:58:52 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1929. 20:58:52 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  1930. 20:58:52 INF: Painted material information reinitialized in 15.50 ms.
  1931. 20:58:52 INF: Resizing atlas 'Forest' from 4096x4096 to 2048x2048.
  1932. 20:58:52 INF: Resizing atlas 'ForestBakedAO' from 4096x4096 to 2048x2048.
  1933. 20:58:53 INF: Resizing atlas 'ForestNormal' from 4096x4096 to 2048x2048.
  1934. 20:58:53 INF: Resizing atlas 'ForestSubsurface' from 4096x4096 to 2048x2048.
  1935. 20:58:53 INF: Resizing atlas 'Plants_AO' from 4096x2048 to 2048x1024.
  1936. 20:58:53 INF: Resizing atlas 'Plants_Color' from 4096x2048 to 2048x1024.
  1937. 20:58:53 INF: Resizing atlas 'Plants_Normal' from 4096x2048 to 2048x1024.
  1938. 20:58:53 INF: Resizing atlas 'Plants_Subsurface' from 4096x2048 to 2048x1024.
  1939. 20:58:53 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  1940. 20:58:54 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  1941. 20:58:54 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
  1942. 20:58:54 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 6.24 seconds.
  1943. 20:59:51 INF: Current quality: CPU speed=High, GPU speed=High, GPU memory=High (3 customized)
  1944. 20:59:51 INF: Customized GPU memory cvars:
  1945. 20:59:51 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1946. 20:59:51 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1947. 20:59:51 INF: tex_iBaseMip = 1 (was 0)
  1948. 20:59:51 INF:
  1949. 21:00:25 INF: Customized quality: CPU speed=High (3 customized), GPU speed=High, GPU memory=High (3 customized)
  1950. 21:00:25 INF: Customized CPU speed cvars:
  1951. 21:00:25 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  1952. 21:00:25 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  1953. 21:00:25 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  1954. 21:00:25 INF:
  1955. 21:00:25 INF: Customized GPU memory cvars:
  1956. 21:00:25 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1957. 21:00:25 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1958. 21:00:25 INF: tex_iBaseMip = 1 (was 0)
  1959. 21:00:25 INF:
  1960. 21:00:25 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:00:25.
  1961. 21:00:27 INF: Current quality: CPU speed=High (3 customized), GPU speed=High, GPU memory=High (3 customized)
  1962. 21:00:27 INF: Customized CPU speed cvars:
  1963. 21:00:27 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  1964. 21:00:27 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  1965. 21:00:27 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  1966. 21:00:27 INF:
  1967. 21:00:27 INF: Customized GPU memory cvars:
  1968. 21:00:27 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1969. 21:00:27 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1970. 21:00:27 INF: tex_iBaseMip = 1 (was 0)
  1971. 21:00:27 INF:
  1972. 21:00:37 LOG: Created HDR render-target of 1920x1080 (2x MSAA).
  1973. 21:01:54 INF: Customized quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
  1974. 21:01:54 INF: Customized CPU speed cvars:
  1975. 21:01:54 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  1976. 21:01:54 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  1977. 21:01:54 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  1978. 21:01:54 INF:
  1979. 21:01:54 INF: Customized GPU speed cvars:
  1980. 21:01:54 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
  1981. 21:01:54 INF: gfx_iAntiAliasingSamples = 2 (was 4)
  1982. 21:01:54 INF: gfx_iFXAA = 2 (was 3)
  1983. 21:01:54 INF: ren_fLODBias = 1 (was 0.9)
  1984. 21:01:54 INF: shb_pixMaxShadowSize = 8192 (was 4096)
  1985. 21:01:54 INF: shb_bSoftShadows = 0 (was 1)
  1986. 21:01:54 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
  1987. 21:01:54 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
  1988. 21:01:54 INF:
  1989. 21:01:54 INF: Customized GPU memory cvars:
  1990. 21:01:54 INF: res_fBigResourcesLimit = 1536 (was 2048)
  1991. 21:01:54 INF: trn_ctColorAtlasTiles = 650 (was 500)
  1992. 21:01:54 INF: tex_iBaseMip = 1 (was 0)
  1993. 21:01:54 INF:
  1994. 21:01:55 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 21:01:55.
  1995. 21:01:57 INF: Current quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
  1996. 21:01:57 INF: Customized CPU speed cvars:
  1997. 21:01:57 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  1998. 21:01:57 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  1999. 21:01:57 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  2000. 21:01:57 INF:
  2001. 21:01:57 INF: Customized GPU speed cvars:
  2002. 21:01:57 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
  2003. 21:01:57 INF: gfx_iAntiAliasingSamples = 2 (was 4)
  2004. 21:01:57 INF: gfx_iFXAA = 2 (was 3)
  2005. 21:01:57 INF: ren_fLODBias = 1 (was 0.9)
  2006. 21:01:57 INF: shb_pixMaxShadowSize = 8192 (was 4096)
  2007. 21:01:57 INF: shb_bSoftShadows = 0 (was 1)
  2008. 21:01:57 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
  2009. 21:01:57 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
  2010. 21:01:57 INF:
  2011. 21:01:57 INF: Customized GPU memory cvars:
  2012. 21:01:57 INF: res_fBigResourcesLimit = 1536 (was 2048)
  2013. 21:01:57 INF: trn_ctColorAtlasTiles = 650 (was 500)
  2014. 21:01:57 INF: tex_iBaseMip = 1 (was 0)
  2015. 21:01:57 INF:
  2016. 21:02:09 INF: Customized quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
  2017. 21:02:09 INF: Customized CPU speed cvars:
  2018. 21:02:09 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  2019. 21:02:09 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  2020. 21:02:09 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  2021. 21:02:09 INF:
  2022. 21:02:09 INF: Customized GPU speed cvars:
  2023. 21:02:09 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
  2024. 21:02:09 INF: gfx_iAntiAliasingSamples = 2 (was 4)
  2025. 21:02:09 INF: gfx_iFXAA = 2 (was 3)
  2026. 21:02:09 INF: ren_fLODBias = 1 (was 0.9)
  2027. 21:02:09 INF: shb_pixMaxShadowSize = 8192 (was 4096)
  2028. 21:02:09 INF: shb_bSoftShadows = 0 (was 1)
  2029. 21:02:09 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
  2030. 21:02:09 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
  2031. 21:02:09 INF:
  2032. 21:02:09 INF: Customized GPU memory cvars:
  2033. 21:02:09 INF: res_fBigResourcesLimit = 1024 (was 2048)
  2034. 21:02:09 INF: trn_ctColorAtlasTiles = 650 (was 500)
  2035. 21:02:09 INF: tex_iBaseMip = 1 (was 0)
  2036. 21:02:09 INF:
  2037. 21:02:09 LOG: Player profile saved with size 3.87kB(3.87kB) at 2022/01/25 21:02:09.
  2038. 21:02:10 INF: Apply quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
  2039. 21:02:10 INF: Customized CPU speed cvars:
  2040. 21:02:10 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  2041. 21:02:10 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  2042. 21:02:10 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  2043. 21:02:10 INF:
  2044. 21:02:10 INF: Customized GPU speed cvars:
  2045. 21:02:10 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
  2046. 21:02:10 INF: gfx_iAntiAliasingSamples = 2 (was 4)
  2047. 21:02:10 INF: gfx_iFXAA = 2 (was 3)
  2048. 21:02:10 INF: ren_fLODBias = 1 (was 0.9)
  2049. 21:02:10 INF: shb_pixMaxShadowSize = 8192 (was 4096)
  2050. 21:02:10 INF: shb_bSoftShadows = 0 (was 1)
  2051. 21:02:10 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
  2052. 21:02:10 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
  2053. 21:02:10 INF:
  2054. 21:02:10 INF: Customized GPU memory cvars:
  2055. 21:02:10 INF: res_fBigResourcesLimit = 1024 (was 2048)
  2056. 21:02:10 INF: trn_ctColorAtlasTiles = 650 (was 500)
  2057. 21:02:10 INF: tex_iBaseMip = 1 (was 0)
  2058. 21:02:10 INF:
  2059. 21:02:17 LOG: Trying to set display mode 1920x1080(fullscreen)...
  2060. 21:02:17 LOG: Loaded "B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\GfxD3D11.dll".
  2061. 21:02:17 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  2062. 21:02:17 LOG: Loaded "D3DCompiler_47.dll".
  2063. 21:02:17 LOG: Loaded "D3D11.dll".
  2064. 21:02:17 LOG: Loaded "DXGI.DLL".
  2065. 21:02:17 LOG: [D3D11] Using DXGIFactory1 interface.
  2066. 21:02:17 INF: [D3D11] Detected devices:
  2067. 21:02:17 INF: #1: (1002; 67DF:5BD1043.00EF) Radeon RX 570 Series (7826, 0/15859 MB)
  2068. 21:02:17 INF: Using device #1...
  2069. 21:02:18 LOG: Loaded "amd_ags_x64".
  2070. 21:02:20 INF:
  2071. 21:02:20 INF: Direct3D 11.1:
  2072. 21:02:20 INF: Deferred contexts: emulated by API
  2073. 21:02:20 INF: Concurrent resource creation: supported
  2074. 21:02:20 INF: Extended constant buffers: supported (but not used)
  2075. 21:02:20 INF: Discard render-targets: supported
  2076. 21:02:20 INF: Clear views: supported
  2077. 21:02:27 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  2078. 21:02:27 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  2079. 21:02:27 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  2080. 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  2081. 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  2082. 21:02:28 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  2083. 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  2084. 21:02:28 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  2085. 21:02:28 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  2086. 21:02:29 INF: Painted material information reinitialized in 15.75 ms.
  2087. 21:02:29 INF:
  2088. 21:02:29 INF: Resolution: 1920 x 1080
  2089. 21:02:29 INF: Driver: Direct3D 11 (11.1 features)
  2090. 21:02:29 INF: Vendor: ATI (0x1002)
  2091. 21:02:29 INF: Renderer: Radeon RX 570 Series (0x67DF)
  2092. 21:02:29 INF: Version: 0.0.0.50767
  2093. 21:02:29 INF: Video memory size: 7826 MB
  2094. 21:02:29 INF: Driver version: 211201 (required: 200900)
  2095. 21:02:29 INF: Memory used for texture streaming: 1024.0 MB
  2096. 21:02:29 LOG: Created thread 00000930(ShaderCompiler).
  2097. 21:02:29 LOG: Created thread 00004A20(ShaderCompiler).
  2098. 21:02:29 LOG: Created thread 00004E1C(ShaderCompiler).
  2099. 21:02:29 LOG: Created thread 00003EE0(ShaderCompiler).
  2100. 21:02:29 LOG: Created HDR render-target of 1920x1080 (2x MSAA).
  2101. 21:02:33 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2102. 21:03:24 INF: Current quality: CPU speed=High (3 customized), GPU speed=High (8 customized), GPU memory=High (3 customized)
  2103. 21:03:24 INF: Customized CPU speed cvars:
  2104. 21:03:24 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  2105. 21:03:24 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  2106. 21:03:24 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  2107. 21:03:24 INF:
  2108. 21:03:24 INF: Customized GPU speed cvars:
  2109. 21:03:24 INF: ren_fMax3DRenderingMPix = 2.1 (was 3.0)
  2110. 21:03:24 INF: gfx_iAntiAliasingSamples = 2 (was 4)
  2111. 21:03:24 INF: gfx_iFXAA = 2 (was 3)
  2112. 21:03:24 INF: ren_fLODBias = 1 (was 0.9)
  2113. 21:03:24 INF: shb_pixMaxShadowSize = 8192 (was 4096)
  2114. 21:03:24 INF: shb_bSoftShadows = 0 (was 1)
  2115. 21:03:24 INF: trn_fGrassCrumbsGap = 0.06 (was 0.055)
  2116. 21:03:24 INF: trn_fTreeRenderingDistance = 3072 (was 2048)
  2117. 21:03:24 INF:
  2118. 21:03:24 INF: Customized GPU memory cvars:
  2119. 21:03:24 INF: res_fBigResourcesLimit = 1024 (was 2048)
  2120. 21:03:24 INF: trn_ctColorAtlasTiles = 650 (was 500)
  2121. 21:03:24 INF: tex_iBaseMip = 1 (was 0)
  2122. 21:03:24 INF:
  2123. 21:03:26 INF: Current quality: CPU speed=High (3 customized), GPU speed=Medium, GPU memory=High (3 customized)
  2124. 21:03:26 INF: Customized CPU speed cvars:
  2125. 21:03:26 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  2126. 21:03:26 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  2127. 21:03:26 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  2128. 21:03:26 INF:
  2129. 21:03:26 INF: Customized GPU memory cvars:
  2130. 21:03:26 INF: res_fBigResourcesLimit = 1024 (was 2048)
  2131. 21:03:26 INF: trn_ctColorAtlasTiles = 650 (was 500)
  2132. 21:03:26 INF: tex_iBaseMip = 1 (was 0)
  2133. 21:03:26 INF:
  2134. 21:03:28 INF: Current quality: CPU speed=High (3 customized), GPU speed=Medium, GPU memory=Medium
  2135. 21:03:28 INF: Customized CPU speed cvars:
  2136. 21:03:28 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  2137. 21:03:28 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  2138. 21:03:28 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  2139. 21:03:28 INF:
  2140. 21:03:29 INF: Apply quality: CPU speed=High (3 customized), GPU speed=Medium, GPU memory=Medium
  2141. 21:03:29 INF: Customized CPU speed cvars:
  2142. 21:03:29 INF: shb_fDynamicShadowDistance = 1800 (was 2250)
  2143. 21:03:29 INF: ren_fCullDistanceBias = 1.25 (was 0.9)
  2144. 21:03:29 INF: prt_fDensityModifier = 0.69999992 (was 0.8)
  2145. 21:03:29 INF:
  2146. 21:03:33 INF: Resizing atlas 'Plants_Color' from 2048x1024 to 2048x2048.
  2147. 21:03:33 INF: Resizing atlas 'Plants_Subsurface' from 2048x1024 to 2048x2048.
  2148. 21:03:33 INF: Resizing atlas 'Plants_Normal' from 2048x1024 to 2048x2048.
  2149. 21:03:33 INF: Resizing atlas 'Plants_AO' from 2048x1024 to 2048x2048.
  2150. 21:03:33 INF: Resizing atlas 'Forest' from 2048x2048 to 4096x2048.
  2151. 21:03:34 INF: Resizing atlas 'ForestSubsurface' from 2048x2048 to 4096x2048.
  2152. 21:03:34 INF: Resizing atlas 'ForestNormal' from 2048x2048 to 4096x2048.
  2153. 21:03:34 INF: Resizing atlas 'ForestBakedAO' from 2048x2048 to 4096x2048.
  2154. 21:03:34 INF: Resizing atlas 'Plants_Color' from 2048x2048 to 4096x2048.
  2155. 21:03:34 INF: Resizing atlas 'Plants_Subsurface' from 2048x2048 to 4096x2048.
  2156. 21:03:34 INF: Resizing atlas 'Plants_Normal' from 2048x2048 to 4096x2048.
  2157. 21:03:34 INF: Resizing atlas 'Plants_AO' from 2048x2048 to 4096x2048.
  2158. 21:03:38 INF: Resizing atlas 'Forest' from 4096x2048 to 4096x4096.
  2159. 21:03:38 INF: Resizing atlas 'ForestSubsurface' from 4096x2048 to 4096x4096.
  2160. 21:03:38 INF: Resizing atlas 'ForestNormal' from 4096x2048 to 4096x4096.
  2161. 21:03:38 INF: Resizing atlas 'ForestBakedAO' from 4096x2048 to 4096x4096.
  2162. 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  2163. 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  2164. 21:03:39 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  2165. 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  2166. 21:03:39 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  2167. 21:03:39 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 31 slices).
  2168. 21:03:40 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  2169. 21:03:40 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  2170. 21:03:40 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 31, new capacity: 39 slices).
  2171. 21:03:41 INF: Painted material information reinitialized in 16.47 ms.
  2172. 21:03:41 LOG: Memory used for streaming changed from 823.7 to 811.7 after starting up textures
  2173. 21:03:41 LOG: 4638 textures reloaded in 12.0 seconds (shutdown took 2.7 seconds)
  2174. 21:03:41 LOG: 9835 shaders loaded in 72.0 seconds
  2175. 21:03:43 LOG: Created thread 00002EBC(ShaderCompiler).
  2176. 21:03:43 LOG: Created thread 000042D8(ShaderCompiler).
  2177. 21:03:43 LOG: Created thread 00004998(ShaderCompiler).
  2178. 21:03:43 LOG: Created thread 000011EC(ShaderCompiler).
  2179. 21:03:47 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2180. 21:03:54 LOG: 9823 shaders loaded in 11.7 seconds
  2181. 21:04:02 LOG: Requesting auto save...
  2182. 21:04:02 LOG: Light weight save: delete entities and states scheduled for deletion...
  2183. 21:04:02 LOG: Light weight save: saving simulation...
  2184. 21:04:02 LOG: Pluto call took 20.62 milliseconds (24 realloc calls, 5897210 bytes).
  2185. 21:04:02 LOG: Lua state serialization took 22.66 milliseconds.
  2186. 21:04:02 LOG: Simulation light weight save took 36.54 milliseconds.
  2187. 21:04:02 LOG: renFinishRender with light weight save in parallel took 36.69 milliseconds (regular 16.10)
  2188. 21:04:03 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 21:04:03. (steamcloud:/SavedGames/0000000017_QuickSave.sav)
  2189. 21:04:04 LOG: Save game created in 1.3031752 seconds.
  2190. 21:04:48 LOG: Timestamp: 2022/01/25 21:04:48
  2191. 21:04:48 LOG: Stopping simulation (duration: 2154.216).
  2192. 21:04:48 LOG: Timestamp: 2022/01/25 21:04:48
  2193. 21:04:48 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2194. 21:04:48 LOG: World deleted in 0.15 sec.
  2195. 21:04:48 LOG: World stopped in 0.15sec.
  2196. 21:04:48 LOG: Process memory: 12691 MB
  2197. 21:04:48 LOG: Timestamp: 2022/01/25 21:04:48
  2198. 21:04:48 LOG: Loading 'steamcloud:/SavedGames/0000000017_QuickSave.sav'.
  2199. 21:04:48 LOG: Started loading save file "steamcloud:/SavedGames/0000000017_QuickSave.sav"
  2200. 21:04:48 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2201. 21:04:48 LOG: Finished loading world. (process memory: 12538 MB)
  2202. 21:04:48 LOG: Preparing world to start...
  2203. 21:04:48 LOG: Created thread 00002D00(WorldStart).
  2204. 21:04:50 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 10 slices).
  2205. 21:04:51 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  2206. 21:04:51 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
  2207. 21:04:51 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 8 slices).
  2208. 21:04:51 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  2209. 21:04:52 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  2210. 21:04:52 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  2211. 21:04:52 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 40 slices).
  2212. 21:04:52 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  2213. 21:04:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  2214. 21:04:52 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 38 slices).
  2215. 21:04:53 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  2216. 21:04:53 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  2217. 21:04:53 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 35 slices).
  2218. 21:04:53 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  2219. 21:04:53 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  2220. 21:04:53 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 39, new capacity: 33 slices).
  2221. 21:04:53 INF: Resizing texture array 'TerrainGrassMasksStochastic' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  2222. 21:04:53 INF: Resizing texture array 'TerrainGrassMasksStochastic_SrcToGaussLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  2223. 21:04:53 INF: Resizing texture array 'TerrainGrassMasksStochastic_GaussToSrcLUT' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  2224. 21:04:53 INF: Painted material information reinitialized in 15.64 ms.
  2225. 21:04:53 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2226. 21:04:54 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2227. 21:04:54 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  2228. 21:04:54 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 6.33 seconds.
  2229. 21:06:03 LOG: Requesting auto save...
  2230. 21:06:03 LOG: Light weight save: delete entities and states scheduled for deletion...
  2231. 21:06:03 LOG: Light weight save: saving simulation...
  2232. 21:06:03 LOG: Pluto call took 23.04 milliseconds (26 realloc calls, 5911832 bytes).
  2233. 21:06:03 LOG: Lua state serialization took 24.80 milliseconds.
  2234. 21:06:03 LOG: Simulation light weight save took 37.32 milliseconds.
  2235. 21:06:03 LOG: renFinishRender with light weight save in parallel took 37.45 milliseconds (regular 10.28)
  2236. 21:06:04 LOG: Game successfully saved with size of 1.00MB(1.00MB) at 2022/01/25 21:06:04. (steamcloud:/SavedGames/0000000018_QuickSave.sav)
  2237. 21:06:04 LOG: Save game created in 0.56700712 seconds.
  2238. 21:06:31 LOG: Timestamp: 2022/01/25 21:06:31
  2239. 21:06:31 LOG: Stopping simulation (duration: 2205.1856).
  2240. 21:06:31 LOG: Timestamp: 2022/01/25 21:06:31
  2241. 21:06:31 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2242. 21:06:32 LOG: World deleted in 0.14 sec.
  2243. 21:06:32 LOG: World stopped in 0.14sec.
  2244. 21:06:32 LOG: Process memory: 12704 MB
  2245. 21:06:32 LOG: Timestamp: 2022/01/25 21:06:32
  2246. 21:06:32 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
  2247. 21:06:32 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
  2248. 21:06:32 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2249. 21:06:32 LOG: Finished loading world. (process memory: 12443 MB)
  2250. 21:06:32 LOG: Preparing world to start...
  2251. 21:06:32 LOG: Created thread 00001968(WorldStart).
  2252. 21:06:33 INF: Painted material information reinitialized in 15.82 ms.
  2253. 21:06:33 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2254. 21:06:34 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2255. 21:06:34 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
  2256. 21:06:35 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.12 seconds.
  2257. 21:07:11 LOG: Timestamp: 2022/01/25 21:07:11
  2258. 21:07:11 LOG: Stopping simulation (duration: 2212.8758).
  2259. 21:07:11 LOG: Timestamp: 2022/01/25 21:07:11
  2260. 21:07:11 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2261. 21:07:12 LOG: World deleted in 0.12 sec.
  2262. 21:07:12 LOG: World stopped in 0.12sec.
  2263. 21:07:12 LOG: Process memory: 12762 MB
  2264. 21:07:12 LOG: Timestamp: 2022/01/25 21:07:12
  2265. 21:07:12 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
  2266. 21:07:12 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
  2267. 21:07:12 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2268. 21:07:12 LOG: Finished loading world. (process memory: 12680 MB)
  2269. 21:07:12 LOG: Preparing world to start...
  2270. 21:07:12 LOG: Created thread 00000C10(WorldStart).
  2271. 21:07:13 INF: Painted material information reinitialized in 16.28 ms.
  2272. 21:07:13 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2273. 21:07:14 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2274. 21:07:14 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
  2275. 21:07:15 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.03 seconds.
  2276. 21:07:47 LOG: Timestamp: 2022/01/25 21:07:47
  2277. 21:07:47 LOG: Stopping simulation (duration: 2208.3952).
  2278. 21:07:47 LOG: Timestamp: 2022/01/25 21:07:47
  2279. 21:07:47 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2280. 21:07:47 LOG: World deleted in 0.13 sec.
  2281. 21:07:47 LOG: World stopped in 0.13sec.
  2282. 21:07:47 LOG: Process memory: 12776 MB
  2283. 21:07:47 LOG: Timestamp: 2022/01/25 21:07:47
  2284. 21:07:47 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
  2285. 21:07:47 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
  2286. 21:07:47 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2287. 21:07:47 LOG: Finished loading world. (process memory: 12733 MB)
  2288. 21:07:47 LOG: Preparing world to start...
  2289. 21:07:47 LOG: Created thread 00000340(WorldStart).
  2290. 21:07:48 INF: Painted material information reinitialized in 15.86 ms.
  2291. 21:07:48 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2292. 21:07:49 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2293. 21:07:49 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
  2294. 21:07:50 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.12 seconds.
  2295. 21:08:32 LOG: Timestamp: 2022/01/25 21:08:32
  2296. 21:08:32 LOG: Stopping simulation (duration: 2217.5174).
  2297. 21:08:32 LOG: Timestamp: 2022/01/25 21:08:32
  2298. 21:08:32 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2299. 21:08:32 LOG: World deleted in 0.13 sec.
  2300. 21:08:32 LOG: World stopped in 0.13sec.
  2301. 21:08:32 LOG: Process memory: 12815 MB
  2302. 21:08:32 LOG: Timestamp: 2022/01/25 21:08:32
  2303. 21:08:32 LOG: Loading 'steamcloud:/SavedGames/0000000018_QuickSave.sav'.
  2304. 21:08:32 LOG: Started loading save file "steamcloud:/SavedGames/0000000018_QuickSave.sav"
  2305. 21:08:32 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2306. 21:08:32 LOG: Finished loading world. (process memory: 12677 MB)
  2307. 21:08:32 LOG: Preparing world to start...
  2308. 21:08:32 LOG: Created thread 00004DEC(WorldStart).
  2309. 21:08:33 INF: Painted material information reinitialized in 15.66 ms.
  2310. 21:08:33 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2311. 21:08:34 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2312. 21:08:34 LOG: Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.Running function "SM_WeatherHazeColorFix" in loadgame callback.
  2313. 21:08:35 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.21 seconds.
  2314. 21:10:04 INF: Current quality: CPU speed=Medium, GPU speed=Medium, GPU memory=Medium
  2315. 21:10:06 INF: Apply quality: CPU speed=Medium, GPU speed=Medium, GPU memory=Medium
  2316. 21:10:09 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2317. 21:10:19 LOG: Created HDR render-target of 1632x918 (2x MSAA).
  2318. 21:10:21 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:10:21.
  2319. 21:10:40 LOG: Created thread 00001CCC(Aura manager thread).
  2320. 21:10:40 LOG: Aura Manager: Failed to initialize Aura SDK.
  2321. 21:10:41 INF: Customized quality: CPU speed=Medium, GPU speed=Medium (1 customized), GPU memory=Medium
  2322. 21:10:41 INF: Customized GPU speed cvars:
  2323. 21:10:41 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
  2324. 21:10:41 INF:
  2325. 21:10:41 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:10:41.
  2326. 21:10:42 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2327. 21:10:56 INF: Customized quality: CPU speed=Medium, GPU speed=Medium (1 customized), GPU memory=Medium
  2328. 21:10:56 INF: Customized GPU speed cvars:
  2329. 21:10:56 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
  2330. 21:10:56 INF:
  2331. 21:10:56 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:10:56.
  2332. 21:10:56 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2333. 21:11:08 INF: Customized quality: CPU speed=Medium, GPU speed=Medium (1 customized), GPU memory=Medium
  2334. 21:11:08 INF: Customized GPU speed cvars:
  2335. 21:11:08 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
  2336. 21:11:08 INF:
  2337. 21:11:09 LOG: Player profile saved with size 3.86kB(3.86kB) at 2022/01/25 21:11:09.
  2338. 21:11:09 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2339. 21:11:27 LOG: Requesting auto save...
  2340. 21:11:27 LOG: Light weight save: delete entities and states scheduled for deletion...
  2341. 21:11:27 LOG: Light weight save: saving simulation...
  2342. 21:11:27 LOG: Pluto call took 21.88 milliseconds (24 realloc calls, 5914781 bytes).
  2343. 21:11:27 LOG: Lua state serialization took 24.04 milliseconds.
  2344. 21:11:27 LOG: Simulation light weight save took 35.11 milliseconds.
  2345. 21:11:27 LOG: renFinishRender with light weight save in parallel took 35.28 milliseconds (regular 11.70)
  2346. 21:11:27 LOG: Game successfully saved with size of 0.74MB(0.74MB) at 2022/01/25 21:11:27. (steamcloud:/SavedGames/0000000019_QuickSave.sav)
  2347. 21:11:27 LOG: Save game created in 0.66589832 seconds.
  2348. 21:13:12 LOG: Requesting auto save...
  2349. 21:13:12 LOG: Light weight save: delete entities and states scheduled for deletion...
  2350. 21:13:12 LOG: Light weight save: saving simulation...
  2351. 21:13:12 LOG: Pluto call took 23.35 milliseconds (23 realloc calls, 5919789 bytes).
  2352. 21:13:12 LOG: Lua state serialization took 25.62 milliseconds.
  2353. 21:13:12 LOG: Simulation light weight save took 41.30 milliseconds.
  2354. 21:13:12 LOG: renFinishRender with light weight save in parallel took 41.43 milliseconds (regular 10.09)
  2355. 21:13:13 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 21:13:13. (steamcloud:/SavedGames/0000000020_QuickSave.sav)
  2356. 21:13:13 LOG: Save game created in 1.1907242 seconds.
  2357. 21:16:11 LOG: Requesting auto save...
  2358. 21:16:11 LOG: Light weight save: delete entities and states scheduled for deletion...
  2359. 21:16:11 LOG: Light weight save: saving simulation...
  2360. 21:16:11 LOG: Pluto call took 21.84 milliseconds (23 realloc calls, 5917097 bytes).
  2361. 21:16:11 LOG: Lua state serialization took 23.23 milliseconds.
  2362. 21:16:11 LOG: Simulation light weight save took 32.25 milliseconds.
  2363. 21:16:11 LOG: renFinishRender with light weight save in parallel took 32.38 milliseconds (regular 2.44)
  2364. 21:16:12 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 21:16:12. (steamcloud:/SavedGames/0000000021_QuickSave.sav)
  2365. 21:16:12 LOG: Save game created in 0.44825632 seconds.
  2366. 21:16:27 INF: Current quality: CPU speed=Low, GPU speed=Medium (1 customized), GPU memory=Medium
  2367. 21:16:27 INF: Customized GPU speed cvars:
  2368. 21:16:27 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
  2369. 21:16:27 INF:
  2370. 21:16:29 INF: Apply quality: CPU speed=Low, GPU speed=Medium (1 customized), GPU memory=Medium
  2371. 21:16:29 INF: Customized GPU speed cvars:
  2372. 21:16:29 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
  2373. 21:16:29 INF:
  2374. 21:16:30 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2375. 21:17:12 LOG: Requesting auto save...
  2376. 21:17:12 LOG: Light weight save: delete entities and states scheduled for deletion...
  2377. 21:17:12 LOG: Light weight save: saving simulation...
  2378. 21:17:12 LOG: Pluto call took 22.60 milliseconds (23 realloc calls, 5918358 bytes).
  2379. 21:17:12 LOG: Lua state serialization took 24.25 milliseconds.
  2380. 21:17:12 LOG: Simulation light weight save took 36.91 milliseconds.
  2381. 21:17:12 LOG: renFinishRender with light weight save in parallel took 37.05 milliseconds (regular 7.20)
  2382. 21:17:13 LOG: Game successfully saved with size of 0.73MB(0.73MB) at 2022/01/25 21:17:13. (steamcloud:/SavedGames/0000000022_QuickSave.sav)
  2383. 21:17:13 LOG: Save game created in 0.7244692 seconds.
  2384. 21:17:20 LOG: Requesting auto save...
  2385. 21:17:20 LOG: Light weight save: delete entities and states scheduled for deletion...
  2386. 21:17:20 LOG: Light weight save: saving simulation...
  2387. 21:17:20 LOG: Pluto call took 24.86 milliseconds (24 realloc calls, 5917716 bytes).
  2388. 21:17:20 LOG: Lua state serialization took 26.44 milliseconds.
  2389. 21:17:20 LOG: Simulation light weight save took 41.31 milliseconds.
  2390. 21:17:20 LOG: renFinishRender with light weight save in parallel took 41.49 milliseconds (regular 10.21)
  2391. 21:17:21 LOG: Game successfully saved with size of 0.72MB(0.72MB) at 2022/01/25 21:17:21. (steamcloud:/SavedGames/0000000023_QuickSave.sav)
  2392. 21:17:21 LOG: Save game created in 0.53187788 seconds.
  2393. 21:17:50 WRN: Entity 'Drone_Combat' - #Entity(CCombatDronePuppetEntity,4294967295) has a non-kinematic sweeping body and its primitive hull has an unsupported primitive: Box
  2394. 21:18:03 LOG: Timestamp: 2022/01/25 21:18:03
  2395. 21:18:03 LOG: Stopping simulation (duration: 2660.6326).
  2396. 21:18:03 LOG: Timestamp: 2022/01/25 21:18:03
  2397. 21:18:03 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2398. 21:18:03 LOG: World deleted in 0.15 sec.
  2399. 21:18:03 LOG: World stopped in 0.15sec.
  2400. 21:18:03 LOG: Process memory: 13094 MB
  2401. 21:18:03 LOG: Timestamp: 2022/01/25 21:18:03
  2402. 21:18:03 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
  2403. 21:18:03 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
  2404. 21:18:03 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2405. 21:18:03 LOG: Finished loading world. (process memory: 12832 MB)
  2406. 21:18:03 LOG: Preparing world to start...
  2407. 21:18:03 LOG: Created thread 00001768(WorldStart).
  2408. 21:18:04 INF: Painted material information reinitialized in 15.92 ms.
  2409. 21:18:04 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2410. 21:18:05 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2411. 21:18:05 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  2412. 21:18:07 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.82 seconds.
  2413. 21:18:51 LOG: Timestamp: 2022/01/25 21:18:51
  2414. 21:18:51 LOG: Stopping simulation (duration: 2661.1758).
  2415. 21:18:51 LOG: Timestamp: 2022/01/25 21:18:51
  2416. 21:18:51 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2417. 21:18:51 LOG: World deleted in 0.14 sec.
  2418. 21:18:51 LOG: World stopped in 0.14sec.
  2419. 21:18:51 LOG: Process memory: 13092 MB
  2420. 21:18:51 LOG: Timestamp: 2022/01/25 21:18:51
  2421. 21:18:51 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
  2422. 21:18:51 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
  2423. 21:18:51 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2424. 21:18:51 LOG: Finished loading world. (process memory: 12815 MB)
  2425. 21:18:51 LOG: Preparing world to start...
  2426. 21:18:51 LOG: Created thread 000049FC(WorldStart).
  2427. 21:18:52 INF: Painted material information reinitialized in 15.59 ms.
  2428. 21:18:52 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2429. 21:18:53 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2430. 21:18:53 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  2431. 21:18:55 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 4.09 seconds.
  2432. 21:19:44 LOG: Timestamp: 2022/01/25 21:19:44
  2433. 21:19:44 LOG: Stopping simulation (duration: 2666.6622).
  2434. 21:19:44 LOG: Timestamp: 2022/01/25 21:19:44
  2435. 21:19:44 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2436. 21:19:44 LOG: World deleted in 0.13 sec.
  2437. 21:19:44 LOG: World stopped in 0.13sec.
  2438. 21:19:44 LOG: Process memory: 13120 MB
  2439. 21:19:44 LOG: Timestamp: 2022/01/25 21:19:44
  2440. 21:19:44 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
  2441. 21:19:44 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
  2442. 21:19:45 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2443. 21:19:45 LOG: Finished loading world. (process memory: 12978 MB)
  2444. 21:19:45 LOG: Preparing world to start...
  2445. 21:19:45 LOG: Created thread 00003660(WorldStart).
  2446. 21:19:45 INF: Painted material information reinitialized in 15.82 ms.
  2447. 21:19:45 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2448. 21:19:47 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2449. 21:19:47 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  2450. 21:19:48 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.71 seconds.
  2451. 21:20:28 LOG: Timestamp: 2022/01/25 21:20:28
  2452. 21:20:28 LOG: Stopping simulation (duration: 2656.6294).
  2453. 21:20:28 LOG: Timestamp: 2022/01/25 21:20:28
  2454. 21:20:28 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2455. 21:20:28 LOG: World deleted in 0.14 sec.
  2456. 21:20:28 LOG: World stopped in 0.14sec.
  2457. 21:20:28 LOG: Process memory: 13154 MB
  2458. 21:20:28 LOG: Timestamp: 2022/01/25 21:20:28
  2459. 21:20:28 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
  2460. 21:20:28 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
  2461. 21:20:28 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2462. 21:20:28 LOG: Finished loading world. (process memory: 13000 MB)
  2463. 21:20:28 LOG: Preparing world to start...
  2464. 21:20:28 LOG: Created thread 00003DE0(WorldStart).
  2465. 21:20:29 INF: Painted material information reinitialized in 15.67 ms.
  2466. 21:20:29 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2467. 21:20:30 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2468. 21:20:30 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  2469. 21:20:32 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.94 seconds.
  2470. 21:21:01 WRN: Can't find animation Taunt in model: "Content/SeriousSamSM/Models/Enemies/Troopers/Trooper_Laser.mdl"
  2471. 21:21:01 WRN: Can't find animation 'Taunt' in anim host Content/SeriousSamSM/Models/Enemies/Troopers/Trooper_Laser.mdl.
  2472. 21:21:01 WRN: Model using anim host: Content/SeriousSamSM/Models/Enemies/Troopers/Trooper_Laser.mdl
  2473. 21:21:02 LOG: Timestamp: 2022/01/25 21:21:02
  2474. 21:21:02 LOG: Stopping simulation (duration: 2647.3074).
  2475. 21:21:02 LOG: Timestamp: 2022/01/25 21:21:02
  2476. 21:21:02 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2477. 21:21:02 LOG: World deleted in 0.13 sec.
  2478. 21:21:02 LOG: World stopped in 0.13sec.
  2479. 21:21:02 LOG: Process memory: 13180 MB
  2480. 21:21:02 LOG: Timestamp: 2022/01/25 21:21:02
  2481. 21:21:02 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
  2482. 21:21:02 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
  2483. 21:21:02 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2484. 21:21:02 LOG: Finished loading world. (process memory: 13127 MB)
  2485. 21:21:02 LOG: Preparing world to start...
  2486. 21:21:02 LOG: Created thread 00001B48(WorldStart).
  2487. 21:21:03 INF: Painted material information reinitialized in 15.61 ms.
  2488. 21:21:03 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2489. 21:21:04 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2490. 21:21:04 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  2491. 21:21:06 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.92 seconds.
  2492. 21:21:56 LOG: Timestamp: 2022/01/25 21:21:56
  2493. 21:21:56 LOG: Stopping simulation (duration: 2662.6086).
  2494. 21:21:56 LOG: Timestamp: 2022/01/25 21:21:56
  2495. 21:21:56 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2496. 21:21:56 LOG: World deleted in 0.13 sec.
  2497. 21:21:56 LOG: World stopped in 0.13sec.
  2498. 21:21:56 LOG: Process memory: 13252 MB
  2499. 21:21:56 LOG: Timestamp: 2022/01/25 21:21:56
  2500. 21:21:56 LOG: Loading 'steamcloud:/SavedGames/0000000023_QuickSave.sav'.
  2501. 21:21:56 LOG: Started loading save file "steamcloud:/SavedGames/0000000023_QuickSave.sav"
  2502. 21:21:56 LOG: Started loading world "Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld"
  2503. 21:21:56 LOG: Finished loading world. (process memory: 12929 MB)
  2504. 21:21:56 LOG: Preparing world to start...
  2505. 21:21:56 LOG: Created thread 00000A68(WorldStart).
  2506. 21:21:57 INF: Painted material information reinitialized in 16.69 ms.
  2507. 21:21:57 LOG: Prepared explicit instancing for net sync of 533 instances using 3 sync entities (starting with ID 51473).
  2508. 21:21:58 WRN: StaticModelEntity::SetupCollision(): Model "Content/SeriousSamSM/Models/Levels/Refinery/LandRig/Window01.mdl" doesn't have required mechanism: "Default".
  2509. 21:21:58 LOG: Running function "SM_WeatherHazeColorFix" in loadgame callback.Running function "RDLC_CheckBlockedCommandsState" in loadgame callback.
  2510. 21:22:00 INF: Starting Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld took 3.78 seconds.
  2511. 21:22:22 LOG: Timestamp: 2022/01/25 21:22:22
  2512. 21:22:22 LOG: Stopping simulation (duration: 2637.2732).
  2513. 21:22:22 LOG: Timestamp: 2022/01/25 21:22:22
  2514. 21:22:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/01_SM/01_Refinery.wld'.
  2515. 21:22:22 LOG: World deleted in 0.12 sec.
  2516. 21:22:22 LOG: World stopped in 0.13sec.
  2517. 21:22:22 LOG: Process memory: 13352 MB
  2518. 21:22:22 LOG: Player profile saved with size 3.88kB(3.88kB) at 2022/01/25 21:22:22.
  2519. 21:22:31 LOG: Created HDR render-target of 1632x918.
  2520. 21:22:42 INF: Current quality: CPU speed=Low, GPU speed=Medium (3 customized), GPU memory=Medium
  2521. 21:22:42 INF: Customized GPU speed cvars:
  2522. 21:22:42 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
  2523. 21:22:42 INF: gfx_iAntiAliasingSamples = 1 (was 2)
  2524. 21:22:42 INF: ren_iRescalingFilter = 1 (was 5)
  2525. 21:22:42 INF:
  2526. 21:22:46 INF: Current quality: CPU speed=Low, GPU speed=Medium (3 customized), GPU memory=Medium
  2527. 21:22:46 INF: Customized GPU speed cvars:
  2528. 21:22:46 INF: ren_fMax3DRenderingMPix = 1.5 (was 2.1)
  2529. 21:22:46 INF: gfx_iAntiAliasingSamples = 1 (was 2)
  2530. 21:22:46 INF: ren_iRescalingFilter = 1 (was 5)
  2531. 21:22:46 INF:
  2532. 21:22:55 LOG: Created HDR render-target of 1632x918 (2x MSAA).
  2533. 21:22:58 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
  2534. 21:22:58 INF: AutoDetect: Forced to adjust settings automatically.
  2535. 21:22:58 INF: CPU efficiency: 3340.2 MHz * 4 usable cores = 11416
  2536. 21:22:58 INF: ID: 0x67df; card: Radeon RX 470/570/480/580; performance: 1070
  2537. 21:23:01 LOG: Memory used for streaming changed from 367.9 to 367.9 after starting up textures
  2538. 21:23:01 LOG: 1332 textures reloaded in 2.0 seconds (shutdown took 1.2 seconds)
  2539. 21:23:02 LOG: Created thread 00004AE0(ShaderCompiler).
  2540. 21:23:02 LOG: Created thread 000022A0(ShaderCompiler).
  2541. 21:23:02 LOG: Created thread 00004318(ShaderCompiler).
  2542. 21:23:02 LOG: Created thread 00004CE0(ShaderCompiler).
  2543. 21:23:02 INF: AutoDetect: storing new settings: sys_strCPUVendor=AuthenticAMD,sys_iCPUMHz=3516,sys_strPlatform=Win64,sys_iCPUFamily=15,sys_iGPUVendorID=4098,sys_ctCPUCores=4,sys_iGPUDeviceID=26591,sys_slRAMPhysMB=31718,gfx_ulVideoMemoryMB=7826,
  2544. 21:23:02 INF: Auto detect quality: CPU speed=High, GPU speed=Low, GPU memory=High
  2545. 21:23:02 LOG: Created HDR render-target of 1632x918.
  2546. 21:23:04 LOG: 4136 shaders loaded in 2.8 seconds
  2547. 21:23:20 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2548. 21:23:22 LOG: Application termination mode activated because 'Quit through menus'
  2549. 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
  2550. 21:23:22 LOG: Stopping simulation (duration: 2.9).
  2551. 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
  2552. 21:23:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/NetricsaLevel.wld'.
  2553. 21:23:22 LOG: World deleted in 0.00 sec.
  2554. 21:23:22 LOG: World stopped in 0.00sec.
  2555. 21:23:22 LOG: Process memory: 10944 MB
  2556. 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
  2557. 21:23:22 LOG: Stopping simulation (duration: 126.4898).
  2558. 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
  2559. 21:23:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile.wld'.
  2560. 21:23:22 LOG: World deleted in 0.00 sec.
  2561. 21:23:22 LOG: World stopped in 0.00sec.
  2562. 21:23:22 LOG: Process memory: 10941 MB
  2563. 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
  2564. 21:23:22 LOG: Stopping simulation (duration: 417.15584).
  2565. 21:23:22 LOG: Timestamp: 2022/01/25 21:23:22
  2566. 21:23:22 LOG: Stopping world 'Content/SeriousSamSM/Levels/Menu/MenuLevelSnowmobile_ForPause.wld'.
  2567. 21:23:22 LOG: World deleted in 0.00 sec.
  2568. 21:23:22 LOG: World stopped in 0.00sec.
  2569. 21:23:22 LOG: Process memory: 10941 MB
  2570. 21:23:22 LOG: Saving cvars to "$B:/steam/userdata/354856971/1792250/local/SeriousSamSM.ini".
  2571. 21:23:22 LOG:
  2572. 21:23:22 LOG: Loaded modules:
  2573. 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\SamSM.exe
  2574. 21:23:22 LOG: C:\Windows\SYSTEM32\ntdll.dll
  2575. 21:23:22 LOG: C:\Windows\System32\KERNEL32.DLL
  2576. 21:23:22 LOG: C:\Windows\System32\KERNELBASE.dll
  2577. 21:23:22 LOG: C:\Windows\System32\USER32.dll
  2578. 21:23:22 LOG: C:\Windows\System32\win32u.dll
  2579. 21:23:22 LOG: C:\Windows\System32\GDI32.dll
  2580. 21:23:22 LOG: C:\Windows\System32\gdi32full.dll
  2581. 21:23:22 LOG: C:\Windows\SYSTEM32\WINMM.dll
  2582. 21:23:22 LOG: C:\Windows\System32\msvcp_win.dll
  2583. 21:23:22 LOG: C:\Windows\System32\msvcrt.dll
  2584. 21:23:22 LOG: C:\Windows\System32\ucrtbase.dll
  2585. 21:23:22 LOG: C:\Windows\System32\ADVAPI32.dll
  2586. 21:23:22 LOG: C:\Windows\System32\sechost.dll
  2587. 21:23:22 LOG: C:\Windows\System32\RPCRT4.dll
  2588. 21:23:22 LOG: C:\Windows\System32\SHELL32.dll
  2589. 21:23:22 LOG: C:\Windows\System32\SETUPAPI.dll
  2590. 21:23:22 LOG: C:\Windows\System32\cfgmgr32.dll
  2591. 21:23:22 LOG: C:\Windows\SYSTEM32\IPHLPAPI.DLL
  2592. 21:23:22 LOG: C:\Windows\SYSTEM32\WSOCK32.dll
  2593. 21:23:22 LOG: C:\Windows\System32\bcrypt.dll
  2594. 21:23:22 LOG: C:\Windows\SYSTEM32\dbghelp.dll
  2595. 21:23:22 LOG: C:\Windows\System32\WS2_32.dll
  2596. 21:23:22 LOG: C:\Windows\System32\ole32.dll
  2597. 21:23:22 LOG: C:\Windows\System32\combase.dll
  2598. 21:23:22 LOG: C:\Windows\System32\OLEAUT32.dll
  2599. 21:23:22 LOG: C:\Windows\SYSTEM32\MSIMG32.dll
  2600. 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\Compressonator_MT_DLL.dll
  2601. 21:23:22 LOG: C:\Windows\SYSTEM32\dbgcore.DLL
  2602. 21:23:22 LOG: C:\Windows\System32\IMM32.DLL
  2603. 21:23:22 LOG: B:\steam\gameoverlayrenderer64.dll
  2604. 21:23:22 LOG: C:\Windows\System32\PSAPI.DLL
  2605. 21:23:22 LOG: C:\Windows\System32\NSI.dll
  2606. 21:23:22 LOG: C:\Windows\SYSTEM32\dhcpcsvc.DLL
  2607. 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\steam_api64.dll
  2608. 21:23:22 LOG: B:\steam\steamclient64.dll
  2609. 21:23:22 LOG: C:\Windows\System32\SHLWAPI.dll
  2610. 21:23:22 LOG: C:\Windows\System32\CRYPT32.dll
  2611. 21:23:22 LOG: C:\Windows\System32\imagehlp.dll
  2612. 21:23:22 LOG: B:\steam\vstdlib_s64.dll
  2613. 21:23:22 LOG: B:\steam\tier0_s64.dll
  2614. 21:23:22 LOG: C:\Windows\SYSTEM32\VERSION.dll
  2615. 21:23:22 LOG: C:\Windows\SYSTEM32\MSWSOCK.dll
  2616. 21:23:22 LOG: C:\Windows\SYSTEM32\Secur32.dll
  2617. 21:23:22 LOG: C:\Windows\SYSTEM32\SSPICLI.DLL
  2618. 21:23:22 LOG: C:\Windows\System32\shcore.dll
  2619. 21:23:22 LOG: C:\Windows\SYSTEM32\CRYPTBASE.DLL
  2620. 21:23:22 LOG: C:\Windows\System32\bcryptPrimitives.dll
  2621. 21:23:22 LOG: C:\Windows\SYSTEM32\ntmarta.dll
  2622. 21:23:22 LOG: C:\Windows\SYSTEM32\xinput1_4.dll
  2623. 21:23:22 LOG: C:\Windows\SYSTEM32\DEVOBJ.dll
  2624. 21:23:22 LOG: C:\Windows\SYSTEM32\inputhost.dll
  2625. 21:23:22 LOG: C:\Windows\SYSTEM32\CoreMessaging.dll
  2626. 21:23:22 LOG: C:\Windows\SYSTEM32\PROPSYS.dll
  2627. 21:23:22 LOG: C:\Windows\SYSTEM32\wintypes.dll
  2628. 21:23:22 LOG: C:\Windows\SYSTEM32\CoreUIComponents.dll
  2629. 21:23:22 LOG: C:\Windows\SYSTEM32\kernel.appcore.dll
  2630. 21:23:22 LOG: C:\Windows\system32\uxtheme.dll
  2631. 21:23:22 LOG: C:\Windows\System32\clbcatq.dll
  2632. 21:23:22 LOG: C:\Windows\SYSTEM32\amsi.dll
  2633. 21:23:22 LOG: C:\Windows\SYSTEM32\USERENV.dll
  2634. 21:23:22 LOG: C:\Windows\SYSTEM32\profapi.dll
  2635. 21:23:22 LOG: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2111.5-0\MpOav.dll
  2636. 21:23:22 LOG: C:\Windows\SYSTEM32\DINPUT.DLL
  2637. 21:23:22 LOG: C:\Windows\SYSTEM32\HID.DLL
  2638. 21:23:22 LOG: C:\Windows\System32\WINTRUST.dll
  2639. 21:23:22 LOG: C:\Windows\SYSTEM32\MSASN1.dll
  2640. 21:23:22 LOG: C:\Windows\System32\MSCTF.dll
  2641. 21:23:22 LOG: C:\Windows\SYSTEM32\textinputframework.dll
  2642. 21:23:22 LOG: C:\Windows\SYSTEM32\dxgi.dll
  2643. 21:23:22 LOG: C:\Windows\SYSTEM32\apphelp.dll
  2644. 21:23:22 LOG: C:\Windows\SYSTEM32\dxcore.dll
  2645. 21:23:22 LOG: C:\Windows\SYSTEM32\windows.storage.dll
  2646. 21:23:22 LOG: C:\Windows\SYSTEM32\Wldp.dll
  2647. 21:23:22 LOG: C:\Windows\SYSTEM32\twinapi.appcore.dll
  2648. 21:23:22 LOG: C:\Windows\System32\MMDevApi.dll
  2649. 21:23:22 LOG: C:\Windows\SYSTEM32\AUDIOSES.DLL
  2650. 21:23:22 LOG: C:\Windows\SYSTEM32\powrprof.dll
  2651. 21:23:22 LOG: C:\Windows\SYSTEM32\UMPDC.dll
  2652. 21:23:22 LOG: C:\Windows\SYSTEM32\dwmapi.dll
  2653. 21:23:22 LOG: C:\Windows\SYSTEM32\winmmbase.dll
  2654. 21:23:22 LOG: C:\Windows\SYSTEM32\wdmaud.drv
  2655. 21:23:22 LOG: C:\Windows\SYSTEM32\ksuser.dll
  2656. 21:23:22 LOG: C:\Windows\SYSTEM32\AVRT.dll
  2657. 21:23:22 LOG: C:\Windows\SYSTEM32\msacm32.drv
  2658. 21:23:22 LOG: C:\Windows\SYSTEM32\MSACM32.dll
  2659. 21:23:22 LOG: C:\Windows\SYSTEM32\midimap.dll
  2660. 21:23:22 LOG: C:\Windows\SYSTEM32\XAudio2_9.dll
  2661. 21:23:22 LOG: C:\Windows\SYSTEM32\resourcepolicyclient.dll
  2662. 21:23:22 LOG: C:\Windows\System32\Windows.UI.dll
  2663. 21:23:22 LOG: C:\Windows\System32\WindowManagementAPI.dll
  2664. 21:23:22 LOG: C:\Windows\SYSTEM32\TextShaping.dll
  2665. 21:23:22 LOG: C:\Windows\System32\OneCoreCommonProxyStub.dll
  2666. 21:23:22 LOG: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
  2667. 21:23:22 LOG: C:\Windows\SYSTEM32\dcomp.dll
  2668. 21:23:22 LOG: C:\Windows\System32\deviceaccess.dll
  2669. 21:23:22 LOG: B:\steam\steamapps\common\Siberian Mayhem\Bin\x64\D3DCompiler_47.dll
  2670. 21:23:22 LOG: C:\Windows\SYSTEM32\D3D11.dll
  2671. 21:23:22 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\aticfx64.dll
  2672. 21:23:22 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atiuxp64.dll
  2673. 21:23:22 LOG: C:\Windows\System32\DriverStore\FileRepository\u0374383.inf_amd64_12cfd68385ecddd5\B374323\atidxx64.dll
  2674. 21:23:22 LOG: C:\Windows\SYSTEM32\amdihk64.dll
  2675. 21:23:22 LOG: C:\Windows\SYSTEM32\D3DSCache.dll
  2676. 21:23:24 LOG: Shutting down sound mixer output.
  2677. 21:23:24 LOG: Timestamp: 2022/01/25 21:23:24
  2678. 21:23:24 LOG: Core is shutting down
  2679.  
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